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</div><span class="title">nor are we forgiven</span>
<span class="author">by <a href="https://www.tumblr.com/blog/norareweforgiven-if/" target="_blank">t.k. gallagher</a></span><<nobr>>
<<if $profileSet>><li>[[stats]]</li><</if>>
<<if $profileSet>><li>[[styles]]</li><</if>>
<li><<link "credits">><<script>>
Dialog.setup("Credits");
Dialog.wiki(Story.get("credits").processText());
Dialog.open();
<</script>><</link>></li>
<</nobr>><<set $chapter to "chapter one">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>Notifications active!<</notify>><</if>><</if>>\
In direct trade kickstarter gochujang poutine, PBR&B food truck cronut. //Health goth pabst hashtag, ut leggings duis pork belly venmo.// Sriracha pariatur asymmetrical, you probably haven't heard of them YOLO prism. ''Offal palo santo listicle polaroid.'' Pour-over taiyaki beard, flexitarian veniam sartorial prism retro cillum sriracha.
Ut waistcoat knausgaard iceland excepteur eiusmod ennui gastropub fingerstache sint quis duis. Sunt whatever ea keytar af disrupt jean shorts. Pop-up meh pug, brunch ipsum locavore cred pork belly forage labore id. Narwhal duis man braid lyft chicharrones, roof party hashtag poke palo santo waistcoat. Magna readymade messenger bag pabst, keffiyeh biodiesel man braid pour-over irure cold-pressed nulla ramps.
Say what...?
*[[Echo park elit austin DIY dolor edison bulb letterpress.|2]]
*[[Organic consectetur 8-bit cronut schlitz DIY leggings.|2]]/* define your story variables here */
<!--FOR PRONOUNS-->
<<set $mcGenders = ["nonbinary", "female", "male", "pangender", "fluid", "agender", "neutrois"]>>
<<set $mc_they = ["they", "she", "he", "xe", "ey"]>>
<<set $mc_They = ["They", "She", "He", "Xe", "Ey"]>>
<<set $mc_them = ["them", "her", "him", "xem", "em"]>>
<<set $mc_Them = ["Them", "Her", "Him", "Xem", "Em"]>>
<<set $mc_their = ["their", "her", "his", "xyr", "eir"]>>
<<set $mc_Their = ["Their", "Her", "His", "Xyr", "Eir"]>>
<<set $mc_theirs = ["theirs", "hers", "his", "xyrs", "eirs"]>>
<<set $mc_Theirs = ["Theirs", "Hers", "His", "Xyrs", "Eirs"]>>
<<set $mc_themself = ["themself", "herself", "himself", "xemself", "emself"]>>
<<set $mc_Themself = ["Themself", "Herself", "Himself", "Xemself", "Emself"]>>
<<set $mc_theyre = ["they're", "she's", "he's", "xe's", "ey's"]>>
<<set $mc_Theyre = ["They're", "She's", "He's", "Xe's", "Ey's"]>>
<<set $mc_theyve = ["they've", "she's", "he's", "xe's", "ey's"]>>
<<set $mc_Theyve = ["They've", "She's", "He's", "Xe's", "Ey's"]>>
<<set $mcPerson = ["person", "woman", "man"]>>
<<set $mcPeople = ["people", "women", "men"]>>
<<set $mcKid = ["kid", "girl", "boy"]>>
<<set $mcKids = ["kids", "girls", "boys"]>>/* custom widgets go in here */
<!--MC WIDGETS-->
/* MC VERBS */
<<widget "are">><<switch $mc_vbP>><<case true>>are<<case false>>is<</switch>><</widget>>
<<widget "were">><<switch $mc_vbP>><<case true>>were<<case false>>was<</switch>><</widget>>
<<widget "s">><<switch $mc_vbP>><<case true>><<case false>>s<</switch>><</widget>>
<<widget "do">><<switch $mc_vbP>><<case true>>do<<case false>>does<</switch>><</widget>>
<<widget "have">><<switch $mc_vbP>><<case true>>have<<case false>>has<</switch>><</widget>>
<<widget "re">><<switch $mc_vbP>><<case true>>'re<<case false>>'s<</switch>><</widget>>
/* MC PRONOUNS */
<<widget "mcTheyThem">><<set $they = $mc_they[0]>><<set $them = $mc_them[0]>><<set $their = $mc_their[0]>><<set $theirs = $mc_theirs[0]>><<set $themself = $mc_themself[0]>><<set $They = $mc_They[0]>><<set $Them = $mc_Them[0]>><<set $Their = $mc_Their[0]>><<set $Theirs = $mc_Theirs[0]>><<set $Themself = $mc_Themself[0]>><<set $theyre = $mc_theyre[0]>><<set $Theyre = $mc_Theyre[0]>><<set $theyve = $mc_theyve[0]>><<set $Theyve = $mc_Theyve[0]>><<set $mc_vbP = true>><</widget>>
<<widget "mcSheHer">><<set $they = $mc_they[1]>><<set $them = $mc_them[1]>><<set $their = $mc_their[1]>><<set $theirs = $mc_theirs[1]>><<set $themself = $mc_themself[1]>><<set $They = $mc_They[1]>><<set $Them = $mc_Them[1]>><<set $Their = $mc_Their[1]>><<set $Theirs = $mc_Theirs[1]>><<set $Themself = $mc_Themself[1]>><<set $theyre = $mc_theyre[1]>><<set $Theyre = $mc_Theyre[1]>><<set $theyve = $mc_theyve[1]>><<set $Theyve = $mc_Theyve[1]>><<set $mc_vbP = false>><</widget>>
<<widget "mcHeHim">><<set $they = $mc_they[2]>><<set $them = $mc_them[2]>><<set $their = $mc_their[2]>><<set $theirs = $mc_theirs[2]>><<set $themself = $mc_themself[2]>><<set $They = $mc_They[2]>><<set $Them = $mc_Them[2]>><<set $Their = $mc_Their[2]>><<set $Theirs = $mc_Theirs[2]>><<set $Themself = $mc_Themself[2]>><<set $theyre = $mc_theyre[2]>><<set $Theyre = $mc_Theyre[2]>><<set $theyve = $mc_theyve[2]>><<set $Theyve = $mc_Theyve[2]>><<set $mc_vbP = false>><</widget>>
<<widget "mcXeXem">><<set $they = $mc_they[3]>><<set $them = $mc_them[3]>><<set $their = $mc_their[3]>><<set $theirs = $mc_theirs[3]>><<set $themself = $mc_themself[3]>><<set $They = $mc_They[3]>><<set $Them = $mc_Them[3]>><<set $Their = $mc_Their[3]>><<set $Theirs = $mc_Theirs[3]>><<set $Themself = $mc_Themself[3]>><<set $theyre = $mc_theyre[3]>><<set $Theyre = $mc_Theyre[3]>><<set $theyve = $mc_theyve[3]>><<set $Theyve = $mc_Theyve[3]>><<set $mc_vbP = false>><</widget>>
<<widget "mcEyEm">><<set $they = $mc_they[4]>><<set $them = $mc_them[4]>><<set $their = $mc_their[4]>><<set $theirs = $mc_theirs[4]>><<set $themself = $mc_themself[4]>><<set $They = $mc_They[4]>><<set $Them = $mc_Them[4]>><<set $Their = $mc_Their[4]>><<set $Theirs = $mc_Theirs[4]>><<set $Themself = $mc_Themself[4]>><<set $theyre = $mc_theyre[4]>><<set $Theyre = $mc_Theyre[4]>><<set $theyve = $mc_theyve[4]>><<set $Theyve = $mc_Theyve[4]>><<set $mc_vbP = false>><</widget>>
/* MC GENDERED NOUNS */
<<widget "mcPerson">><<set $person = $mcPerson[0]>><<set $people = $mcPeople[0]>><<set $kid = $mcKid[0]>><<set $kids = $mcKids[0]>><</widget>>
<<widget "mcWoman">><<set $person = $mcPerson[1]>><<set $people = $mcPeople[1]>><<set $kid = $mcKid[1]>><<set $kids = $mcKids[1]>><</widget>>
<<widget "mcMan">><<set $person = $mcPerson[2]>><<set $people = $mcPeople[2]>><<set $kid = $mcKid[2]>><<set $kids = $mcKids[2]>><</widget>>
/* MC GENDERS */
<<widget "mcNonbinary">><<set $gender = "nonbinary">><<set $gen = "nb">><<set $genderName = "nonbinary">><</widget>>
<<widget "mcFemale">><<set $gender = "female">><<set $gen = "f">><<set $genderName = "female">><</widget>>
<<widget "mcMale">><<set $gender = "male">><<set $gen = "m">><<set $genderName = "male">><</widget>>
<<widget "mcCustGen">><<set $gender = "custom">><<set $gen = "nb">><</widget>>
<<set $statone to 50>><<set $stattwo to 50>>\
!Stats
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Stat One $statone%</div>
<div class="stat-bar-overlay-right">Stat Two $stattwo%</div>
<div class="stat-bar" id="statone-stat"></div>
</div></div>\
Make sure to tag the stats page (& any similar pages) with 'noreturn' and include a return link like the one below to avoid an infinite loop!
<<button "Return" $return>><</button>> /* or <<link "Return" $return>><</link>> */Another page to do whatever you want with! I really just wanted another page to fill out the footer menu<3
----
!Heading 1
!!Heading 2
!!!Heading 3
<<cycle "$cycling" autoselect>>
<<option "Cycling link 1">>
<<option "Cycling link 2">>
<<option "Cycling link 3">>
<</cycle>>
<<textbox "$textbox" "Type here...">><<button "Submit">><</button>>
* List item 1
* List item 2
* List item 3
<<button "Return" $return>><</button>>[[Sugarcube 2 Documentation|https://www.motoslave.net/sugarcube/2/docs]]
[[OpenDyslexic Font by Abbie Gonzalez|https://opendyslexic.org]]
[[Notify Macro by Chapel|https://github.com/ChapelR/custom-macros-for-sugarcube-2]]
[[Live Update Macro by Cycy|https://github.com/cyrusfirheir/cycy-wrote-custom-macros]]Here's an example of how the 'Live Update' macro by Cycy works:
*<<link "She/Her">><<set $they to "She">><<set $plural to false>><<update>><</link>>
*<<link "He/Him">><<set $they to "He">><<set $plural to false>><<update>><</link>>
*<<link "They/Them">><<set $they to "They">><<set $plural to true>><<update>><</link>>
<<liveblock>>
$they <<are>> super fun and love<<s>> cupcakes.
<</liveblock>>
You can also use it to update the dialog labels! Try it by opening the settings menu and toggling the dialog labels button :)
<<liveblock>>
*<<link "Choice with flirt label $flirt_label" "4">><</link>>
*<<link "Choice with info label $info_label" "4">><</link>>
<</liveblock>>I'm baby shaman hell of consectetur poke. Flexitarian DIY lo-fi unicorn freegan next level irure disrupt prism eu yuccie magna. Fugiat biodiesel meh etsy vape, tote bag try-hard. XOXO hoodie anim exercitation literally. Officia yr laborum non exercitation lorem consectetur cornhole swag actually fingerstache migas normcore.
Beard adipisicing gluten-free drinking vinegar. Ugh helvetica semiotics, pour-over cold-pressed banjo eiusmod glossier vape fingerstache pok pok pitchfork flannel. Everyday carry locavore voluptate kombucha chambray hot chicken vexillologist, excepteur squid deserunt fingerstache enamel pin poutine. Letterpress DIY eiusmod ut voluptate twee consectetur qui kinfolk. Pinterest mixtape jianbing franzen, hammock irure glossier austin gastropub roof party lorem.
Freegan hexagon hella aesthetic flannel ethical veniam iceland. Culpa DIY readymade, bushwick iPhone hell of portland four loko fam trust fund. Est venmo church-key mumblecore, messenger bag letterpress fingerstache heirloom esse plaid do tote bag nulla pinterest post-ironic. Deep v waistcoat laboris beard, food truck copper mug messenger bag kitsch hexagon blog drinking vinegar williamsburg in ethical esse. Meditation aute disrupt cliche, gastropub affogato seitan mlkshk. 90's in knausgaard readymade gochujang ea fanny pack prism messenger bag organic 8-bit. Salvia ad selvage you probably haven't heard of them.
Austin ugh synth you probably haven't heard of them, hexagon drinking vinegar pitchfork prism flannel poutine vaporware. Duis actually austin deep v activated charcoal migas hella. Exercitation raclette tote bag, voluptate lomo organic crucifix poke mlkshk food truck laborum jianbing biodiesel aliquip. Godard commodo selfies, deserunt meh photo booth truffaut before they sold out jean shorts consequat edison bulb everyday carry. Duis beard pinterest eu.
<span class="next"><<button "Next" "3">><</button>></span>Some helpful resources:
[[Sugarcube 2 Documentation|https://www.motoslave.net/sugarcube/2/docs]]
[[Twine Cookbook|https://twinery.org/cookbook]]
[[Beginner’s Guide to Twine 2.1|http://www.adamhammond.com/twineguide]]
[[The Twine Grimoires|https://gcbaccaris.itch.io]]
[[Quick Twine Tutorial|https://catn.decontextualize.com/twine]]
[[r/twinegames|https://www.reddit.com/r/twinegames]]
Macros/Sample code:
[[Chapel's Custom Macros|https://github.com/ChapelR/custom-macros-for-sugarcube-2]]
[[Cycy's Custom Macros|https://github.com/cyrusfirheir/cycy-wrote-custom-macros]]
[[HIEv's Sample Code|https://qjzhvmqlzvoo5lqnrvuhmg-on.drv.tw/UInv/Sample_Code.html#Main%20Menu]]
Other Sugarcube 2 templates:
[[1 by Cerberus|https://ccrberus.itch.io/twine-sugarcube-template]]
[[2 by Vahnya|https://vahnya.itch.io/twine-template]]
[[3 by Nyehilism|https://nyehilism.itch.io/sugarcube-template]]
[[4 by Nyehilism|https://nyehilism.itch.io/twine-template]]
[[5 by Strandworks|https://strandworks.itch.io/gradient-template]]
<div id="story">
<span id="back" class=" fas fa-arrow-left"></span>
<div id="passages"></div>
</div>When publishing to itch.io, you have a couple options for how to have your game display in mobile browsers.
As a general rule, make sure to choose 'Click to launch in fullscreen' in the 'Embed options' section and click the checkbox to enable 'Mobile friendly' under the 'Frame options'.
To force the game to always display in portrait mode on mobile, select 'Portrait' for the orientation. To display in landscape mode, select 'Landscape'. Easy peasy<3
Note: The latest update to the template has styling for both portrait and landscape modes for mobile, so have fun playing around with each to decide which option works best for your game!
<span class="next"><<button "Next" "5">><</button>></span><div id="forum"><div class="forumheader"><i class="cp cp-poet"></i> <div align='center' style='font-size: 150%;'>\
<b>INTRO</b> \
</div>
<div class="forumbanner">
<div class="forumlinks">Home → Forum → Private Messaging</div>
<div class="forumlinks">Private Messaging</div><div class="forumpost"><div class="forumpostby">
<b></b> <i></i>
</div>
<div class="forumpostby">
<b>devmod</b> <i>Oct 01 13:29</i>
</div>
Hey, are you online?
</div><<timed 4s transition>><div class="forumpost">
<div class="forumpostby">
<b>john56</b> <i>Oct 01 13:31</i>
</div>
ye
</div><</timed>><<timed 9s transition>><div class="forumpost">
<div class="forumpostby">
<b>devmod</b> <i>Oct 01 13:35</i>
</div>
Okay.
So listen, okay? Okay, so basically I'm going to try to be as succinct as possible.
But there's probably gonna be some confusion given that Devenford Falls, United States, is distinctly located nowhere
</div><<next>><div class="forumpost">
<div class="forumpostby">
<b>john56</b> <i>Oct 01 13:39</i>
</div>
but
as you probably already know
its a nowhere and that therefore makes it a //somewhere//
</div><<next>><div class="forumpost">
<div class="forumpostby">
<b>devmod</b> <i>Oct 01 13:42</i>
</div>
Exactly.
But that nowhere is where you live.
So that turns it more into a matter of perspective.
</div><<next>> <div class="forumpost">
<div class="forumpostby">
<b>john56</b> <i>Oct 01 13:44</i>
</div>
hey dude okay
so okay okay so basically ur saying
theres probably gonna be some confusion cuz devenford falls, united states, is distinctly located somewhere
</div><</timed>><<timed 42s transition>><div class="forumpost">
<div class="forumpostby">
<b>devmod</b> <i>Oct 01 13:45</i>
</div>
Yes.
<span class="next"><<button "finish." "pt2introlist">><</button>></span>
<</timed>><div align='center' style='font-size: 200%;'>\
LIST OF RELATIONS OF DEVENFORD FALLS (WORK IN PROGRESS) AND THEIR DESCRIPTIONS\
</div>
<div style="text-align: center;">~~write anything in the journal: ideas,
feelings, thoughts, what you did today,
what you want to do, past experiences, etc~~</div>
<li>Devenford Falls, United States: A city in the United States, known for being home to Sadler University. Currently with a population of 67,061 (well, 67,060 now). Named for the Devenfords, whom, among other things, made a name for themselves for being robber barons.</li>
<li>Devenford Point: An outcropping that overlooks Lake Charcoca, a small, artificial lake originally created to help with irrigation. Great sunsets, even better tailgates.</li>
<li>Devens, Massachusetts: Successor to Fort Devens. Home to a nuclear fusion facility.</li>
<li>Fort Devens, Massachusetts: Unsurprisingly named after a Union general.</li>
<li>Devon: A name. Alternative spelling, somehow makes for an easier time in elementary school than being named Devin.</li>
<li>Devenite: A neologistic construction, made using the convention of affixing a –nite to a proper noun of a place to make a title. Adjectival for one that belongs to Devenford.</li>
<li>Devin: Obsessed with protein shakes. Works the night shift at the gas station to pay for school fees.</li>
<li>Devil: Fearless unfeared he slept: in at his mouth / The Devil entered; and his brutal sense, In heart or head, possessing, soon inspired / With act intelligential; but his sleep / Disturbed not, waiting close the approach of morn.</li>
<li>Devon Aoki: American-Japanese actress and model. Known for, amongst other things, her titular role in Fast and Furious 2.</li>
<li>Devens LLC: Seller of one-size-fits-all jeans</li>
<li>Devenford Falls, United States: The place where you died.</li>
<span class="next"><<button "continue" "pt3samediff1">><</button>></span><div align='center' style='font-size: 120%;'>\
Hello there! Thank you for reading the thirteen part prologue of //Nor Are We Forgiven// – I know I'm a month late with Dunkin, but hey. Better later than never? Anyways, thank you to everyone who has stuck with me all this time, and please keep your eyes out for the first chapter!
Find me on <a href="https://www.tumblr.com/blog/norareweforgiven-if/" target="_blank">Tumblr</a> for more updates in the meantime.
</div><div align='center' style='font-size: 120%;'>\
A DISCLAIMER
</div>
Nor Are We Forgiven is intended for a mature audience (18+) for depictions of blood & gore, alcohol & drug mentions and/or use, unreality, and sexual content.
Not every decision you make matters, but the ones that can have life-or-death consequences for the main character and the cast. For this exact reason, a directors cut of NAWF will be published in the future on my blog. This, however will include heavy spoilers, so choose to read it at at your own discretion.
I hope you enjoy the game!
<span class="next"><<button "continue" "protableofcontents">><</button>></span><div align='center' style='font-size: 120%;'>\
This is a temporary table of contents page for the prologue. You can use this to skip ahead to newly added scenes during the launch of the story.
</div>
*[[Content Warnings|trigger warnings]]
*[[i. Introduction.|pt1introprologue]]
*[[ii. List of Relations of Devenford Falls (Work In Progress) and Their Descriptions.|pt2introlist]]
*[[iii. Same & Different.|pt3samediff1]]
*[[iv. Elefuga.|pt4elefuga1]]
*[[v. How to Count.|pt5howtocount]]
*[[vi. Why do you cry?|pt6whycry]]
*[[vii. The Answer.|pt7answer]]
*[[viii. True Facts about Fictional Places.|pt8truefacts]]
*[[ix. Fictional Facts about Real Places.|pt9fictionalfacts]]
*[[x. Today Is the Last.|pt10todaylast]]
*[[xi. What else do you cry over?|pt11whatcry]]
*[[xii. The Answer.|pt12theanswer]]
*[[xiii. Conclusion.|pt13conclusion1]]<<nobr>>
<<if ndef $mc_vbP>><<set _verbTense = "plural">><<else>><<if $mc_vbP is true>><<set _verbTense = "plural">><<else>><<set _verbTense = "singular">><</if>><</if>>
<</nobr>>\
''Subject:'' //It was nighttime when ''they'' returned.//
<span class="sectionline"><span class="inputlabel">Uppercase</span> <span class="namebox"><<if ndef $They>><<textbox "$They" "They">><<else>><<set _They = $They>><<textbox "$They" `_They`>><</if>></span></span>
<span class="sectionline"><span class="inputlabel">Lowercase</span> <span class="namebox"><<if ndef $they>><<textbox "$they" "they">><<else>><<set _they = $they>><<textbox "$they" `_they`>><</if>></span></span>
''Object:'' //I keep seeing ''them'' in random places.//
<span class="sectionline"><span class="inputlabel">Uppercase</span> <span class="namebox"><<if ndef $Them>><<textbox "$Them" "Them">><<else>><<set _Them = $Them>><<textbox "$Them" `_Them`>><</if>></span></span>
<span class="sectionline"><span class="inputlabel">Lowercase</span> <span class="namebox"><<if ndef $them>><<textbox "$them" "them">><<else>><<set _them = $them>><<textbox "$them" `_them`>><</if>></span></span>
''Possessive Adjective:'' //What is ''their'' new address?//
<span class="sectionline"><span class="inputlabel">Uppercase</span> <span class="namebox"><<if ndef $Their>><<textbox "$Their" "Their">><<else>><<set _Their = $Their>><<textbox "$Their" `_Their`>><</if>></span></span>
<span class="sectionline"><span class="inputlabel">Lowercase</span> <span class="namebox"><<if ndef $their>><<textbox "$their" "their">><<else>><<set _their = $their>><<textbox "$their" `_their`>><</if>></span></span>
''Possessive:'' //This coat is actually ''theirs''.//
<span class="sectionline"><span class="inputlabel">Uppercase</span> <span class="namebox"><<if ndef $Theirs>><<textbox "$Theirs" "Theirs">><<else>><<set _Theirs = $Theirs>><<textbox "$Theirs" `_Theirs`>><</if>></span></span>
<span class="sectionline"><span class="inputlabel">Lowercase</span> <span class="namebox"><<if ndef $theirs>><<textbox "$theirs" "theirs">><<else>><<set _theirs = $theirs>><<textbox "$theirs" `_theirs`>><</if>></span></span>
''Reflexive:'' //They preferred to work by ''themself''.//
<span class="sectionline"><span class="inputlabel">Uppercase</span> <span class="namebox"><<if ndef $Themself>><<textbox "$Themself" "Themself">><<else>><<set _Themself = $Themself>><<textbox "$Themself" `_Themself`>><</if>></span></span>
<span class="sectionline"><span class="inputlabel">Lowercase</span> <span class="namebox"><<if ndef $themself>><<textbox "$themself" "themself">><<else>><<set _themself = $themself>><<textbox "$themself" `_themself`>><</if>></span></span>
What verb tense do these pronouns use?
<ul><label><<radiobutton "_verbTense" "plural" autocheck>> Plural (they ''are'')</label></ul>\
<ul><label><<radiobutton "_verbTense" "singular" autocheck>> Singular (<<print either("she","he","xe","ey")>> ''is'')</label></ul>\
<center><<button "Confirm">><<nobr>>
<<if _verbTense is "plural">><<set $mc_vbP = true>><<elseif _verbTense is "singular">><<set $mc_vbP = false>><</if>>
<<run Dialog.close()>><<goto "ch1.1">>
<</nobr>><</button>></center>$name, what pronouns do you use?
> <label><<radiobutton "_choice" 0>> They/Them</label>
> <label><<radiobutton "_choice" 1>> She/Her</label>
> <label><<radiobutton "_choice" 2>> He/Him</label>
> <label><<radiobutton "_choice" 3>> Xe/Xem</label>
> <label><<radiobutton "_choice" 4>> Ey/Em</label>
> <label><<radiobutton "_choice" 5>> Custom Pronouns</label>
<center><<button "Confirm">><<nobr>>
<<if _choice is 0>><<mcTheyThem>><<goto "ch1.1">>
<<elseif _choice is 1>><<mcSheHer>><<goto "ch1.1">>
<<elseif _choice is 2>><<mcHeHim>><<goto "ch1.1">>
<<elseif _choice is 3>><<mcXeXem>><<goto "ch1.1">>
<<elseif _choice is 4>><<mcEyEm>><<goto "ch1.1">>
<<elseif _choice is 5>>
<<script>>
Dialog.setup("Custom Pronouns");
Dialog.wiki(Story.get("Custom Pronouns").processText());
Dialog.open();
<</script>>
<<else>><<mcTheyThem>><<goto "ch1.1">>
<</if>>
<</nobr>><</button>></center><!--[[ch1.1]]--><div style="text-align: center;">~~same & different~~</div>
Po-ta-toe, Po-tah-toe, To-may-toe, To-mah-toe. Apples & oranges. Same & different. When making comparisons, they are held up as the epitome of opposites.
Apples.
Red.
Oranges.
Orange. (Ha.)
But try considering this:
You are in a hospital room. You are in a hospital room, watching your mother die. The ache in your throat has been constant since the diagnosis, being informed by a doctor who looked like they too, were being impacted by the news. So at first that made you angry – who was this stranger to hand down a verdict of death to the living? & then it made you sad. & then numb.
It’s a weight on your chest, the feeling of sinking & drowning while standing & breathing in the air. People keep telling you things that you don’t understand, about recoveries & percentages, so instead you start looking at their faces. But their faces look stiff & tired, but this is your //mother//, so you look & keep looking, searching for any sign of hope.
You brush your fingers over your mother’s hand, skirt around where the IV is attached to her. You love her & you love her hand because it’s still tangible. You can touch it & hold it & you can continue to do so because it’s warm with blood, her blood, that still pumps through her heart & reminds you that she’s alive.
Her skin is delicate & papery, unfamiliar in how dry it is. Her prized possession was her hand cream, coconutty & fragrant, & it turned her palms tacky.
Someone (you can’t remember who) once said the body is a temple, & while this probably isn’t the right context, the thought still comes unbidden. Your presence in her room is that of a guard. But you don’t feel like taking on the role of a guard – you just want to be six again, just learning that tripping on untied shoelaces makes you cry. You want to be six so that you can be comforted by your mother instead of being forced to comfort yourself.
You sit, surrounded by flowers, by balloons, by a cheery bowl of fruit untouched on the table, by cards that you haven’t opened & read but you know are filled with love because she is loved. Your mother //was// loved. & because she is loved, she is kept company by you in person, but surrounded by the emotions of many. Because just like you, they too are trying to figure out how to say goodbye.
You haven’t found the answer. Every second that goes by, you try to think about what to say. There’s no right combination of words. Despite your grief, your focus wavers in the silence, mind wandering. A guard is not a full time occupation. You flip the pages of a book. You look at the news. You take a Buzzfeed quiz & get assigned a cheese. You play rounds of Bejeweled 2 on your phone.
& then the guilt sets in, because you’re taking personality quizzes on Buzzfeed while your mother is sleeping & dying. The seconds that roll past are gone forever, slipping right between your fingers.
So you cry. & then you wipe your tears.
You reach out to touch her hand again, to try & hold it. While it lies still, something else wraps itself around your throat. When you were younger, there was this vague understanding that you’d reach this conclusion one day, that being a child would lead to hurt in the end. This is an unstoppable cycle, you know that. It’s just that you – you thought you’d have more time.
But that’s how it always goes. So the only thing you can offer is your love. You loved your mother while you were laughing; so you will continue to love her while you are crying.
You hold her hand. You cry. You wait, & time continues to pass, & she continues to die.
Soon, it will just be you left in the room.
<span class="next"><<button "continue" "pt3samediff2">><</button>></span>So, the real question is, what was in the bowl of fruit on the table?
Strange, isn’t it? You promised yourself you’d spend your time capturing every detail, but somehow you’ve forgotten the fallibility of memory.
Try considering this:
Apples & oranges, & what they have in common: Fruit, edible, cultivated. Sustenance. Gifts.
So consider this:
What they have in common: Words. Plural nouns. Stolen from a tree.
So, consider this:
It’s not a comparison of apples to oranges. It’s a comparison of apples to apples, & oranges to oranges. & how they are not so divorced in the end. Because in the end, it’s clear from a one-to-one-to-one comparison that they are different even if you //find// that they’re the same.
What was the original sin, plucked after crossing a forbidden boundary?
As you’ve discovered, it hardly matters.
<span class="next"><<button "continue" "pt4elefuga1">><</button>></span>!CONTENT WARNINGS
This is the updated list of content warnings for //Nor Are We Forgiven//. The following list will only apply to the current version of the demo – it will be updated the more the story progresses.
Death
Fatal Disease
Implied Murder
<span class="next"><<button "return" "protableofcontents">><</button>></span><div id="storycont"><div data-simplebar id="story"><div id="passages">
<div id="index">
<div id="index-title">Nor Are We Forgiven</div>
<div id="index-links"><<link "resume">><<script>>Save.autosave.load()<</script>><</link>>
<<link "new game" "Untitled Passage">><</link>>
<<link "load save">><<run UI.saves()>><</link>> </div>
</div>
</div></div></div>
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</style><div align='center' style='font-size: 130%;'>\
Elefuga; The You That You Will Never Be\
</div>
Biology makes it easier to categorize things, to break them down into little, digestible pieces. So, from what you’ve learned from a textbook:
The heart has four chambers, contracting and expanding with each breath you take, asynchronous and neverending. Blood in, blood out, shielded and shuttled along by a right atrium thin enough that your fingernail could probably piece through the muscle, halt the travel from the tricuspid to the right ventricle. The valve closes, seals it shut.
Blood to the lungs – from the left atrium to the left ventricle, full of oxygen. Ba-dump, ba-dump. It leaves, bursting free, life to the rest of the body. Breathe in. Breath out. Your heart squeezes, life to the rest of your movements. Your heart sends it sallying bravely forth, and every cut you bear leaves the force spilling, crimson and warm. It’s a messenger, carrying your every hope, your every regret, your wishes, your secrets, every thought, all of it, on an ever-changing sea of life.
It’s a matter of practice. You the dreamer. You the harbinger. Ceaseless.
<span class="next"><<button "continue" "pt4elefuga2">><</button>></span>Social interaction makes it easier to categorize things, to break them down into little, digestible pieces. So, from what you’ve learned from observation:
Jason, who drives the garbage truck through the streets at the crack of dawn, who dreams of a life spent elsewhere than a two-room apartment and spending his weekends fighting off the mold encroaching on his ceilings.
He dreams of Florida. He dreams of lounging on the beachfront, and green and white striped towels. He dreams of buckets of cold beer being brought out to him, servers white polos and whiter smiles with perfect tans. He dreams of fruit in chips of ice and with condensate rolling down the side, margaritas with rock salt and slices of lime – he dreams of warmth and ease, of a life spent by a body of water that doesn’t drop down to the twenties on a good day. He dreams of salt on his tongue and the turquoise splashed with coral and orange and stripes of purple, he dreams of an impossible, beautiful future.
He dreams with rubber gloves, worn snapback pulled low to shade his face. He dreams and dreams, inhaling fumes, a persistent pain in his hip, sitting in a vehicle that turns into little more than a tin can in the warm weather – worse in the cold – while flexing his fingers, trying to stave off the cold. Trying to get his blood to flow, grasping for that elusive warmth. He dreams drinking a thermos of coffee, bitter and thin and scalding, turning the insides of his mouth sore and tender, rough on his gums, worse on his stomach. He dreams because he will never have these things, these ideations.
Every day, every month it’s something else. A bill. A sickness. Another excuse that he needs to be here. His dreams have been there since he was a young, young boy. But the thing is.
The thing is.
You and Jason? There’s not so much of a difference. You both breathe, you both eat, you both dream. You see yourself, you think. Maybe. But the thing is, you’re capable of grasping you dreams. Maybe that’s the difference in the end – nothing is automatic. If it can be learned, it can be taught. Your heart will keep beating, brighter and better than ever.
That’s why his has to stop first.
<span class="next"><<button "continue" "pt5howtocount">><</button>></span><div align='center' style='font-size: 100%;'>\
How to Count\
</div>
In a second grade classroom in Devenford, a teacher is describing Roman numerals to a group of curious kids during recess, and how this system of symbols was used to represent numbers.
She asked, testing their attention, “How many does this represent?” And drew on the board:
I I
The kids, attentive, answered, “Two.”
She asked, “What other number could it represent?”
They frowned, thinking. Finally, an answer.
“Two. It means two.”
She asked, “What else?”
“I don’t know,” one said. “Second?”
“Eleven,” she said.
“That’s stupid,” another said.
“Well,” she laughed. “Sometimes you have to look at things a different way.”
<span class="next"><<button "continue" "pt6whycry">><</button>></span>//Why do you cry?//
What are you crying over, if you cry in response to news?
In response to the pain?
Stop crying. You’ll wake your parents.
<span class="next"><<button "continue" "pt7answer">><</button>></span><div align='center' style='font-size: 200%;'>\
The Answer:\
</div>
You cry because it hurts. So you don’t cry because crying is a disturbance.
Wipe your tears.
<span class="next"><<button "continue" "pt8truefacts">><</button>></span>!True Facts About Fictional Places
Where is the home for the valiant? Where is your home?
Canopus we were from, and to Argos we return.
Devenford is.
It exists.
The people are what make it home.
<span class="next"><<button "continue" "pt9fictionalfacts">><</button>></span>!Fictional Facts about Real Places
If you need to leave town, Hughes Ave. will take you past the outskirts of Sadler University, over the train tracks, and deposit you onto the road that bleeds into the freeway. This is true. The truer fact is that cutting through the woods will get you anywhere you need to go faster; a backyard, a clearing, the best place to watch sunsets.
The origin of your trek:
<li>September 30th, 2002, a storm swept through Devenford, uprooting shrubs and greenery
<li>It flooded out flowers and knocked off roof tiles</li>
<li>A broken branch injured one and annoyed many</li>
<li>October 1st, 2002, the worst of it was over. The skies were cleared up</li>
<li>October 5th, 2002, something miraculous (or, depending on how you want to look at it, a naturally occurring process)</li>
<li>The bits and pieces of disturbed plants found a home in the new spots of dirt, and started to take root</li>
<li>That very same broken branch took to the ground</li>
Left in relative peace, the branch grew. It took nutrients, water, competition, and against all odds, it continued to grow. Rather, it sprouted. It expanded outwards, rings on rings developing until it couldn’t be called a branch any longer – it was a tree. So you’ll walk right by it, this tree, completely unaware that it’s a memento from a time where nature bit back.
The only person that remembers, the only person that will make sure that <i>others</i> remember is the one who was hurt – which is how most things go, really. The story will stretch and distort, the tale behind the scar going from a knife fight to an angry dog, but factually, it was nothing more than a happenstance.
<span class="next"><<button "continue" "pt10todaylast">><</button>></span><div style="text-align: center;">~~today is the last.~~</div>
In the history of the world, there will probably be a thousand and one people like the one you met the other day or will meet the day again – someone created the word “sonder” (neologism, The profound feeling of realizing that everyone, including strangers passing in the street, has a life as complex as one's own, which they are constantly living despite one's personal lack of awareness of it) to apply to that moment, but you can’t apply it without the same, interconnected realization that sonder only happens because you’re too much of a pussy to realize you aren’t the main character of your story.
In the history of the world, a person has woken up and writes several essays for college classes. Has gone to concerts and gotten toes stomped on. Has broken a nail. Has slept in and missed class. In the history of the world, a person has looked over a paper, a document, and thought “No. Not this. Anything but this.” Has gone to the DMV. Has failed the drivers test at the DMV. Has caught a sore throat after staying in a dorm. Has rated different types of ice on crunch-ability. Has fucked up a test. Has retaken a test. Has cried, and hidden the crying. Has lost keys. Has found the keys. Has learned to dance. Has stepped on a friend’s foot while dancing. Has fallen in love with a friend, and thought “No. Not this. Anything but this.”
In the history of the world, you look back and realize that you are the same as someone a town over, a state over, a country over. And as the difference between you and them shrinks, one day you will realize that today is the last.
<span class="next"><<button "continue" "pt11whatcry">><</button>></span>//What else do you cry over?//
There’s a ghost inside / And all I can think / Is that it feels less empty when you’re with me
<span class="next"><<button "continue" "pt12theanswer">><</button>></span><div align='center' style='font-size: 200%;'>\
The Answer:\
</div>
Every spring, after the groundhog has popped out and deemed the world acceptable, the residents of Devenford celebrate the Festival of May. The date of the event has never been set, a fickle, flighty thing decided by the council. There's some strict criteria: it happens on a day in which the weather has solidly turned away from freezing and towards warm. (It’s never happened in May.) On a day when the sun pushes out early with the promise of staying. When flowers blooming are a celebration of life, not of tragedy, beauty stolen by the frost.
On the morning of the Festival of May, the residents of Devenford wake up knowing that it is the Festival of May. There’s anticipation, deep within their stomachs, knotting and twisting through their bodies. There’s community. There’s camaraderie. Some reach for their glasses, phones, ibuprofen, some stretch and feel that ghost of temptation for a long-forsaken vice.
Once risen, the population dusts off their outfits, their winter-stored coats gear, their scattered flower crowns, polystyrene and artificial, pulls on boots, straps on heels. Some, the organized, are quick. Some (Alice, this is you) never learn, and greet the spring scrambling around the house wondering where on earth they could have left the bits and pieces of their outfits.
With the armor, they get together and gather around the floats. It’s a monumental process. They screw screws, they bolt bolts, they kick and knock together loose boards and plaster cracks. They cover it in paint, paper, plastic. They are the greeters of fair fortune.
The floats of Devenford are carried to the park, some hoisted onto shoulders and others wheeled. They wave. They cheer. Streamers are thrown, a jaunt through the urban sprawl. A loop past the Whole Foods. Handfuls of candy are thrown.
The floats are placed around the open green in the park, and when instructed to do so, each resident of Devenford goes forward and selects a float, takes it apart, and takes a piece home.
Who was once a teacher finds themselves carrying a piece of the police officer. The police officer takes the florist. The driver of the garbage truck is now a doctor, an illusion of listening to the badump badump badump of the heart, of a dream, even with the asphalt and grit still clinging to his boots, even with the smell of heated plastic sticking to him like a second skin.
<span class="next"><<button "continue" "pt13conclusion1">><</button>></span><div id="forum"><div class="forumheader"><i class="cp cp-poet"></i> <div align='center' style='font-size: 130%;'>\
<b>CONCLUSION</b> \
</div>
<div class="forumbanner">
<div class="forumlinks">Home → Forum → Private Messaging</div>
<div class="forumlinks">Private Messaging</div><div class="forumpost"><div class="forumpostby">
<b></b> <i></i>
</div>
<div class="forumpostby">
<b>devmod</b> <i>Oct 13 13:29</i>
</div>
Hey, are you online?
</div><<timed 4s transition>><div class="forumpost">
<div class="forumpostby">
<b>john56</b> <i>Oct 13 13:31</i>
</div>
ye
</div><</timed>><<timed 9s transition>><div class="forumpost">
<div class="forumpostby">
<b>devmod</b> <i>Oct 13 13:35</i>
</div>
Okay.
So listen, okay? Okay, do you hear the AC? The hum of the fan? The whir of the dishwasher? The measured intervals of the faucet dripping?
</div><<next>><div class="forumpost">
<div class="forumpostby">
<b>john56</b> <i>Oct 13 13:39</i>
</div>
i do
</div><</timed>><<timed 23s transition>>
<span class="next"><<button "next." "pt13conclusion2">><</button>></span>
<</timed>>The idea of being alone is something that predates the devil – you opened your eyes to this strange world. You opened your eyes and found sound and then light and then warmth and it was terrifying because you were alone and then you were not – who are you now? Who will you become? The promise of infinite potential is a terrifying one. What do you hear?
Think. Plug your ears. Place your fingers into your ears, place your hands over them, stop the sound. What is it that you hear? What is it that you can sense? Do you hear your heart? Can you feel it? The source of what keeps you going? The thump thump thump the snapping and shutting of your valves the pumping through your veins? Do you understand?
You exist, just as how these sounds exist.
The sounds of the universe are vast.
And know that you’re never alone.
<span class="next"><<button "finish." "prologuemessagetemp">><</button>></span>