Welcome to Dick World, a really hard text-based adventure game experience.
This is the first chapter in a story called Scraper, which is the story about how Órri the Wizard liberates Lou the Lover from his prison in The Scraper in Head City.
[[Okay, let's start!]]''#1: Radical Inclusion''
Anyone may be a part of Dick World. We welcome and respect the Stranger. No prerequisites for participation in Dick World are necessary.
[[#2: Gifting]]
''#2: Gifting ''
Dick World is devoted to acts of gift giving. The value of a gift is unconditional. Gifting does not contemplate a return or an exchange for something of equal value. Blowjobs count.
[[#3: Decommodification]]''#3: Decommodification''
In order to preserve the spirit of gifting, Dick World seeks to create social environments that are unmediated by commercial sponsorships, transactions, or advertising. We stand ready to protect our Dick World from such exploitation. We resist the substitution of consumption for participatory experience.
[[#4: Radical Self-Reliance]]''#4: Radical Self-Reliance''
Dick World encourages the dividual to discover, exercise and rely on their inner resources and dick size.
[[#5: Radical Self-Expression]]''#5 Radical Self-Expression ''
Radical self-expression arises from the unique gifts of the dividual. No one other than the dividual or a collaborating group can determine its content. It is offered as a gift to others. In this spirit, the giver should respect the rights and liberties of the recipient. Again, blowjobs count, but not exclusively, as there are many dick related actions in association with radical self-expression.
[[#6: Communal Effort]]
''#6: Communal Effort''
Dick World values creative cooperation and collaboration. We strive to produce, promote and protect social networks, public spaces, works of art, and methods of communication that support sexual interaction.
[[#7: Civic Responsibility]]''#7: Civic Responsibility''
Dick World values civic society. Members who organize events should assume responsibility for public welfare and endeavor to communicate civic responsibilities to participants. They must also assume responsibility for conducting events in accordance with local, state and federal laws.
[[#8: Leaving No Trace]]''#8: Leaving No Trace''
Dick World respects the environment. We are committed to leaving no physical trace of our dick related activities wherever we gather. We clean up after ourselves when we cum and endeavor, whenever possible, to leave such places in a better state than when we found them.
[[#9: Participitation]]
''#9: Participitation''
Dick World is committed to a radically participatory ethic. We believe that transformative change, whether in the dividual or in society, can occur only through the medium of deeply personal participation. We achieve being through doing. Everyone is invited to jerk off or in other ways touching their personal parts. Everyone is invited to play with themselves. We make the world real through actions that open the heart to the dick.
[[#10: Immediacy]]''#10: Immediacy''
Immediate experience is, in many ways, the most important touchstone of value in our world. We seek to overcome barriers that stand between us and a recognition of our inner selves, the reality of those around us, participation in society, and contact with a natural world exceeding human powers. No idea can substitute for this experience.
[[+1: Consent]]
''+1: Consent''
Dick World will dominate you. By playing, you abide to being our bitch for the rest of the session.
[[I consent.]]
[[I do not consent.]]Welcome to Dick World!
Have a pleasant experience.
[[Thank you, I shall certainly try.]]
[[Don't tell me what to do.]]You will play as Órri the Wizard.
Showing: Charging bar with the string "Game loading ..."
[[Enter Dick World as Órri the Wizard.]]Are you sure?
[[Yes, I want to read the 10+1 Dick World Principles again!]]
[[Actually ... No, I want to start playing.]]Interior, car. A Wizard (actually the one standing next to you on the desktop) is driving a car on the Phallúsian 4 Highway, or the P4 Highway as it is commonly known amongst the population of the World's Arms Dealer camp. This Wizard is dressed in a traditional Wizard's coat and pointy hat. His eyebrows are bushy and slightly covering a facial expression that is genereally laughing and singing, as he is humming a cheerful song under his long, wild beard. The Wizard's coat and hat follow the same pattern, a wild ornament of green and blue that seems to shift figure every time you put your eyes on it.
This is the Green and Blue Wizard, and his name is Órri. He is driving a car — an Órrian car in the shape of a station wagon, with the same green and blue exterior pattern as his coat and hat — north toward's The World's Arms Dealer's campital Head City. Órri's quest is to go to The Scraper, in central Head City.
I will now give you your first option: Do you want to guide your own way to The Scraper yourself, or do you want to let the car's automatic Autopilot drive you there?
[[Let the Autopilot drive.]]
[[I want to drive manually.]]
(set: $PlayerIsÓrri to true)
(set: $BláusturCleo to false)
(set: $BláusturPhotographer to false)It is the 15th day of the month Ódaud in year 5721, according to the Órrian Calendar. As Órri is coming up on the southern suburbs of Head City, he is listening to a newsreporter from Head City Radio News read today's local news.
"The situation is pitch black in downward spirals of violence that shine uncontrollably in several of The World's Arms Dealer nodes, most recently with another fatal shooting in Southern Carving.
A situation that is out of control where the Clown Police seem to have lost their grip.
Here is the whole gloomy list of shootings with 33 dead young men in The World's Arms Dealer this year - and some of the conflicts behind the murders."
Do you want to keep listening?
[[No, turn it off.]]
[[Yes, stay on this channel! I want to hear more.]]
(set: $carAutomatic to true)Here's the problem. I can not let you drive manually. Not yet, at least. You have not earned enough of my trust to drive a magical car. This is only the very first time we meet, and ... Have you ever driven a Órrian car before?
[[Yes, I have.]]
[[No, I haven't.]]The news anchor continues with the story, reading the list of shooting-related murders that have occured in The World's Arms Dealer only since New Years.
"''10th of Býrjus: Mt. Nágil, Head City''
A 27-year-old man is found shot dead in a car. The Clown Police had previously linked the man to the criminal network Head Shotterz with roots in The Farmhouse. Together with others known Head Shotterz, the 27-year-old was a suspect in the Clown Police's investigation of a murder in Mt. Nágil two years earlier. He was later acquitted of that accusation.
''14th of Býrjus: Gravel Pile''
A man in his 40's is shot dead in his home at Protection Home Square in Gravel Pile.
''18th of Býrjus: Fort Neck''
A man on an electric scooter opens fire and kills a 40-year-old man in a car. At the time of the murder, a relative of the man was brought to justice for planning for murder against another gang criminal in Fort Neck.
''22nd of Býrjus: Gravel Pile''
In the Linden Tree Meadow district in Gravel Pile, a 37-year-old father of a toddler was found badly shot in the streeet. He later died of his injuries. The 37-year-old had previously been convicted of several crimes, but the police stated immediately after the murder that they did not see any direct connection to the city's gang conflicts.
''25th of Býrjus: Eleonora's Body Guards, Head City''
A mother misses her son and reacts to a car going idle on the street outside their house. When she goes to check it, she finds her son shot dead in the street. The Eleonora's Body Guards district has been classified by the Clown Police as a vulnerable nodal area and has long had problems with gang criminality.
''28th of Býrjus: Calluna Market''
A former leader of X-team, a subgroup to the criminal network The Bandits, was murdered early Friday morning when he was on his way to work.
''29th of Býrjus: Warrior Village, Head City''
A young man is found shot in a stairwell and he later dies. The murder is linked to a conflict over the new Warrior Village group Scorpions.
''4th of Hréinsa: Shack on Ridge''
A 70-year-old man shoots a 55-year-old man to death in an apartment.
''9th of Hréinsa: Forest Meadow With Fish, Head City''
A young man from A Bridge Built On Rolling Gravel gets into a fight with young people from the local criminal network in the center of Forest Meadow With Fish. He is shot dead.
''11th of Hréinsa: Ramrod''
In a new gang war between two local groups, a man is murdered on an open street. It is the first of three murders in Ramrod this year.
''13th of Hréinsa: Hard, Dry & Barren, Head City''
In southern Head City, a conflict between different groups is gaining momentum with the murder of an 18-year-old in Hard, Dry & Barren central. He has long been involved in the Clown Police's gang investigations, hung out with known criminals and was convicted of a serious gun crime.
''17th of Hréinsa: Cairn Village''
A shop owner is murdered in the open street late one evening. Two men on e-scooters flee the scene after the man was shot several times from close range.
''22nd of Hréinsa: Southern Carving''
A man who has been singled out by the Clown Police as a leader in the criminal Southern Carving network is shot dead when he is sitting in a car that belonged to an The World's Arms Dealer Democrats politician.
''26th of Hréinsa: Southern Harbour''
In a shooting with several known criminals involved, one man is murdered and another is injured. The prosecutor later described the murder as "an execution".
''4th of Blódi: Hand Shaped Apartment, Head City''
A man sitting in a car outside The Bandit's clubhouse is shot dead. The man has no obvious links to the criminal network.
''6th of Blódi: Ramrod''
On Meadow Island, a man is murdered and the shooting is linked to the ongoing gang conflict in Ramrod.
''20th of Blódi: River Trading Place''
Súnil Mountain, 36, is shot dead in a motorcycle room in River Trading Place. He had previously been a member of Head Angels but was expelled and then joing the rival gang One Blood.
''28th of Blódi: Head City''
The Civic Gathering politician and security guard Kirderf Son of Redna, 54, is murdered when he trains at Delta Gym in Library Street in central Head City. Son of Redna intervened when a shooter tried to attack a The Bandit's member that was training at the gym, connected to a raging conflict between the motorcycle gang and the criminal Bridge network.
''5th of Ópid: Eleonora’s Body Guards, Head City''
A 19-year-old man who is on his way home for dinner is shot dead outside his home. He was previously unpunished but had been linked by the police to criminal networks in the area.
''9th of Ópid: Southern Carving''
Saítam Remat, 21, is shot dead when he visits his brother's grave in a cemetery in Southern Carving. The brother, and two uncles to him, have previously been murdered in Southern Carving's gang conflict.
''10th of Ópid: Hard, Dry & Barren, Head City''
Another young man is murdered in Hard, Dry & Barren. The shooting takes place in a square close to the subway station.
''13th of Ópid: Lark’s Harbour''
A 23-year-old man is found shot dead in a garage. Another man is arrested and according to police, both involved were known for less serious crime in the past.
''14th of Ópid: Young Girls in Service of the Princess''
A man in his 80's is shot dead in his home and a relative in his 60's is arrested for the murder.
''15th of Ópid: Village Book''
A woman and her children are murdered in their home. The man suspected of the act later commits suicide.
''28th of Ópid: Goth River Castle''
A shooting breaks out at a gym in the The Huts district and a man who is training is murdered. The murder victim was previously convicted of felony.
''20th of Jardgýdja: A Bridge Built on Rolling Gravel''
The Clown Police are alerted to a traffic accident in the Mt. Mountains district, but instead finds a murdered man in a car on the spot. He has been shot several times and after the murder, two masked men are seen fleeing on a moped. The victim is an entrepreneur who has built many successful companies.
''22th of Jardgýdja: Ramrod''
The spiral of violence in Ramrod continues with another murder linked to The Northern Mountain Slope, which has previously classified by the Clown Police as a vulnerable area. A young man is shot dead at an elementary school yard.
''23rd of Jardgýdja: Likse’s Limit''
A long conflict between criminal groups in the city results in a new fatal shooting where a 25-year-old man is murdered in a residential area.
''29th of Jardgýdja: A Bridge Built On Rolling Gravel''
In A Bridge Built On Rolling Gravel, two young men are murdered just before midnight in a schoolyard. The shooting takes place in the same vulnerable area, Mt. Mountains, where a man was murdered in a car nine days earlier.
''7th of Spénnu: Blaërian Node''
A man in his 30's is found dead after police were alerted to a shooting.
''10th of Spénnu: Southern Carving''
This year's third fatal shooting in Southern Carving. It is a young man who is found shot dead in the residential area Flowery Hill after an alarm about a shooting in the early morning.
//This is a list that says more than a thousand words about the serious situation with rampant spirals of violence. There are conflicts in node after node where the Clown Police seem to have lost their grip enitrely.
The figures are clear. In the last 5 months, 31 people were shot dead in The World's Arms Delaer. This can be compared with 17 deaths during the same five months of the last year."//
[[Turn it off.]]Órri does not want to waste a second. He doesn't even give me time for proper location description. Instead, The Wizard immidiately states his business:
[["I want to speak to the Camp Minister Stefan Leaves!"]]Órri walks up to one of the Bláustur Photographers, a man in his early 40's. He appears to be from one of those celebrity gossip newspaper that only shallow Bláusturs read. It is a dirty, quite short man with a tanned face after what seemed to have been a lot of working days out in the spring sun. He wears a green vest with a blue sign screaming "PRESS" on top of a green shirt of almost exactly the same nuance as the vest. The man has a 5 day short beard in grey and black, just the same color as his short, neglected hair. His arms are rolled up, showing underarms full of thick black hair. Two big hands are holding a big camera with an even bigger lense.
"Sorry", Órri begins, "could you please update me on what's going on?"
The Photographer tries to lean back to get a better angle at the Wizard. Órri therefore keeps moving closer towards the Tǽkni Camera, making the shot impossible.
"I would like to know what is going on", Órri says firmly. The Photographer seems rather startled by the realization that the Wizard is actually talking to //him//, as he is lowering his camera.
"Going on, Mr. Wizard?"
"Something is clearly going on. Your entry floor is filled with cameras from top to bottom, you can't tell me nothing is going on."
"It's for picturing the guests, Mr. Wizard."
"Guests? What guests?"
"Well, the guests for Princess Bianca's Grand Charity Gala tonight of course." //Interesting//, Órri is thinking.
"Where is this gala?"
"On the 74th Floor, Mr. Wizard."
"Thank you for your co-operation."
Before leaving the man, do you want Órri to ask if he can get some of the Photographer's Bláustur essence?
[[Yes, ask to get some of the Bláustur Photographer's essence.]]
[[No, don't ask to get some of the Bláustur Photographer's essence.]]
(set: $approachedPhotographers to true)The Tǽkni Sign is yellow with a black siluette of a Wizard with a big, red cross over. This sign is a common sight in most official buildings similar to The Scraper since 5671, when The War on Magic was proclaimed as a global campaign led by the United Camps of Merle federal camp government. The War on Magic campaign disgusted Órri, but there was something extra peculiar connected this very sign. It was that same feeling that he had felt earlier. This time it was stronger, and he could easily categorize it. //Magic.// Órri was sure there already was another magical being in this building.
[[Now, approach the Huntress.]]
[[Now, approach the Bláustur Photographers.]]
[[Now, contemplate the dropping Elléiki from the Tǽkni Ceiling.]]
(set: $approachedNoWizardsSign to true)No time to lose. Órri goes straight for the Huntress behind the rainbow colored desk. He can tell from a distance that she urges to get the first word (to tell him to leave), but she must have orders to keep the volume down, because she clearly does not want to yell at him. Órri amplifies his voice without screaming:
[["Hi there, I'm urgently here to see the Camp Minister Stefan Leaves."]]
(set: $approachedHuntress to true)Órri has a closer look at the office cealing. Yes, it is like he first had expected: It is truly dripping of Elléiki.
"That is not a good sign ...", Órri mutters to himself. This is strange, indeed. But what does it mean that Elléiki is dripping from the ceiling? Was there Magic involved? Órri did not know, but he is sure that it is important.
[[Now, approach the Huntress.]]
[[Now, approach the Bláustur Photographers.]]
[[Now, approach the "No Wizards Allowed!" sign.]]
(set: $inspectedTaekniCeiling to true)Now, as Órri knows everything he needs to know about the room, he can with his full attention approach the Huntress. She has kept in the background behind her rainbow colored desk this entire time, obviously uncertain of how to handle the situation. Now, as she sees that the Wizard is coming for her, she has finally gotten out on the floor and is walking straight towards him. She is clearly bothered about his presence and Órri can tell from a distance that she urges to get the first word to tell him to leave. Órri amplifies his voice without screaming:
[["Hi there, I'm urgently here to see the Camp Minister Stefan Leaves."]]
(set: $approachedHuntress to true)Órri walks up to one of the Bláustur Photographers, a man in his early 40's. He appears to be from one of those celebrity gossip newspaper that only shallow Bláusturs read. It is a dirty, quite short man with a tanned face after what seemed to have been a lot of working days out in the spring sun. He wears a green vest with a blue sign screaming "PRESS" on top of a green shirt of almost exactly the same nuance as the vest. The man has a 5 day short beard in grey and black, just the same color as his short, neglected hair. His arms are rolled up, showing underarms full of thick black hair. Two big hands were holding a big camera with an even bigger lense.
"Sorry", Órri begins, "could you please update me on what's going on?" The Photographer tries to lean back to get a better angle at the Wizard. Órri therefore keeps moving closer towards the Tǽkni Camera, making the shot impossible. "I would like to know what is going on", Órri says firmly. The Photographer seems rather startled by the realization that the Wizard was actually talking to //him//, as he is lowering his camera.
"Going on, Mr. Wizard?"
"Something is clearly going on. Your entry floor is filled with cameras from top to bottom, you can't tell me nothing is going on."
"It's for picturing the guests, Mr. Wizard."
"Guests? What guests?"
"Well, the guests for Princess Bianca's Grand Charity Gala tonight of course." //Interesting//, Órri is thinking.
"Where is this gala?"
"On the 74th Floor, Mr. Wizard."
"Thank you for your co-operation."
Do you want Órri to ask if he can get some of the Photographer's Bláustur essence?
[[Yes, ask to get some of the Bláustur Photographer's essence.]]
[[No, don't ask to get some of the Bláustur Photographer's essence.]]
(set: $approachedPhotographers to true)Next, Órri approaches the Tǽkni Sign. The Tǽkni Sign is yellow with a black siluette of a Wizard with a big, red cross over. This sign is a common sight in most official buildings similar to The Scraper since 5671, when The War on Magic was proclaimed as a global campaign led by the United Camps of Merle federal camp government. The War on Magic campaign disgusted Órri, but there was something extra peculiar connected this very sign. It was that same feeling that he had felt earlier. This time it was stronger, and he could easily categorize it. //Magic.// Órri was sure there already was another magical being in this building.
[[Now, approach the Huntress.]]
(if: $inspectedTaekniCeiling is false)[[Now, contemplate the dropping Elléiki from the Tǽkni Ceiling.]]
(if: $approachedPhotographers is false)[[Now, approach the Bláustur Photographers.]]
(set: $approachedNoWizardsSign to true)Órri has a closer look at the office cealing. Yes, it is like he first had expected: It is truly dripping of Elléiki.
"That is not a good sign ...", Órri mutters to himself. This is strange, indeed. But what does it mean that Elléiki is dripping from the ceiling? Was there Magic involved? Órri did not know, but he is sure that it is important.
[[Now, approach the Huntress.]]
(if: $approachedNoWizardsSign is false)[Now, approach the "No Wizards Allowed!" sign.]
(if: $approachedPhotographers is false)[[Now, approach the Bláustur Photographers.]]
(set: $inspectedTaekniCeiling to true)"One more question ...", Órri continues. The Photographer, who was hoping to be left alone, looks bothered at the Wizard. "I would like to rub an Essence Brush towards your forehead to extract you essence. Would that be alright?"
The Photographer does not understand the question. He does not dare answering it either, but since his whole body is shaking, Órri takes is as a "yes" (remember that consent is not //that// important in Dick World). Órri takes out his Essence Brush and extracts some of the Bláustur essence that he puts in his jar. It could come in handy later on.
(if: $approachedNoWizardsSign is false)[[Now, approach the "No Wizards Allowed!" sign.]]
(if: $inspectedTaekniCeiling is false)[[Now, contemplate the dropping Elléiki from the Tǽkni Ceiling.]]
[[Now, approach the Huntress.]]
(set: $BláusturPhotographer to true)Órri decides that the fun is over. He considered the situation, and finds that he now has enough resources to get passed Ronaldão the Warrior into The Scraper. All these magnificent Húgsun creatures will have to wait, Órri's important mission awaits him. It is time to leave.
[[Exit The Barbican Aquarium.]]With that, Órri is through The Barbican Aquarium. He exits the Aquarium through the gift shop past the stuffed animals and Tǽkni Toys designed to make children pull their parents' sleeves and get really upset unless they buy something.
[[Exit the Barbican.]](if: $CarFindingParkingOnMtMonkey is true)[As Órri is making his way towards The Barbican exit, he is calling for his car. It is driving up the street as Órri is exiting The Barbican, stops in front of Órri and opens the front door. Órri gets in the car and starts preparing his Wizard pipe for a good smoke.
[[Order the car to drive back to The Scraper.]]]
(if: $CarParkedAtShaftianMuseum is true)[As Órri is making his way towards The Barbican exit, he is calling for his car. It is driving up the street as Órri is exiting The Barbican, stops in front of Órri and opens the front door. Órri gets in the car and starts preparing his Wizard pipe for a good smoke.
[[Order the car to drive back to The Scraper.]]]
(if: $CarParkedOutsideBarbican is true)[(set: $ParkingTicket1500krTheBarbican to true) Órri the Wizard is leaving the Barbican. His car is standing where he left it, now with a parking ticket of 1500 crowns on the windshield. Órri takes the ticket without really considering the meaning of it and carelessly puts in somewhere inside his cloak. He gets in the car and starts preparing his Wizard pipe for a good smoke.
[[Order the car to drive back to The Scraper.]]]Of course, when you are in The Barbican Aquarium, you should check out the Húgsun Fishes. This section of The Aquarium is by far the most colorful experience. But colors will not trick Ronaldão the Warrior. You will need to shock him somehow.
[[Visit Húgsun Electric Eel.]]The electric sound effects that fills the room where the Húgsun Electric Eels are kept are obviously artificial. It sounds something like how electric fences sound in Merlian movies (but don't sound in reality), sparking lowdly every other second. The point of these sound effects are solely to excite the visitor, Órri notes. There is a meeter over the tank showing how much electricity the Eels in the tank are generating. At the moment, it shows 200 volts, but a sign next to the tank says that these animals can generate up to 600 volts.
Órri focuses his mind on the Húgsun Electric Eel. Soon, one of the Eels come to greet him. The Wizard is grateful that Húgsun can't read his mind, because then it would have realized that Órri initial thoughts were circulating around the fact that the ugliness of this Húgsun makes it look like a two meter long sole.
"What seems to bring a Wizard to the Aquarium?", the Eel asks.
"O Húgsun of the Wise Lord Véra Vísku, I come to you with Good Thought so that I may learn through Righteousness the joy of both worlds, the physical and that of the mind. In this way, I may lead my companions to happiness."
"And how would an Eel of The Barbican Aquarium be of help?"
"I would need to extract your Húgsun essence."
"What do you need my essence for?"
"I do not wish to harm anyone, I just need to stun them."
The Húgsun Electric Eel looks like a smiling old shoe, seen from below.
"That sounds ... stunning. Fine, go ahead."
[[Get Húgsun Electric Eel essence.]]
[[Exit The Barbican Aquarium.]]With this, Órri is calling upon the spirit of the Húgsun Alligator Snapping Turtle in combination with the Ódaud Oak that is his staff. With the new spirit inhabiting his body, a new creative outlook on the world is entering his mind. Now, Órri Húgsun Alligator Snapping Turtle finds the staff to also be a shell to hide in. He immidiately withdraws his head and goes into his staff shell. From this position, he can now highly enjoy the show, as the Warrior tries to figure out what just has happened.
"Pick up the staff", Órri commands the Warrior, who immidiately starts crouching over the staff (that from Órri Húgsun Alligator Snapping Turtle's perspective of course was exprienced more like a staff shell). The Warrior is looking over his shoulder to check that he really is alone, which seems to be the case. No one else is around — the coast is clear. Ronaldão the Warrior picks up the staff up and goes towards the door to the entry room of The Scraper.
[[Wait and see what happens.]](set: $HúgsunRattlesnake to false)
(set: $RonaldaoBitten to true)
Even as he is doing it, Órri is filled with a feeling of disgust and unease as he is calling upon the destructive spirit of the Eydileggjándi Rattlesnake. To Ronaldão's great amazement, the staff he is holding suddenly transforms into a serpent. Before he understands what has happened, he is bitten by a venomously fang and instantly drops the staff to the ground. Ronaldão the Warrior screams in terror and stares at the wound in his hand. His gaze goes back to the serpent staff on the floor, then back to his hand, as he tries to understand was is happening to him.
[[Go back to Wizard shape.]](set: $HúgsunSpottedGardenEel to false)
(set: $RonaldaoAlive to true)
(set: $RonaldaoStunned to true)
It was truly a pleasure sometimes to be a Wizard. Now was one of those moments, as Órri used the Húgsun Electric Eel essence to Eelectrify the staff. Ronaldão the Warrior is instantantly taken out as 600V of Eelectricity suddenly empowers the staff he is holding. The Warrior walls to the floor, stunned and fainted, and Órri the Wizard is alone in the Staff room.
[[Go back to Wizard shape.]]If Ronaldão the Warrior would have known that he was carrying around a dangerous Wizard Húgsun Alligator Snapping Turtle in staff form around, he would probably have wanted to think about the idea of letting go of it. Unfortunately for him, he didn't (and probably you wouldn't either, to be fair). To his big surprise, out of the stick a turtle face suddenly appears. This is the first time Ronaldão the Warrior sees real Magic in action. A jaw opens up around his right hand and snaps around two of his fingers that falls from his hand like they are twigs. Ronaldão the Warrior screams and drops the staff that falls to the ground. It lands just next to the bloody pool where Ronaldão's two fingers are laying.
[[Go back to Wizard shape.]]
(set: $HúgsunAlligatorSnappingTurtle to false)
(set: $RonaldaoAlive to true)
(set: $Ronaldao8fingers to true)(if: $Ronaldao8fingers is true)[Órri is turning inwards and draws his attention to his form. He is leaving his staff and the Turtle essence, and is going back to the form of the Green and Blue Wizard. Now, the staff and his hat are lying on the ground, so he bends over with an old man's grunting to pick them up. Luckily, his hat did not get any blood on it, but the staff needs a good wipe before he can go on with his mission. Órri cleans it with the inside of his cloak and reminds himself that he needs to wash it at some later point. He places the green and blue pointy hat at its right place as he looks down at the screaming Warrior on the floor. Ronaldão is in an early phase of psychosis, as he is staring in terror at the Wizard and at his bloody right hand where the index finger and the long finger now are missing. Órri leaves him where he is, exits the Staff room and continues with his mission in The Scraper.]
(if: $RonaldaoStunned is true)[Órri is turning inwards and draws his attention to his form. He is leaving his staff and the Turtle essence, and is going back to the form of the Green and Blue Wizard. Now, the staff and his hat are lying on the ground, so he bends over with an old man's grunting to pick them up. He places the pointy hat of Green and Blue at its right place as he looks down at Ronaldão the Warrior. The security guard is passed out on the floor. His hair is standing right up, as the body just was knocked out by 600V of Eelectricity. //He will be on his feet soon enough,// Órri is thinking to himself, and by then he himself was aiming to be far from the bottom floor of The Scraper. There are surely numeral dangers in this building exceeding this Warrior. Órri leaves Ronaldão the Warrior, exits the room and continues with his mission in The Scraper.]
(if: $RonaldaoBitten is true)[Órri is turning inwards and draws his attention to his form. He is leaving his staff and the Turtle essence, and is going back to the form of the Green and Blue Wizard. Now, the staff and his hat are lying on the ground, so he bends over with an old man's grunting to pick them up. He places the pointy hat of Green and Blue at its right place as he looks down at Ronaldão the Warrior who is lying screaming on the floor. A venomous bite from a Eydileggjándi Rattlesnake can kill a man within 6 hours. Órri knows that if antivenom treatment is given within two hours of the bite, the probability of recovery is greater than 99%. Ronaldão the Warrior's fate was in the Wizard's hands. Órri could choose to kill him here and now, or leave him where he was lying.
What do you want Órri to do?
[[Continue the mission.]]
[[Go get an antidote.]]
[[Kill Ronaldão the Warrior.]]]The game is just about to start. You will play as Órri the Wizard. Are you ready to play?
[[Yes, let's do it!]]
[[No, I want to read the 10+1 Dick World Principles again!]]I will pretend as that little slip of uncourtesy never happened.
The game is just about to start. You will play as Órri the Wizard. Are you ready to play?
[[Yes, let's do it!]]
[[No, I want to read the 10+1 Dick World Principles again!]]If you do not consent to be our bitch, there is not that much to do here. I could of course send you to play a session in the Non-Consent Zone camp in central Phallúsia. No matter what, you will still be our bitch.
[[Never mind, I consent.]]
[[I still don't consent, but I consent to start a story in the Non-Consent Zone camp.]]
[[I don't consent to that eiter.]]Thank you, that wasn't so hard, was it?
Now, welcome to Dick World!
May you have a pleasant experience.
[[Thank you, I shall certainly try.]]
[[Don't tell me what to do.]]Unfortunately, the work around the Non-Consent Zone Camp is in progress and will be available at next year's Borderland.
To play this early version of the game, I will have to ask you to consent, or continue your Borderland experience outside of Dick World.
[[Never mind, I consent.]]
[[I think I'll go back out to The Borderland.]]This is the problem of this entrie consent aspect of a burn ... It takes away so much of what's fun ...
You have two options: Consent, and play the game, or fuck off.
[[Never mind, I consent.]]
[[I think I'll go back out to The Borderland.]]We hope to se you again at Dick World.[[#1: Radical Inclusion]] Órri turns off the radio and looks out the window. A sign with two young boys, holding each other and looking like good friends, said: "Welcome to Repentence Church." The old Blaërian church, Industrial warehouses, construction sites, and soon suburbial residential areas. Just next to the highway, by the North Merlian hamburger restaurant World & Power's next to the highway, a 12 year-old girl was murdered last summer by a stray bullet in a driveby shooting. Órri still remembered the article he read in Head City Express about it, word by word.
Do you want to read the article from Órri's mind, or do you want to keep the car ride north towards Head City?
[[Continue the car ride.]]
[[Read the article.]]Finally, we enter the inner parts of Head City. Órri the Wizard takes a good look at the city as the car goes south over Nahoj's Tavern Bridge, down towards the island of Rocky Forrest Hill Village. It was a while since Órri visited now, ten years to be frank, and he recalls both fond and troubling memories of this city. There is a doubleness about it, especially about the collective uncounscious of its population. Órri's very initial feeling this time when entering the city is ... problematic. He sense a force. Maybe magic. This force grips his mind immidiately, but very, very subtly. And yet, there is something familar about it ... Órri tries to single it out, he searches his mind thorougly but finds nothing. The Wizard decids to let it go for now and enjoy the view.
[[What about the view?]]No one could complain about the beauty of this city. Head City was built on 14 islands linked by 57 bridges. The greenery and proximity to the water are characteristics of the campital of The World's Arms Dealer, and the basis for the city's beauty. The brackish waters of the Ball Tickle Sea met the sweetness of Lake Coarse Gravel, creating a city with water pretty much anywhere you look.
Good thing you chose to let the car's Autopilot guide your way, right? How would you otherwise be able to look at this fantastic view?
[[Good point, it's actually great!]]
[[I would like a second alternative here.]]I know it is ...
As Órri's car is passing over Estuary Gulf, the first houses of the Rocky Forest Hill Village comes up on his side. 100 years ago, this island was home for the Vérkalist working class, but has since then been gentrified and is now amongst the most expensive areas in the city to live in. Fancy hotels and business offices are framing the highway as it goes down into The Southbound Tunnel that stretches under the entire island of Rocky Forest Hill Village. The car goes under Stronghold Customs, Campizen Square and the Lock. Soon, Órri sees the opening out in free Hófding as the tunnel ends and the Central Bridge takes on.
[[Drive down the Central Bridge.]]The Central Bridge is one marvelous spot for the eye, or at least it was before the Council of Head City decided to fully renovate The Lock between Rocky Forest Hill Village and Owldtown. Órri remembers hearing about these renovating plans already back in 5704, almost 20 years ago. The actual renovations started first in 5716, and are scheduled to be finished in 5725. Until then, the beautiful old buildings of Owldtown are blocked by cranes and barracks and can only be glimpsed at from the Central Bridge or the subway tracks stretching between The Lock and Owldtown.
[[Look to your left.]]To Órri's left, Lake Coarse Gravel's eastern shores offers a marvelous view of clear blue Elléiki (the Órrian word for water). This part of the lake is called Knight's Bay, and it divides Rocky Forest Hill Village in the south from West Islet in the north. On the eastern edge of West Islet coastal strip lies the Head City Hall, facing the island of Knight's Islet.
The Head City Hall is an austere Northern Phallúsian brick construction with whimsical elements reminiscent of Echo(Echo Echo)ian Goth architecture. It was built in 5607, when the Head City council decided to build a new city hall at the former site of Fire Mill, a grand gristmill that burned in 5578 (according to the Órrian Calendar, that I will use, while most of the local characters or articles will refer to the Vakándian Calendar) — an event which in those day was known as "the fire of the century."
[[Look ahead.]]When Órri looks right ahead, he can't help but feeling slightly impressed. Even though still far away, The Scraper is towering up almost 300 meters up in the air (288 to be exact). This is Head City's highest building without competition, with the TV Tower on The Field on eastern Iron Stove reaching only barely to the waist of The Scraper with the height of 155 meters. The Scraper is the given landmark of Head City, and the building has many purposes. It first and formost hosts the Camp Governmental process of decision making for the entire camp of The World's Arms Dealer. Many of the city's most powerful and influental companies and celebreties have their officies in The Scraper.
The first sketches for this mighty building were produced as early as 5646 and it was finished in year 5662, back when Vérkalist Democrat Guarantor Yourlander was Camp Minister. The Scraper has since then held six different Vérkalist Democratics Camp Ministers, and has during its 59 years of history been ruled by the Vérkalists Democrats for 40 of these years.
[[Exit Central Street down to Hjártdyrd Street.]]Órri's car takes off at the entry to to Hjártdyrd Street, and simultanously passes over to Library Street. This is the north central area of Head City, named after the historically important street with the same name. The area stretches northbound until the Northern Customs, where it is traditionally said that the city ends. That isn't true any longer though, since Head City is growing rapidly. In later years, the housing prices in the surrounding suburbs (like Sunlit Land in the north or Windy Place in the south) have increased so drastically that what earlier would be referred to as the first suburbs, are nowadays practically counted as the outer edges of the city.
[[Keep on driving, I want to get to The Scraper!]]Órri orders the car to take left on Nágil Street and directly right on Academy Alley. A normal car would have been hindered to enter here by the roadblocks, but not Órri's car. It is equipped with essences from all nine Órrian Archangels. With Órrian magic from the Tǽkni source, the function of technology, it withdraws like an accordion and smootly makes its way between the hinders. Now, Órri is on Academy Alley, a street that normally doesn't allow traffic. But on the other hand, Órri the Wizard usually doesn't consider rules to be that important to follow.
"What do you want me to do?", the car asks Órri. "Do you want to leave me here or should I head off to try to find a parking?"
[[Park car on Academy Alley.]]
[[Order car to find a different parking.]]
(set: $TeakniCarAccordion to true)(set: $carParkedInAcademyAlley to true)
So Órri the Wizard leaves his car and starts walking south on Academy Alley. He isn't very bothered by the chance of getting a ticket, since he hasn't once in his whole life ended up paying for a ticket that he actually got. And he got thousands of them.
Órri the Wizard crosses Peace Street and comes up at the root of The Scraper. The area in front of the entrance to The Scraper is made out of an open area of flat asphalt. Further away, a couple of trees and shrubberies are making a small park. Behind that, the furious Head City Stream is running by The Scraper.
Just as Órri expected, the door is guarded by a security guard. Órri needs to come up with a plan how to get past him to enter The Scraper.
[[Hide in a shrubbery in the park while thinking of a plan.]]So Órri the Wizard leaves his car, which takes off and drives back the way they came. He starts walking south on Academy Alley, crossing Peace Street and comes up at the root of The Scraper. The area in front of the entrance to The Scraper is made out of an open area of flat asphalt. Further away, a couple of trees and shrubberies are making a small park. Behind that, the furious Head City Stream is running by The Scraper.
Just as Órri expected, the door is guarded by a security guard. Órri needs to come up with a plan how to get past him to enter The Scraper.
[[Hide in a shrubbery in the park while thinking of a plan.]]
(set: $carOrderedToFindParking to true)While taking cover in a shrubbery, Órri takes a good look at the huge security guard by the door. Already from the guard's choice of footwear, Órri can tell that he is from the Havainias Tribe of South Merle. The man has darkbrown skin and is enourmously big, by the right definition of the word. He probably measures 2.15 meters and must be weighting at least 110 kg, muscles only. Physical force would not do here, Órri notes to himself.
(if: $carParkedInAcademyAlley is true) [[Something jangles in the bushes.]]
(if: $carOrderedToFindParking is true)[[What is that noice?]]The jangling sound from the bushes comes from a Húgsun Blackbird that jumps out from its hidingplace to approach Órri. Birds are Wizard's loyal friends through the ages of magic.
"Húgsun Blackbird", Órri begins. "May I ask you a question?"
"You already did", the bird answers. "It's not often we see Wizards on The Shaft any longer. State your arrend."
"I would need to abstract your essence to craft Órrian magic."
"I might have thought so. Well, of course, Master Wizard. Do you have a Brush?"
"I'm afraid I don't. You don't happen to know where to get one, do you?"
"There has been lying one in a hole in that Maple over there for generations."
"Really?" At first, Órri has a hard time believing it. "Do you know who put it there?"
"No, no. My father showed it to me, and his father showed it to him. We birds have no use for it, but is has been seen as a sign that someday, a Wizard will visit us."
"And now I have come. Can you do me the great favor and direct me to the Ódaud Maple?"
The Húgsun Blackbird flies off to a Ódaud Maple tree a short bit away. Órri takes off his pointy green and blue hat and crouches over to the correct Ódaud Tree. The Húgsun Blackbird marks against a hole in the tree, about a meter above the ground.
"In there."
Órri reaches for the hole, and feels to his disbelief that the Húgsun Blackbird was right. In this Ódaud Tree, someone has left a Tǽkni Essence Brush.
Do you want me to explain what a Tǽkni Essence Brush is?
[[Yes, please tell me what a Tǽkni Essence Brush is.]]
[[No, you don't need to tell me what a Tǽkni Essence Brush is.]]Very well, if you're interested later, just let me know. Now it's time to get down to business with this Húgsun Blackbird creature.
[[Use Essence Brush to extract essence from Húgsun Blackbird.]]
(set: $TaekniEssenceBrush to true)
(set: $TaekniEssenceBottle to true)(set: $TaekniEssenceBrush to true)
(set: $TaekniJar to true)
An Essence Brush is a Tǽkni (Órrian word for technology) developed by Órri himself a little more than 3400 years ago, in year 2400. Órri was then still a young Wizard, as 2400 years resembles 30 years in Wizard time. On the night of his 2400th Wizard birthday party, Órri's life forever changed with the divine meeting with the Wise Lord Véra Vísku. This party is for obvious reasons still recalled as the most legendary party in the history of Dick World.
One night soon thereafter, Órri had a dream where he had seen his witch sister Bónni use a brush to extract the essence of a Húgsun Blue Tit. With this essence, that she kept in a small jar, she could paint a crystal with feathers, containing an amazing shimmering color of light yellow with what looked like bright blueish wings.
Soon after this dream, Órri had develeoped his own Tǽkni Essence Brush, with which you could extract essence of any member of the 9 Órrian Archangels (more about the Archangels in another section).
You can store the essence if you are wearing a Essence Jar in your Wizard Suit, which luckily Órri does.
[[Use Essence Brush to extract essence from Húgsun Blackbird.]]Órri takes the brush from the hole in the Ódaud Maple and crouches back to the Húgsun Blackbird. The birds puts out its head and lets Órri pat the Tǽkni Essence Brush on its head. This extracts the Húgsun Blackbird's essence, which Órri keeps in a Tǽkni Essence Jar. The essence can now be used for crafting Órrian magic.
[[Show me.]]When Órri has extracted an essence, it is stored in his inventory (which he keeps under his cloak). Once it has been extracted, you can use the essence one time and craft Órrian magic to modify existence. First, you need to get past this Havainas Tribe security guard.
What do you want Órri to do?
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]
[[I want to use something else on the Havainas Tribe security guard.]]
[[I want to take the Haivaianas Tribe security guard out with force.]]
[[No, I don't want to play anymore.]]Do you have something else you can use?
[[Yes, I do.]]
[[No, I don't.]]
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]I warn you: This is not a good idea. There is a very high probability that this guy will knock Órri's Wizard teeth in.
[[I really want to, even though I have been warned this guy will knock Órri's Wizard teeth in.]]
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]
[[I want to use something else on the Havainas Tribe security guard.]]Okay, just tell me when you're ready ...
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]
[[I want to take the Haivaianas Tribe security guard out with force.]]I'll spare you the details. Órri is beaten to shit. Game Over.Like what?
[[Eh ...]]Then I'd recommend Húgsun Blackbird for the moment.
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]Then I'd recommend Húgsun Blackbird for the moment.
[[I want to use Húgsun Blackbird to use magic on the Haivainas Tribe security guard.]]The huge man cries out in disgust and tries to wipe the bird shit from his face with his palm. He only manages to smear it out over his forehead, creating a black and white cirle of shit all over his face. A terrible cry of shame and fear echoes through the walls of the neighborhood, as the security guard abandons his post and runs screaming into The Scraper, leaving the front door unattended.
[[Prepare for transition.]]
(set: $RonaldaoInScraper to true)When Órri is about to enter a new room, he likes to take a short moment to honor the Wise Lord. Anyone who has ever dealt with magic knows that changing rooms are amongst the trippiest things you can do in such a state. And remember: Órri is in a magical state //all the time//. Life //is// trippy for a Wizard, and therefore he is keen to follow his routines. Órri closes his eyes in a magic prayer.
"I remain steadfast on Good Thoughts through the existence of my life, being the carrier of Good Words, remaining steadfast on Good Deeds through ray action on Good Thoughts. And I remain steadfast in Good Magic of Vísku worship. I agree with and accept all meritous truthful deeds, and I do not agree with, but hate all wicked deeds made in falsehood."
This is only a short part of the Idrunarbǽn (Prayer of Repentence) that you find in the Órrian book of daily prayers Lítri Órri.
If you're interested in reading more about Órrism, I´ll give you the opportunity to read further here below. If not, simply continue with the. This coming part of the story has the title //At the Entry//. There will be a lot more Órrism later anyways.
What do you want to do?
[[At the Entry.]]
[[Appendix: Read more about Órrism.]]It often comes in really handy to have a magical car. His car has the tendency to be able to help Órri out in situations where he otherwise would appear stuck. A roaring sound suddenly fills the streets around The Scraper, and out of nowhere Órri's car comes bursting around the corner in top speed. It brakes hard just in front of the the Haivainas Tribe security guard, and starts making 8's in front of him. The Haivainas Tribe screams and starts running towards the car, that is slowly luring him off as it in driving further and further away from The Scraper. The door is now left unguarded.
[[Prepare for transition.]]
(set: $RonaldaoOutsideScraper to true)Dear Borderling(s)!
You have finished the first protype version of Scraper The Game. I hoped you like playing it, and that you are curious in what the future holds for Órri the Wizard in The Scraper.
If you are confident with using Twine, feel free to open up the project (The Borderland Version) below and keep on building it as a co-created story experience!
If you are in any sense involved in the gaming industry, please come and talk to me somehow somewhere, I am looking for an internship as a narrative designer somewhere!
See you out there!
//Petter// (Lou the Lover)Órrism is the magical scholar of the Green and Blue Wizard Órri. Its magic is extracted from the omnipotent deity Véra Vísku, translated into Lord of Being and Wisdom or Wise Lord. Véra Vísku has nine faces, sometimes referred to as Archangels or Elements:
Ródin — The Lord of the Fire (and the penis)
Elléiki — The Lady of the Water (and the vagina)
Hófding — The Lord of the Air
Réttsyn — The Lady of the Earth
Ódaud — The Lady of the Plants
Húgsun — The Lord of the Animals
Svéppir — The Divinity of the Mushroom
Bláustur — The Spirit of Man
Tǽkni — The Function of Technology
The Órrian calendar has nine months, each celebrated in alignment with one of the Archangels. New years is celebrated at spring equinox and the months follow as such:
* ''Ródin''(41 days)
* ''Ódaud'' (51 days)
* ''Elléiki''(71 days)
* ''Svéppir'' (11+11 days)
* ''Réttsyn'' (30 days)
* ''Hófding'' (31 days)
* ''Húgsun'' (30 days)
* ''Bláustur'' (40 days)
* ''Tǽkni'' (49 days)
There are different myths about why the Órrian calendar is designed as it is. The most popular myth displays that Órri controls the orbit of the Órrian Moon with his staff, creating these exactly cycles.
That's enough of Appendix reading for now, let's get back to the story.
[[At the Entry.]]Now, I suppose you wonder how the room looks like. Well, to be honest, this room is not the fanciest skyscraper lobby Órri has ever seen. Not by far. Órri has even been to multiple //hotel lobbies// around Dick World with a higher degree of extravagance than this one. The Shaftian culture has a deep rooted egalitarianism established for hundreds and hundreds of years. Up here, people radically follows the notion that no one is supposed to be better than anyone else. Bragging, or showing off whatsoever, is deeply frowned upon in this part of Dick World. If you by the off chance are lucky in your life and manage to make some money, it is becoming of you to be careful with how this is viewable for the community. The World's Arms Dealer has at the end of the day the highest taxes in Dick World for a reason.
But, even if this entry room keeps its profligacy on a humble level, you should not make the mistake to think that it is in any way lacking proper authority. The humble interior is a highly conscious choice of design. Remember that this is the camp governmental building of the most influential camp on The Shaft, which makes it the most powerful building in northern Phallúsia.
[[Have a quick look around the room.]]There are a lot of things going on in this room simultaneously, and only a Wizard can really take note of all of them at the same time. The most immidiate thing that is happening is the outburst of flashes from the Bláustur Photographers that are lined up just in front of the entry, taking pictures of all guests that are entering the building. Also, further away behind a rainbow colored desk, there is a woman. From her energy, Órri sense that she's a Huntress, and she seems troubled about something. Maybe it has something to do with the big yellow sign on the wall saying: "No Wizards Allowed!".
All these things at the same time would maybe be enough to keep anyone busy. It takes a Wizard to sort the overflow of information to find the //really// golden detail in this room: There is dripping Elléiki (water) from the ceiling.
What do you want Órri to do?
[[Approach the troubled Huntress behind the rainbow colored desk.]]
[[Contemplate the dripping Elléiki from the Tǽkni Ceiling.]]
[[Approach the "No Wizards Allowed!" sign.]]
[[Approach the Bláustur Photographers.]]
(set: $inspectedTaekniCeiling to false)
(set: $approachedHuntress to false)
(set: $approachedPhotographers to false)
(set: $approachedNoWizardsSign to false)The Huntress is clearly troubled by the developing of this scene. Her long, orange fake nails are pointing to the "No Wizards Allowed!" sign, but Órri's eyes lie on the name tag on her left tittie. It says 'Cleo'.
"Sir, I'll have to ask you to leave", Cleo the Huntress says as soon as she is within talking range with him.
[["I have no such intentions."]]
[["That's not how it's going to go down, bitch."]]"I'm not interested in your intentions. Wizards are not allowed here, get out!"
Órri can tell that she hates him. //Join the club//, Órri thinks. He has lived for more than 5700 years and has seen his fair share of magic hate. He knows it isn't personal.
"Get out, or I'll call security on you", Cleo the Huntress tries. "Get out, or I'll call security on you.""
(if: $RonaldaoInScraper is true)[["You mean that guy that had bird shit all over his face?"]]
(if: $RonaldaoOutsideScraper is true)[["You mean the guy who ran away after my car?"]]What is that look on her face? The birthplace of a laughter? Or is it shame? She has seen the bird shit, that is obvious. The thought makes Órri laugh.
His laughter makes Cleo the Huntress highly uneasy. She takes out her phone and calls someone. Órri is pretty sure he will soon find out who.
"I'm calling Ronaldão right now."
[["Great, I thought you'd just tell me who."]]Cleo the Huntress is taken aback by your choice of dialogue, since whe's not really sure what the Wizard is referring to. Órri can clearly tell that she does not want to go into a discussion she couldn't control. Cleo the Huntress instead takes out her phone and calls someone. Órri is pretty sure he will soon find out who.
"I'm calling Ronaldão right now."
[["Great, I thought you'd just tell me who."]]Clearly annoyed by his remark, she soon hangs up and puts down her phone.
"Security is on its way."
(if: $RonaldaoInScraper is true)["Good, he can hold the door for me when he comes."
With that, Órri has no need for Cleo the Huntress any longer. Time to take her out of the picture, without causing too much harm to her. Órri can sense a pretty high intellect, so he won't waste any magic powers here, since she easily could be taken out by straight violence.]
(if: $RonaldaoOutsideScraper is true)["Good, maybe he will be more willing to let help a customer."
With that, Órri has no need for Cleo the Huntress any longer. Time to take her out of the picture, without causing too much harm to her. Órri can sense a pretty high intellect, so he won't waste any magic powers here, since she easily could be taken out by straight violence.]
What do you want Órri to do?
[[Smack Cleo the Huntress in the face with Órri's staff.]]
[[Kick Cleo the Huntress in the pussy.]](set: $CleoSmackedInFace to true)
Damn! Órri smacks his staff right in Cleo the Huntress' face. She falls to the floor with a thump. Brutal, and kind of cool and not cool of you at the same time.
What do you want Órri to do now?
[[Collect Cleo the Huntress' essence.]]
[[Don't collect Cleo the Huntress' essence.]]With Órri's right leg or left foot?
[[Right foot.]]
[[Left foot.]](set: $BláusturCleo to true)
Órri takes out his Essence Brush and quickly collects Cleo the Huntress' essence. It can now be used for further purposes.
Soon, security will arrive.
[[Wait for security to arrive.]]Órri does not collect Cleo the Huntress' essence, but leaves her lying on the floor.
Soon, security will arrive.
[[Wait for security to arrive.]]
(set: $BláusturCleo to false)(if: $RonaldaoInScraper is true)[It doesn't take long before the Havainas Tribe security guard comes out from behind restricted area behind the desk. He seems to have been sucessful with wiping the bird shit from his face, because it is as clean as a whistle. On a nametag on the guard's enourmous chest, Órri can read the name 'Ronaldão'. Clearly a Warrior archetype. It is not recommended to go into physical conflict with this guy.]
(if: $RonaldaoOutsideScraper is true)[It doesn't take long before the Havainas Tribe security guard comes in from the entry door. He is sweating from running, his huge chest in bellowing up and down. Behind him, through the big windows, Órri can se his car disappear in a fog of smoke. On a nametag on the guard's light blue shirt, Órri can read the name 'Ronaldão'. Clearly a Warrior archetype. It is not recommended to go into physical conflict with this guy.]
What do you want Órri to do?
[[Use magic to take out Ronaldão the Warrior.]]
[[Use physical force to take out Ronaldão the Warrior.]]Good choice. Unfortunately, Órri does not have the required resources to craft Órrian magic spells. Before you can take Ronaldão the Warrior out with Órrian magic, you have to go out and collect the necessary rescourses. Or, you can of course always try to take him out with force, even though I highly recommend against this.
What do you want Órri to do?
[[Go out and find resources.]]
[[Use physical force to take out Ronaldão the Warrior.]]Are you sure? I have warned you before that you will not have a chance here.
[[Yes, I want to use physical force to take out Ronaldão the Warrior.]]
[[Use magic to take out Ronaldão the Warrior.]]
(if: $RonaldaoInScraper is true)[Ronaldão the Warrior is quickly moving towards Órri, but the entry door is still unguarded. Órri takes the chance and escapes through the entry door and leaves The Scraper in haste.]
(if: $RonaldaoOutsideScraper is true)[Ronaldão has high Strength stats, but low Stealth. Órri is faster, and manages to sneak past Ronaldão and access the entry door, leaving the The Scraper in haste before the Warrior even had a chance of understanding what is happening.]
[[Exit the Scraper.]]Time to see Órri in action for the first time. With the Húgsun Blackbird essence, he crafts an Órrian spell, allowing him to quickly borrow the essence of the Blackbird. Órri now has the capacity to fly, to sing, lay eggs, and all other things that birds now best. The Wizard flies up in the air, singing and laughing about the joy of Vísku worship. He flies over the head of the Haivainas Tribe guard. The huge man do not pay the bird any attention, not until a fat load of bird shit lands on his forehead, that is. The security guard gives out a cry, and quickly looks up in the air to see where the bombardment is coming from. But the air is emtpy. The bird is already gone, back to its spot behind the bushes, where it has returned to the form of a Green and Blue Wizard, rolling on floor laughing.
[[Look at the security guard's reaction.]](if: $carParkedInAcademyAlley is true)[As Órri exits The Scraper, he goes straight over Peace Street again to find his way back to his car that is parked on Academy Alley. A parking ticket of 1500 crowns is put on his windshield. Órri enters his car, and orders it to start driving.
"Where do you want to go?", the car asks him.
"Somewhere with a log of resources. Húgsun."
"Setting course towards The Barbican at Mt. Monkey. Accept?"
(set: $ParkingTicket1500kr to true)]
(if: $carOrderedToFindParking is true)[As Órri exits The Scraper, his green and blue car pulls up and opens the front door. Órri gets in and the car drives away.
"Where do you want to go?", the car asks him.
"Somewhere with a log of resources. Húgsun."
"Setting course towards The Barbican at Mt. Monkey. Accept?"]
[[I accept.]]
[[I don't accept.]]
(set: $RonaldaoInScraper to true)The car drives Órri down past Vatsug Floda's Square towards the Head City Stream. //This stream is an excellent source of Elléiki//, Órri thinks to himself. (if: $inspectedTaekniCeiling is true)[He thinks about that dropping Elléiki from the ceiling at The Scraper's entry floor. //Something really fishy is hiding in that moist//. He wonders what.]
They are setting course towards The Barbican, the big zoo on the peak of Mt. Monkey. It is a well known spot for the Wizard, since he helped out briefly with the opening of the park in 5591. It was an excellent place for gathering Húgsun resources in a city environment, and he needed Húgsun resources to get past Ronaldão the Warrior at the entry floor of The Scraper.
[[Lean back in your seat.]]You have to.
[[I accept.]]
[[I don't accept.]]The car is taking Órri through Stream Street, past the King's Garden where Lark XII is raised statue in front of the Ódaud Elm trees in the southern opening of the garden. Next to them, a rainbow colored flag is hissed, but today there is no wind. The car keeps straight in the crossing with the Stream Bridge, passes the Grand Hôtel and drives Stable Street towards New Bridge Dock. With this, they are passing into Iron Stove, the eastern parts of Head City. Iron Stove holds the old money of the capital. It is traditionally inhabited by the old elite of the 3rd Paradigm.
[[Take a look out the car window.]]As the car is driving further up on Shore Street, Órri takes a good look at the old high street. Shore Street is a boulevard at the edge of Iron Stove towards the Elléiki of Barn Country Bay, a bay of The Ball Tickle Sea. It was completed just in time for the Head City World's Fair in 5597, and it quickly became known as one of the most prestigious addresses in town. For many years,//that // has been the case. On a sunlit day like this one, it is easy to make the mistake that this still is the case. On the surface, this street looks like the happiest place in the Dick World. Órri sees parents pushing strollers around, happy tourists with city maps, ice cream and sunglasses, Tǽkni Boats and reflection of Ródin sun beams in the Elléiki, Húgsun Sea Gulls and Húgsun Terns and endless rows of rainbow colored flags, signalising diversity of looks and awareness of issues surrounding marginalised communities. For anyone who is not a Wizard, the image of this being "the perfect camp" with "the perfect people" is truly selling an appealing point.
[[Look closer.]]But Órri has the decensy to be a Wizard, and Wizards look closer at things than Bláusturs do. Wizards are fully aware of that the psyche has a structure of three layers: the conscious on top, the personal subconscious below and at the very bottom the collective subconscious. Órri sees all three layers simultanously, while most Bláusturs barely knew they existed. But as a Wizard, Órri sees what is// truly// going on with people, like they are built out of glass, and he is a beacon of light. They cannot hide their problems from him, even if some Bláusturs surely would like to, and that is why Wizards so often are unwelcomed by Bláusturs. Looking out on the pompous Shore Street, Órri recalls an article he read in the Evening Post a few days back.
Do you want to read the article from Órri's memory, or do you want to continue with the story of how Órri is driving to The Barbican?
[[Continue driving to The Barbican.]]
[[Read the article about Shore Street.]]''The alarm from the luxury street: “Street race, clock thefts and magic dealing"''
Residents on the exclusive Shore Street in Head City are worried that criminals are ravaging outside their expensive apartments.
Now the politicians have called for a security meeting.
"Young men, magic and fast cars", says the former top Moderate Collection Party member Flu son of Leda, who has lived on Shore Street for almost 40 years.
The is the street where the Head City elite lives. It contains several of Iron Stove's most exclusive restaurants and some of the huge apartments are sold for over 100'000'000 crowns.
The Evening Post has talked to a restaurant owner, that has run his business on Shore Street in central Head City for over 20 years. He has always enjoyed the area. Until last year.
"Then came a change. We do not know what happened, but in the parking lot, cars and gangs began to appear at the same time as clock and mobile phone thefts became unusually numerous."
''son of Leda: "Magic trafficking occurs"''
The restaurant owner does not want her name in the newspaper, because she is afraid of getting into trouble. And she's not the only one. Several residents in the area are worried that Shore Street at nighttime has become a stop for gang crime, magic trafficking and illegal car racing, so-called street racing.
"I have started taking detours home, because I want to avoid Shore Street. If this is not stopped, I think many will want to leave", says a resident in the area who also wants to remain anonymous.
Flu son of Leda has also experienced a change in the parade street's vibe.
"They often have open tailgates and emit loud music. I'm grateful we have the bedroom window facing the courtyard. Imagine those who have it facing the street, it must sound awful."
//Other residents have been worried that criminal activity is going on. Do you experience it?//
"You do not have such an expensive car when you are young, if you do not have a very rich father, or so. And the existence of magic trafficking is a contributing factor."
''Called to security meeting''
Aerdna Heath is chairman of Iron Stove's district committee. Last summer, she started getting calls from worried people on Shore Street. This year the situation seems to have escalated. However, there are few police reports.
Recently, she invited residents in the area to a safety meeting, with the district committee and the Clown Police.
"Only since I sent the invitation to this meeting have I received about fifty calls. I think it is very important to act quickly before a problem becomes permanent, so we take this seriously and also involve other actors. The initiative is for ordinary people to be able to continue to move around in the neighborhood", she says.
A dog yard is one of several suggestions. But more people need to help, Aerdna Heath says. And other actors are doing what they manage. Head City Traffic Office recently announced that they will introduce what is called a //"red light wave"//, meaning red lights in every intersection of Shore Street?
//When you run a street race, do you care about red lights?//
"It is easier for the Clown Police to catch people driving a red light, if there are red lights."
''Do not believe in the solutions''
Flu son of Leda is critical of the solutions. He believes that if the red lights are actually respected, it will lead to jump starts as soon as it turns green.
"And the dog yard, yes, it's good if people are out, but I do not think it has a gigantic impact on traffic. It must be a giant dog farm in that case, with fighting dogs standing by the gates. If anyone is open for that solution, I'd be down. But I don't think the usual peaceful Iron Stove pugs will be that important."
''Even the restaurant owner is skeptical.''
"All respect to Aerdna for trying, but I think it takes a much tougher bid than that. The big parking lot on Shore Street must be closed. It has become a place for gangs to deal magic, and it is now a really uncomfortable place at night. That is the truth. Many guests of the restaurants find it frightening to get here by foot. If you want to be able to run a serious business, you should not have to think about writing a letter to the police", the restaurant owner says.
Published by: Godismystrenght Mountainstream
19th of Ópid This Year
[[Continue driving to The Barbican.]]Shore Street is sunbathing with happy Bláusturs. Happy guests pay good money to happy restaurants owners, and tourist pedestrians are strolling around, smiling at the city in between the endless rows of rainbow colored flags down the high street. Seeing so many people at the same place is odd in the middle of a pandemic. Head City's efforts to stop the spreading of the Fuzzy Virus was clearly different from many other camps. If you didn't know better, it could seem like the pandemic was not happening here at all. Only everwhere else in Dick World, but not in The World's Arms Dealer camp.
This is a good way in to start understanding the Dealers' collective self image. The Dealers live in a camp that has not seen real war for over 200 years. This has created the disillousion in the collective subconscious (the deepest instance of the psyche) that no real harm would ever come to them. This is a very, very dangerous idea, of course. Almost inevitably, that very idea would be the cause of the harm that undoublty was coming for such a naive place. Órri knows to be careful here, and you should be aswell. The fact that everything looks perfect on the surface might tell you something about the true collective Shadow of this camp. Honestly, Órri can't wait to finish his mission and go back to Dóng again. But unfortunately, he has a feeling that he will have a lot to deal with here before he can call it a day and return home. This city gives him an even worse vibe than last time he was here.
[[Look at Mr. Monkey bridge.]]Mt. Monkey Bridge is a bridge that forms a southern extension to the boulevard A Fire of Industry Street, thus connecting mainland Iron Stove to the island Mt. Monkey. It is, just like Shore Street, built for the Head City World's Fair in 5597.
[[Cross over to Mt. Monkey.]] The Órrian car crosses the bridge and over to the mountain island of Mt. Monkey in central Head City. It is a very green island, with a height rising in the middle of it. Mt. Monkey serves home to a number of historical buildings and monuments, museums and galleries, and is therefore somewhat of a cultural centre for the old elite. It is also hosting the amusement park Green Grove and the city zoo, The Barbican, which is placed on the highest point on the island. It's main road is Mt. Monkey Street, a narrow old street slithering its way up on the mountain side, transporting the population up the hill by tram between a long line of rainbow colored flags.
Mt. Monkey is one of the Headers' (this is what the population of Head City is referred to as) favorite recreation areas and tourist destination. Órri, on the other hand, has never really liked the vibe of this island. The reason: It is royal. Órri is old enough to have seen the coming and going of the reigns of //all// feudal kings that had ever existed in Dick World. Today, in the early stages of the 4th Paradigm, he can not think of anything dustier than royalism. Since around year 5300 (more than 400 years ago), The World's Arms Dealer's monarch has owned or held the right of disposition of the Mt. Monkey island. Today, this right is exercised by the Mt. Monkey Royal Administration which is a part of the Royal Court of The World's Arms Dealer. Those fancy snobs had never liked Órri, and he had never liked them.
[[Keep on driving on Mt. Monkey Street.]]
[[Look to your right at The Shaftian Museum.]]Further down the street, at the seaward side of Mt. Monkey, on the foot of the mountain, lies Head City's theme park: Green Grove, somesometimes just called //The Grove// by adults who think they sound young but in reality sounds really old. It is relatively small park compared to other amusement parks, mainly because of its central location, which limits expansion.
As Órri is viewing Green Grove from the outside, he is contemplating the fact that a little magic could do a lot with this place. That is, if he ever got the question, which he so far has not. Designing theme parks is actually one of Órri's favorite side quests, believe it or not. He has a special touch to designing theme parks, a touch that is unsurpassed for what I've seen. //One day, maybe//, he thinks.
[[Continue driving up Mt. Monkey.]]Don't get tricked by all the fancy fantasy names. Just because there is a "Mt." in the name doesn't always have to mean that there is an actual mountain there. At least by the right definition of the word "mountain". Head City is not flat, sure. It has a substantial number of hills and slopes. But it has no mountains. Mt. Monkey, that is the highest peak in Head City, rises 82 meters above the Ball Tickle Sea surface. I don't know where the lower limit for //mountain// goes, but not there, right?
Mt. Monkey is of course only the most recent name of this island, as Órri is aware of. There are no wild monkeys living in these parts of the world. The name was recent, and came from The Barbican itself. The monkeys of The Barbican Aquarium was nowadays this island's main attraction. But Órri did not need the Húgsun Monkeys to get passed Ronaldão, so therefore he had no time for them this time. But they would probably be worth a visit in the future, for sure.
As the Órrian car is continuing further up the mountain, the Wizard can see the main entry for The Barbican. The gate is built out of two long yellow 56th century wodden buildings with white corners. The area around the entry is filled with pedestrians and a station for the tram. No parking lot.
What do you want Órri to do?
[[Leave the car in the street outside the Barbican.]]
[[Order car to find parking somewhere on Mt. Monkey.]]
(if: $KnowAboutParkingShaftianMuseum is true)[[Get out and order the car to drive back to Shaftian Museum and park there.]]
Órri looks out the window to his right, where the Shaftian Museum is located. It is an impressive building, almost looking like a cathedral, built out of brick and granite for the walls, with concrete used for the roof. The museum is dedicated to the cultural history and ethnography of The World's Arms Dealer camp from the early modern period in 5520, to the contemporary period.
But at the moment, Órri does not care very much about the history of The World's Arms Dealer. He cares about parking lots. You see, the politicians of Head City has over a period of a couple of decades, in an attempt of looking more caring for the environment, made this city almost impossible to drive in. Their idea is that if they just bully the car drivers enough, these people will finally give in and leave their cars at home. Soon, the utopia of Head City as a //bike city// will arrive. But not yet. Yet there were still cars driving the streets of Head City, and Órri had no intention in stopping driving. He knew the situation in Head City. It is incredibly hard to find parking here.
And right here, outside The Shaftian museum, Órri spots five free parking lots that could come in handy later. (if: $ParkingTicket1500kr is true)[Remember, you've already received one parking ticket so far.]
[[Keep on driving on Mt. Monkey Street.]]
(set: $KnowAboutParkingShaftianMuseum to true)Órri gets out of the car and leaves it. He is now standing outside The Barbican. Already from a distance Órri notices the same yellow "No Wizards Allowed!" sign he saw at The Scraper. He will have to disguise himself to get in here.
Have you managed to get your hands on some Bláustur essence so far in the game?
(if: $BláusturCleo is true)[[Yes, I have some Bláustur Cleo the Huntress essence.]]
(if: $BláusturPhotographer is true)[[Yes, I have some Bláustur Photographer essence.]]
(if: $BláusturCleo is false and $BláusturPhotographer is false)[[No, I have not gotten my hands on any Blaústur essence.]]
(set: $CarParkedOutsideBarbican to true)Órri gets out of the car. It drives away down the mountain the way it came. Órri is now standing outside The Barbican. Already from a distance Órri notices the same yellow "No Wizards Allowed!" sign he saw at The Scraper. He will have to disguise himself to get in here.
Have you managed to get your hands on some Bláustur essence so far in teh game?
(if: $BláusturCleo is true)[[Yes, I have some Bláustur Cleo the Huntress essence.]]
(if: $BláusturPhotographer is true)[[Yes, I have some Bláustur Photographer essence.]]
(if: $BláusturPhotographer is false and $BláusturCleo is false)[[No, I have not gotten my hands on any Blaústur essence.]]
(set: $CarFindingParkingOnMtMonkey to true)Órri gets out of the car. It drives away down the mountain the way it came. Órri is now standing outside The Barbican. Already from a distance Órri notices the same yellow "No Wizards Allowed!" sign he saw at The Scraper. He will have to disguise himself to get in here.
Have you managed to get your hands on some Bláustur essence so far in teh game?
(if: $BláusturCleo is true)[[Yes, I have some Bláustur Cleo the Huntress essence.]]
(if: $BláusturPhotographer is true)[[Yes, I have some Bláustur Photographer essence.]]
(if: $BláusturCleo is false and $BláusturPhotographer is false)[[No, I have not gotten my hands on any Blaústur essence.]]
(set: $CarParkedAtShaftianMuseum to true)Then you have to go get some. You do it by extracting a person's Bláustur essence with you Essence Brush.
Do you see any people around?
[[I see lots of people.]]Órri does not bother asking the Bláustur Photographer for his essence.
What do you want Órri to do now?
(if: $approachedNoWizardsSign is false)[[Now, approach the "No Wizards Allowed!" sign.]]
(if: $inspectedTaekniCeiling is false)[[Now, contemplate the dropping Elléiki from the Tǽkni Ceiling.]]
[[Now, approach the Huntress.]]
(set: $BláusturPhotographer to false)Who do you want to approach?
[[An old man looking for his wallet.]]
[[A young woman with big tits and her boyfriend.]]The old man is of dark colors, probably from the Middle Eastern Ball of Dóng. In his left hand, he is holding a wrapped gift, and with his left hand he's unsuccessfully searching his pockets for something.
"What have you lost?", Órri asks.
"A Wizard ...", the old man says in awe and stops searching his pockets, but without answering the question.
"Yes, yes, I'm a Wizard. What have you lost?"
"U have not seen a Wizard in ... Aren't you ...?"
"I most certainly am, and most certainly am not. But don't you worry about that, I asked you a question." At first the old man does not seem to remember what the question had been. Then it comes back to him.
"Oh yes, I can't seem to find my wallet for the entry."
"Ah ... And who's the gift for?" The old man is too distracted to answer Órri's questions properly.
"I must have left it at home."
"Well then, maybe I can make you a deal?"
"A deal?" The old man looks suspicously at him.
"A deal. I'll get you in." The old man looks even more suspicously at Órri.
"How?"
"I'll get you in, in return that I get to stroke this brush over your forehead." He shows the old man the Essence Brush.
"Stroke that ... brush?"
"Exactly. Like this." Órri shows how it worked by touching the brush towards his own forehead.
"Why?"
"Because I need to."
"And you will pay my entry?"
"No." The old man looks confused.
"You said..."
"I will get you in." The old man checks his pockets again. Then he looks with a troubled face at the gift in his left hand, and last at Órri's Essence Brush.
"Why ... This is not dangerous, is it?"
"The only thing dangerous here would be saying no to a Wizard." The old man face turns into a curious expression as he tries to figure out if the Wizard just had threatened him.
"Well then ... You will get me in? I have your word?"
"My word as a Wizard."
"Fine. Quickly."
Órri takes out the Essence Brush, sweeps it against the old man's forehead and collects the essence in his jar.
"Thank you very much."
"I come with you to the stall then?"
"Yes ... There just one thing I need to do first. And here's the rule: You act completely normal. If you draw any attention to us, I'll turn you into a hemorrhoid."
[[Use Bláustur essence to take the shape of the old man.]]
(set: $BlausturOldManWallet to true)(set: $BlausturYoungWomanWithBigTits to true)
Órri walks up to the young woman with big tits and her boyfriend (with a medium sized dick, from what Órri could judge) on their way into The Barbican. They seem like a most ordinary Dealer couple. Órri knows a thing or two about the Dealers. They all try to act in a way to blend in. This couple was no exception. The medium sized dick was dressed in a grey shirt and blue jeans with shoes looking like icecream pucks. The big tits were wearing white sneakers, tight blue jeans, and of course red t-shirt with a deep rift. The look on the young couples' faces is true amazement. It is probably the first time in their lives a Wizard approaches them, so fair enough.
"Hello. Do any of you two lovely young people happen to have a third eye for me?"
"A third eye?", asks the medium sized dick, but the big tits seem to be familiar with the word.
"I have a great third eye." //The big tits are probably yoga tits//, Órri thinks to himself.
"Have you ever heard about third eye painting?"
"No, what is that?"
"May I demonstrate?" She nods. Órri brings out his Essence Brush. "With this, I can paint on your third eye, so that you can hear your thoughts."
"Really? I can hear my own thoughts?"
"Yes. I just need to brush some on your forehead. May I?"
The big tits look nervous, but closes their eyes and let the Wizard touch their forehead with the Essence Brush. The medium sized dick looks skeptical, especially as Órri brings out his little jar. The big tits opens their eyes again and look even more uncertain of what is happening. "You hear your thoughts?", Órri asks.
"I ... I'm not sure ... I think so."
"Great! Thank you and enjoy your day. I will certainly enjoy these big tits."
[[Use Bláustur essence to take the shape of Young woman with big tits.]](set: $ÓrriShapeCleo to true)
Órri takes out the Essence Jar that encapsulates the essence of Bláustur Cleo the Huntress and pours some in his hand. He closes his hand and wispers into his palm:
"We worship the Nine good, heroic and beneficient Faces of Véra Vísku of the Righteous people."
With that he focuses his full attention of the memory of Cleo the Huntress he had met in The Scraper earlier. This is how the memory went:
//Cleo the Huntres is wearing a light blue short-armed shirt. Her brown hair is put up in a ponytail and she wears the spare laces on her right wrist. Her pants are long and black. She is dressed for hunting. In many ways, she's dressed like a man. Behaviour wise, though, she acts like a highly passive-aggressive woman. She's probably quite high in neuroticism, but low in agreeableness. But most of all, she's of the Huntress archetype.//
Now, what Órri the Huntress needed was to get some resources to be able to get past Ronaldão the Warrior into The Scraper. He was going hunting for Húgsun essence.
[[Approach the cashier at The Barbican entry.]](set: $ÓrriShapePhotographer to true)
Órri takes out the Essence Jar that encapsulates the essence of Bláustur the Photographer and pours some in his hand. He closes his hand and wispers into his palm:
"We worship the Nine good, heroic and beneficient Faces of Véra Vísku of the Righteous people."
With that he focuses his full attention of the memory of the Photographer he had met in The Scraper earlier. This is how the memory went:
//It is a dirty, quite short man. Tanned face, after what seemed to have been a lot of working days out in the spring sun. He wears a green vest with a blue sign screaming "PRESS" on top of a green shirt of almost exactly the same nuance as the vest. The man has a 5 day short beard in grey and black, just the same color as his short, neglected hair. His arms are rolled up, showing underarms full of thick black hair. Two big hands were holding a big camera with an even bigger lense.//
[[Approach the cashier at The Barbican entry.]]"Excuse me?"
But the Wizard is not there anymore. To the young couple's big surprise, a magical shapeshifting into an exact copy (at least outwardly) of the big tits happens in front of their eyes. There is now two pairs of big tits, on the surface identical to each other. Órri is wearing the exact same white sneakers, the same tight jeans, the same red t-shirt with the same deep rift showing off the same big round titties. It was truly delightful stepping into a woman's body like this. Órri squeezed his breasts a couple of times just for the fun of it.
"Hmm ... Nice."
He looks over at the young couple, who are holding each other in a mixed state of fear and fascination. Órri has seen it a thousand times before. Bláusturs are not used to seeing magic.
"Nothing you saw happening here really happened", he says shortly and quickly heads off, leaving the Bláusturs to their fate.
[[Approach the cashier at The Barbican entry.]]
(set: $ÓrriShapeYoungWomanWithBigTits to true)
(set: $BlausturYoungWomanWithBigTits to false)(set: $ÓrriShapeOldMan to true)
(set: $BlausturOldMan to false)
To the old man's big surprise, the Wizard suddenly changes shape and becomes an exact copy of the old man himself.
"But ...! What the ...?"
"Not ... any ... attention. Or I'll turn you into a hemorrhoid, remember?"
The old man keeps quiet but looks at his own mirror image with great terror. It is the first time in his life the old man actually sees himself, Órri realises. It was truly interesting with essence transfering, since it was a unique way to actually get to live inside another creature's skin. As Órri now was seeing the old man's reaction on seeing himself, he could also //feel// the old man's feelings. As you may understand, dear Player, this kind of operation could be quite dangerous if it wasn't handled carefully. The old man was terrified, and Órri felt all that terror as if he was feeling it himself. It took a Wizard to be able to separate his own experience from the creature's whose essence he just had borrowed. But let's not get too philosophical at the moment, but move on with our story.
[[Approach the cashier at The Barbican entry.]]The Barbican is a big zoo that stretches on top of Mt. Monkey. It was built in 5591 with the purpose to try to conserve a small piece of The World's Arms Dealer's nature and culture in one place. The park is full of fascinating Húgsun creatures from the Shaft's and The Tip's wild life in the park.
There will certainly be a time when Órri can go around and visit them all, but not today. Time is short, and Órri needs to go straight towards the necessary Húgsun for his purpose. Everything he needs for the moment can be found in The Barbican Aquarium, that's where he needs to go.
[[Go to The Barbican Aquarium.]]
[[I wanna see the wild Húgsun of The World's Arms Dealer.]](if: $ÓrriShapeYoungWomanWithBigTits is true)[Órri approaches the cashier, a young ginger in his early twenties with freckles (obviously). The Wizard sees that the young ginger carefully checks himself, trying to resist the temptation to look at Órri's sweet tits.
Therefore, Órri starts dingling them teasingly back and forth. "One only?"
"Two, actually." The ginger cashier seems confused and tries to look behind Órri to see if there is anyone else there.
"Two?"
"Two awesome titties." The young ginger's face turns red.
"Yes ... But you want to pay for you only, right?"
"With my titties, yes."
"With ... your titties?"
"I have a titty check."
Órri reaches for the inside of his cloak and brings out a paper note.
"This check gives me permission to enter for free with my great tits."
The ginger looks puzzled as he reads the note.
"I ... I don't think ..."
"Why don't you go ask your boss?"
"I ... will ... They're awesome, by the way."
The young ginger leaves his spot in the register. Órri easily sneaks under the bar and pass by.]
(if: $ÓrriShapePhotographer is true)[Órri the Photographer makes his way to the cashier, a young ginger in his early twenties and freckles (obviously).
"God day, sir", the ginger opens politely. Then he sees the camera. Órri the Photographer notices an uneasy look from the ginger over his shoulder for a superior to assist the ginger in a necessary upcoming confrontation, but he seems to be alone with his fate. //Unsure of himself//, Órri the Photographer notes. //Possibly low in agreeableness.// "You need permission to photograph in The Barbican, sir", the ginger tries.
"I have permission", Órri answers.
"Can I please see the permission?"
"Like how, see?"
"Do you have a note or something?"
"Yes of course I have a note. Or something."
The young ginger nervously sways back and forth on his feet, without capability of deciding which one to put his proper weight on. Órri takes out a piece of paper from inside his coat (that for the man in the cashier looks like a simple press vest).
"There you go." The young ginger looks at the note, and his face wrinkled together like a Tǽkni Metal Foil.
"Sir, there is nothing ... This note is empty."
"Empty? What do you mean?"
"I mean there is nothing written on it."
"Well of course there is something written on it. It says loud and clear that I am here to photograph the Húgsun Turltes at The Barbican Aquarium. Says right there." Órri the Photographer points with a dirty hand at the empty paper. The freckled cashier desparately looks at the page.
"I don't ... I don't understand."
"How can this be confusing? It says right there, black on white, that I have permission to photograph. Will you let me in, or do I need to call for someone that actually have eyes to see with?" The young ginger simply nods, looking like he wants to cry. "It also says that my employer already paid for my entry, by the way", Órri the Photographer added.
"I ..."
"You know I can turn you into a hemorrhoid whenever I want, right?" The ginger looks at Órri, trying to decide if the threat is serious. It seems he finally decides that it is.
"You may pass. Try to keep distance."]
(if: $ÓrriShapeOldMan is true)["Come with me."
Órri makes his way for the cashier, a young ginger in his early twenties with freckles (obviously).
"God day, sir", he says. The young cashier smiles and looks at Órri the Old Man. Then he looks over at the old man next to Órri, and suddenly his smile disappears. Órri sees an opportunity to get in without paying.
"You see us two, right?" The young ginger seems confused.
"What do you mean, 'I see you'?"
"You see that we stand here, right?"
"Yes ... I see that."
"But we are not. We are actually not really here. We are two Different Theme Every Day spies that project two holograms in front of you. Our camp will nuke your unless you let us in the park for free." It worked. The freckled ginger's face wrinkled like Tǽkni Metal Foil.
"N..n.. Nuke me?"
"We'll let you off the hook. No nuking. On one condition: You let the two of us in here."
"I ... I should talk to my b..." Órri decides to add a little extra persuasiveness.
"And you will get one of us free entry to The Aquarium aswell." He gives the ginger a look that makes the red boy flinch. It was the look of a Wizard that threatens to turn you into a hemorrhoid if you don't do what he says. The ginger bends over immidiately.
"Of course. Welcome, sir. Sir. And try to keep distance." The ginger quickly disappears, probably quitting his job and going home to cry in the shower. Órri looks at the old man.
"Next time, bring your own wallet."]
(if: $ÓrriShapeCleo is true)[Órri the Huntress walks up to the cashier in the entry. It is a young ginger in his early twenties with freckles (obviously). Órri takes the immidiate initiative.
"You are going to let me in here."
"What ... What do you mean?" The uncertainty of the ginger's voice tells Órri the Huntress that he will get his will through here without any bigger trouble.
"I don't have time to explain everything to you, you just have to take my word and let me in."
"Let you inside the park? You need to pay."
"I'm not paying. I actually have the capably of turning you into a hemorrhoid whenever I wish to, did I mention that?"
"A hemorrhoid?"
"Right. One of those lite lumps that itches if you don't wash your asshole carefully, yes. I can make it pop aswell."
The muscles in the young ginger's twists in a tortured expression.
"You can?"
"I sure can."
"I ... Go in. And try to keep distance."
"Thank you. I will."]
[[Go inside The Barbican.]]What essence to you have for using?
(if: $BláusturCleo is true)[[Use my Bláustur Cleo essence to take the shape of Cleo the Huntress.]]
(if: $BláusturPhotographer is true)[[Use my Bláustur Photographer essence to take the shape of The Photographer.]]Then you have to get your hands on some. You do it by extracting a person's Bláustur essence with you Essence Brush.
Do you see any people around?
[[I see lots of people.]](if: $ÓrriShapeYoungWomanWithBigTits is true)[Órri is enjoying his big tits more than you might have considered. Borrowing the experience of a woman's body in this way is indeed very fascinating. He now has tits that jumps with every step he takes. Amazing.
Órri makes it straight for The Barbican Aquarium. It it stationed in a green house with large windows. The entrance is through a restricted area of the giftshop. Another young man, young and dark. Probably 2nd or 3rd generation of immigrant decendant from the Middle Eastern Ball. The young man tries to avoid looking at Órri's sweet tits.
"Hello madam. One ticket?"
A sign next to him says that it will be 150 crowns to get into The Barbican Aquarium. But Órri has no intention to pay here neither.
"I'll make you a deal. You let me in for free, and I let you squeeze by great tits."
The young dark cashier looks at Órri like he was not sure he had heard her correctly. But he had, and Órri can tell that this boy has a dirty mind.
"Squeeze?", the young man asks awkwardly.
"Exactly. One good squeeze."
The inner struggle of the young man's (a horny but shameful) character displays a number of frowning muscles upon his dark face. He had already made up his mind, even though he was not yet aware of it.
"How long?"
"One squeeze, what is that, 5 seconds?"
Silence.
"Deal ..."
"Go on."
Órri presented his titties for the young man.
The young dark cashier reaches out both arms. He looks filled with inner conflict: arousal and shame simultaneously. Just when he put his hands on Órri's tits, the //real// couple walks by the large windows of the house. If the young man squeezing titties looked surprised, it's nothing compared to the looks of the medium sized dick or the great tits. If I would tell their story for the rest of the night, it ends with them breaking up crying later that night. But I won't.
"I think we are done here", Órri says, withdraws his sweet titties and enters The Barbican Aquarium.]
(if: $ÓrriShapeCleo is true)[Órri the Huntress makes his way straight to The Barbican Aquarium. A Huntress act with a clear target and with nothing to doubt. Órri truly enjoys the Huntress form. If he'd been a Bláustur Woman, his go-to archetype could very well had been a Huntress. But he isn't a Woman. He isn't even a Bláustur, which he at the end of the day is very grateful towards Véra Vísku for this. Órri knows too much about Bláusturs to want to be one of them. He admires and pitties them at the same time. But most of all he tolerates them. There are always reasons why people act the way they do. Regarding Cleo the Huntress, as a person, something was off. He does not have enough information on hand to know what. But whatever the problem is, it relies in Cleo as person, not in The Huntress as an archetype. It's quite likely that the problem lays in that the The Huntress archetype was not fully incorporated in the person Cleo. That is not Órri's problem, though. Órri has all the archetypes figured out since thousands of years back, and knows exactly how to get the best things out of any of them.
Therefore, Órri goes straight for the cashier without doubting. This is another young man, even younger than the previous, and dark like he is from the Middle Eastern Ball.
"Urgent business, let me through."
Órri simply walks straight into the Aquarium. The young, Middle Eastern Ballian cashier opens his mouth, but does not seem to find anything to say. He just looks around for anyone to stop Órri the Huntress, because he himself sure does not have the sufficient authority to do it. By the time he's come to the conclusion that there is no one to help him, the Wizard is already far inside The Barbican Aquarium.]
(if: $ÓrriShapeOldMan is true)[Órri the Old Man makes it straight for The Barbican Aquarium. It it stationed in a green house with large windows. The entrance is through a restricted area of the giftshop. Another young man, even younger than the previous and dark, probably a decendant from the Middle Eastern Ball, gives Órri a strong signal of recognition. Órri was uncertain how to interpret this. But he was certain that he wanted to be let into The Barbican Aquarium without paying.
"Good day", he says coldly to the young man, whose facial expression shifs into confusion. Órri still knows nothing of the surrounding circumstances, but decides to grab the opportunity by the balls. "Let me in now, young man."
"Grandpa, are you alright?"
"Of course, just ..." Órri stops himself as a noice from the entry door catches the young man's attention. The cashier's face turns to surprise to see his grandpa (again) walk into the room, this time with a gift of some kind in his hand. The young man's gaping face turns back to the person right in front of him that he had thought to be his grandpa (who had failed to recognize his grandson and forgotten his birthday, in case this wasn't clear enough). But Órri the Old Man has already disappeared deep into The Barbican Aquarium.]
(if: $ÓrriShapePhotographer is true)[Órri the Photographer makes his way straight for The Barbican Aquarium. It it stationed in a green house with large windows. The entrance is through a restricted area of the giftshop. He opens the entry door and goes straight for the cashier. Another young man, even younger than the previous and dark, probably a decendant from the Middle Eastern Ball. Órri reaches for the note inside his cloak. He puts the note in front of the cashier.
"This note says I have permisson to go in here." The dark young looks puzzled as he iss examining the note.
"But ... This is just an empt..." He lifts his gaze and becomes silent. There is no one there any longer. Órri the Photographer has already disappeared into The Barbican Aquarium.]
[[Enter The Barbican Aquarium.]]That will have to wait to next year's Borderland. If you want to go there, you'll have to open up Twine and write it yourself. For now, everything Órri needs to get passed Ronaldão the Warrior into The Scraper can be found in the Aquarium.
[[But I waaant to!]]
[[Go to The Barbican Aquarium.]]Work is play.
If you want to write it, go ahead right away, or take a little mind note. But to keep on playing, please visit The Barbican Aquarium or return to your "real life" Borderland experience.
[[Go to The Barbican Aquarium.]]
[[Return to your "real life" Borderland experience.]]Away from keyboard.Órri has a double relationship to zoos. For the sake of gathering resources, it is an excellent source, even though the magical Húgsun powers of animals kept in captivitiy obviously is much less potent than those he'd encounter in the wild. Therefore, the entire zoo industry is somewhat of a sad business, even though it also was said to have some benefits. The Bláusturs' favorite story why zoos are needed is the narrative of saving endagered species. Bláusturs love to tell themselves that they are making the animals in captivity a favor. Órri had heard tyrants say the same about their slaves many times through his life.
The first section of The Barbican Aquarium is the section of the Húgsun Turtles. Do you want Órri to visit them?
[[I want to visit the Húgsun Turtles.]]
[[I don't want to visit the Húgsun Turtles.]]For the sake of keeping an eye on time, Órri can only visit one of the Húgsun Turtles today. The Húgsun Alligator Snapping Turtle would be the most efficient one to visit.
What do you want Órri to do?
[[Visit Húgsun Alligator Snapping Turtle.]]
[[I don't want to visit the Húgsun Turtles.]]
(set: $VisitTurtle1 to true)Órri decides not to visit the Húgsun Turtles, but simply moves on through The Barbican Aquarium. He understands that this probably will have consequenses later on in the story, but he is feeling slightly lazy today. //Fuck it//, he thinks, and simply continues.
[[Next up!]]
(set: $HúgsunAlligatorSnappingTurtle to false)
(set: $NeverVisitedTurtle to true)
(set: $VisitTurtle1 to false)(if: $VisitTurtle1 is true)[Órri had met a couple of Húgsun Alligator Snapping Turtles in his life. Most of them wild in freshwater areas in the southeastern United Merle. It is one of the heaviest freshwater turtles in Dick World. The Húgsun Alligator Snapping Turtle is given its name because of its immensely powerful jaws and distinct ridges on its shell that are similar in appearance to the rough, ridged skin of an alligator (but Órri know of no direct connection to The Ancient Cult of the Alligator).
Órri studies the Turtle in the cage. It's colors are solid gray, brown, black, and olive-green. It's covered with algae. Órri has great respect for this ancient Húgsun, and he knows it should be handled with care. For Bláusturs, this Turtle would be considered potentially dangerous, but not for Wizards. A Wizard would never dream of putting his fingers in the mouth of anything with jaws that can bite through the handle of a broom. But Bláusturs sometimes got that idea.
The Húgsun Alligator Snapping Turtle wakes up from the presence of a magical creature. It's large and heavy head rises, with star-shaped arrangement of fleshy, silamentous eyelashes opening up for two black pupils on eyes looking like alligator skin. Its thick shell with three dorsal ridges of large scales gives it a primitive appearance reminiscent of some of the plated dinosaurs.
[[Approach the Húgsun Alligator Snapping Turtle.]]]
(if: $VisitTurtle2 is true)[Órri had met a couple of Húgsun Alligator Snapping Turtles in his life. Most of them wild in freshwater areas in the southeastern United Merle. It is one of the heaviest freshwater turtles in Dick World. The Húgsun Alligator Snapping Turtle is given its name because of its immensely powerful jaws and distinct ridges on its shell that are similar in appearance to the rough, ridged skin of an alligator (but Órri know of no direct connection to The Ancient Cult of the Alligator).
Órri studied the Turtle in the cage. It's colors are solid gray, brown, black, and olive-green. It's covered with algae. Órri has great respect for this ancient Húgsun, and he knows it should be handled with care. For Bláusturs, this Turtle would be considered potentially dangerous, but not for Wizards. A Wizard would never dream of putting his fingers in the mouth of anything with jaws that can bite through the handle of a broom. But Bláusturs sometimes got that idea.
The Húgsun Alligator Snapping Turtle wakes up from the presence of a magical creature. It's large and heavy head rises, with star-shapped arrangement of fleshy, silamentous eyelashes opening up for two black pupils on eyes looking like alligator skin. Its thick shell with three dorsal ridges of large scales gives it a primitive appearance reminiscent of some of the plated dinosaurs.
[[Approach the Húgsun Alligator Snapping Turtle.]]](if: $VisitTurtle1 is true)["A Wizard enters The Barbican Aquarium."
"He does. An Órrian Wizard. We praise the Wise Lord Húgsun who resides in the House of Good Thought.
"And we praise the one who asks how he can protect the world from the destructive forces of the evil, and heal the material world and its inhabitants of the corruption already wrought. What brings a Wizard to The Barbican Aquarium?"
"I am in the city on an quest in service of 4 Wizards from the Beginning. It regards The Scraper."
"The Scraper ..."
Húgsun Alligator Snapping Turtle looks at the Wizard with eyes brought to the world out of millions of years of wisdom. "It's truly worth investigating."
"What do you know about it?"
The Turtle does not answer immidiately, but does not take away his ancient eyes from the connecting source of Órri's gaze.
"A force. A magical force of some kind. I'm not sure from what or whom. But things have changed. People coming in here are not the same. They have changed. Things have changed."
"A Wizard?"
Órri 's mind starts putting the pieces together. Something he subconsciously picked up while traveling through the streets of the city. //Could it be ...?// He can't be sure, and truly hope that he is wrong. But a troubling feeling that he might be right fills his senses.
"Who knows", theTurtle answers slowly. "But magic, yes. It is as clear as daylight, even from this position beyond glass."
"Would you want me to free you? I can free you."
"And put me where?"
"I don't know for now." (if: $inspectedTaekniCeiling is true)[Suddenly, Órri remembers the dropping Elléiki from the ceiling of The Scraper entry. "Or maybe I do."]
"If you figure it out, please come back anytime. I would be forever thankful for a favor that grants me my freedom."
"We praise the Wise Lord Húgsun who resides in the House of Good Thought."
"I have attuned my soul to Good Thoughts, know that actions in the name of Véra Vísku have their rewards." Húgsun Alligator Snapping Turtle smiles towards Órri the Wizard. "Did you come here to extract my essence?"
[[Extract Húgsun Alligator Snapping Turtle essence.]]
[[Nah, not today.]]]
(if: $VisitTurtle2 is true)["A Wizard returns to The Barbican Aquarium."
"He does. An Órrian Wizard. We praise the Wise Lord Húgsun who resides in the House of Good Thought."
"And we praise the one who asks how he can protect the world from the destructive forces of the evil, and heal the material world and its inhabitants of the corruption already wrought. What brings a Wizard back to The Barbican Aquarium? Did you miss something?" Órri feels a sudden feeling of embarrassment.
"Actually, yes. I´ve come to extract your essence.
[[Extract Húgsun Alligator Snapping Turtle essence.]]]
(set: $HúgsunAlligatorSnappingTurtle to true)
(set: $VisitedHúgsunAlligatorSnappingTurtle to true)
Órri takes his Essence Brush and reaches through the Tǽkni Glass, that moves away like liquid sand. Húgsun Alligator Snapping Turtle is keeping his powerful jaws closed and lets the Wizard extract the essence of his soul.
"Eternal happiness for the Righteous", says the Turtle.
"And enduring pain for the wicked."
The Wizard puts on the cap of his Essence Jar. He deeply bows his Wizard Hat and continues.
"The one who is blessed with Good Thought, his or her deeds and words shall be inclined towards goodness and his or her Conscience towards enlightenment. I will look out for an escape root for you."
With that, he turned around from the Húgsun Alligator Snapping Turtle and continued thorugh The Barbican Aquarium.
(if: $VisitTurtle1 is true)[[Next up!]]
(if: $VisitTurtle2 is true)[[Go back to The Scraper.]]Next up are Eydileggjándi Snakes.
Do you want Órri to visit them?
[[I want to visit the Eydileggjándi Snakes.]]
[[I don't want to visit the Eydileggjándi Snakes.]]The Barbican Aquarium is a huge place. There are many Húgsun creatures (and some Eydileggjándis aswell) to visit, and with them many potential qualities to craft Órrian magic from. But this very day, unfortunately, Órri is in a hurry. He must get inside The Scraper as sooon as possible, and time is a limited resource. There will be time to explore the variety of Húgsun in this place at next year's Borderland, I hope, depending on work load and so on.
Today, we can max make it through the Húgsun Fishes. Then we need to go. The path to the exit is also available.
What do you want Órri to do?
[[Visit the Húgsun Fishes.]]
[[Go straight to the exit.]]Órri decides not to extract the Húgsun Alligator Snapping Turtle's essence, but simply moves on through The Barbican Aquarium. He understands that this probably will have consequenses later on in the story, but he is feeling slightly lazy today. //Fuck it//, he thinks, and simply continues.
[[Next up!]]It is not without unease that Órri the Wizard is moving closer to the room that contains the Eydileggjándi Snakes of The Barbican Aquarium. These creatures are Órri's deep sworn enemies since Órri's meeting with the divine source of Wisdom, Véra Vísku, more than 3300 years ago. The conflict between Véra Vísku, the Wise Lord, and Eydileggjándi Ándi, the destructive spirit, is at the core of the Órrist scholar. Today, most people of Dick World would take these ideas for granted, vulgarily simplifying it as concepts of "Good" and "Evil", not knowing that the source of these ideas was still walking amongst them in the shape as the Green and Blue Wizard.
Of all animals, Snakes are the strongest representants of the Eydileggjándi Ándi. Collecting their essence is dangerous business, and something Órri would do only in great dispair. On the other hand, just talking with one of the spirits could maybe be enlightening.
Órri stands at the door to the Eydileggjándi Snakes. What do you want him to do?
[[Visit the Eydileggjándi Snakes.]]
[[I don't want to visit the Eydileggjándi Snakes.]]The Eydileggjándi Snakes have always been Órri's sworn enemies. Of course he would not visit them, not even to breathe the same air as them. There was no space in the world for the Eydileggjándi Ándis when the Órrian power was in place.
[[Continue moving throught The Barbican Aquarium.]]Órri knows that the Eydileggjándi spirits that are kept in this room as Bláustur slaves had noticed his presence. They are the polar opposites to magical creatures and can smell magic from a far distance. Needless to say that they absolutely hate magic.
Restless, Órri is having a look around at the cages. None of them gives him a good feeling. If he'd go for any of them, it would be the Eydileggjándi Rattlesnake, simply because it is the closest to him. Órri strongly feels like moving towards the door and continue.
What do you want Órri to do?
[[Visit the Eydileggjándi Rattlesnake.]]
[[I want to continue moving, not talking to the Eydileggjándi Snakes.]]Órri the Green and Blue Wizard walks up to the cage where the Eydileggjándi Rattlesnake resides. The sandcolored snake is lying rolled up with its rattle tail visible on top, staring straight at Órri as he approaches.
"A Wizard. My my, indeed", the Snake opens. (if: $ÓrriShapeYoungWomanWithBigTits is true)["With great titties. My, my."]
"O Vísku", Órri answers. "The deeds of a wrong doer shall not hurt those he aims to harm."
"What is a Wizard doing in this section of The Barbican Aquarium? Have you come here to mock me?"
"My business is always serving the Wise Lord."
The Eydileggjándi Rattlesnake stays silent before he answers.
"No ...", it finally answeres. "I don't think so. I think you are here for selfish reasons. I think you are here to collect the Eydileggjándi Ándi."
Is it right? Have you come to extract Eydileggjándi Rattlesnake essence?
[[I want to extract Eydileggjándi Rattlesnake essence.]]
[[I don't want to extract Eydileggjándi Rattlesnake essence.]]As Órri is filled with a strong feeling of unease from even being in the same room as the Eydileggjándi Snakes, he decides to quickly move on.
Next up are the Húgsun Fishes. They can come in handy in Órri's quest to enter The Scraper, but there is also the option to go straight to the exit.
What do you want Órri to do?
[[Visit the Húgsun Fishes.]]
[[Go straight to the exit.]]As a heads up, I as narrator will now take the liberty to inform you that you can enter The Scraper with only help from the faces of the Wise Lord Véra Vísku. Searching active help from Eydileggjándi Ándis would seem anti-Órrian, since it certainly will bring destructiveness in Dick World.
Do you still want to proceed?
[[Extract Eydileggjándi Rattlesnake essence.]]
[[I don't want to extract Eydileggjándi Rattlesnake essence.]]"Then why have you come?", the Eydileggjándi Rattlesnake asks Órri the Wizard.
"To show the Eydileggjándis that the spirit of Véra Vísku from this day dominates this city."
Órri closes his eyes in prayer.
"O Vísku, in the radience of Good Thought, I entrust to You the body, soul and life for the righteous. And I also know that the soul of oppressive rulers, and evil doers with tarnished heart, and evil thoughts shall be placed in the Abode of Deceit."
Órri stares his Eydileggjándi enemy right in its eyes.
"Whatever spiteful business has been going on in this city, the House of Lies will be rooted out by the House of Song."
With that, the Wizard turns his back on the Rattlesnake and the destructive spirit of Eydileggjándi.
[[Continue moving throught The Barbican Aquarium.]]The Eydileggjándi Rattlesnake hisses at Órri the Wizard.
"Why would I let you extract my essence, Wizard?" Órri senses a mocking tone in the Eydileggjándi Rattlesnake's hissing voice. A thick fog of enmity is separating the two of them.
"Because I will use it to kill a man." The Rattlesnake starts rattling. Every inch of Órri's body is feeling the warning. But he is sticking to decision, there is no going back now.
"Órri the Wizard brings destruction on Dick World. My Lord will be very happy hearing this."
A second mockery from the Eydileggjándi is too much for the Wizard. A sudden rage fills him, coming from a deep source within him that always wants to defeat his enemies. He needs to act fast to shut this Rattlesnake up and to end this scene as fast as possible. Órri's hand snaps like a Eydileggjándi Cobra through the Tǽkni Glass (which moves away like Elléiki surface) and formes a firm grip around the Eydileggjándi Rattlesnakes head, blocking its poisionous fangs to open. He quickly draws the Essence Brush over the Eydileggjándi Rattlesnake's head, extracting the essence. Then he throws the Rattlesnake violently against the wall and pulls out his hand through the Tǽkni Glass again. "You are here placed a Bláustur slave behind Tǽkni Glass", Órri the Wizard tells the groggy Eydileggjándi Rattlesnake that yet tries to understand what just happened. "If we were in the wild, I would have killed you."
(set: $EydileggjándiRattlesnake to true)
[[Continue moving throught The Barbican Aquarium.]]Do you want to use that essence, or get more here outside The Barbican?
[[I want to use the one I have.]]
[[I want to get more Bláustur essence.]]Do you want to use that essence, or get more here outside The Barbican?
[[I want to use the one I have.]]
[[I want to get more Bláustur essence.]]The late afternoon has changed the outlook on Shore Street. Even though the restaurants are still occupied, the planlessly walking pedestrians seems to have abandoned it. Soon, the streetracers would occupy this area of Head City, ruling the high street between the long rows of abandoned colorful flags, scaring the tourists away to a somewhat less frightening area of the city (for now).
The car drives down Shore Street, through New Bridge Dock, up Stable Street to King's Garden and Vatsug Floda's Square. Here, the enourmous shape of The Scraper, towering up towards the sky, dominates the landscape again.
Where do you want Órri to park?
[[Let's do Academy Alley one more time.]]
[[Drop Órri off at Nágil Street and have the car find its own parking.]](set: $HúgsunElectricEel to true)
Órri takes out his Essence Brush and reaches through the Tǽkni Glass. He strokes the brush against the Húgsun Electric Eel's forehead. Órri can't really remember the last time he extracted Eel essence. He is sure he has at some point of his life, but his memory is a fog. The years were now so many that he started to lose track of all the things he'd done. //Someone should help me write it all down//, he thinks, aware of the irony.
"I long to be joing with Good Though and have broken with wrong doers."
Órri the Wizard bows before Húgsun Electric Eel and makes his way towards the exit.
[[Exit The Barbican Aquarium.]]Órri and his car are making their way down Mt. Monkey, past the Green Grove, through the Mt. Monkey Street, past The Shaftian Museum, over the Mt. Monkey Bridge and leaving the island behind them.
[[Drive back Shore Street.]]The car is passing Vatsug Floda's Square with the Royal Opera and the Ball Tickle Sea Museum, and takes left at Nágil Street. Here, using its Tǽkni Car Accordion again, it's making its way into Academy Alley where it stops and parked. Órri makes his way out of the magical car that locks the door as the Wizard is exiting. The Green and Blue Wizard makes his way down the alley, crossing Peace Street and goes back to the same point where he was when we started this game, waaay back. Ródin is still up, but has by now moved further to the west and creates longer shadows than earlier.
In general, the scene feels more desolate and creepy now, like we are coming closer to a dramatic point in the chapter. Maybe we are. Anyways, even though things has changed and the hour is later, Ronaldão the Warrior is still guarding the door to The Scraper.
What do you want Órri to do?
[[Approach Ronaldão the Warrior.]]
[[Hide in the bushes again.]]The car is passing Vatsug Floda's Square with the Royal Opera and the Ball Tickle Sea Museum, and takes left at Nágil Street. Here, instead of passing the road blocks unto the Academy Alley, the car stops and drops Órri off instead. The Green and Blue Wizard gets out of the Órrian car and makes his way down the alley, across Peace Street and goes back to the same point where he was when we started this game, waaay back. Ródin is still up, but has by now moved further to the west and creates longer shadows than earlier.
In general, the scene feels more desolate and creepy now, like we are coming closer to a dramatic point in the chapter. Maybe we are. Anyways, even though things have changed and the hour is later, Ronaldão the Warrior is still guarding the door to The Scraper.
What do you want Órri to do?
[[Approach Ronaldão the Warrior.]]
[[Hide in the bushes again.]](if: $HúgsunAlligatorSnappingTurtle is true)[This time, Órri the Wizard is prepared to meet Ronaldão the Warrior. He knows exactly who he has in front of himself. Ronaldão is physically a beast, but mentally as dumb as they come. Órri is postive that he has everything he needs as he walks up to the Warrior.
"Stop there!", Ronaldão calls out to Órri. "We don't allow Wizards."
Órri knows better than to answer. He reaches into his inventory to access the the necessary spirit.
[[Use Húgsun Alligator Snapping Turtle essence to withdraw into your staff.]]]
(if: $HúgsunAlligatorSnappingTurtle is false)[Órri knows exactly who he has in front of himself. Ronaldão is physically a beast, but mentally as dumb as they come.
"Stop there!", Ronaldão calls out to Órri. "We don't allow Wizards."
Órri knows better than to answer. He reaches into his inventory to access the the necessary spirit.
[[Wait, I don't have what I need to get passed Ronaldão the Warrior.]]]Órri makes his way to the same bushes as he hid in during the day. He takes hiding position while he thinks of what to do next. This time, there seems to be no external help from friendly Húgsun Blackbirds, or any other birds for that matter. Órri double-checks his inventory, to insure himself that he has all he needs to approach Ronaldão the Warrior and get into The Scraper.
(if: $HúgsunAlligatorSnappingTurtle is true)[[Approach Ronaldão the Warrior.]]
(if: $HúgsunAlligatorSnappingTurtle is false)[[Wait, I don't have what I need to get passed Ronaldão the Warrior.]]You don't? Why is this? Scraper The Game has provided you with everything to get past this part of the story. Have you played sloppily?
[[Yes, I am a sloppy player.]]Well, I can tolerate some sloppyness. At the end of the day, it's completely up to you how you choose to play this game.
Let's just continue, shall we? Unfortunately, Órri will have to go back to The Barbican again. The point with going there was (surprise surprise) to get all the necessary resources to get past Ronaldão the Warrior..
[[Go back to the Barbican.]]Finally, Órri has all he needs to get through Ronaldão the Warrior and inside The Scraper. You know the drill how the traveling back there goes, so I will spare you the details and speedrun. The car drives back Mt. Monkey, through Shore Street, New Bridge Dock, Stable Street, King's Garden, Fatsug Floda's Square and drops Órri of close to The Scraper. Órri makes his way across Peace Street and comes up on the entry of The Scraper.
[[Approach Ronaldão the Warrior.]]But Ronaldão the Warrior pushes Cleo the Huntress away and makes straight for the "Staff only" door. Ronaldão the Warrior walks quickly across the empty room, bewitched by the staff's occupying force on this attention. He opens the door and walks past the border to the restricted area and goes inside The Scraper. Ronaldão the Warrior makes his way to the Staff room.
(if: $EydileggjándiRattlesnake is true)[[Use Eydileggjándi Rattlesnake essence to venomously bite Ronaldão the Warrior in his hand.]]
(if: $HúgsunElectricEel is true)[[Use Húgsun Electric Eel essence to electrify the staff.]]
[[Continue using Húgsun Alligator Snapping Turtle and bite Ronaldão the Warrior in the hand.]]]Ronaldão the Warrior has enormous hands. It is ... a little weird, Órri admits as these enormous hands are gripping around the staff shell that now is making the Wizard's body. Órri Húgsun Alligator Snapping Turtle is watching from withing the staff shell how Ronaldão the Warrior is coming into the reception room of The Scraper. The Photographers are nowhere to be seen. //Probably gone to that Charity Gala//, Órri is thinking.(if: $CleoKickedInPussy is true)[The only one in the room except himself and Ronaldão the Warrior is Cleo the Huntress, who is coming running (with some trouble thanks to her hurting pussy) towards Ronaldão the Warrior with wild protests, screaming something about the staff, and about the Clown Police.] (if: $CleoSmackedInFace is true)[The only one in the room except himself and Ronaldão the Warrior is Cleo the Huntress, who is coming running with a fresh black eye towards Ronaldão the Warrior with wild protests, screaming something about the staff, and about the Clown Police.]
[[Wait as Ronaldão the Warrior carries the staff inside the restrictions of The Scraper.]]Cleo the Huntress is furious, but tries to keep herself calm. Her bitch face is boiling with passive aggressivity.
"Did you just call me ..."
Órri can tell that she hates him. //Join the club//, Órri thinks. He has lived for more than 5700 years and has seen his fair share of magic hate. He knows it isn't personal.
"Get out, or I'll call security on you", Cleo the Huntress tries.
(if: $RonaldaoInScraper is true)[["You mean that guy that had bird shit all over his face?"]]
(if: $RonaldaoOutsideScraper is true)[["You mean the guy who ran away after my car?"]]"Drépid."
Órri the Wizard points his staff towards Ronaldão the Warrior, whose last sight in life is a Green and Blue flash before everything becomes dark. His heavy head falls down to the floor as his body dies and starts decaying. Órri places the Green and Blue pointy hat at its right place as he looks down at the corpse. A heavy feeling of unease is filling his Wizard senses. It is not the first time he kills a man. Obviously not. Órri is old as civilisation itself, and has seen more wars than you even know have taken place. But killing in war was one thing. In war, you are a warrior. Órri is a murderer. Killing Ronaldão the Warrior is murder. Órri has used the destructive forces of Eydileggjándi to kill a man for the first time in his 5721 year long Wizard life.
"Fjárlægja sveitína"
He jerks his staff and the corpse of the Warrior disappears into thin air. //O Visku, forgive me.// Órri the Wizard feels strangely out of character, and he has a bad feeling about what his decisions will bring for the future. He had brought destruction on the Dick World, and there was ever no going back from that. He exits the Staff room and decides to pick up the mission from where he could manage.
[[End Chapter 1.]]
(set: $RonaldaoAlive to false)Órri takes his car ... and yadayadyada. You've heard this before (why are we even doing this again?).
This time, I will only let you do the fast run of The Barbican visit. It will be possible for you to come back here later in the game, but for now, you have to go straight to the Húgsun Alligator Snapping Turtle.
[[Visit Húgsun Alligator Snapping Turtle.]]
(set: $VisitTurtle2 to true)
(set: $VisitTurtle1 to false)Wow ... That's brutal. Just for your information, what you just did will justify as rape in a The World's Arms Dealer court. Just so you know, you have come to a crazy place.
Anyways, Órri kicks Cleo the Huntress hard in the pussy with his right leg (how does this make you feel?), and she screams out in pain and falls to the floor.
What do you want Órri to do now?
[[Collect Cleo the Huntress' essence.]]
[[Don't collect Cleo the Huntress' essence.]]
(set: $CleoKickedInPussy to true)Wow ... That's brutal. Just for your information, what you just did will justify as rape in a The World's Arms Dealer court. Just so you know, you have come to a crazy place.
Anyways, Órri kicks Cleo the Huntress hard in the pussy with his left leg (how does this make you feel?), and she screams out in pain and falls to the floor.
What do you want Órri to do now?
[[Collect Cleo the Huntress' essence.]]
[[Don't collect Cleo the Huntress' essence.]]
(set: $CleoKickedInPussy to true)Oh, yes? When was that? And when?
[[Ehh ...]]You see. How could I let you loose the first thing I do when I know you have never driven an Órrian car? There will be a time for manual driving later, but for now, we'll go with the Autopilot.
[[Let the Autopilot drive.]]You haven't driven an Órrian car before, have you?
[[No, I haven't.]]
[[Yes, I actually have.]]''12-YEAR-OLD GIRL DIES AFTER SHOOTING AT WORLD & POWER'S''
HEAD CITY
Published 2nd of Áuka
//A 12-year-old girl has been shot dead outside a World & Power's hamburger restaurant south of Head City.//
Just before 03.30 on Sun's Night, the Clown Police received an alarm about a shooting in Eleonora’s Body Guards in southern Head City. There they found that a girl was injured. She was taken by ambulance to hospital, where she died during the morning from her injuries.
According to our sources, the targets were two young men belonging to the so-called Repentence Church Network. These two men were standing outside the hamburger restaturant wearing safety vests.
The Clown Police's theory is that the bullets were fired from inside a white Listen! car - and the act has been captured on film.
[[Continue the car ride.]]Húgsun Crows are flying over the P4 Highway, fulfilling the grey imagery of concentrated tower blocks that are towering up both to the right and to the left of the highway. Órri and his car are now coming up on Guard Village.
Guard Village is a neighborhood built in concrete. It is part of the Million Programme, a very ambitious public housing program built between 5665 and 5674, implemented in The World's Arms Dealer by the governing Vérkalist Democratic Party to ensure the availability of affordable, high quality housing to all Dealer campizens. The program sought to construct one million new housing dwellings over a ten-year period, which it accomplished. Also, many of The World's Arms Dealer's so-called no-go zones, were constructed during the Million Programme. The concrete based, monotonous architecture with large-scale buildings and poor outdoor environment made the areas generally unattractive to live in. Wealthy people rarely chose these neighborhoods, leaving those with weak financial resources, often with an immigrant background or already socially excluded, to be their main inhabitants. Today, the Million Programme areas are standing as monuments of The World's Arms Dealer's segregated society, and its catastrophically failed immigration politics.
[[Continue driving past Guard Village.]]The traffic is tightening when the car is passing the big shopping area of the King's Curve at Pink Islet. Space soon opens up again around Wide Meadows. A digital sign at the Western Croft toll station tells Órri that it will cost him 15 crowns to pass. The city is coming closer, and soon the highway divides into two sections.
Taking right will let you continue on the P4 towards Head City Central (or continue north past Head City, towards Open Pasture Straight), while taking left will take you down Route 75 through Estuary towards New Peninsula Harbour.
The Autopilot makes the car stay in the left line, driving down Route 75 through the Rocky Forest Hill Village Tunnel. Here, the traffic tightens again, but luckily Órri will soon take Exit 3 up toward the Nahoj's Tavern Bridge.
[[Take the bridge.]]Great! I hope you are as excited as I am!
[[Yes, let's do it!]]
[[I'm not, but let's do it.]]I see. Well, you know where the door is.
The game is just about to start. You will play as Órri the Wizard.
[[Enter Dick World as Órri the Wizard.]]Órri turns off the radio and studies a sign next to the highway. Two young boys, one with black skin and one with white, are holding each other, smiling at the camera. "Welcome to Repentence Church", it says.
The Órrian car passes the old Blaërian church, industrial warehouses, construction sites, and suburban residential areas. Connected to a site just next to the highway, by the hamburger restaurant World & Power's, Órri recall a memory of a story of a 12 year-old girl being murdered there last summer. She was shot by a stray bullet in a driveby shooting, according to the official story. Órri still remembers the article he read in Head City Express about it, word by word.
Do you want to read the article from Órri's mind, or do you want to keep the car ride north towards Head City?
[[Continue the car ride.]]
[[Read the article.]]Before entering, you must read the 10+1 Dick World Principles.
[[#1: Radical Inclusion]]Go ahead and tell the Giant Brown Storyteller Dick about when you drove the Órrian car. He will later make the judgement about your driving.
[[Proceed.]]Like I said earlier, you are our bitch. Sometimes (a lot of times) there will only be one option to choose.
[[Let the Autopilot drive.]]Yep, but you are our bitch, and we control the storytelling here.
[[Good point, it's actually great!]]I will spare you the details. Órri gets his teeth kicked in. It's not pretty and terribly painful. Game Over.Then we know the story for chapter 2, which will be called "At the Charity Gala." But that is not written yet. But let's build it, right!
[[End Chapter 1.]]So now we know the story for chapter 2, right! Órri is out looking for an antidote. Can't wait to read it. Hopefully at Borderland 2023.
[[End Chapter 1.]]