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Model Settings
Canvas Settings
Camera Settings
Video Player Settings
Experimental
Drag and Drop Zone
Spine Export: *.atlas, *.png, *.json, *.skel, *.svp
Start Spine WebGL Render
Reset Render Camera
Model
Single Value Properties
zoom
skin
face pitch strength
face yaw strength
face roll strength
mouth height strength
mouth width strength
left brow strength
right brow strength
left eye strength
right eye strength
wink threshold (0 to 1)
left pupil pitch strength
left pupil yaw strength
right pupil pitch strength
right pupil yaw strength
left pupil pitch threshold
left pupil yaw threshold
right pupil pitch threshold
right pupil yaw threshold
face landmarking index
maximum number faces
scale x
scale y
x position
y position
premultiplied alpha
color red (min 0)
color blue (min 0)
color green (min 0)
color alpha (0 to 1)
Download Model Settings
Custom Expressions
Add Animation
Remove Animation
Assign Expression
Set Custom Animation Tracks 1 to 4
Width
Height
Background color
Skeleton Debug
Backface culling
Flip Horizontal
Debug Bones
Width
Debug Region Attachments
Debug Mesh Triangles
Opacity
Debug Clipping
Camera Active
Show Landmarking
Video Active
Load Video File
Opacity
Motion Capture
. . . Recording
Start Record
Stop Record
Play Keyframes w/o Tweening
Does not work with exported binary file *.skel.
Save Motion Capture
Face Expression AI Active
Change Face Expression Threshold