(if: $dreamscape is 3)[(goto: "Field of Dreams")](else:)[(set: $dreams to (either: "School Dream", "Nightmare", "Treasure Dream"))(if: $falling is 1)[(goto: $dreams)]]When you open your eyes again, you are falling. Falling, down towards an end you do not see. Crashing, through mirrors and ice, but you do not feel a thing. (mouseover: "Falling")[(transition: "dissolve")[Above you, the night sky, aligned in constellations you don't recognize. Below you, only air and dark grey clouds.]] (mouseover: "end")[(transition: "dissolve")[You have the sneaking suspicion that there is an end that you are hurtling to, but for whatever reason you can't make it out.]] (mouseover: "constellations")[(transition: "dissolve")[The lines are there, clear as day. You take a moment to admire them, as you aren't going anywhere. One of them looks like a plant of some sort, but before you can confirm, it changes shape to look like your grandmother.]] (mouseover: "grandmother")[(transition: "dissolve")[(link: "I'm dreaming, aren't I?")[(set: $dreamscape to it + 1)(set: $falling to 1)(goto: $dreams)]]] (if: $dreamscape is 3)[(goto: "Field of Dreams")](else:)[(set: $dreams to (either: "Falling Dream", "Nightmare", "Treasure Dream"))(if: $school is 1)[(goto: $dreams)]]You open your eyes to find yourself sitting in a classroom. It might be your classroom, but it's impossible to tell due to the teacher looming over you. Professor Snaus raises an eyebrow. "I hope you've had a relaxing nap, Mr. Green." He says, disaproval leaking from him like some sort of negative ooze. "I was just - just closing my eyes to think?" You fumble for the first excuse to come out of your sleep-addled mind. Behind you, someone sniggers. (mouseover: "teacher")[(transition: "dissolve")[Professor Snaus is an imposing figure, even when he isn't trying to spook you. "Mr. Green." He says, "What are you wearing?"]] (mouseover: "Mr. Green")[(transition: "dissolve")[That's not your name. You pause for a second to try and figure out why he would call you that, before it clicks. You always pick Mr. Green when you play Clue; he's your favorite character. How would your chemistry professor know that?]] (mouseover: "sniggers")[(transition: "dissolve")[You glance over your shoulder to try and see who that was, but the only other things in the class are floating faces, featureless except for cheshire cat grins.]] (mouseover: "wearing")[(transition: "dissolve")[You look down at yourself - as it turns out, the only thing covering you up is your old King McThunder boxers. You didn't even think they fit anymore. Cheeks burning, you say]] (mouseover: "you say")[(transition: "dissolve")[(link: "I'm dreaming, aren't I?")[(set: $school to 1)(set: $dreamscape to it + 1)(goto: $dreams)]]] (if: $dreamscape is 3)[(goto: "Field of Dreams")](else:)[(set: $dreams to (either: "Falling Dream", "Nightmare", "School Dream"))(if: $treasure is 1)[(goto: $dreams)]]Your rowboat runs ashore on the small islane. The island, Dune Island, is the stereotypical deserted island from old school comic strips. Tiny, with a single palm tree in the middle drooping sadly to the side. You glance back at the mostly legitimate ship that you here, before looking down at the treasure map that you're holding. (mouseover: "mostly legitimate ship")[(transition: "dissolve")[Okay, let's be honest, it's a pirate ship. But you guys have barely done any proper piracy since you set off on this current voyage.]] (mouseover: "treasure map")[(transition: "dissolve")[You were overjoyed to find that this map had an x marking the spot and everything. Of course, due to the size of Dune Island, there's really only one place it could be buried. You ready your shovel.]] (mouseover: "shovel")[(transition: "dissolve")[After a long, hard digging session, you finally strike the corner of a small, heavy chest. You hoist it out of the sand, brushing it off. The lock has long since broken, so you use your shovel to pry it open. Inside is a single arcade token.]] (mouseover: "arcade token")[(transition: "dissolve")[(link: "I'm dreaming, aren't I?")[(set: $treasure to 1)(set: $dreamscape to it + 1)(goto: $dreams)]]] (if: $dreamscape is 3)[(goto: "Field of Dreams")](else:)[(set: $dreams to (either: "School Dream", "Falling Dream", "Treasure Dream"))(if: $nightmare is 1)[(goto: $dreams)]]Something is watching you. You don't know what, or where. It's somewhere out in the forest, a great beast with a single eye. Watching. (mouseover: "forest")[(transition: "dissolve")[Trees surround you, closing in and making it impossible to see anything this late at night. You know now why you were told never to come this far.]] (mouseover: "beast")[(transition: "dissolve")[You haven't seen it, but in your mind's eye you can see it clear as day. Every time you imagine it, it looks different. Different limbs, different face, but the only continuous factor is the single, unblinking eye. Starting. Watching.]] (mouseover: "Watching.")[(transition: "dissolve")[You hear twigs snap as it circles around you. You want to run, but you're rooted to the spot. Nowhere is safe. It's everywhere. Watching. (link: "I'm dreaming, I hope.")[(set: $dreamscape to it + 1)(set: $nightmare to 1)(goto: $dreams)] ]] (set: $dreamscape to 0)(set: $dreams to (either: "Falling Dream", "School Dream", "Nightmare", "Treasure Dream")) (link: "I'm dreaming, aren't I?")[(goto: $dreams)] You wake up. For real, this time. The sudden, pounding headache, coupled with the realization that despite all that, you're still exhausted, instantly fling you back into reality. You aren't sure what's worse, the dreams, or the world you now have to brave.