<div class="header">
<div id="header-text" data-passage="header-text"></div>
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<span id="menu" class="lnr lnr-menu"></span>
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</div><span class="title">''The Grand Heist''</span>
<span class= "author"> by <a href="https://thegrandheist-if.tumblr.com/"> ''Lily''</a></span>
<<nobr>>
<li>[[TRAVELER]]</li>
<li>[[RELATIONSHIPS]]</li>
<li>[[GLOSSARY]]</li>
<li><<link 'CREDITS'>></li>
<<run Dialog.setup("CREDITS");
Dialog.wiki(Story.get("CREDITS").processText());
Dialog.open();>><</link>></li>
<</nobr>><<if $gender is "male">><<set $char_relation to "brother">>
<<elseif $gender is "female">><<set $char_relation to "sister">><<else>><<set $char_relation to "sibling">><</if>>\
<<set $chapter to "prologue">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>Notifications active!<</notify>><</if>><</if>>\
<h1><center>''━ Prologue ━''</center></h1>\
<center><h2>''In a matter of seconds''</h2></center>
''"Stop! If you do not comply with the order, we are authorized to use force to detain you."''
He heard one of the guards shouting in his direction as he shot ahead after taking a brief peek over his shoulders that retracted slightly as he quickly counted about four security guards coming up behind him, the cadence of his breathing quickening and becoming shallow as his eyes widened at the realization that danger was almost nipping at his heels from so close, feeling his heart beating wildly as it hammered against his ribs causing them to echo in his ears deafeningly.
Henry felt that latent urgency rising with each passing minute almost in tandem with his every footstep, the steps of his pursuers sounded thunderously against the polished wooden floor as they followed him incessantly down the long expansive corridors, the fancifully painted walls surrounding him at all four sides of the ample spaces that not even the beautiful night that looked more like a painting on the outside of the wide arched windows could dampen the desperate impact that clamped down on him like sharp claws that captured him mercilessly.
He closed his eyes for a millisecond, his teeth clamped together as he quickened his steps, forcing his muscles that were already protesting a bit from fatigue to run even faster as he clenched his hands into fists, curbing the agitation of his fingers that even wrapped in the black gloves he wore, he could feel the perspiration gathering in his palms.
Henry was aware of what awaited him if he was caught. However, he quickly dismissed that prospect, not allowing himself to consider the possibilities, no matter how much his mind was in a whirlwind of hopeful and pessimistic thoughts that seemed to duel for a space where they could take control.
He swallowed dryly as he entered a room that not only had a huge collection of Roman antiquities, but also had a specific ambience in the room that was reminiscent of that time, with classical and sumptuous touches worthy of the noblest class. The result was a spacious room divided by wings accessed by richly detailed arches, evenly spaced columns extending vertically from the white marble floor with elegant black patterns to the plaster ceiling with an open molding that adhered depth to the whimsically painted fresco.
Henry shook his head, letting his wide-open mouth snap shut. He needed to focus and not remain dazzled by his surroundings, after all what would all that effort result in if he allowed himself to be caught in that moment for such a foolish reason.
He immediately thought of the reason that drove him to commit such acts. One that he valued above even himself and his ideals. It was to protect one of the most important people in his life, his $char_relation, $name, who was still grieving over the passing of their parents.
<hr>
<center><span class="proceed"><<button "Proceed" "0.2">><</button>></span></center>
/* define your story variables here */
/* Stats Bar */
<<set $sincerestat to 50>><<set $flippantstat to 50>>\
<<set $mercifulstat to 50>><<set $callousstat to 50>>\
<<set $skittishstat to 50>><<set $brazzenstat to 50>>\
/*Trust Sistem */
<<set $truststat0 to 50>><<set $distruststat0 to 50>>
<<set $truststat1 to 50>><<set $distruststat1 to 50>>
<<set $truststat2 to 50>><<set $distruststat2 to 50>>
<<set $truststat3 to 50>><<set $distruststat3 to 50>>
<<set $truststat4 to 50>><<set $distruststat4 to 50>>
<<set $truststat5 to 50>><<set $distruststat5 to 50>>
<<set $truststat6 to 50>><<set $distruststat6 to 50>>
<<set $truststat7 to 50>><<set $distruststat7 to 50>>
/*character gender*/
<<if $gender is "male">>
<<set $char_relation to "brother">>
<<elseif $gender is "female">>
<<set $char_relation to "sister">>
<<else>>
<<set $char_relation to "sibling">>
<</if>>
<<if $gender is "male">>
<<set $gender to "man">>
<<elseif $gender is "female">>
<<set $gender to "female">>
<<else>>
<<set $gender to "nonbinary">>
<</if>>
/*Romance System*/
<<set $v_romance to "0">>
<<set $j_romance to "0">>
<<set $e_romance to "0">>
<<set $d_romance to "0">>
/*nickname*/
<<if $nickname is
/* custom widgets go in here */
<<widget "are">><<switch $plural>><<case true>>are<<case false>>is<</switch>><</widget>>
<<widget "were">><<switch $plural>><<case true>>were<<case false>>was<</switch>><</widget>>
<<widget "s">><<switch $plural>><<case true>><<case false>>s<</switch>><</widget>>
<<widget "es">><<switch $plural>><<case true>><<case false>>es<</switch>><</widget>>
<<widget "re">><<switch $plural>><<case true>>re<<case false>>s<</switch>><</widget>>
<<widget "ve">><<switch $plural>><<case true>>ve<<case false>>s<</switch>><</widget>>
/*Character pronouns*/
<<if $gender is "male">>
<<set $char_relation to "male">>
<<elseif $gender is "female">>
<<set $char_relation to "sister">>
<<else>>
<<set $char_relation to "sibling">>
<</if>>
/*pronouns*/
<<if $they is "she/her">>
<<set $they to "she/her">>
<<elseif $they is "he/him">>
<<set $they to "he/him">>
<<else>>
<<set $they to "they/them">>
<</if>>
<<if $traveler is true>><h1><center>''━ The Traveler's Page ━''</center></h1>
<h3><center> Traveler details </center></h3>
•<b>Name:</b> <b>$name $surname</b>
•<b>Age:</b> <b>23</b>
•<b>Pronouns:</b> <b>$they</b>
•<b>Gender:</b> <b><<print $gender.toUpperFirst()>></b>
<h3><center> Appearance </center></h3>
<center><h3> You are the <span style="color:#d1ad70;">Traveler </span></h3></center>\
<center><b>You have the same beautiful $eye_color eyes as your missing brother, something that many have recognized and commented on when meeting you. Your $skin_tone skin resembles not only your brother's but also your parents'. You even inherited their $hair_color hair, but your $texture_hair hair belonged solely to your mother, <<if $hair_length is "shoulder_length" >> and you also have your hair in the same $hair_length as she once had. <<elseif $hair_length is "short">> and you also have have your hair the same $hair_length as your father once had. <<else>> and you tend to maintain at $hair_length. <</if>> <<if $height is "very tall">> Both you and your brother have the same $height height and you have a $build body<<else>> You are shorter than your brother with your $height height and you have a $build body.<</if>></b></center>
<h3><center>'' Personality ''</center></h3><hr>
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Sincere $sincerestat%</div>
<div class="stat-bar-overlay-right">Flippant $flippantstat%</div>
<div class="stat-bar" id="sincere-stat"></div>
</div></div>\
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Merciful $mercifulstat%</div>
<div class="stat-bar-overlay-right">Callous $callousstat%</div>
<div class="stat-bar" id="merciful-stat"></div>
</div></div>\
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Skittish $skittishstat%</div>
<div class="stat-bar-overlay-right">Brazzen $brazzenstat%</div>
<div class="stat-bar" id="skittish-stat"></div>
</div></div>\<<else>><center>''The Traveler page is locked until you have completed the Prologue.''</center><</if>>
<hr>
<center><<button "Return" $return>><</button>></center>Another page to do whatever you want with! I really just wanted another page to fill out the footer menu<3
----
!Heading 1
!!Heading 2
!!!Heading 3
<<cycle "$cycling" autoselect>>
<<option "Cycling link 1">>
<<option "Cycling link 2">>
<<option "Cycling link 3">>
<</cycle>>
<<textbox "$textbox" "Type here...">><<button "Submit">><</button>>
* List item 1
* List item 2
* List item 3
<<button "Return" $return>><</button>>[[Sugarcube 2 Documentation|https://www.motoslave.net/sugarcube/2/docs]]
[[OpenDyslexic Font by Abbie Gonzalez|https://opendyslexic.org]]
[[Notify Macro by Chapel|https://github.com/ChapelR/custom-macros-for-sugarcube-2]]
[[Live Update Macro by Cycy|https://github.com/cyrusfirheir/cycy-wrote-custom-macros]]
[[Coding in Twine by Idrelle Games|https://idrellegames.tumblr.com/post/664858800855089152/coding-in-twine-other-resources]]
[[Template twine/sugarcube by A.W. Morgan|https://awmorgan.itch.io/twine-sugarcube-template]]<<set $they to "They">><<set $plural to true>>\
Here's an example of how the 'Live Update' macro by Cycy works:
*<<link "She/Her">><<set $they to "She">><<set $plural to false>><<update>><</link>>
*<<link "He/Him">><<set $they to "He">><<set $plural to false>><<update>><</link>>
*<<link "They/Them">><<set $they to "They">><<set $plural to true>><<update>><</link>>
<<liveblock>>
$they <<are>> super fun and love<<s>> cupcakes.
<</liveblock>>
You can also use it to update the dialog labels! Try it by opening the settings menu and toggling the dialog labels button :)
<<liveblock>>
*<<link "Choice with flirt label $flirt_label" "4">><</link>>
*<<link "Choice with info label $info_label" "4">><</link>>
<</liveblock>>
<h1><center>''━ Prologue ━''</center></h1>\
<center><h2>''In a matter of seconds''</h2></center>
He passed through one of the arches, encountering a row of perfectly carved statues and busts on low pillars, the empty marble eyes seemed to follow him as he moved as quickly and as carefully as possible among the neatly distributed display cases in that wing.
His breathing became heavier and more labored as he kept running, the corridors in his view seemed almost labyrinthine within the wing he was in, endlessly narrowing and lengthening before him as he ran, gritting his teeth, Henry cursed lowly as soon as he heard the voices of the security guards approaching his location.
Unfortunately for him, his pursuers were not planning to let him escape and judging by the clinking of shoes on the marble floor resonating intensely around him, they were certainly better prepared to run in a wild chase besides being in higher numbers compared to only a few minutes before.
The adrenaline levels in his blood rose considerably when he had the impression of hearing the sound of footsteps again, but they seemed to come from one of the exits of the wing he was in, which were interconnected at one point, he then changed his route, aware that the security guards might try to surround him so he would have no other escape.
He felt his eyes widening when he noticed a pair of security guards further along his path, both of whom tried to intercept him as he approached, but he nimbly dodged the hands that tried to grab him and quickly focused on getting out of range of one of the tasers that had been fired against him when he eventually managed to escape from the wing focused on ancient Rome to return to another of the endless corridors that gave access to other exhibits, including the one he had needed to escape from before obtaining the piece he had been instructed to steal.
Henry sighed, adjusting the mask that covered part of his facial features, and then dragged his gloved hand through the wavy strands of his hair, as he thought that after all the elaborate planning he had put together, the sleepless nights he had spent devising the main points of his plan that he was more than aware of the alarming margin for error that it had, to be in vain in the end when he was not the one responsible for the most important decisions.
He had warned that it was risky to go ahead with the plan, listing the problems they might encounter, pointing out that it would be better if they postponed it for a little longer, preferably until the day of the event, so that it could be better formulated, creating strategic alternatives in case something didn't go as planned.
In the event the authentic jewel would be one of the principal points of the event, he even explained that the piece that was currently displayed in the showcase was certainly a replica, when the original piece was in a high security vault, taking the opportunity to place on the table a grid containing the schedules organized by the shifts of the security guards in charge of securing the vault area, including the mapping that showed the position of the cameras by the areas they would need to access in order to execute the plan, but he was interrupted before he could proceed in his attempt to convince the man who was not only responsible for making the decisions, but also whom Henry had an outstanding debt that he was unable to repay and apparently his argument had been as ineffective as his redundant attempts to get rid of his debts.
Although not entirely apparent from his stoic facade other than a slight crease between his dark brows, Damien was obviously frustrated, his pale rose lips paling considerably as he forced them into a rigid line, his fingers drumming silently on the glass tabletop as he turned his face slightly to the side, releasing the grayish white smoke that snaked slowly through the air as it escaped Damien's parted lips, he extinguished the cigarette by forcing the slightly orange tip into the ashtray before focusing his sharp, icy blue eyes on Henry, uttering the words without a trace of inflection as he stated that they would proceed as planned.
Henry deduced that this particular piece of jewelry must have some relevance to drive Damien to act impulsively, something unusual for him who could be considered cautious and calculating.
Henry bit his lip, closing his eyes and clenching his hands into fists, his fingernails marking half-moons on his palms, stopping himself from arguing his point when he knew it would be useless, he could let the words that were lying on the tip of his tongue escape if he wanted to anger Damien, because that was the result he would achieve.
<hr>
<center><span class="proceed"><<button "Proceed" "0.3">><</button>></span></center>Some helpful resources:
[[Sugarcube 2 Documentation|https://www.motoslave.net/sugarcube/2/docs]]
[[Twine Cookbook|https://twinery.org/cookbook]]
[[Beginner’s Guide to Twine 2.1|http://www.adamhammond.com/twineguide]]
[[The Twine Grimoires|https://gcbaccaris.itch.io]]
[[Quick Twine Tutorial|https://catn.decontextualize.com/twine]]
[[r/twinegames|https://www.reddit.com/r/twinegames]]
Macros/Sample code:
[[Chapel's Custom Macros|https://github.com/ChapelR/custom-macros-for-sugarcube-2]]
[[Cycy's Custom Macros|https://github.com/cyrusfirheir/cycy-wrote-custom-macros]]
[[HIEv's Sample Code|https://qjzhvmqlzvoo5lqnrvuhmg-on.drv.tw/UInv/Sample_Code.html#Main%20Menu]]
Other Sugarcube 2 templates:
[[1 by Cerberus|https://ccrberus.itch.io/twine-sugarcube-template]]
[[2 by Vahnya|https://vahnya.itch.io/twine-template]]
[[3 by Nyehilism|https://nyehilism.itch.io/sugarcube-template]]
[[4 by Nyehilism|https://nyehilism.itch.io/twine-template]]
[[5 by Strandworks|https://strandworks.itch.io/gradient-template]]When publishing to itch.io, you have a couple options for how to have your game display in mobile browsers.
As a general rule, make sure to choose 'Click to launch in fullscreen' in the 'Embed options' section and click the checkbox to enable 'Mobile friendly' under the 'Frame options'.
To force the game to always display in portrait mode on mobile, select 'Portrait' for the orientation. To display in landscape mode, select 'Landscape'. Easy peasy<3
Note: The latest update to the template has styling for both portrait and landscape modes for mobile, so have fun playing around with each to decide which option works best for your game!
<span class="next"><<button "Next" "5">><</button>></span><<if $relationships is true>><center><h1>''━ The Traveler's Relationships ━''</h1></center>
<h3><center>''Valerie De La Roche ''</center></h3>
<b>Description:</b> ''Valerie'' has her silky, light blonde hair cut neatly at chin height, ivory-colored skin with a faint rosy undertone that emphasizes her tiny moles, as well as her dark gray eyes. She has a slender build and stands at 1.77m tall.
<b>Romance:</b> <b>$v_romance</b>
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat0%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat0%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
------
<h3><center> '' Eva Valentino ''</center></h3>
<b>Description:</b> ''Eva'' has naturally curly dark brown hair, the soft curls touching her shoulders, her skin is a tan olive tone that suits her golden hazel eyes and draws attention to the constellation of tawny freckles scattered across her cheeks. She has a soft and curvaceous body and stands at 1.58m tall.
<b>Romance:</b> <b>$e_romance</b>
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat1%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat1%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
------
<h3><center>'' James Bradford ''</center></h3>
<b>Description:</b> ''James'' keeps his black curly hair short, some rebellious curls falling over his temple, his bushy eyebrows and occasionally over his dark brown eyes, a stubble frames his sharp jaw. A number of minor scars are visible on the golden brown skin of his fingers and a larger one on his neck disappearing under his collar. He has a powerful frame, broad shoulders and back and stands at 1.84m tall.
<b>Romance:</b> <b>$j_romance</b>
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat2%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat2%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
-------
<h3><center>'' Daniel McCarthy ''</center></h3>
<b>Description:</b> ''Daniel'' has his auburn, wavy hair cut short that is often combed back, his skin is a rosy beige that highlights his blue-green eyes. When he smiles, his dimples that line both corners of his mouth become even more apparent. He has a lean, toned frame, and stands at 1.90 m tall.
<b>Romance:</b> <b>$d_romance</b>
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat3%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat3%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
-----
<h1><center>''━ Relevant People ━''</center></h1>
<h3><center>'' Anne-Marie Greenwald ''</center></h3>
<b>Description:</b> ''Anne-Marie'' has her long, golden brown hair loosely curled , often in a bun that slowly undoes itself during the day, her warm and gentle eyes are a greenish hazel color, her pale beige skin with a pinkish undertone brings out quite a bit the delicate expressions lines she has at the corners of her mouth and the small wrinkles she has on the edges of her eyes. She is 1.62 m tall and has a softly curvy build.
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat4%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat4%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
------
<h3><center>'' Catherine "Kit" Greenwald ''</center></h3>
<b>Description:</b> ''Kit'' has her loosely curly coppery red hair mostly free from a hair tie, the small wild looking mane falling over her slim shoulders and a little below her shoulder blades, framing her face and contrasting both with the pale beige tone with a pinkish undertone of her skin and the forest green of her eyes, considered tall for her age, she is 1, 58 m tall and has a lithe build.
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat5%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat5%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
-----
<h3><center>'' Angenline "Lina" Valentino ''</center></h3>
<b>Description:</b> ''Lina'' has her wavy/curly dark brown hair in a french braid, the end falling above her shoulder blades or flung over one of her shoulders, her skin tone is the same as her sister and brother's, a tan olive hue, her eyes are a darker shade of hazel. She is two inches taller than Tony, standing at 1.50 m tall with a slim build.
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat6%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat6%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\
-----
<h3><center>'' Anthony "Tony" Valentino ''</center></h3>
<b>Description:</b> ''Tony'' has his curly deep dark brown hair cut short above his ears, his light golden hazel eyes are slightly obscured by his prescription glasses, his skin is the same shade of tan olive as that of his sisters. He stands 1.48 m tall with a stocky build.
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Trust $truststat7%</div>
<div class="stat-bar-overlay-right">Distrust $distruststat7%</div>
<div class="stat-bar" id="trust-stat"></div>
</div></div>\<<else>><center>''The Relationships page is locked until you have completed the Prologue.''</center><</if>>
------
<center><<button "Return" $return>><</button>> /* or <<link "Return" $return>><</link>></center> */<h1><center>''━ Glossary ━''</center></h1>
•<b>''Speakesy:'' A place where alcohol was illegally sold and drunk in the US in the 1920s and 1930s.</b>
•<b>''Flapper:'' A stylish, brash young woman with short skirts and shorter hair.</b>
•<b>''Cabbage:'' Money.</b>
•<b>''Lettuce:'' Folding money.</b>
•<b>''Big House:'' Jail.</b>
•<b>''Bee's Knees:'' An extraordinary person, thing or idea.</b>
•<b>''Art Déco:''Decorative style of applied arts, industrial design, and architecture characterized by the use of new materials and a pronounced geometry of streamlined, rectilinear, symmetrical, and zigzagging forms [Launched in 1925 at the Paris International Decorative Arts Exhibition, it had its heyday in the 1930s].</b>
•<b>''Prohibition Law:'' In United States history, Prohibition also known as The Noble Experiment, characterizes the period from 1920 to 1933 during which the manufacture, transportation, and sale of alcoholic beverages for consumption were nationally banned, as stipulated by the 18th amendment to the United States Constitution.</b>
<hr>
<center><<button "Return" $return>><</button>> /* or <<link "Return" $return>><</link>></center> */<<run UIBar.hide(true);>>\
body.main-menu {
color: #fff;
background-color: #000;
overflow: auto;
}
.passage.main-menu {
background-color: transparent;
font-family: 'Poiret One', display;
font-size: 3.5em;
text-align: center;
}
.passage.main-menu a {
font-family: 'Poiret-One', display;
color: #c57c25;
text-decoration: none;
}
.passage.main-menu a:hover {
font-family: 'Poiret-One', display;
color: #dcb07c;
}''The ice queen heart''
''The sad prince heart''
''The shadowed heart''
''The guarded heart''
<<set $chapter to "chapter one">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>The traveler page is unlocked!<</notify>><</if>><</if>>\
<<set $relationships to true>>\
<<set $traveler to true>>\
<h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Dejavu''</h2></center>
//❝You really are unable to coherently explain how all the pieces of your life seemed to have collapsed on top of your head.❞//
This is your thought that stands out from the rest of the others while you prepare yourself for another one of those ''missions'' as you move along the concrete slab surrounding the roof that is a large triangular frame of reinforced gray steel and glass, feeling the sudden wind blowing your face, caressing your skin with cold invisible fingers whilst you move with strategically silent steps, waiting for the signal from the person responsible to interrupt the surveillance camera system remotely, mentally preparing yourself to infiltrate one more building that would take up another space on your long list, once you had already checked the tools you would need to use.
You sigh deeply, gaze wandering in the immensity of the night sky, the pale light of the full moon and the twinkling stars bouncing on the metallic shell of the few cars that ran leisurely on the asphalt, several tall and dark silhouettes of the other buildings stood out on the bluish background as well as the houses distributed by the residential neighborhood far in sight.
Waiting for the signal that would be sent by the small and discreet device attached to your waist, you nervously adjust both black gloves that obviously served to avoid evidences in the future scene that you would leave when escaping from the building. Your hands are slightly clammy with perspiration accumulating between the joints of your fingers and in the center of your palms mostly over the lines marked on them, your mouth and throat is dry with a gritty sensation clinging to the walls of both of them as if you had swallowed a generous amount of sand also feeling your racing heart thumping restlessly in your ribs, the adrenaline infused into your bloodstreams that made the blood pump quickly echoing in your ears.
The clothes you wear are at first discreet, giving you almost one hundred percent freedom to move around, the dark shades of the colors blending with the night scenery painted on your back.
You realize that by staying in the same position for a few more minutes that seemed to extend that there was no better way to explain how you had fallen into your own internal concepts that you kept to yourself because of a situation that unfortunately for you became inevitable because there was nowhere else to run, no way out and even less alternatives. It was either accept your involvement or face the consequences of your decisions. Something you knew was that you couldn't blame your brother entirely, considering the circumstances in which he found himself, being a young adult who hadn't even managed to graduate from the course he was taking because fate had decided that it would be much more fun if the lives of both of you, especially his, were sprinkled with a spicy touch of suffering, and it drastically missed the mark.
Due to a lethal traffic accident your parents' lives had been brutally ended in a matter of seconds on that fateful day, during a rainy autumn of often cold temperatures and even colder nights that would forever register in your mind, bringing to the surface the plethora of memories you managed to keep of them while they were still alive.
You remember with subtlety of detail as if the day had happened yesterday, still recent and vivid in your memory even after all the years that have passed.
<hr>
<center><span class="proceed"><<button "Proceed" "5">><</button>></span></center>
One of the first things you notice when washing your face are the heavy bags under your $eye_color eyes that display the massive exhaustion that you feel all over your body.
<span class="next"><<button "Next" "1">><</button>></span><h1><center> ''Welcome to the roaring twenties ''</center></h1>\
<center><h4><span style="color:#e7d3b2;">...good luck and safe travel!</span></h4></center><br>
<center><h3>A brief introduction</h3><hr></center><h5> You are a student caught up in paying for your brother's debts after he mysteriously disappears. However, something strange happens... And you suddenly find yourself stuck in the twenties.</h5>
<center><h3>About the story</h3><hr></center>\
<h5><span style="color:#e7d3b2;">The Grand Heist</span> is an 17+ romance with a dash of thriller and investigation aspects that tell your adventures trying to survive the crazy events in the 20s with four characters that take immediate interest on you. Even with all the eventualities happening around you, you will manage to succeed in the end?</h5><hr>
*[[Here you will find some warnings that might be of interest before you start your journey, brave traveler...|Warning!]]
*[[Enter your traveler's information in the log by selecting this option. Please, proceed.|Traveler's Log]]
<h1><center>THE GRAND HEIST</center></h1>
<center><span class="new game"><<button "NEW GAME" "Information">><</button>></span> <<button "RESUME GAME">><<run Save.autosave.load()>><</button>> <<button "LOAD GAME">><<run UI.saves();>><</button>> <<button "SETTINGS">><<run UI.settings();>><</button>></center>\<center><h1>━ Warning ━</h1></center>
•<b>Mention of alcoholic beverages (<em>forbidden at the time</em>).</b>
•<b>Violence.</b>
•<b>Mild description of sexual intercourse.</b>
•<b>Description of blood.</b>
•<b>Death.</b>
•<b>Crime.</b>
•<b>Alcoholism.</b>
•<b>Anxiety(<em>in this case, applicable to one or more characters</em>).</b>
•<b>Grief.</b>
<center><<button "Return" $return>><</button>></center><h1><center> ━The Traveler's Log━</center></h1>
<center><h3>What may I call you, traveler?</h3></center>
<center><h3>Select a name suggestion!</h3></center>
*<<link 'Feminine Names' 'Feminine Names'>><</link>>
*<<link 'Masculine Names' 'Masculine Names'>><</link>>
*<<link 'Gender-Neutral Names' 'Gender-Neutral Names'>><</link>>
<h4>Or type your own...</h4>\
<<textbox "$name" "....">>
<hr>
<center><<button "PROCEED" "surnames">><</button>></center>
<h1><center>━ ''The Traveler's Log'' ━</center></h1>
<center><h3>Such a pretty name! However, you may wish to be called by a shortened version of it?</h3></center>
*<<link 'If yes, proceed to fill in the option...' 'nickname'>><<set $nickname to "nickname">><</link>>
*<<link 'In case the answer is no, please proceed further.' 'gender'>>
<</link>>
<hr>
<h1><center>━ ''The Traveler's Log'' ━</center></h1>
<center><h3>Fill in the color of your skin...</h3></center>
<br>
<label><<radiobutton "$skin_tone" "ivory" autocheck>> Ivory</label>
<label><<radiobutton "$skin_tone" "pale ivory">> Pale-ivory</label>
<label><<radiobutton "$skin_tone" " warm ivory">> Warm-ivory</label>
<label><<radiobutton "$skin_tone" "beige">> Beige</label>
<label><<radiobutton "$skin_tone" "light beige">> Light-beige</label>
<label><<radiobutton "$skin_tone" "tanned beige">> Tanned-beige</label>
<label><<radiobutton "$skin_tone" "siennna">> Sienna</label>
<label><<radiobutton "$skin_tone" "honey brown">> Honey-brown</label>
<label><<radiobutton "$skin_tone" "olive">> Olive</label>
<label><<radiobutton "$skin_tone" "golden olive">> Golden-olive</label>
<label><<radiobutton "$skin_tone" "bronze">> Bronze</label>
<label><<radiobutton "$skin_tone" "chestnut">> Chestnut</label>
<label><<radiobutton "$skin_tone" "umber">> Umber</label>
<label><<radiobutton "$skin_tone" "golden">> Golden</label>
<label><<radiobutton "$skin_tone" "mocha">> Mocha</label>
<label><<radiobutton "$skin_tone" "chocolate">> Chocolate</label>
<hr>
<center><h3>Indicate which color your eyes are...</h3></center>
<br>
<label><<radiobutton "$eye_color" "light-blue" autocheck>> Light-blue </label>
<label><<radiobutton "$eye_color" "dark blue">> Dark-blue</label>
<label><<radiobutton "$eye_color" "light green">> Light-green</label>
<label><<radiobutton "$eye_color" "dark green">> Dark-green</label>
<label><<radiobutton "$eye_color""light brown">> Light-brown</label>
<label><<radiobutton "$eye_color" "dark brown">> Dark-brown</label>
<label><<radiobutton "$eye_color" "amber">> Amber</label>
<label><<radiobutton "$eye_color" "hazel">> Hazel</label>
<label><<radiobutton "$eye_color" "hazel green">> Hazel-green</label>
<label><<radiobutton "$eye_color" "sea green">> Sea-green</label>
<label><<radiobutton "$eye_color" "light gray">> Light-gray</label>
<label><<radiobutton "$eye_color" "dark gray">> Dark-gray</label>
<label><<radiobutton "$eye_color" "black">> Black</label>
<hr>
<center><h3>Please, enter the color of your hair...</h3></center>
<label><<radiobutton "$hair_color" "onyx black" autocheck>> Onyx-black</label>
<label><<radiobutton "$hair_color" "raven black">> Raven-black</label>
<label><<radiobutton "$hair_color" "dark brown">> Dark brown</label>
<label><<radiobutton "$hair_color" "chestnut brown">> Chestnut brown</label>
<label><<radiobutton "$hair_color""light brown">> Light-brown</label>
<label><<radiobutton "$hair_color" "auburn">> Auburn</label>
<label><<radiobutton "$hair_color" "red">> Red</label>
<label><<radiobutton "$hair_color" "coopery red">> Coopery-red</label>
<label><<radiobutton "$hair_color" "ginger">> Ginger</label>
<label><<radiobutton "$hair_color" "strawberry-blond">> Strawberry-blond</label>
<label><<radiobutton "$hair_color" "platinum blond">> Platinum blond</label>
<label><<radiobutton "$hair_color" "dirty blond">> Dirty-blond</label>
<label><<radiobutton "$hair_color" "white blond">> White-blond</label>
<hr>
<center><h3>Please, add the texture of your hair...</h3></center>
<label><<radiobutton "$texture_hair" "silky" autocheck>> Silky</label>
<label><<radiobutton "$texture_hair" "wavy">> Wavy</label>
<label><<radiobutton "$texture_hair" "loosely-curled">> Loosely curled</label>
<label><<radiobutton "$texture_hair" "tightly-curled">> Tightly curled</label>
<label><<radiobutton "$texture_hair" "coiled">> Coiled</label>
<hr>
<center><span class="proceed"><<button "Proceed" "creation2">><</button>></span></center><h1><center>━ ''The Traveler's Log'' ━</center></h1>
<center><h3>Enter the length of your hair...</h3></center>
<label><<radiobutton "$hair_length" "short" autocheck>> Short</label>
<label><<radiobutton "$hair_length" "chin-length">> Chin-length</label>
<label><<radiobutton "$hair_length" "shoulder-length">> Shoulder-length</label>
<label><<radiobutton "$hair_length" "long">> Long</label>
<label><<radiobutton "$hair_length" "waist-length">> Waist-length</label>
<label><<radiobutton "$hair_length" "hip-lenght">> Hip-length</label>
<hr>
<center><h3>Enter your height...</h3></center>
<br>
<label><<radiobutton "$height" "very short" autocheck>> Very short</label>
<label><<radiobutton "$height" "short">> Short</label>
<label><<radiobutton "$height" "average">> Average</label>
<label><<radiobutton "$height" "tall">> Tall</label>
<label><<radiobutton "$height" "very tall">> Very tall</label>
<hr>
<center><h3>Complete all the information by entering your body type...</h3></center>
<label><<radiobutton "$build" "lean" autocheck>> Lean</label>
<label><<radiobutton "$build" "toned">> Toned</label>
<label><<radiobutton "$build" "athletic">> Athletic</label>
<label><<radiobutton "$build" "muscular">> Muscular</label>
<label><<radiobutton "$build" "well-built">> Well-built</label>
<label><<radiobutton "$build" "curvy">> Curvy</label>
<label><<radiobutton "$build" "soft">> Soft</label>
<hr>
<center><h4>I appreciate the patience, $name. Perhaps we will meet in the future. Have a good journey!</h4></center>
<br>
<hr>
<center><span class="proceed"><<button "Proceed" "0.1">><</button>></span></center><h1><center>━ ''The Traveler's Log'' ━</center></h1>
<center><h2>Please insert your nickname!</h2></center>
<<textbox "$nickname" "--">>
<center><span class="proceed"><<button "Proceed" "gender">><</button>></span></center><h1><center> ━The Traveler's Log━</center></h1>
<center><h3> Please register your gender below...</h3></center>
*<<link 'Male'>><<set $gender to "male">><<update>><</link>>
*<<link 'Female'>><<set $gender to "female">><<update>><</link>>
*<<link 'Nonbinary'>><<set $gender to "nonbinary">><<update>><</link>>
<<liveblock>>
<h4> Well, I see that you identify as a ''$gender'', traveler!</h4>
<</liveblock>><hr>
<<liveblock>>
<center><h3>How should I address you, traveler?</h3></center>
*<<link "She/Her">><<set $they to "She/Her">><<set $plural to false>><<update>><</link>>
*<<link "He/Him">><<set $they to "He/Him">><<set $plural to false>><<update>><</link>>
*<<link "They/Them">><<set $they to "They/Them">><<set $plural to true>><<update>><</link>>
<h4>Oh! So I must use ''$they''!</h4>
<</liveblock>><hr>
<center><span class="proceed"><<button "Proceed" "creation 1">><</button>></span></center>
*<<link [[Elizabeth|surnames]]>><<set $name to "Elizabeth">><</link>>
*<<link[[Alice|surnames]]>><<set $name to "Alice">><</link>>
*<<link [[Louise|surnames]]>><<set $name to "Louise">><</link>>
*<<link [[Grace|surnames]]>><<set $name to "Grace">><</link>>
*<<link [[Emma|surnames]]>><<set $name to "Emma">><</link>>
*<<link [[Audrey|surnames]]>><<set $name to "Audrey">><</link>>
*<<link [[Charlotte|surnames]]>><<set $name to "Charlotte">><</link>>
<hr>
*<<link [['John'|surnames]]>><<set $name to "John">><</link>>
*<<link [['Raymond'|surnames]]>><<set $name to "Raymond">><</link>>
*<<link [['Charles'|surnames]]>><<set $name to "Charle">><</link>>
*<<link [['William'|surnames]]>><<set $name to "William">><</link>>
*<<link 'Edward'>><<set $name to "Edward">><</link>>
*<<link [['Thomas'|surnames]]>><<set $name to "Thomas">><</link>>
*<<link [['Jack'|surnames]]>><<set $name to "Jack">><</link>>
<hr>
<label><<radiobutton "$definition" "lean" autocheck>> Lean</label>
<label><<radiobutton "$definition" "short">> Toned</abel>
<label><<radiobutton "$definition" "muscular">> Muscular</label>
<label><<radiobutton "$definition" "well built">> Well-Built</label>
<label><<radiobutton "$definition" "very tall">> Very tall</label>
<label><<radiobutton "$definition" "">> </label><h1><center>━ ''The Traveler's Log'' ━</center></h1>
<center><h3>Select a surname suggestion!</h3></center>
*<<link [['Griffith'|yesno]]>><<set $surname to "Griffith">><</link>>
*<<link [['Simmons'|yesno]]>><<set $surname to "Simmons">><</link>>
*<<link [['Webber'|yesno]]>><<set $surname to "Webber">><</link>>
*<<link [['Swanson'|yesno]]>><<set $surname to "Swanson">><</link>>
*<<link [['Blakely'|yesno]]>><<set $surname to "Blakely">><</link>>
*<<link [['Hollman'|yesno]]>><<set $surname to "Hollman">><</link>>
*<<link [['Miller'|yesno]]>><<set $surname to "Miller">><</link>>
*<<link [['Clark'|yesno]]>><<set $surname to "Clark">><</link>>
*<<link [['Johnson'|yesno]]>><<set $surname to "Johnson">><</link>>
*<<link [['Harris'|yesno]]>><<set $surname to "Harris">><</link>>
*<<link [['Alden'|yesno]]>><<set $surname to "Alden">><</link>>
<h4>Or type your own...</h4>\
<<textbox "$surname" "....">>
<hr>
<center><<button "Proceed" "yesno">><</button>></center>*<<link [['Casey'|surnames]]>><<set $name to "Casey">><</link>>
*<<link [['Skylar'|surnames]]>><<set $name to "Skylar">><</link>>
*<<link [['Avery'|surnames]]>><<set $name to "Avery">><</link>>
*<<link 'Emil'>><<set $name to "Emil">><</link>>
*<<link [['Taylor'|surnames]]>><<set $name to "Taylor">><</link>>
*<<link [['Charlie'|surnames]]>><<set $name to "Charlie">><</link>>
*<<link [['Max'|surnames]]>><<set $name to "Max">><</link>>
<hr>
<<set $chapter to "chapter one">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>The traveler page is unlocked!<</notify>><</if>><</if>>\
<<set $relationships to true>>\
<<set $traveler to true>>\
<h1><center>''━ Prologue ━''</center></h1>\
<center><h2>''In a matter of seconds''</h2></center>
Henry shook his head slightly, trying to expel those memories, concentrating on where he was going at that moment, aware that for the moment he had a much more pressing matter to worry about, as he heard the voices of the security guards communicating among themselves far enough away to be indiscernible to him who listened while they pursued him through the empty hallway that like the other spaces had the same softer lighting activated for the long night shifts.
This time he embarked in a totally different area of the museum which, according to the sign at the entrance, had been created exclusively to focus on objects recovered from a house that had been almost completely destroyed in a massive fire, the house seemed to have belonged to some political figure in the twenties whose name was not revealed. The person was responsible for positive and progressive changes, however, the person's name was deeply involved in a scandal that had quickly destroyed the image that they had managed to build with the public that supported their position.
Henry took advantage of the fact that the security guards were still a fair distance away from his location to check out his surroundings, the walls had been painted a vibrant shade of dark blue that matched the gold accents like in the ceiling lights with their geometric and zigzag shapes that were the tendency of that age, due to the Art Deco<sup>''[7]''</sup> style of decoration, green details, and dark wood flooring in a herringbone pattern, the furniture, paintings, and objects must surely have gone through a painstaking reconstruction before being displayed, but it had certainly been a formidable job considering the result before his eyes.
He could have been caught in the time he was distracted but he noticed the uncanny silence that surrounded him, the mysterious absence of the constant noises of footsteps chasing him, he didn't know whether to be relieved or panic-stricken when the lights began to flicker as if there was suddenly some defect in the lamps as he stood in front of a rectangular full-length mirror with an elegant golden metal frame with triangular details, his reflection looked strange and unfamiliar, the contours of his body shimmering in the reflection like a mirror of water, moving in mesmerizing, swirling ripples.
Henry's $eye_color eyes were wide open as he felt compelled to touch the mirror's surface only to have his hand caught in the current that pulled him insistently, his surroundings were then plunged into complete darkness as the lights finally stopped working after they had flickered with frightening frequency.
His heart beat wildly in his chest as he desperately tried to free his forearm from the icy liquid trap, but he found that his effort was in vain, that even using all the strength he still possessed after one of the most exhausting days he had ever lived, he could not escape the current that pulled and pulled until he was completely absorbed by the body of water.
Henry let out a panicked breath when he didn't recognize his surroundings, confused, tired and soaked to the bone, he brought both hands to his head, fingers burrowing into the soaked strands as he desperately wondered for an answer that would surely displease him.
''Where the hell had he ended up?''
<hr>
<h4><center>You have reached the current end of the demo! Stay tunned for the next update.</center></h4>
<<set $chapter to "chapter one">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>autosave...<</notify>><</if>><</if>>\
<h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Déjà Vu''</h2></center>
It's hard not to contemplate what could happen during this night, when I would have to execute a plan that I would like to have the option to either not follow or abandon it altogether. Especially when the sudden disappearance of my brother weighs heavily on my mind and the memory of my parents is almost palpable against the latent loneliness that clings to the walls of every room like echoes of a distant past that despite how much I know that these are moments that will never return or be repeated, they still make me yearn for the impossible to happen at any moment.
On the night my brother disappeared, I was about to fall asleep on the comfortable couch, the glow of the television creating a faint light in the once darkened living room and its sounds were growing increasingly distant as sleepiness washed over me steadily, making my eyelids weight down until shutting entirely, plunging me abruptly into a troubled slumber that soon triggered a nightmare fueled with a nagging concern for my brother who might be putting himself at risk in this exact moment.
The shrill ringing of my phone on the coffee table abruptly erupted the haze of sleep that shrouded my mind, waking me up and eliciting from me a startled gasp that swiftly made my heart thud restlessly against my ribs, the sound seemed deafening when it flooded my ears as my torso shot itself violently forward.
I hesitated momentarily, my hand hovering over the device, feeling a deep fear settling in my gut, a massive wave of dread sweeping over me before I even answered the phone that still rang and rang insistently. A shuddering sigh escapes between my lips while I mentally prepare myself to proceed, clearing my throat while wiping my damp hands on the sweatpants I was wearing before bringing the phone to my ear with trembling fingers.
*<<link [["Hello... May I know who I'm speaking to?" I question hesitantly, my fingers absently moving the wedding band attached on my necklace.|1.2]]>><<set $skittishstat to $skittishstat+10>><<set $brazzenstat to $brazzenstat-10>><<set $sincerestat to $sincerestat+10>><<set $flippantstat to $flippantstat-10>><</link>>
*<<link [["I'd like to know who's calling because as far as I know, this number is private or apparently not as private as it should be." I say while making obvious my current frustration at the annoyed tone I chose to display when answering the call without even containing the humourless chuckle that escapes me.|1.3]]>><<set $brazzenstat to $brazzenstat+10>><<set $skittishstat to $skittishstat-10>><<set $flippantstat to $flippantstat+10>><<set $sincerestat to $sincerestat-10>><</link>>
<hr><<if $gender is "male">><<set $char_relation to "brother">>
<<elseif $gender is "female">><<set $char_relation to "sister">><<else>><<set $char_relation to "sibling">><</if>>\
<h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Déjà Vu''</h2></center>
"Hello... May I know who I'm speaking to?" I question hesitantly, my fingers absently moving the wedding band attached on my necklace.
"I believe I'm talking to Henry's little $char_relation? I'd love to be calling to exchange pleasantries, but we shouldn't fool ourselves when we both know what the purpose of this delightful phone call is. Isn't that right, $name?" She says dismissively, aware that she was talking to the correct person, promptly continuing without even waiting for my reply.
"I don't think it's necessary to beat around the bush to say that your beloved brother has vanished into thin air and unfortunately, you will have to take his place. Believe me when I say it is better that such news is coming from me and not from Damien." She continued, in a disinterested and rather dull tone, despite the slightest trace of mockery that slipped into her words in the end.
"But... what are you talking about?" I confusedly question, hearing an impatient sigh that was followed by a complaint in a foreign language that I honestly wasn't all that terribly interested in knowing what it said about me.
"You will be informed in a few days." She declared before briskly ending the call.
As soon as the call disconnected, I collapsed on the couch unable to prevent the tears that began to blur my vision as they cascaded down my cheeks, the device fell from my trembling hands before I lay down, curling up immediately when I felt that those emotions that had already been building up inside me previously were leaving me even more overwhelmed, feeling that the weight on my shoulders seemed even heavier after receiving that news.
<hr>
<center><span class="proceed"><<button "Proceed" "1.4">><</button>></span></center><h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Déjà Vu''</h2></center>
"I'd like to know who's calling because as far as I know, this number is private or apparently not as private as it should be." I say while making obvious my current frustration at the annoyed tone I chose to display when answering the call without even containing the humourless chuckle that escapes me.
I hear a female laugh on the other end of the line, but it doesn't sound amused, much less genuine, and seems to be intended only to mock what I have said.
"Oh, sweet thing. You should know that in the world that I come from, your prized privacy can be considered almost non-existent, even more so with the existing means of perpetrating it." She patronized, feigning an affable tone.
"You obviously believe that you have some kind of leverage over me from what you have implied, however, all I care about is getting this call over with soon, so I don't have to keep putting up with your condescending attitude." I interrupt incisively before she has a chance to be more obnoxious.
This time, when she laughs, I can detect that she had found my answer quite refreshing, and her laughter sounded as though she had received a welcomed surprise.
"I approve this answer, sweet thing." She declared like she was proud of my chosen words, which in turn made me immediately roll my eyes when I heard it.
"However, it will require more effort on your part in case you are interested in my loyalty, which I presume that you will be in need once we are forced to interact with each other in a couple of days. Oh, before I forget, your beloved brother vanished into thin air and, you will be taking his place. Sorry and bye-bye for now!" She announced in a sing-song tone without even hesitating before abruptly ending the call.
I cursed under my breath, feeling the silent trail of warm tears running down my cheeks, a result of that same frustration from earlier, while I allowed myself to fall heavily into a sitting position on the couch, the device held in my fisted hand as the other ran through my $texture_hair hair, my fingers betraying the nervousness I wanted to hide even from myself.
<hr>
<center><span class="proceed"><<button "Proceed" "1.4">><</button>></span></center><h1><center>━ ''Welcome to the roaring twenties ━''</center></h1>\
<center><h4>''...good luck and safe travel!''</h4></center>\
<center><span class="new game"><<button "New Game" "Information">><</button>></span></center>\
<center><<button "LOAD GAME">><<run UI.saves();>><</button>></center>\
<center><<button "Resume Game">><<run Save.autosave.load()>><</button>></center>\<<set $chapter to "chapter one">><<if visited() is 1>><<if settings.notifications>><<notify 3s>>autosave...<</notify>><</if>><</if>>\
<h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Déjà Vu''</h2></center>
Two days had passed since I had received that stranger's call. Days in which I had tried to merely block out the torrent of thoughts that incessantly swirled around my mind, however, after several failed attempts, I decided it would be pointless to persist ignoring this urge to figure out what had actually happened.
Knowing also that despite my current state of exhaustion coupled with the two sleepless nights that I had spent relying on caffeine to fuel me for the remainder of the following day, this feeling that I shouldn't stand still kept compelling me to do something, along with my persistent curiosity which I had been harboring since that rather peculiar phone call, a curiosity that is quite undeniable at this point.
When I realized that I had wasted the most valuable thing I have at the moment, time, it made me feel a pang of guilt. By this point I should have started combing the house for any clues that might tell me what he was involved in before he disappeared without a trace, perhaps even allowing me to have some hope of discovering anything about his possible whereabouts, although I wouldn't be surprised if I came away empty-handed.
I pace back and forth across the living room, keeping focused on the present, even though my eyes wanted to linger on the family photos that remain decorating the mantelpiece of the fireplace.
I shake my head sideways to refocus on the mental list of places where I believe it might be worthwhile to look for those evidences I seek, listing three different rooms on my fingers. The conclusion I reach is that these might be the focal points at least at the start, first, my brother's bedroom, the office that belonged to my mother, and last but not least, the attic.
*[[Henry's bedroom]]
*[[Mother's office]]
*[[Attic]]
<hr>
<h1><center>''━ Chapter One ━''</center></h1>\
<center><h2>''Déjà Vu''</h2></center>Double-click this passage to edit it.
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<center><span class="proceed"><<button "Proceed" "1.5">><</button>></span></center><label><<checkbox "$skinmarks" "freckles" autocheck>> Freckles</label>
<label><<checkbox "$skinmarks" "moles" autocheck>> Moles</label>
<label><<checkbox "$skinmarks" "vitiligo" autocheck>> Vitiligo</label>