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<h1>Intro</h1>
<<if $Finished is true>>
<center><h3> Congratulations!
Thankyou so much for playing o7</h3></center>
From Dante Alighieri's "The Inferno":
>><h4>//"And Beautaneaus shining of the heavenly cars.
And we walked out once more beneath the Stars."//</h4>
<</if>>There was once a florentine man named Dante Alighieri
who wrote a story. A story of Hell, Heaven, and the
inbetween. He made himself the main character,
taken on a journey by his favourite poet Virgil. His imagination
takes him many different places.
This is a game. A game based on a third of "The Divine Comedy"
the part through Hell. This game will take you through his adventure,
so that now, centuries after Dante's adventure, you can take your
turn stuggling through the depths of his Hell.
This adventure will mix Dante's world with the modern one, and
your journey can differ depending on the choices you make.
Deciding to play this game is up to you, but
I think it may be worth it.
<center>//To move on past your current text you just need to click the link you wish to follow under the line.
Passage links will follow a ~.//</center>
------------------------------------------------------------------------------------
<center> <h3>**[[Begin |Canto1]]** </h3> </center>
<h1>The Dark Wood of Error</h1>
You have strayed from the true path by endulging
in worldliness and have entered the dark wood of error.
It is in your best interest to find a way back to the true path.
The woods around you are dark and you are completely alone. The
shadows ooze the essence of evil. You can feel the hairs
along your body stand on edge.
No one who has shared an encounter with these woods has left
without the same, and you understand this.
You glimpse rays of light peeking out from behind
a hill - you realize this is the Mount of Joy.
You may be able to climb it.
----------------------------------------------------------------------------------------
~[[Explore|ending1]]
~[[Climb |Canto1.monster]]
<h1> Limbo </h1>
<h4>CRACK!</h4> Thunder sounds in your ears, and you awake
at the edge of a valley near the river Acheron.
You are unaware of how the ferry ride went or ended.
In the great expanse before you, you see a long string of ledges
fading into the fog of the core of the earth. These are circles
slowly becoming smaller as they descend. As you take this in your
strength slowly returns.
You see as you begin to walk around that this place has no rot nor punishment.
Yet, you hear the sighs of those tormented by their own introspection
and wonder. Virgil explains that this is Limbo the first circle of hell. It is the
resting place of the virtuise and honorable who did not have the chance or
ability to be baptized.
Virgil reveals that he himself resides in this circle and that other good
intellectuals reside with him. These people include poets and scientists and
philosophers, like Carol Ann Duffy who you recognize in the distance becuase
you admire her contemporary poetry.
As you continue walking you see a light in the distance.
--------------------------------------------------------------------------------
~[[Ask to be introduced to Virgil's peers |4.meet]]
~[[Walk toward the illuminated citadel|4.citadel]]
~[[Walk through|Canto5]]<h1> The space between World and Afterworld. </h1>
//~~ I AM THE WAY TO THE CITY OF WOE.
I AM THE WAY TO A FORSAKEN PEOPLE.
I AM THE WAY INTO ETERNAL SORROW.
SACRED JUSTICE MOVED MY ARCHITECT.
I WAS RAISED HERE BY DIVINE OMNIPOTENCE,
PRIMORDAL LOVE AND ULTIMATE INTELLECT.~~//
These words are engraved upon the stone gate into hell.
Virgil sees your worry and encourages you to continue, and
you walk through the stone arch. Virgil explains to you that this is
neither world nor hell. This is the inbetween, the space between
World and Afterworld. It is punishment suited for those who did
not choose a side when alive. They now do not have a place anywhere.
After telling you the story of the neither dead nor undead, Virgil
walks you silently to a river called""" "Acheron" """ with nothing but
an old boat.
While you walk through the area. There is a putrid smell of rotting flesh,
only matched by the cries of unclassified citizens. Forcing yourself
closer to the smell and sound you see some ancient pope draped in
robes of red white and gold.
Virgil ushers you on before talking to anyone.
------------------------------------------------------------------------------------
~ [[Continue to Acheron |Acheron]]<h1> Circle Two </h1>
You walk into the second circle presented in front of
who Virgil says is Minos a king known for punishing the minotaur who
was put in charge of asigning punishments according to sin.
Minos warns you not to enter living reminding you of Charon, but
once again Virgil's words give Minos the sense to let you pass.
This circle is a bit smaller and is ravenged by storm and a tornado whipping
around souls as their punishment. You are told that this is the
punishment for lust and the sins of the skin.
Virgil points out the greek Helen of Troy amidst the souls.
He recounts the tale of her doom and how her lustful sin brought upon
the ruin of her soul as well as Troy. This tradgedy weakens your mood.
The next circle is out of sight.
------------------------------------------------------------------------------------
~[[Listen to more stories |5.stories]]
~[[Continue to next circle|Canto6]]<h1>Circle Three</h1>
You have arrived in the slightly smaller third circle.
The air feels thick and moist and you feel drops like rain on your skin
but when they hit you it's texture turns to soot. Another putrid smell
burns your nose as you adjust to the drastically new environment.
A three headed dog jumps in front of you. His mouth frothing with
animal hunger. His claws splayed showing the remains of those
he trods over. Each head barking out of sync with the others.
In his wisdom Virgil uses the earth itself to help you pass through
by throwing the waste of soil down the beasts throat.
Virgil explains that this is where the gluttons reside. Forever made
to sit and let rain of filth fall upon them laying in garbage like they
made in excess when alive. Being ripped apart and tripped on by
their gaurdian dog.
The stench is almost unbearable, you are ushered forward by Virgil.
Along the way you catch glimpses of many mangled people many faces
unrecognizable. One whom along the way Virgil glances at as if he has
interacted with him before.
As well as one named Nicholas Perry who you may have remembered
from gourging on food online.
------------------------------------------------------------------------------------
~[[Continue walking|Canto7]]<h1> Circle Four </h1>
You enter another circle smaller than before.
This time you are faced against Plutus when once again Virgil's wise
words allow you to pass.
You walk up to what looked like a ditch. It has people packed in
separated into two groups and they are all pushing boulders against one
another and crying out in anger at somone in the other group.
They seem to be pushing the boulders at eachother.
Virgil explains that this battle between the two groups has
made it incredibly difficult to see who they are, but he knows
that there are many clergymen who have been here for centuries.
There are also rich hoarders and squanderers from your time, like
Angelina Jolie.
Not having to speak to the offenders in this circle you
make it through quite quickly.
------------------------------------------------------------------------------------
~[[Listen to their cries |7.listen]]
~[[Continue walking|Canto 8]]<h1> Circle Five </h1>
After walking to the end of the chasm you find
the next circle.
A great river of boiling black water runs before you.
Virgil tells you this is the river styx and encourages you
to follow him along the river.
------------------------------------------------------------------------------------
~[[Follow Virgil |8.fol]]
~[[Go for a swim |8.swimending]]
<h1> Circle Six </h1>
As you follow Virgil you eyes continue to return to the
open tombs beside you, but Virgil recounts a story
of his journey with Dante, and how Cavalcante de' Cavalcanti
and Farinata represented how the dead see events in time.
Farinata made a prophecy and it showed they could see into
the future, but Cavalcanti asked Dante about Guido, his son, and if
he was even still alive. Cavalcanti showed they knew nothing
about the future.
Hearing his son's name Cavalcante de' Cavalcanti sat up
from a tomb nearby and pleaded to you, with knowledge
only of the far future, if Guido might still be alive.
Virgil quiets him after telling him it has been too many years
for him to be alive.
Then, hearing this commotion and sensing a mortal soul
a man sits up from his tomb anouncing he is L. Ron Hubbard
and wishes to know the state of the Scientology, the
religion he created.
------------------------------------------------------------------------------------
~[[Tell him he does not deserve to know |10.not]]
~[[Tell him the truth |10.truth]]
~[[Walk away with Virgil |Canto11]]<h1> Circle Six </h1>
You and Virgil arrive at a pile of boulders that look like once they
might have been something. Now their shape and structure
had been eroded by time and heavenly events leaving behind
nothing but forsaken rubble of a broken past.
Peering over this slope of rocks you know that
you have reached the end of Circle Six, but
almost as soon as you peer over a stench starts to settle
into your nose.
Virgil pulls you to the side and you sit down beside him
as he explains that it is important to let yourself
adjust to the putrid smell before heading into
the seventh circle.
------------------------------------------------------------------------------------
~[[Wait to adjust |11.wait]]
~[[Face the stench |11.ending]]<h1> Circle Seven - Round Two </h1>
You step off Nessus's back and quickly see a path into
the forest this round contains.
Virgil explains that this is the Wood of Suicides. The resting
place of those who acted violent toward themselves, and
who wasted what they had in life.
He encourages you forward and you begin to walk
through the woods together. You remain quiet as
you hear the sounds of screams and crying in the distance.
You notice Virgil listening too.
The sound fades in and out quickly as if people are running.
You can't help but stare into the distance to find what
is making the racket. This makes you notice how mangled
and miserable the trees are.
------------------------------------------------------------------------------------
~[[Continue walking |13.walk]]
~[[Ask why you haven't seen the souls yet |13.ask]]<h1>The Dark Wood of Error</h1>
You look toward the Mount of Joy and the small pocket of
hope shining from behind it.
It is the honored easter season and the sun is in
it's equinoctial rebirth.
This trinity of hope overwhelms you and you
ferverously head toward the mountain.
Until, you are attacked:
~~"""*The Leopard of Malice and Fraud"""
"""**The Lion of Violence and Ambition"""
"""***The She-Wolf of Incontinence"""~~
The monsters slowly approach you.
----------------------------------------------------------------------------------------
~[[Run |Monster.ran]]
~[[Slowly back away |Monster.back]]
~[[Freeze |Monster.freeze]]- it's your time to be self inserted.
- do the Cantos as you read them
The place between world and hell: your one neighbour and some people you have seen at the grocery store. someone wearing the clothes of an old pope who virgil tells you is Pope Celestine V
Limbo: Virgil and
second circle: Somone who's face is as oddly beautiful as Cleopatra's was. Your
favourite actor from Glee Mark Salling was also there.
third circle: Nikacado Avacado and the mentioned one. bodies flying.
fourth circle: clergymen and Angelina Jolie.
Five: Donald Brashear and Argenti
Six: L. Ron Hubbard and Cavalcante de' Cavalcanti
Seven:
Against neighbour- Putin and Dionysus
Against self - Kurt Curbain, anonymous squanderers, and a random suicide who
cries about his pain when a squanderers punishment also tears him apart. (This makes Virgil show his confusion about the similarities between your and dante's adventure).
Against Nature - Bill Cosby and capaneus
Eight:
Simple Fraud - Bonnie -- thievery (Bolgia seven)
Ulysses
Nine:
Compound Fraud - Chris Benoit -- fraud against family
Cain
Proof
<h1>The Dark Wood of Error</h1>
You have been lead to your despair in the darkness of error.
<h3>*********Ended*********</h3>
Here's an optional online test to see where in Hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
------------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] </center><h1>The Dark Wood of Error</h1>
Your cowardice has lead to your despair in the darkness of error.
<h3>*********Ended*********</h3>
Here's an optional online test to see where in Hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
------------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |Canto1.monster]] ~</center><h1>The Dark Wood of Error</h1>
You are slowly backing away, but with every step you take.
The monsters take a longer stride until you can smell
their putrid rot. Hope from the hill holds your tactics firm and
you continue backwards.
Until, a shadowy figure appears, made
of dust and dark light stands between you and the monsters.
It is a voice of reason. It is the roman poet Virgil.
He scatters the beasts.
They are still lurking in the darkness.
Virgil explains to you that he was sent by divine beings
to lead you out of error. No longer is the Mount of Joy an attainable goal.
The only way past the retched beasts of worldliness was a much harder
journey. You must make the journey through the nine layers of Hell, ascend
the way to purgatory, and othen he may reach heaven.
Virgil says he will lead you.
-----------------------------------------------------------------------------------------
~[[Follow Virgil |Canto3]]
~[[Refuse to follow|ending1]]
~[[Ask Virgil why he is helping you |2.Help]]<h1>The Dark Wood of Error</h1>
The monsters encroach upon you.
They are only a few feet away and their rotton breath is
making your nose curl. Until, a shadowy figure appears, made
of dust and dark light stands between you and the monsters.
It is a voice of reason. It is the roman poet Virgil.
He scatters the beasts.
They are still lurking in the darkness.
Virgil explains to you that no longer is the Mount of Joy an attainable goal.
The only way past the retched beasts of worldliness is a much harder
journey. You must make the journey through the nine layers of Hell, ascend
the way to purgatory, and othen you may reach heaven.
Virgil says he will lead you.
-----------------------------------------------------------------------------------------
~[[Follow Virgil |Canto3]]
~[[Refuse to follow|ending1]]
~[[Ask Virgil why he is helping you |2.Help]]<h1> The space between World and Afterworld. </h1>
You are walked toward the old boat, and now approach an elder
man with a bush of white hair. He is named Charon.
He greets you from a distance with a warning meant
for travelling souls on the descending journey down hell.
He becomes bitter at your mortal
status claiming his boat cannot take you across.
Virgil demands the use of the boat and wins the argument.
Approaching the river strikes dread into your bones when you see
grim souls exclaiming their misfortune among the murky waters.
------------------------------------------------------------------------------------
~[[Follow onto the boat |TheFerry]]<h1> Acheron </h1>
Feeling nauseous you step onto the boat, but the world spins
and the scene before you slowly dissapears before
you fully make it on.
------------------------------------------------------------------------------------
~[[Continue |Canto4]]<h1> Limbo </h1>
Virgil leads you over to his peers, and introduces you to four other
great poets.
Homer, Horace, Ovid, and Lucan.
They share with you their intellect and you spend
much more time than needed engaging in
discussion about the world and about the punishments
given for the sins people have commited.
They tell you about the citadel of human reason
and offer to take you there, but it might be time to
continue through the next circles.
----------------------------------------------------------------------------------
[[Follow them to the Citadel |4.citadel]]
[[Continue your journey |Canto5]]<h1> Limbo </h1>
You are lead to the glowing citadel illuminated by the light of the
highest achievable level of human reason.
It astounds you with it's brilliance and raises your spirits in the
human race.
After pondering how it's greatness exists in hell you are quick
to realize that the brilliance of God's glory far surpasses the greatness
achievable by any of mankind.
You return with heightened hope and understanding.
----------------------------------------------------------------------------------
~[[Continue to next circle |Canto5]]<h1> Circle Two </h1>
Virgil continues telling stories. You hear stories of those familiar to you
and of people from times you have never learned about.
Seeing a somewhat familiar face you ask for his story and Virgil
recounts Mark Salling's story of worldy pedophilia, confronting you
with the sins of those you seen in your own life.
After many accounts of tales a person realizes it is a mortal being told
stories. She explains that her name is Francesca and she experienced a
romantic moment between her and her husbands brother. Her husband found
out and had them killed. Leaving them to both be eternally doomed to a death
punished in wind.
You have taken a lot of stories, and there is more weight than what you
can mentally handle. The world once more begins to dim and you no longer
feel the wind or hear the stories that swirl in them.
When you wake up you are no longer in the same place.
------------------------------------------------------------------------------------
~[[Continue|Canto6]]<h1> Circle Four </h1>
You listen more closely to the yells of those in the pit
One side yells, "Why do you waste,"
the other yells, "Why do you hoard?"
Their sins of hoarding and squandering now seem obvious.
------------------------------------------------------------------------------------
~[[Continue |Canto7]]<h1> Circle Five </h1>
You have been boiled alive in the vile water of the styx marsh
<h3>*********Ended*********</h3>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
------------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |Canto 8]] ~</center><h1> Circle Five </h1>
Quietly you listen to the broken voices singing:
//~~ "Sullen were we in the air made sweet by the Sun;
in the glory of his shining our hearts poured
a bitter smoke. Sullen were we begun;
sullen we lie forever in this ditch"~~//
They gargle their song and then repeat.
Virgil waits for you to joing him again.
------------------------------------------------------------------------------------
~[[Continue walking |8.tower]]<h1> Circle Five </h1>
You arrive a the foot of an old tower
which has never been given the honor of a name.
A demon races toward you, across the water on the
helm of his boat. He breathes with vigor
and expresses excitement for new victims to punish.
Virgil explains to him that the pair of you are
not meant for him to keep.
The boatman, Phleygas, accepts and begins
to take you across the styx on his boat.
------------------------------------------------------------------------------------
~[[Continue |8.Argenti]]<h1> Circle Five </h1>
You are half way across the styx and a lump of
marsh is slowly rising from the ground in front of you.
He stands and tries to stop the boat out of anger
of another mortal soul traversing Hell.
<!-- This passage could lead to a lot of other events like choosing how you interact with argenti -->
Virgil does not let one angry Italian politian change
your course. He begins to speak but other marshy
bodies begin to slide through the sludge toward
Filippo Argenti and bring him back down by
clawing and dragging him with wicked intent.
Your chest tightens with anger and your head begins to hurt
with fright at the events you have witnessed.
Virgil talks to you with wisdom and calms
you down.
------------------------------------------------------------------------------------
~[[Continue |8.Angels]]<h1> Circle Five </h1>
The end of the river has emerged in the fog.
Phleygas takes you into a tomb like chanel that leads
into the walls of a city. Virgil tells you this is Hell's city the
City of Dis.
The boat winds it's way to a wide space that holds the city's gates.
You see dark creatures swarming above you,
fallen Angels doomed to Hell. They began to seeth with
anger that your mortal soul was continuing a journey
through the world of the dead.
Virgil began to speak to once again use his wisdom
to get through what was blocking you, but this time
the Angels interrupted giving him permission to pass
and telling you that you must return the way you came.
Virgil promises he is not leaving you as he goes to talk to
the Angels alone. While he is over there you hear shouts,
rustling and strange otherworldly noises.
Virgil returns with news that there is no crossing alone, but he
knows that divine help will get you two through.
------------------------------------------------------------------------------------
~[[Continue |Canto9]]<h1> Circle Six </h1>
You await a divine messenger at the gates with Virgil.
Dread overtakes your mind and outside the city
that holds the fires of Hell your pale skin feels cold and numb.
While waiting you hear cries from the top of a tower.
You and Virgil turn to look and see three bloodsoaked women
who, upon seeing you, scream to call Medusa.
Virgil turns to you with fright and your vision
turns dark as he places his hands over your eyes
repeating that you cannot look at the creature coming for you.
------------------------------------------------------------------------------------
~[[Resist against seeing nothing |9.ending]]
~[[Keep your eyes closed and wait |9.messenger]]<h1> Circle Six </h1>
You keep your eyes closed and hear a storm starting to approach
in the distance. As the thunder rings Virgil tells you that you may
now open your eyes.
You open them tentatively as you are unaware of what could be coming.
As the fog slowly fades you see a person taking strides toward you
completly lacking fear. He sends the fog away with a wave of his
hand and as he approaches souls in the styx they scatter at
quickening paces.
With a confident mask Virgil tells you to stay quiet and show
respect as the messenger passes you to get to
dis's doors.
He takes a wand into his hand and with a wave the gates swing open.
He lingers and begins to murmur, as he does this the swarming Demons
begin to leave.
------------------------------------------------------------------------------------
~[[Pay Respect |9.respect]]
~[[Follow Virgil into Dis |9.gates]]<h1> Circle Six </h1>
You can hear a storm approaching from the distance as
Medusa approaches from the tower. You have a chance
to view the oddity of Medusa that you have heard so much
about.
Maybe you can glimpse at her without the consequences.
------------------------------------------------------------------------------------
~[[Glimpse at Medusa |9.1ending]]
~[[Keep your eyes closed on your own |9.messenger]]<h1> Circle Six </h1>
You were unable to escape consequences and have been turned to stone
by Medusa's gaze.
<h3>*********Ended*********</h3>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
------------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |9.ending]] ~</center><h1> Circle Six </h1>
As the messenger walks away back into Hell's fog
you bow your head in respect and in the midst of
fright send a prayer to God.
You gain respect from Virgil from this action and
your spirit feels lighter again.
------------------------------------------------------------------------------------
~[[Follow Virgil into Dis |9.gates]]<h1> Circle Six </h1>
You follow Virgil through the dark gates and enter
the next part of your journey leading into the
worst parts of Hell.
Past the gates you see valleys followed by valleys
until the scene fades into darkness. Along these fields are
rows of open tombs each surrounded by a wall of fire.
Virgil turns to the right and walks as he explains that these lying in
their eternal graves are the heretics, or the people who spend their
lives worshipping a religion without God.
------------------------------------------------------------------------------------
~[[Follow Virgil |Canto10]]<h1>The Dark Wood of Error</h1>
You ask Virgil why he bothered to help you out
of your own problem. He responds with a story of a man
named Dante who in his lifetime was in the same situation.
He recounted that he lead Dante through the underworld on
wish from the Lady of Divine Love.
Now he leads you out on request from Dante who saw your situation
and pitied you, but also saw your mind and viewed you as
someone worth saving. Virgil says that he agreed to this request.
He asks you to follow him.
-----------------------------------------------------------------------------------------
~[[Follow Virgil |Canto3]]
~[[Refuse to follow|ending1]]<h1> Circle Six </h1>
You tell Hubbard that he does not deserve to know.
His punishment of never knowing current events is
fitting and he must suffer it.
He falls down back to his tomb in an angry manner
and is made to suffer in his consequences.
Virgil notices the end of the interaction and
begins walking again.
------------------------------------------------------------------------------------
~[[Follow Virgil |Canto11]]<h1> Circle Six </h1>
You tell L. Ron Hubbard the truth.
That his religion still has many active members, but
also that many people are aware of the horrible
acts he had committed and what the actions of Scientology
lead to, and how many people got hurt.
He slumped down in his tomb, but you are unaware if
he is gloating that his religion survived or is suffering
in his eternal punishment.
Virgil notices the end of the interaction and
begins walking again.
------------------------------------------------------------------------------------
~[[Follow Virgil |Canto11]]<h1> Circle Six and Circle Seven </h1>
You agree to wait until the smell of Circle Seven
no longer fogs your head and Virgil explains
that Circle Seven contains three rounds.
//~~Round One: Violence against neighbours.
Round Two: Violence against self.
Round Three: Violence against God, art and nature. ~~//
He then explains that Circle Eight and Nine are
designated to those who have committed
purposful fraud.
Circle Eight holds those whose fraud is simple
and Circle Nine holds those who committed compound fraud.
The stench no longer fogs your head.
You leave behind the Heretics and start to climb
down the pile of slate that transitions Circle Six to
Circle Seven
------------------------------------------------------------------------------------
~[[Continue |12.Minotaur]]<h1> Circle Six </h1>
Anxious to get out of Hell you begin to descend
the rocks but the stench of Circle Seven overwhelms you past
what you can process and a forming migraine sends you
tumbling down the steep sharp rocks.
You should have listened to Virgil.
<h3>*********Ended*********</h3>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
----------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |Canto11]] ~</center><h1> Circle Seven - Round One </h1>
While walking down the trail you hear the patter of hooves
approching from the unmoving rocks.
Armed centaurs close in and three stand firm at the
front of the tribe. A brash and angry centaur
speaks first, but Virgil requests to only speak to
the stoic one in the middle named Chiron.
Chiron agrees and Virgil explains how fate
brought you into your situation. He asks for a guide
to walk you through the Circle, for you can't float on air
as the dead can.
The centuar Nessus is called forward and joins you
and Virgil as your guide.
Virgil and Nessus turn to a river you hadn't noticed before.
It has the smell of blood, but you see it's purple hue and its
bubbles boiling over.
------------------------------------------------------------------------------------
~[[Follow your guides |12.river]]
~[[Head away from the river |11.ending.2]]<h1> Circle Seven - Round One </h1>
You walk with Nessus and Virgil along the blood river.
Nessus points to spirits boiling in the liquid and reveals that
they are tyrants and people who who were cruel
to those considered their neighbors. One of these is Dionysus
who Nessus explains that while alive oppressed sicily.
Farther down the river he points out Putin, another
authoritarian leader whose sins you are aware of.
Nessus continues walking along, sharing with you stories and
crimes of those who live in the river of blood. That is until
you arrive at the shallowest point of the river, at which point
Nessus crouches and signals for you to sit on his back so he
may carry you across.
Virgil and Nessus walk through the river and into the second
round of Circle Seven.
------------------------------------------------------------------------------------
~[[Continue |Canto13]]<h1> Circle Seven </h1>
The stench of the blood river and the sight most mortals can not handle
repelled you and you headed back up the hill in hopes of
finding another way around.
The judgement of the Centaurs worried you but you
continued forward. When almost up the hill you realize
you mistake as the minotaur charges you and turned
you into the dead like what you are surrounded by.
You should have folllowed Virgil, why did you go this way?
<h3>*********Ended*********</h3>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
----------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |12.Cent]] ~</center><h1> Circle Seven - Round Two </h1>
You continue to walk watching the trees and listening as you go.
It does not take long until the noise from the running mob that has
been lurking starts becoming louder as the seconds tick by.
Virgil, sensing your growing anxiety, nods to you in confidence making
you feel comforted.
------------------------------------------------------------------------------------
~[[Look at the noise |13.torn]] <h1> Circle Seven - Round Two </h1>
The wind rushes against your face as you break the silence
and ask where the souls of this round are.
Virgil answers you explaining that
as the souls were sent to this level they were placed
into the trees and any corpeal form was stripped from
them.
The look of confusion on your face prompts Virgil to
suggest ripping a leaf from a nearby tree.
You stop and do so out of curiosity.
The rip between the branch and leaf begins
oozing a dark red blood. Then, the tree begins to yell in scorn because
you ripped a peice of him off. Virgil apologizes for the needed
sacrifice and calms him down.
You ask for an explanation from the tree. He explains how
his punishment takes away the corpeal form he hurt and
how like he used violence as an outlet, violence used on him
is how he can have an outlet in the afterlife.
After having a converation with the soul you feel the need
to show him respect and ask for his name.
He tells you his name is Kurt Cobain. The name feels familiar
and soon you realize why his voice sounded so familiar.
As his blood stops leaking and he goes quiet, and as if one cue
the noise from the running mob that has been lurking starts becoming
louder as the seconds tick by.
------------------------------------------------------------------------------------
~[[Look toward the noise |13.torn]]<h1> Circle Seven - Round Two </h1>
You slowly turn and in the distance you see a dark mass swiftly approaching.
As they get closer the shadow seperates to show
many different people all sprinting along paths they have
made in the woods. They are charging toward you and Virgil in
terror as dark creatures follow behind them enjoying the hunt.
One of the spirits running trips over a common
tree root and the ravenous creatures take over him
creating a scene of unbelievable brutality.
The beasts then leave, and the spirit is left to
regrow his limbs so his punishment may continue.
This incident did not leave only one victim as a nearby tree
begins to cry out it's anger at it's situation.
You and Virgil approach the tree and it talks before
either of you can get a word in. It reveals that it recognizes
you from the town it grew up in, but it's identity did not
matter it was just important that you remembered it's
situation and did not make the same mistakes.
The tree stops talking and Virgil, noticing this and your heavy heart,
leads you on to the edge of the woods where a desert lays in the distance.
------------------------------------------------------------------------------------
~[[Follow Virgil out of the forest |Canto14]]<h1> Circle Seven - Round Three </h1>
Virgil leads you to the edge of the forest where you see
a desert bright with light that exudes evil.
As you step toward its edge you see rain, but at a
closer look you see fire falling from the hellish sky down
onto the violent against God, nature, and art.
There seems to be three different actions the sinners here
participate in which include: laying in the sand, standing
normally, and running in eternal circles. Virgil explains that
these are different punishments like laying down for
blasphemy or standing for art.
When looking at those running in circles you notice
a man that sticks out as someone you have
seen in some tv special named Paul Bernando.
Upon seeing him your stomach churns with disgust and makes
you feel weaker surrounded by such horrid images and people.
Virgil turns to the right and walks between the burning desert and forest.
------------------------------------------------------------------------------------
~[[Follow Virgil |C7.Capaneus]]<h1> Circle Seven - Round Three </h1>
While walking Virgil attempts to raise your hopes by
expressing the strange similarities between your journey
and his past follower Dante's journey. He ponders out loud
about the intricate and unknowable workings of fate.
He assures you that Dante's adventure ended as it
was meant to, and your spirit is lifted with trust for your
guide.
While talking you hear a man relentlessly
cursing God, and Virgil introduces him as Capaneus
the worst of the blashphemers. He proceeds to
recount the sins against God he committed while alive.
Then he tells Capaneus off for existing in the same
anger he lived even back in Dante's time.
After his speech to Capaneus he leads you to the edge of
a vast river that flowed with time on its side.
------------------------------------------------------------------------------------
~[[Follow Virgil |C7.river]]<h1> Circle Seven - Round Three </h1>
Virgil passionatly describes the creation of the river
to you and how it flows from the surface of the world
all the way down through the layers. Before you can
ask he answers that you have not seen it because you have
only gone one direction along the rings and
are now reaching new objects as you wrap around the layers.
After explaining the river Virgil ushers you to continue
down the path that is walkable between the river and the
burning desert.
As you walk groups of runners and huddles come by your path
to observe what strange events a mortal soul may be
participating in while in the depths of Hell.
You continue walking until you reach the sound of
the roaring waterfall warns you of the cliff.
Virgil stops in front of you and unclips a rope that
was wrapped around his waist like snazzy belt, and
like a fisherman he casts the rope from where he
stands over the edge of the waterfall.
It falls and falls until the length of the rope fades into
the fog.
Virgil explains that he is luring something up
from the depths.
Soon enough a monster of great size flys up the mountain.
With the tail of an eel and paws of a beast it stikes
fear in your heart.
Virgil bargains with the monster and aquires a ride
on his back to descend the cliff. You start to approach
the monster.
Virgil waits for you to climb onto it's back.
------------------------------------------------------------------------------------
~[[Flee from the Monster |14.ending]]
~[[Ride the Monster down the waterfall |C7.Fraud]]<h1> Circle Eight. </h1>
You get on the monster and Virgil warns the monster
of your mortal weight reminding him to circle wide
as he descends.
The monster does just that. It swoops and
circles widly around the waterfall. Mist sprays in you face
making your face feel cool compared to the air.
Your stomach churns as the circles make you dizzy, and
the ride seems to take forever as you enter the valley of
Circle Eight.
The monster, Geryon, reaches the moat at the bottom of the
canyon and stops by the rigid shelf of rock that lines the circle.
------------------------------------------------------------------------------------
~[[Dismount |C8.start]]<h1> Circle Eight. </h1>
You slide off of Geryon's back and stumble in a dizzy haze
onto the rock and toward Virgil.
Geryon shoots off into the air above.
Virgil helps you sit down to rest and regain
your composure. In the meantime he explains that
Circle Eight, the place that holds simple fraud,
has nine ditches all holding offenders of
different types of simple fraud.
When the world stops spinning you see the
miles of ridges and ditches ahad of you, and
Virgil stands up and walks, encouraging you
to continue walking as well.
------------------------------------------------------------------------------------
~[[Walk |8.1]]<h1> Circle Seven - Round Three </h1>
The monster of Fraud, with appearences like both a beast and a fish
did not seem like a viable solution to you and you fled back along
the waters ridge. You spent three days talking with those along
the desert and the forest, until without a life source from food
or drinkable water you perished.
Was your Cowardice really worth it, where was your trust?
<center><h3>*********Ended*********</h3></center>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
----------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |C7.river]] ~</center><h1> Circle Eight </h1>
You approach the first ditch
and see a bridge a couple meters away from you.
Inside the ditch there are lines of people repeatedly
walking the ring followed by demons enforcing their
steady parade.
Virgil tells you that these are the seducers and pimps.
After introducing you to the punishment
Virgil moves you down the edge of the ditch
until you reach the bridge to the next trench.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.2]]<h1> Circle Eight </h1>
You approach the second Ditch
and Virgil tells you these are the flatterers.
Before you see what lies in the bottom of the deep pit
you see steam floating into the air.
Virgil walks you to the edge of the pit
to acknowledge their punishment.
You see something so disgusting
your stomach churns and a wave
of nauseousness hits you.
There below lies people forever on
the brink of drowning in feces like the lies
they told when they were alive.
Virgil seeing your sick state urges you along
and takes you again to the next bridge.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.3]]<h1> Circle Eight </h1>
You arrive at the ridge of the next ditch
you feel hotter than before and see upright
tubes spread around like flowers in a burning
field.
The fires lit at the top of the tubes seem
to be coming from the bottoms of feet
from people inside the tubes. Some fires
are simple flames, but some of the dead
have whole bonfires raging against them.
You see one fire that is significantly larger than the others and
the person under the fire is thrashing against it in a way abnormal
from the others.
You ask Virgil what these people did and who had it
worse than the others.
Virgil explains that these are corrupt memebers of the
catholic church, the people who sold pardons for gain.
The man fighting against his punishment was Pope Nicholas
the Third, the worst offender of this sin. Virgil tells
you of Dante's speech against those in the tubes and then moves
on to the bridge to the next ditch.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.4]]<h1> Circle Eight </h1>
Virgil walks back and tells you to get up.
He reminds you to keep your mouth shut and
trust him.
As you cross the bridge you approach ten demons waiting
to take you along the ridge of the next ditch.
They introduce themselves with names like pirates such as
Curlybeard, Hellken, and Evilclaws.
They begin to walk you along but stop to let you
peer into the pit they watch over and you see
a thick semi-liquid boiling. It smelled like a road
construction site.
It didn't take long until the demons demanded
you keep moving.
------------------------------------------------------------------------------------
~[[Walk with the Demons |8.5.1]]<h1> Circle Eight </h1>
You and Virgil sprint across the bridge
and arrive at the ridge of the sixth ditch.
You start to walk to where you see the bridge in
the distance but Virgil stops you and
reminds you of your promise to trust him.
He points to the demons flying toward you in anger.
out of embarrasment from losing you and from letting
Virgil escape them twice.
Virgil picks you up and slides into the depths of the sixth
ditch.
You are faced with a solid line of people meandering
in lines down the bottom of the ditch. While Virgil
waits for a gap in the line to pass through to the other side,
he explains that these are the hypocrites forced to wear clothes
of lead. With a bit of a grudge he explains how he knows his
way out of the ditch, and how the leader of the demons, Malacoda,
once lied to him.
His experience is trustworthy and he walks you up the side of the
sixth ditch and sets you down near the ridge of the seventh to rest.
------------------------------------------------------------------------------------
~[[Continue |8.7]]<h1> Circle Eight </h1>
You peer over the edge of the ridge and see
spirits and writhing creatures alike in the depths of
the ditch. While walking Virgil explains that these are
the thieves. Their punishment is to die and be reborn
like the pheonix at the hands of snakes.
You see some merging with the snakes who
wrap too tightly around them.
You hear a voice shout out and ask Virgil
who belongs to that voice. He replies and answers
that he can hear a woman and identifies her as
Bonnie an infamous thief from around your time.
He talks about crimes like bank robberies and
stealing from funeral homes, and you recognize
this person as Bonnie from the criminal couple
Bonnie and Clyde.
You soon reach the bridge to the eighth ditch.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.8]]<h1> Circle Eight </h1>
Virgil and you walk along the ridge of the
seventh ditch. When you see inside all you can see is flames
moving like the waves of water in circles along the ditch.
Virgil explains that there are souls in the fire and that these
are the people who stole the values of God and used
them for their own good. Virgil calls these people as
Dante did "Evil Counselors." He says that some of the people
in these flames include Ulysses and Diomedes.
At this point you arrive at the next bridge and face the
ninth ditch.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.9]]<h1> Circle Eight </h1>
You come to the ridge of the the ninth ditch
and inside see streams of blood running around the circle
as those who blood walk. In the distance you see
a demon intent on slashing those who come near him
whole into many peices. Then as they walk their
skin slowly reforms from time.
Virgil explains these are the people who caused
divisions and as the split religion, politics, and families.
As they split so they are split.
One of the punished calls up and expresses their
anger and jealousy of people not being harmed.
Virgil explains that you are mortal and the people
below start moving slower they look up at you
with awe.
Virgil moves you onto the next bridge.
------------------------------------------------------------------------------------
~[[Cross the bridge |8.10]]<h1> Circle Eight </h1>
As they are walking around one demon, the
one named Curlybeard, describes their activity
of taking those spirits who peek their head out of
the tar of the ditch, and removing them. They then
have what they describe as fun and enforce punishment farther
than what seems deserved by using their claws and
angry nature to destroy limbs and rip apart a souls
ribs.
Your fear grows as you continue to walk.
You notice something arise from the tar in the distance
right before you see Hellken sprint at an inhuman pace
toward the floating object.
Evilclaw objects to Hellkens impatience and
makes him wait until the group joined him with the soul
he has snatched from the tar.
Once you get to Hellken, Curlybeard takes the tar covered soul
and offers you the opportunity to learn from the soul.
You hesitate before responding because learning from the
soul is ideal but you also do not want to prolong their anxiety
from anticipating what will soon happen to them.
------------------------------------------------------------------------------------
~[[Talk to the spirit |8.5.2]]
~[[Let the demons attack the spirit |8.5.2atk]]
~[[Speak out against their ruthless attack |8.5.ending]] <h1> Circle Eight </h1>
You ask Curlybeard if you can talk
to the spirit Hellken has pulled from the tar pit.
While still holding the spirit he sends them
closer to you so you may have a conversation.
The spirit explains that his name is not important
but that he served in the house of King Thibault
and was sent to the seventh ditch for taking
bribes in his work.
The Demons assume you have learned from the spirit and
Curlybeard takes the first slash at him. Virgil turns you from the scene
and explains that the bridge is close up ahead and now is your time to escape.
------------------------------------------------------------------------------------
~[[Run |8.6]]<h1> Circle Eight </h1>
You thank Curlybeard for the opportunity but
express that you have seen their punishment and
would not like to talk to the spirit.
Curlybeard nods and takes the first slash.
The scene becomes so grotesqe that
the world start's to spin and you faint.
------------------------------------------------------------------------------------
~[[Continue |8.6.atk.pro]]<h1> Circle Eight </h1>
You awake with Virgil carrying you, and with
good timing as you see the bridge in front of you.
You tell him you are okay and he sets you down.
You realize the demons are no longer surrounding
you and you ask if you are still near the fifth ditch.
Virgil tells you that you are heading into the eighth
ditch and out of the seventh.
You were out for an unusual amount of time.
Virgil takes compassion and tells you it is okay
and that he will explain while you continue to walk.
------------------------------------------------------------------------------------
~[[Cross the Bridge |8.7.atk!]]<h1> Circle Eight </h1>
After you passed out Virgil took you in his arms
and carried you away from the demons after seeing
that it was the perfect time to escape.
After he crossed the bridge he noticed that the demons
were swiftly flying toward them in anger because your
escape embarrased them.
Virgil slide down the ditches wall into the sixth pouch
as the demons are not allowed to leave their designated
ditch. He explains that the sixth ditch was the place of the hypocrites
and they had to wear clothes of lead.
After finding a way to quickly crawl up the other side
of the ditch he walked along the side of circle seven
leading to where you are now.
Virgil explains that those in the seventh ditch are
the thieves. Their punishment is to die and be reborn
like the pheonix at the hands of snakes.
Some merg with the snakes who
wrap too tightly around them.
After his explanation Virgil continues walking
and tells you it's time to cross the bridge.
------------------------------------------------------------------------------------
~[[Cross the bridge. |8.8]]<h1> Circle Five </h1>
You follow Virgil along the rocks of the
dark murky stream. Along the way the rest of the
forsaken swamp is revealed to you even amid the fog.
You continue heading forward until you see
a group of sludge covered souls in an eternal brawl
ripping at eachother as if to kill with wrath. In the
fight you see Donald Brashear who you remember
started the infamous senator-flyer's hockey brawl.
Your ears can hear music rising from the bubbling water
and you realize that there are people
covered under the muck. They do not fight to get out
nor seem to care about going deeper, they just sing.
Virgil explains that this river styx is where the wrathful
and the sullen exist. The wrathful forever fighting and
the sullen forever covered without any hope for light.
------------------------------------------------------------------------------------
~[[Continue walking |8.tower]]
~[[Listen to the song |8.song]]<h1> Circle Eight </h1>
You approach the fourth ditch.
Virgil tells you that these are the sorcerers and
fortune tellers.
When you look in the crevice, you see people
walking aimlessly around. It takes a second until
you realize that they seemed strange because their
heads were backwards on their neck. This sent
so much pain through their bodies that
you could see tears streaming down their backs.
Those who tried to see
into the future were now damned to see
backward for eternity.
After seeing this Virgil takes you to the next bridge.
He turnes around before you can cross and
warns you that he has done this before and you must
trust him through the next part of the journey.
He sends you to hide behind the pile of rocks that form
a piller for the bridge. He walks off too demons by the next
ditch.
------------------------------------------------------------------------------------
~[[Wait |8.5]]
~[[Listen |8.4.1]]
<h1> Circle Eight </h1>
You decide to try to listen to Virgil and the demons
conversation. You shuffle forward onto the bridge to
get a better listen and lay out to remain unseen and
avoid the wrath of the creatures watching over the
next ditch.
Virgil adresses the one who
seems to be in charge as "Malacoda."
The other demons surround him and waiting
for their leaders approval seeth with anticipation
of a new soul to torment.
Of the snippets you manage to hear you
understand that the bridge to the next ditch is
demolished since an earthquake long ago.
Virgil explains that fate has brought you here to
see and recognize the punishments of Hell.
Malacoda tells his demons to back off of
Virgil and demands ten to escort you and
Virgil to the next bridge around the ditch.
------------------------------------------------------------------------------------
~[[Just wait |8.5]]<h1> Circle Seven - Round Three </h1>
The demons listen to your futile argument before laughing
at you. With a simple check they see that their leader Malacoda
is distracted and Hellken, eager for violence, attacks you and treats you
as one of the spirits in the pitch. A few seconds in and your
world fades to black from the pain that was so intense you swear
you could feel every nerve in body imploding with every
hit you took from the demons. .
Not all things seem fair, but really? Speaking out against
an action that these demons have done forever, who are
just tolerating you, and you expected it to go well?
<center><h3>*********Ended*********</h3></center>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
----------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |8.5.1]] ~</center><h1> Circle Eight </h1>
Arriving at the tenth ditch you become overwhelmed.
Out of the hole rises cries of agony and the putrid
smell of rotton flesh. You peer over and
see all the diseases a hospital could offer.
Seeing afflictions of all kinds send chills down
your spine.
Virgil explains that these are the diseases of the world.
The falsifiers of four kinds, the alchemists, the impersonators,
the counterfeiters, and the false witnesses.
You cross the bridge to the other side of the ditch, but
this time face not another ditch, but a hill rising
opposite to the steady slope downwards you
have been walking.
Virgil encourages you to give you strength before the climb.
------------------------------------------------------------------------------------
~[[Climb the hill |centerpit]]<h1> The Central Pit </h1>
You arrive at the top of the hill and
face a small field of flat land before you see
what looks like the entrance to an abyss.
Through the thick murky fog you see tall objects like
towers guarding the edge of the pit.
Virgil speaks up to explain the reality of the pit
before you got any ideas. As you walk forward
he tells you about the six giants, who would become
more clear as you got closer.
You approach the first giant and Virgil says that
he is Nimrod, and that his name was a testement
to who he was. As he explains this Nimrod began
to speak in a tongue that existed only for him.
His voice bellowed below the human register could, and
once you got to the ridge of the cliff you could see that from
the bottom of the pit up it was only his waist up. This
was exceptional considering that from wehre you stood there
was still about 30 feet up before the end of his neck.
You continue walking until you reach the arrogant
Ephialtes who is chained with one hand behind his back
and one hand to his chest. He utters not a word and
Virgil urges you on to the last giant he is to show you.
------------------------------------------------------------------------------------
~[[Head to the next giant |Ce.Antaeus]]
~[[Take a closer look at Ephialtes |Ce.ending]]<h1> Circle Seven - Round Three </h1>
You approach Ephialtes to satisfy your curiosity, as
giants present some great unanswered mystery.
You view his face, heavily scared by violence, you see
his hands made grotesque by scars that
could only be made by the effects of God
or pure power from the earth and you make an
audible gasp. He hears the gasp and sees your stares.
This angers him and although he is restrained he shuffles
his shoulders and creates a gust of wind, and by
the cruel hand of fate you are sent free falling over the cliff.
While you fall your life flashes before your eyes and regret floods your
brain, but you cannot go back now.
<center><h3>*********Ended*********</h3></center>
Here's an optional online test to see where in hell you end up: https://scuffedentertainment.com/pquestion/ce9e7db6fb5b78d52894/
------------------------------------------------------------------------------------
<center>~[[Start Menu |Introduction]] -- [[Return |centerpit]] ~</center>
<h1> The Central Pit </h1>
You walk farther on until you reach Antaeus who's
size dwarfs Ephialtes.
Virgil begins speaking to Antaeus with his wise mouth.
It did not take long before Antaeus reached out his hand
and scooped you and Virgil up despite your fears.
He slowly bent down and placed you gently on a
glacier of ice.
------------------------------------------------------------------------------------
~[[Enter the next Circle |C9]]<h1> Circle Nine - Round One </h1>
As you examine the ice below you
Virgil explains that the ninth and final circle
is made up of four rounds.
Although the only way to tell them apart is the
location of the souls as they are stuck in the ice.
Virgil warns you that moving fast will be your best bet
as the ice will quickly spread cold through your bones.
So you begin to walk and see heads sticking up from the
clavicle. Their frozen tears stuck to their face.
Virgil says this round is reserved for those who
do harm against their family. It includes people like
Cain, who the Round is named after, or Chris Benoit.
After his explanation you reach the next round.
------------------------------------------------------------------------------------
~[[Next round |C9.2and3]]<h1> Circle Nine - Round Two </h1>
Virgil explains that these people are those
who committed treachery against their country.
You can see these people's heads as well, but
these ones enclosed in ice up to their neck.
While moving along you soon come to
people whose faces are barely out of the ice.
<h2> Round Three </h2>
You are now in the third round.
Not even the end of the souls' foreheads are in the air.
They look similar to frogs sticking out their heads
to breath in a pond. These are those who
are treacherous against hospitality.
As you walk you see their eyes are frozen shut from tears.
------------------------------------------------------------------------------------
~[[Final Round |C9.4]]<h1> Circle Nine - Round Four </h1>
You move on to where you can no longer
speak or even see the souls lost in the foggy ice.
You have reached the fourth round and here
it takes effort to force yourself against the
icy winds that circulate the ninth circle.
Virgil explains that this round is named after
Judas Iscariot and is reserved for those who betray
their masters. The inhabitant being lost in the ice forces
you forward toward the center and the shadow that
fights in it.
------------------------------------------------------------------------------------
~[[The Center.]]<h1> The Center - Satan </h1>
Virgil recites poetry as you move forward
to the very center and the end of your journey.
He recites it to provide hope and strength, as you
face the greatest evil the universe could ever know.
Soon you can see Satan clearly, and see where the wind
begins rising off of his extreme wings. Dread fills
your blood and your vision grows fuzzy. You fell dead, and
yet however still alive.
You raise your head and view his face, but it is not his face.
It is grotesque and three sided and the middle
mouth seems to move in a way you do not want to imagine
what is inside.
His arms and wings and legs beat and thrash against his icy
prison, as he is locked at the bottom of the very pit
he has been called the King of.
Virgil moves to his back and orders you to
cling to his neck as you could never imagine
you cling to something. He reaches to touch the
hair of the creature you never wished to come
face to face with. Nor in a place you would want to
come face to face with.
As Virgil grabs fistfuls of the
beasts hairs you can feel it against your back and
you wish for nothing more than to be away from
the red beast who's touch you feel you will never escape.
Virgil strenuously climbed down tuft by tuft, but as you entered
where you thought the Devil's legs were entrapped in ice
Virgil maneuvered the two of you upside down.
However, he removes your arms from around his next
and instead of falling you feel cold stone beneath you.
You are sitting, and Virgil sits beside you breathing
like a dog. Your eyes, drawn by confusion and curiosity,
rise to see Satan's legs thrashing far in the air above you.
This is where he got stuck head first crashing down from
heaven.
Virgil points to a light in the corner of the dark stone cavern.
Its illumination glowed once you saw it.
The feelings hitting you of dealing with the visions you had
seen, and the sadness of being confronted with something
like sun, a thing that has been taken from you for too long, overwhelmed you
as Virgil reaches for your arm and helps you up.
You begin to head for a new destination.
------------------------------------------------------------------------------------
~[[Walk with Virgil |Finale]]<h1> The End </h1>
You made it.
Your adventure in the depths of Hell has
come to an end. Somthing you doubted would happen,
something you doubted could happen.
You made it to the end, as all things do, but as
people doubt they do.
Maybe you will make it through purgatory too,
you may meet God and face eternity in heavenly joy.
Just maybe. However, the images, and feelings may still
appear in your dreams.
You made it,
but how is someone supposed to heal when
they have felt what death felt like.
How is someone supposed to forget the
dreadful touch of death himself.
Yet, with your experience some small
voice inside you tells you that it will
heal and that greater things are to come.
That the greatest things are yet to come.
You made it,
you have experienced what most people couldn't
understand, what they couldn't survive.
If you look at the face of the one who
lead you here, you will see pride and love.
After all that, it is time for you to move on.
Onto your next chapter.
------------------------------------------------------------------------------------
<center><h3>**[[Finish |Introduction]]** </h3></center>
<<set $Finished to true>><h1> Circle Seven - Round One </h1>
A monster with the face of a bull jumps in your path.
He raced with rage at your attempt to pass, and Virgil
begins to yell at him. He insults his death and his family.
The beast stomps and steams at these remarks and
in his tantrum Virgil leads you away down and to the side
of the fallen rocks.
------------------------------------------------------------------------------------
~[[Continue walking |12.Cent]]