<img src="https://vstinagame.files.wordpress.com/2023/04/cover-1.png" width="100%">
This is a philosophical game. You are studying at the Charles University in a Central European metropole. You have to go to university every day and earn money for living, since life is hard. There is no specific goals in this game... only surviving!
Visit this game in itch.io: https://vstina.itch.io/darklife
❗<<red "DISCLAIMER: Although the main focus of this game is philosophy, it contains adult content, since a real life is full of inappropriate things, including sex, drugs, alcohol, violence, and psychological disorders. Everything in this game, except the place names, is fictional and fake.">>
By starting the game, I confirm that I am <<red "18 years old or older">>.
🎲 [[Randomize my protagonist|Randomize]]
✒️ [[Customize my protagonist|Customize]]
NOTES:
* This game does not contain any commercial intention, but only my hobby. This game should remain free forever :)
* The software I use is Twine 2 with Sugarcube 2.36.1
* Photos appear in this game are either from Google Maps Street view or Wikimedia.
* English is not my native language, so you will see lots of grammatical mistakes here.
* This game is in development and I am a beginner. This is my first time using Twine Sugarcube If there is any bugs or places to improve, please tell me, either on itch.io (https://vstina.itch.io) or contact me per email (<a href="mailto:vstinagame@gmail.com">vstinagame@gmail.com</a>).
<<nobr>>
/* Database */
<<set $aDbForenameFemale to ["Eliška","Anna","Adéla","Tereza","Sofie","Viktorie","Ema","Karolína","Natálie","Amálie","Julie","Kristýna","Barbora","Nela","Laura","Klára","Emma","Anežka","Rozálie","Sára","Marie","Lucie","Aneta","Zuzana","Mia","Veronika","Ella","Alžběta","Nikola","Gabriela","Kateřina","Nikol","Valerie","Magdaléna","Nina","Liliana","Ester","Elena","Josefína","Adriana","Markéta","Štěpánka","Stella","Magdalena","Stela","Beáta","Terezie","Linda","Jasmína","Emily","Vanesa","Michaela","Elen","Antonie","Emílie","Dominika","Denisa","Agáta","Johana","Diana","Lea","Bára","Rozárie","Klaudie","Justýna","Mariana","Izabela","Jana","Hana","Monika","Vendula","Zoe","Patricie","Isabella","Andrea","Daniela","Eva","Simona","Šárka","Sofia","Meda","Lilien","Vivien","Sabina","Elizabeth","Alena","Martina","Nella","Leontýna","Ellen","Evelína","Kamila","Lenka","Malvína","Victoria","Valérie","Karla","Ela","Adina","Jolana"]>>
<<set $aDbForenameMale to ["Michael","Daniel","Richard","Valentin","Elias","Simon","Roman","Ivan","Tomas","Tommy","Lukas","Erik","Vladimir","Milan","Julius","Johan","Anton","Jan","Hubert","Marik","Alois","Kamil","Konrad","Bojan","Jachym","ludvik","Stepka","Vaclav","Augustin","Jarek","Marek","Arnost","Bartek","Bojik","Bratislav","Cestmir","Dal","Ezven","Jaroslav","Jindrich","Jiri","Kaja","Kuba","Marecek","Matej","Merek","Milos","Novak","Ondrej","Pavel"]>>
<<set $aDbSurname to ["W.","E.","R.","T.","U.","I.","O.","P.","A.","S.","D.","F.","G.","H.","J.","K.","L.","Z.","C.","V.","B.","N.","M."]>>
<<set $aDbSurnameFemale to ["Nováková","Svobodová","Novotná","Dvořáková","Černá","Procházková","Kučerová","Horáková","Veselá","Pospíšilová","Pokorná","Marková","Benešová","Králová","Fialová","Zemanová","Doležalová","Hájková","Sedláčková","Jelínková","Čermáková","Růžičková","Navrátilová","Urbanová","Růžička","Kopecká","Blažková","Vlčková","Konečná","Bartošová","Musilová","Šimková","Machová","Němcová","Holubová","Kadlecová","Blahová","Štěpánková","Soukupová","Poláková","Křížová","Valentová","Moravcová","Mašková","Marešová","Matoušková","Müllerová","Tichá","Čechová","Krejčová","Šťastná"]>>
<<set $aDbSurnameMale to ["Novák","Svoboda","Novotný","Dvořák","Černý","Procházka","Kučera","Veselý","Horák","Krejčí","Marek","Pokorný","Pospíšil","Hájek","Beneš","Fiala","Král","Zeman","Sedláček","Doležal","Navrátil","Urban","Čermák","Jelínek","Němec","Novak","Blažek","Musil","Kříž","Vlček","Malá","Kadlec","Kopecký","Holub","Bartoš","Malý","Soukup","Vaněk","Šimek","Štěpánek","Moravec","Konečný","Šťastný","Polák","Valenta","Tichý","Čech","Müller"]>>
<<set $aDbloc to ["Vrsovice","Zizkov","Florenc","Vitkov","Zizkov Tower","Old Vrsovice","Vrsovice Train Station","Grebovka Park","Vinohrady","Rieger Park","Main Train Station","Republic Square","Vaclav Square","Market Square","Letna Park","Charles Bridge","Opera House","Charles Square","Islands","Lesser Town","Castle","Petrin Hill"]>>
<<set $aDbloc1 to [0,30,1,1,30,15,15,20,30,30,1,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc2 to [30,0,15,10,10,15,35,30,30,20,30,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc3 to [1,15,0,5,30,1,1,1,1,30,30,20,1,30,30,1,1,1,1,1,1,1]>>
<<set $aDbloc4 to [1,10,5,0,20,1,1,1,1,1,30,30,1,1,30,1,1,1,1,1,1,1]>>
<<set $aDbloc5 to [30,10,30,20,0,20,30,20,20,10,20,30,25,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc6 to [15,15,1,1,20,0,10,5,20,26,1,1,30,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc7 to [15,35,1,1,30,10,0,5,20,30,1,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc8 to [20,30,1,1,20,5,5,0,10,20,25,30,20,30,1,1,1,25,1,1,1,1]>>
<<set $aDbloc9 to [30,30,1,1,20,20,20,10,0,10,15,20,10,25,1,30,25,15,30,1,1,1]>>
<<set $aDbloc10 to [30,20,30,1,10,26,30,20,10,0,15,25,15,25,1,30,30,30,1,1,1,1]>>
<<set $aDbloc11 to [1,30,30,30,20,1,1,25,15,15,0,10,10,15,1,25,20,20,25,30,1,1]>>
<<set $aDbloc12 to [1,1,20,30,30,1,1,30,20,25,10,0,10,10,30,15,20,20,20,25,30,30]>>
<<set $aDbloc13 to [1,1,1,1,25,30,1,20,10,15,10,10,0,10,30,20,15,15,20,25,30,30]>>
<<set $aDbloc14 to [1,1,30,1,1,1,1,30,25,25,15,10,10,0,22,10,15,20,20,20,20,30]>>
<<set $aDbloc15 to [1,1,30,30,1,1,1,1,1,1,1,30,30,22,0,23,30,1,30,25,20,30]>>
<<set $aDbloc16 to [1,1,1,1,1,1,1,1,30,30,25,15,20,10,23,0,10,20,15,5,16,20]>>
<<set $aDbloc17 to [1,1,1,1,1,1,1,1,25,30,20,20,15,15,30,10,0,15,5,15,25,20]>>
<<set $aDbloc18 to [1,1,1,1,1,1,1,25,15,30,20,20,15,20,1,20,15,0,20,30,1,30]>>
<<set $aDbloc19 to [1,1,1,1,1,1,1,1,30,1,25,20,20,20,30,15,5,20,0,15,25,20]>>
<<set $aDbloc20 to [1,1,1,1,1,1,1,1,1,1,30,25,25,20,25,5,15,30,15,0,10,10]>>
<<set $aDbloc21 to [1,1,1,1,1,1,1,1,1,1,1,30,30,20,20,16,25,1,25,10,0,10]>>
<<set $aDbloc22 to [1,1,1,1,1,1,1,1,1,1,1,30,30,30,30,20,20,30,20,10,10,0]>>
<<set $aDbloc1t to [0,25,30,1,20,5,5,10,15,15,20,25,15,1,30,1,25,20,1,30,1,1]>>
<<set $aDbloc2t to [25,0,35,1,5,20,25,20,15,10,25,30,20,1,35,1,25,20,1,30,1,1]>>
<<set $aDbloc3t to [30,35,0,1,30,25,30,25,20,25,10,5,15,1,10,1,10,15,1,15,1,1]>>
<<set $aDbloc5t to [20,5,30,1,0,15,20,15,10,5,20,25,15,1,30,1,20,15,1,25,1,1]>>
<<set $aDbloc6t to [5,20,25,1,15,0,10,10,5,10,15,20,10,1,25,1,15,10,1,20,1,1]>>
<<set $aDbloc7t to [5,25,30,1,20,10,0,5,10,15,15,20,10,1,25,1,20,15,1,25,1,1]>>
<<set $aDbloc8t to [10,20,25,1,15,10,5,0,5,10,15,20,10,1,25,1,10,5,1,15,1,1]>>
<<set $aDbloc9t to [15,15,20,1,10,5,10,5,0,5,10,15,5,1,20,1,10,5,1,15,1,1]>>
<<set $aDbloc10t to [15,10,25,1,5,10,15,10,5,0,15,20,10,1,25,1,15,10,1,20,1,1]>>
<<set $aDbloc11t to [20,25,10,1,20,15,20,15,10,15,0,5,5,1,10,1,10,15,1,15,1,1]>>
<<set $aDbloc12t to [25,30,5,1,25,20,20,20,15,20,5,0,10,1,5,1,5,10,1,10,1,1]>>
<<set $aDbloc13t to [15,20,15,1,15,10,10,10,5,10,5,10,0,1,15,1,15,10,1,20,1,1]>>
<<set $aDbloc15t to [30,35,10,1,30,25,25,25,20,25,10,5,15,1,0,1,10,15,1,5,1,1]>>
<<set $aDbloc17t to [25,25,10,1,20,15,20,10,10,15,10,5,15,1,10,1,0,5,1,5,1,1]>>
<<set $aDbloc18t to [20,20,15,1,15,10,15,5,5,10,15,10,10,1,15,1,5,1,1,10,1,1]>>
<<set $aDbloc20t to [30,30,15,1,25,20,25,15,15,20,15,10,20,1,5,1,5,10,1,0,1,1]>>
<<set $aDblocGreen to ["Lesser Town", "Vaclav Square", "Vinohrady", "Zizkov"]>>
<<set $aDblocRed to ["Main Train Station", "Vaclav Square"]>>
<<set $aDblocYellow to ["Charles Square","Vaclav Square","Republic Square","Florenc"]>>
<<set $aDbnpcMale to ["man","middle aged man","stout man","skinny man","young man","sporty man","handsome man","pretty man","tall man", "short man","teenage boy","male student"]>>
<<set $aDbnpcFemale to ["woman","middle aged woman","stout woman","skinny woman","young woman","sporty woman","beautiful woman","pretty woman","tall woman", "short woman","teenage girl","female student","fashionable woman","fancy woman"]>>
<<set $aDbnpcPoliceMale to ["old policeman","young policeman","policeman","tall policeman","short policeman","stout policeman","skinny policeman","serious policeman","handsome policeman"]>>
<<set $aDbnpcPoliceFemale to ["old policewoman","young policewoman","policewoman","tall policewoman","short policewoman","stout policewoman","skinny policewoman","serious policewoman","beautiful policewoman"]>>
<<set $aDbnpcStudentMale to ["male graduate student","young guy","male student","tall guy","short guy","stout guy","skinny guy","serious guy","handsome guy"]>>
<<set $aDbnpcStudentFemale to ["female graduate student","young girl","female student","tall girl","short girl","stout girl","skinny girl","serious girl","handsome girl"]>>
/* Date Information */
<<set $aDayPerMonth to [31,28,31,30,31,30,31,31,30,31,30,31]>>
<<set $aDayPerMonthLeap to [31,29,31,30,31,30,31,31,30,31,30,31]>>
/* Randomize Character */
<<set $cGender to either("female","male")>>
<<if $cGender is "female">>
<<set $cFeature to either("feminine","feminine","feminine","masculine","androgynous","androgynous")>>
<<else>>
<<set $cFeature to either("masculine","masculine","masculine","feminine","androgynous")>>
<</if>>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<set $cSurname to either ($aDbSurnameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<<set $cSurname to either ($aDbSurnameFemale)>>
<</if>>
<<set _cEthicity to either("Slavic","Slavic","Slavic","Slavic","Germanic","Germanic","Germanic","Romance","Romance")>>
<<if _cEthicity is "Slavic">>
<<set $cHairColour to either("blonde","blonde","brunette")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Germanic">>
<<set $cHairColour to either("blonde","blonde","ginger")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Romance">>
<<set $cHairColour to either("blonde","brunette","black")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to either("light","medium")>>
<<elseif _cEthicity is "Asian">>
<<set $cHairColour to either("brunette","black")>>
<<set $cEyeColour to either("brown","black")>>
<<set $cSkinColour to either("light","medium","dark")>>
<<else>>
<<set $cHairColour to "black">>
<<set $cEyeColour to "black">>
<<set $cSkinColour to "dark">>
<</if>>
<<set $cHairType to either("straight","wavy","curly")>>
<<set $cBodyType to either("skinny","average","average","stout")>>
<<set $cHeight to either("short","average","average","tall")>>
<<if $cGender is "female">>
<<set $cHairLength to either("waist length","back length","shoulder length","back length","shoulder length","ear length")>>
<<else>>
<<set $cHairLength to either("shoulder length","ear length","short","ear length","short")>>
<</if>>
<<set $cPenisSize to either("tiny","small","average","big","huge")>>
<<set $cBreastSize to either("AA","A","B","C","D")>>
<<set $cAssSize to either("tiny","small","average","average","big","huge")>>
<<set $cGenitalSensitivity to either("normal","normal","quite","very")>>
<<set $cBreastSensitivity to either("normal","normal","quite","very")>>
<<set $tBirthMonth to random(1,12)>>
<<set $tBirthDay to random(1,($aDayPerMonth[$tBirthMonth]))>>
<<set $tAge to either(18,18,18,18,18,19,19,19,19,20,21)>>
<<set $showBar to false>>
<<set $start to false>>
<<set $startTrue to false>>
<<set $cVirginity to true>>
<<set $cPreg to false>>
<<set $nProstitution to 0>>
<<set $nLife to 100>>
<<set $aJob to []>>
<<set $aContact to []>>
<<set $nNatLib to 0>>
<<set $nUniLib to 0>>
<</nobr>>/*
c: Character related variable
n: Statistics
a: Array variable
f: Clothes
t: Time
k: Kind
i: item
Colour code (cc)
#03A9F4 : Light blue
#FF007F : Bright pink
#FFAF7A : Light Orange
#50C878 : Green
#FF6961 : Red
#FFA8B5 : Pink
Location: $loc
Characteristics variables
$nPenisSize
$nBreastSize
$nBreastSensitivity
$nAssSize
$nGenitalSensitivity
$cBreastSensitivity
$nWillpower
$nMotivation
$nAttractiveness
$nHappiness
$nEnergy
$nHygiene
$nPain
$nAlcohol
$nDrug
$nMeaning
$nDepression
$nReligious
$nIntelligence
$nGrade
$nStrength
$nPurity
$nAppearance
$nGenitalSensitivity
$nBreastSensitivity
$nRhetoric
$nEnglish
$nStealing
$nSport
$nDancing
$nSinging
$nArt
$nActing
SUPERMARKET:
0: raw food
1: healthy food
2: junk food
3: condom
4: pregnancy test
5: cheap cosmetics
CLOTH SHOP:
$priceTop
0: t-shirt
1: tank top
2: blouse
3: crop top
4: tube top
5: sweater
6: dress shirt
7: jacket
8: hoodie
9: bikini top
10: microkini top
$priceBottom
0: trousers
1: shorts
2: midiskirt
3: miniskirt
4: long skirt
5: jeans
6: bloomers
7: sweatpants
8: leggings
9: bikini bottom
10: microkini bottom
11: bikini tanga
12: swim shorts
$priceUnderTop
0: plain bra
1: sports bra
2: lace bra
3: striped bra
4: strapless bra
$priceUnderBottom
0: slips
1: briefs
2: G-strings
3: thong
4: tanga
5: C-strings
$priceFullBody
0: shirt dress
1: slip dress
2: ball gown
3: sundress
4: strapless dress
5: apron dress
6: traditional dress
7: jumper dress
8: strapless swimsuit
9: plunge swimsuit
10: monokini
$priceSocks
0: socks
1: tights
2: fishnet tights
3: garter stockings
_priceFoot
0: sneakers
1: shoes
2: heels
3: sandals
4: boots
_priceHat
0: beanie
1: beret
2: cowboy hat
3: baseball hat
$priceComputer
0: MePhone 14
1: Tristella
2: MeBook
3: Lanovelle
4: Camera
$priceRestaurant
0: Snack
1: Starter
2: Traditional Dish
3: Italian Dish
4: French Dish
5: Asian Dish
6: Dessert
7: Coffee
8: Beer
9: Wine
10: Vodka
$priceBook
$nBookScience
$nBookSelfHelp
$nBookReligion
$nBookAlternative
$nBookErotic
$nBookNovel
$nBookArt to
$nBookMusic
$nBookActing
$nBookRhetoric
*/!!!DEVELOPMENT LOG
----
''08.04.23''
Today, I begin to translate DarkLife from Harlowe to SugarCube, because the latter is a more advanced language. There are more functions I can use here. I regret that I didn't start everything with SugarCube.
* customization page added
* keyboard direction... failed. It will be in future updates.
''09.04.23''
* Colour codes to the variables added
* Different variables for the protagonist added
* Instruction added
''10.04.23''
* advanced customization added
* PassageHeader for the background codes edited
* StoryCaption added
''11.04.23''
* Interactive map for walking added
* Variables related to clothes and allure modified
* All the locations are added
* New variables (Motivation, Pain, Meaning of Life) added
* Dates added
* New font: titlefont Blackletter and Bolton
* UI bar edited
''12.04.23''
* Characteristics and Instruction popup window added.
* Philosophies and family background added but not completed yet
* Styles and colours modified
* New variables (Religiousness, Grade, Acting) added
''13.04.23''
* Scenes modfied
* Philosophies and family background finished
* Shopping mechanism added
* supermarket added
* New variables added (Hunger, Sickness)
''14.04.23''
* Map modified
* Locations modified
* Wardrobe added
* Sitting outside option edited
* Mirror, shower, sport, cook, sleep scenes added
* Police event added but not yet finished
* Description of each location on the map added but not yet finished
''15.04.23''
* Map modified
* Locations modified
* Tram and Metro added
''16.04.23''
* supermarkets modified
* condoms, pregnancy test and cosmetics added
* public bathroom added
* masturbation scene added
''18.04.23''
* Talk scene: ask about god and about the meaning of life
* Minor edits in different scenes
* Photos for each location (not finished yet)
''19.04.23''
* Wardrobe edited
* Photos for each location
* Map for walking edited
* Clothing store added
* Cheat menu
* Ask for money scene
* More clothes added
''20.04.23''
* Police events edited
* More clothing stores added
* Wardrobe mechanism edited
* Metro and Trams edited.
* Police Stations added
* Museums added
* Phone edited
* Computer stores added
* Restaurants added
''24.04.23''
* Sex scene edited but not finished
''28.04.23''
* Sex scenes improved
* More restaurants added
* Bugs fixed
* Death scene
* Attack and assault
* Churches added
''29.04.23''
* Bookstore added
''30.04.23''
* Reading option added
* Death scene modified
* Attack scene modified!!!CUSTOMIZATION
''Biological gender
<<radiobutton "$cGender" "female" autocheck>> Female 👧🏼 | \
<<radiobutton "$cGender" "male" autocheck>> Male 🧒🏼
Name (Given Name, Surname)
@@.textbox;<<textbox "$cForename" $cForename>>@@@@.textbox;<<textbox "$cSurname" $cSurname>>@@ or \
<<button "Randomize">>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<set $cSurname to either ($aDbSurnameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<<set $cSurname to either ($aDbSurnameFemale)>>
<</if>>
<<goto "Customize">>
<</button>>
Age: <<listbox "$tAge" autoselect>>
<<option 18>>
<<option 19>>
<<option 20>>
<<option 21>>
<<option 22>>
<</listbox>> years old
<table style="width:100%"><tr><th>
Natural features
<<radiobutton "$cFeature" "feminine" autocheck>> Feminine | \
<<radiobutton "$cFeature" "masculine" autocheck>> Masculine | \
<<radiobutton "$cFeature" "androgynous" autocheck>> Androgynous
Hair length
<<radiobutton "$cHairLength" "waist length" autocheck>> Waist length | \
<<radiobutton "$cHairLength" "back length" autocheck>> Back length | \
<<radiobutton "$cHairLength" "shoulder length" autocheck>> Shoulder length | \
<<radiobutton "$cHairLength" "ear length" autocheck>> Ear length | \
<<radiobutton "$cHairLength" "short" autocheck>> Short
Hair colour
<<radiobutton "$cHairColour" "blonde" autocheck>> Blonde | \
<<radiobutton "$cHairColour" "ginger" autocheck>> Ginger | \
<<radiobutton "$cHairColour" "brunette" autocheck>> Brunette | \
<<radiobutton "$cHairColour" "black" autocheck>> Black
Hair type
<<radiobutton "$cHairType" "straight" autocheck>> Straight | \
<<radiobutton "$cHairType" "wavy" autocheck>> Wavy | \
<<radiobutton "$cHairType" "curly" autocheck>> Curly
</th><th>
Eye colour
<<radiobutton "$cEyeColour" "blue" autocheck>> Blue | \
<<radiobutton "$cEyeColour" "green" autocheck>> Green | \
<<radiobutton "$cEyeColour" "brown" autocheck>> Brown | \
<<radiobutton "$cEyeColour" "black" autocheck>> Black
Skin Colour
<<radiobutton "$cSkinColour" "light" autocheck>> Light | \
<<radiobutton "$cSkinColour" "medium" autocheck>> Medium | \
<<radiobutton "$cSkinColour" "dark" autocheck>> Dark
Body type
<<radiobutton "$cBodyType" "skinny" autocheck>> Skinny | \
<<radiobutton "$cBodyType" "average" autocheck>> Average | \
<<radiobutton "$cBodyType" "stout" autocheck>> Stout
Height
<<radiobutton "$cHeight" "short" autocheck>> Short | \
<<radiobutton "$cHeight" "average" autocheck>> Average | \
<<radiobutton "$cHeight" "tall" autocheck>> Tall </th></tr></table>''
✅ <<link "Continue">>
<<if $cForename is "">>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<</if>>
<</if>>
<<if $cSurname is "">>
<<set $cSurname to either($aDbSurname)>>
<</if>>
<<goto "Customize final">>
<</link>>
↩️ [[Return|Cover]]<<nobr>>
<<set $cGender to either("female","male")>>
<<if $cGender is "female">>
<<set $cFeature to either("feminine","feminine","feminine","masculine","androgynous","androgynous")>>
<<else>>
<<set $cFeature to either("masculine","masculine","masculine","feminine","androgynous")>>
<</if>>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<set $cSurname to either ($aDbSurnameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<<set $cSurname to either ($aDbSurnameFemale)>>
<</if>>
<<set _cEthicity to either("Slavic","Slavic","Slavic","Slavic","Germanic","Germanic","Germanic","Romance","Romance")>>
<<if _cEthicity is "Slavic">>
<<set $cHairColour to either("blonde","brunette")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Germanic">>
<<set $cHairColour to either("blonde","ginger")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Romance">>
<<set $cHairColour to either("brunette","black")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to either("light","medium")>>
<<elseif _cEthicity is "Asian">>
<<set $cHairColour to either("brunette","black")>>
<<set $cEyeColour to either("brown","black")>>
<<set $cSkinColour to either("light","medium","dark")>>
<<else>>
<<set $cHairColour to "black">>
<<set $cEyeColour to "black">>
<<set $cSkinColour to "dark">>
<</if>>
<<set $cHairType to either("straight","wavy","curly")>>
<<set $cBodyType to either("skinny","average","stout")>>
<<set $cHeight to either("short","average","tall")>>
<<if $cGender is "female">>
<<set $cHairLength to either("waist length","back length","shoulder length","back length","shoulder length","ear length")>>
<<else>>
<<set $cHairLength to either("shoulder length","ear length","short","ear length","short")>>
<</if>>
<<set $tBirthMonth to random(1,12)>>
<<set $tBirthDay to random(1,($aDayPerMonth[$tBirthMonth-1]))>>
<<set $tAge to either(18,18,18,18,18,19,19,19,19,20,21)>>
<<if $tBirthMonth gte 10>>
<<set $tBirthYear to 2023-$tAge-1>>
<<else>>
<<set $tBirthYear to 2023-$tAge>>
<</if>>
<</nobr>>\
I am <<cc "$cForename $cSurname">>
My biological gender is <<ccGender "$cGender">>\
<<nobr>>
<<if ($cGender is "female" and $cFeature is "masculine")or($cGender is "male" and $cFeature is "feminine")>>
but
<<else>>
and
<</if>>
<</nobr>>\
I look <<ccFeature "$cFeature">>
My hair is <<cc "$cHairColour">>, <<cc $cHairType>> and <<cc $cHairLength>>.
My eyes are <<cc $cEyeColour>> and my skin tone is <<cc $cSkinColour>>.
My body type is <<cc $cBodyType>>.
My height is <<cc $cHeight>>.
My birthday is <<cc $tBirthDay>>.<<cc $tBirthMonth>>.<<cc $tBirthYear>>
I am <<cc $tAge>> years old.
✅ [[Continue|Customize background]]
🎲 [[Randomize again|Randomize]]
↩️ [[Return|Cover]]I am <<cc "$cForename $cSurname">>
My biological gender is <<ccGender "$cGender">>\
<<nobr>>
<<if ($cGender is "female" and $cFeature is "masculine")or($cGender is "male" and $cFeature is "feminine")>>
but
<<else>>
and
<</if>>
<</nobr>>\
I look <<ccFeature "$cFeature">>
My hair is <<cc "$cHairColour">>, <<cc $cHairType>> and <<cc $cHairLength>>.
My eyes are <<cc $cEyeColour>> and my skin tone is <<cc $cSkinColour>>.
My body type is <<cc $cBodyType>>.
My height is <<cc $cHeight>>.
✅ [[Continue|Customize background]]
↩️ [[Return|Customize]]!!!PERSONAL HISTORY
✅ [[Confirm|Start]]
🎲 [[Randomize again|Randomize]]
✒️ [[Customize again|Customize]]
<<nobr>>
<<set $start to true>>
/*Time*/
<<set $tMin to 0>>
<<set $tHr to 8>>
<<set $tDay to 1>>
<<set $tWeekday to 1>>
<<set $tMonthday to 2>>
<<set $tMonth to 10>>
<<set $tYear to 2023>>
<<set $event to false>>
<<if $tBirthMonth gte 10>>
<<set $tBirthYear to 2023-$tAge-1>>
<<else>>
<<set $tBirthYear to 2023-$tAge>>
<</if>>
/*Items*/
<<set $iCamera to false>>
<<set $iPhone to false>>
<<set $iLaptop to false>>
<<set $picNaked to false>>
<<set $picUsed to 0>>
<<set $picUnused to 0>>
/*Characteristics*/
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<if $cGender is "female">>
<<set $fUnderTop to "plain bra">>
<<set $fUnderBottom to "slips">>
<<set $aUnderTop to ["none","plain bra"]>>
<<set $aUnderBottom to ["none","slips"]>>
<</if>>
<<if $cGender is "male">>
<<set $fUnderTop to "none">>
<<set $fUnderBottom to "briefs">>
<<set $aUnderTop to ["none"]>>
<<set $aUnderBottom to ["none","briefs"]>>
<</if>>
<<set $fHat to "none">>
<<set $fSocks to "socks">>
<<set $fFoot to "sneakers">>
<<set $fFullBody to "none">>
<<set $aTop to ["none","t-shirt"]>>
<<set $aBottom to ["none","trousers"]>>
<<set $aFullBody to ["none","towel"]>>
<<set $aFoot to ["none","sneakers"]>>
<<set $aSocks to ["none","socks"]>>
<<set $aHat to ["none"]>>
<<set $nMapSelect to 0>>
<<set $nWillpower to random(20,80)>>
<<set $nMotivation to random(20,80)>>
<<set $nHappiness to random(20,100)>>
<<set $nEnergy to 100>>
<<set $nHunger to 0>>
<<set $nHygiene to 100>>
<<set $nArousal to 0>>
<<set $nPain to 0>>
<<set $nSickness to 0>>
<<set $nAlcohol to 0>>
<<set $nDrug to 0>>
<<set $nCrime to 0>>
<<set $nEsteem to random(10,90)>>
<<set $nExtroversion to random(0,100)>>
<<set $nGuilt to random(10,50)>>
<<set $nRationality to random(0,100)>>
<<set $nMeaning to random(10,100)>>
<<set $nReligious to random(0,70)>>
<<set $nIntelligence to random(10,100)>>
<<set $nStrength to random(10,100)>>
<<set $nPurity to random(40,100)>>
<<set $nAppearance to random(30,100)>>
<<set $nRhetoric to random(30,100)>>
<<set $nEnglish to random(0,30)>>
<<set $nStealing to random(0,10)>>
<<set $nSport to random(10,100)>>
<<set $nDancing to random(0,50)>>
<<set $nSinging to random(0,50)>>
<<set $nArt to random(0,50)>>
<<set $nActing to random(0,50)>>
<<set $nMoney to 5000>>
<<set $nGrade to $nIntelligence + random(-20,20)>>
<<set $nDepression to random(20,70)>>
<<set $nPrepareness to 0>>
<<set $nAssignment to 0>>
<<set $nAbsence to 0>>
<<set $nRawFood to 0>>
<<set $nHealthyFood to 0>>
<<set $nJunkFood to 0>>
<<set $nCondom to 0>>
<<set $nPregTest to 0>>
<<set $nCheapCosmetics to 0>>
<<set $nGoodCosmetics to 0>>
<<set $nBookScience to 0>>
<<set $nBookSelfHelp to 0>>
<<set $nBookReligion to 0>>
<<set $nBookAlternative to 0>>
<<set $nBookErotic to 0>>
<<set $nBookNovel to 0>>
<<set $nBookArt to 0>>
<<set $nBookMusic to 0>>
<<set $nBookActing to 0>>
<<set $nBookRhetoric to 0>>
<<set $cPreg to false>>
<<set $cPregKnown to false>>
<<if $cGender is "male" and $cPenisSize is "tiny">>
<<set $nPenisSize to random(7,9)>>
<<elseif $cPenisSize is "small">>
<<set $nPenisSize to random(9,11)>>
<<elseif $cPenisSize is "average">>
<<set $nPenisSize to random(11,13)>>
<<elseif $cPenisSize is "big">>
<<set $nPenisSize to random(13,15)>>
<<elseif $cPenisSize is "huge">>
<<set $nPenisSize to random(15,17)>>
<</if>>
<<if $cGender is "female" and $cBreastSize is "AA">>
<<set $nBreastSize to random(0,20)>>
<<elseif $cBreastSize is "A">>
<<set $nBreastSize to random(20,40)>>
<<elseif $cBreastSize is "B">>
<<set $nBreastSize to random(40,60)>>
<<elseif $cBreastSize is "C">>
<<set $nBreastSize to random(60,80)>>
<<elseif $cBreastSize is "D">>
<<set $nBreastSize to random(80,100)>>
<</if>>
<<if $cAssSize is "tiny">>
<<set $nAssSize to random(0,20)>>
<<elseif $cAssSize is "small">>
<<set $nAssSize to random(20,40)>>
<<elseif $cAssSize is "average">>
<<set $nAssSize to random(40,60)>>
<<elseif $cAssSize is "big">>
<<set $nAssSize to random(60,80)>>
<<elseif $cAssSize is "huge">>
<<set $nAssSize to random(80,100)>>
<</if>>
<<if $cGenitalSensitivity is "normal">>
<<set $nGenitalSensitivity to random(25,50)>>
<<elseif $cGenitalSensitivity is "quite">>
<<set $nGenitalSensitivity to random(50,75)>>
<<elseif $cGenitalSensitivity is "very">>
<<set $nGenitalSensitivity to random(75,100)>>
<</if>>
<<if $cGender is "female" and $cBreastSensitivity is "normal">>
<<set $nBreastSensitivity to random(25,50)>>
<<elseif $cBreastSensitivity is "quite">>
<<set $nBreastSensitivity to random(50,75)>>
<<elseif $cBreastSensitivity is "very">>
<<set $nBreastSensitivity to random(75,100)>>
<</if>>
<<if $cGender is "female">>
<<if $cBodyType is "skinny">>
<<set $nWeight to random(45,55)>>
<<elseif $cBodyType is "average">>
<<set $nWeight to random(50,70)>>
<<elseif $cBodyType is "stout">>
<<set $nWeight to random(70,90)>>
<</if>>
<<if $cHeight is "short">>
<<set $nHeight to random(150,165)>>
<<elseif $cHeight is "average">>
<<set $nHeight to random(160,175)>>
<<elseif $cHeight is "tall">>
<<set $nHeight to random(170,185)>>
<</if>>
<</if>>
<<if $cGender is "male">>
<<if $cBodyType is "skinny">>
<<set $nWeight to random(50,65)>>
<<elseif $cBodyType is "average">>
<<set $nWeight to random(65,90)>>
<<elseif $cBodyType is "stout">>
<<set $nWeight to random(70,100)>>
<</if>>
<<if $cHeight is "short">>
<<set $nHeight to random(160,175)>>
<<elseif $cHeight is "average">>
<<set $nHeight to random(170,185)>>
<<elseif $cHeight is "tall">>
<<set $nHeight to random(180,195)>>
<</if>>
<</if>>
<<if $cHairLength is "short">>
<<set $nHairLength to random(1,5)>>
<<elseif $cHairLength is "ear length">>
<<set $nHairLength to random(5,10)>>
<<elseif $cHairLength is "shoulder length">>
<<set $nHairLength to $nHeight*0.11>>
<<elseif $cHairLength is "back length">>
<<set $nHairLength to $nHeight*0.30>>
<<else>>
<<set $nHairLength to $nHeight*0.45>>
<</if>>
<<if $cGender is "male">><<set $nBreastSize to 0>><</if>>
<<if $cGender is "female">><<set $nPenisSize to 0>><</if>>
<</nobr>>\
''Family background''
<<radiobutton "$cbackground" "normal" checked>> <<cc "''Normal''">>: An ordinary middle class family. Nothing is special about me.
<<radiobutton "$cbackground" "broken">> <<cc "''Broken Family''">>: My family is full of drugs, sex and violence. I learned to be strong. (<<green "+strength">> <<red "-purity">>)
<<radiobutton "$cbackground" "poor">> <<cc "''Poor Family''">>: I got into the Charles University because I'm a very good student. (<<green "+intelligence">> <<red "-money">>)
<<radiobutton "$cbackground" "rich">> <<cc "''Rich Family''">>: My parents bought me a place in the University despite my bad grade. (<<green "+money">> <<red "-grade">>)
<<radiobutton "$cbackground" "fashion">> <<cc "''Fashion Family''">>: I am very beautiful but physically weak. (<<green "+appearance">> <<red "-strength">>)
<<radiobutton "$cbackground" "artist">> <<cc "''Artist Family''">>: I am good at art. (<<green "+art">>)
<<radiobutton "$cbackground" "singer">> <<cc "''Singer Family''">>: I can sing well. (<<green "+singing">>)
<<radiobutton "$cbackground" "dancer">> <<cc "''Dancer Family''">>: I can dance well. (<<green "+dancing">>)
<<radiobutton "$cbackground" "actress">> <<cc "''Actress Family''">>: I can play theatre well. (<<green "+acting">>)
''Philosophy''
<<radiobutton "$cPhilosophy" "none" checked>> <<cc "''None''">>: I am uneducated so I am not into philosophy.
<<radiobutton "$cPhilosophy" "Nihilism">> <<cc "''Nihilism''">>: The meaning of life does not exist. God is dead.
<<radiobutton "$cPhilosophy" "Existentialism">> <<cc "''Existentialism''">>: I decide the meaning of my life.
<<radiobutton "$cPhilosophy" "Hedonism">> <<cc "''Hedonism''">>: A bit of pleasure, not too much, is good.
<<radiobutton "$cPhilosophy" "Romanticism">> <<cc "''Romanticism''">>: My subjectivity and primacy are important.
<<radiobutton "$cPhilosophy" "Alternative">> <<cc "''Alternative''">>: I am against any traditional values.
<<radiobutton "$cPhilosophy" "Christianity">> <<cc "''Christianity''">>: I believe in God and words he said.<<widget "cc">>\
<font color="#FFAF7A">$args[0]</font>\
<</widget>>\
<<widget "red">>\
<font color="#FF6961">$args[0]</font>\
<</widget>>\
<<widget "green">>\
<font color="#50C878">$args[0]</font>\
<</widget>>\
<<widget "ccGender">>\
<<if $cGender is "male">>\
<font color="#03A9F4">$args[0]</font>\
<<else>>\
<font color="#FF007F">$args[0]</font>\
<</if>>\
<</widget>>\
<<widget "ccGenderAppear">>\
<<if $cGenderAppear is "male">>\
<font color="#03A9F4">$args[0]</font>\
<<else>>\
<font color="#FF007F">$args[0]</font>\
<</if>>\
<</widget>>\
<<widget "ccGenderFashion">>\
<<if $cGenderFashion is "masculine">>\
<font color="#03A9F4">$args[0]</font>\
<<else>>\
<font color="#FF007F">$args[0]</font>\
<</if>>\
<</widget>>\
<<widget "ccFeature">>\
<<if $cFeature is "masculine">>\
<font color="#03A9F4">$args[0]</font>\
<<elseif $cFeature is "feminine">>\
<font color="#FF007F">$args[0]</font>\
<<else>>\
<font color="#FFA500">$args[0]</font>\
<</if>>\
<</widget>>\!!!Instruction
(UNDER CONSTRUCTION)
''About the Protagonist''
[[Basic Information|insBasicInfo]]
[[Characteristics|insCharacteristics]]
''About the locations''
[[Map Locations|insMapLoc]]!!!BASIC INFORMATION
[[Return|Instruction]]
----
!!!Name
Always forename then surname. Forename and surname unchangeable throughout the game.
During randomization, Slavic forenames would be applied according to the biological gender and the surname would be an abbreviation.
----
!!!Gender
''Biological Gender''
----
!!!Changeable Appearance
These variables can be modified throughout the game.
''Natural features''
Default: <<cc "feminine, masculine, androgynous">>
''Hair type''
Default: <<cc "straight, wavy, curly">>
''Hair colour''
Default: <<cc "blonde, ginger, brunette, black">>
Modified: <<cc "blue, green, red, white, pink">>
''Hair length''
Default: <<cc "waist length, back length, shoulder length, ear length, short">>
Modified: <<cc "knee length, foot length">>
''Body type''
Default: <<cc "skinny, average, stout">>
Modified: <<cc "underweight, overweight">>
----
!!!Unchangeable Variable
These variables cannot be modified throughout the game.
''Eye colour''
Default: <<cc "blue, green, brown, black">>
''Skin colour''
Default: <<cc "light, medium, dark">>
''Height''
Default: <<cc "short, average, tall">>
----
!!!Sexual characteristics
These variables are related to sex and can only be customized in the <<cc "advanced setting.">>
''Penis size (for male only)''
* 7~9 cm : <<cc "tiny">>
* 9~11 cm : <<cc "small">>
* 11~13 cm : <<cc "average">>
* 13~15 cm : <<cc "big">>
* 15~17 cm : <<cc "huge">>
''Breast size (for female only)''
* 0~20% : <<cc "AA cup">>
* 20~40% : <<cc "A cup">>
* 40~60% : <<cc "B cup">>
* 60~80% : <<cc "C cup">>
* 80~100% : <<cc "D cup">>
''Ass size''
* 0~20% : <<cc "tiny">>
* 20~40% : <<cc "small">>
* 40~60% : <<cc "average">>
* 60~80% : <<cc "big">>
* 80~100% : <<cc "huge">>
''Genital sensitivity''
* 0~25% : <<cc "not sensitive">>
* 25~50% : <<cc "normal">>
* 50~75% : <<cc "quite sensitive">>
* 75~100% : <<cc "very sensitive">>
''Breast sensitivity (for female only)''
* 0~25% : <<cc "not sensitive">>
* 25~50% : <<cc "normal">>
* 50~75% : <<cc "quite sensitive">>
* 75~100% : <<cc "very sensitive">>
----
[[Return|Instruction]]!!!CHARACTERISTICS
[[Return|Instruction]]
----
!!!Characteristics in the sidebar
''Willpower''
''Motivation''
''Attractiveness''
''Happiness''
''Energy''
''Hunger''
''Hygiene''
''Arousal''
''Pain (if applicable)''
''Sickness (if applicable)''
''Alcohol (if applicable)''
''Drug (if applicable)''
----
!!!Other Characteristics
''Self esteem''
''Extroversion''
''Guilt''
''Rationality''
''Meaning of Life''
''Depression''
''Religiousness''
''Intelligence''
''Grade''
''Strength''
''Purity''
''Appearance''
''Genital sensitivity''
''Breast sensitivity (for female only)''
----
!!!Skills
''Rhetoric skill''
''English skill''
''Stealing skill''
''Sport skill''
''Dancing skill (if applicable)''
''Singing skill (if applicable)''
''Art skill (if applicable)''
''Acting skill (if applicable)''
----
[[Return|Instruction]]!!!BEDROOM
----
🛏️ <<link "Sleep">>
<<if $nDepression gte 90 and $nEnergy gte 30>>
<<set $textAlert to "I have insomnia. I cannot fall asleep.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<goto "sleep">>
<</if>>
<</link>>\
<<if $nPurity lt 75 and $nReligious lt 30>>
💗 <<link "Masturbate" "masturbate">>
<<set $text to "I am sitting on my bed and wanting to please myself.">>
<</link>><</if>>
👗 <<link "Wardrobe" "wardrobe">>
<</link>>
🔍 <<link "Mirror" "mirror">>
<</link>>
📖 <<link "Read">>
<<if $nMotivation lt 5>>
<<set $textAlert to "I am not motivated">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif $nBookErotic+$nBookScience+$nBookReligion+$nBookAlternative+$nBookNovel+$nBookArt+$nBookSelfHelp+$nBookMusic+$nBookRhetoric+$nBookActing is 0>>
<<set $textAlert to "I don't have any book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $text to "I want to read...">>
<<goto "read">>
<</if>>
<</link>>
🧘🏼♀️ <<link "Yoga">>
<<if $nMotivation gte 20>>
<<set $kSport to "yoga">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💃🏼 <<link "Dance">>
<<if $nMotivation gte 20>>
<<set $kSport to "dance">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
----
👣 <<link "Go to the living room" "apartment">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<</link>>
<<nobr>>
<<set $loc to "bedroom">>
<<set $locApartment to true>>
<<set $locMap to "Vrsovice">>
<<set $locDanger to 0>>
<<set $locPolice to 0>>
<</nobr>><<nobr>>
<<if $start is true>>
/*God mod*/
<<if $modGod is true>>
<<set $nHunger to $nHunger -10>>
<<set $nEnergy to $nEnergy +10>>
<<set $nMotivation to $nMotivation +10>>
<<set $nExtroversion to $nExtroversion +5>>
<</if>>
/*Fashion*/
<<set $fSwimTop to false>>
<<set $fSwimBottom to false>>
<<set $fSwimFullBody to false>>
<<set $fSport to false>>
<<if $fTop is "t-shirt">><<set $nFashionTop to 50>><<set $nGenderTop to 50>><</if>>
<<if $fTop is "tank top">><<set $nFashionTop to 40>><<set $nGenderTop to 50>><</if>>
<<if $fTop is "blouse">><<set $nFashionTop to 55>><<set $nGenderTop to 80>><</if>>
<<if $fTop is "crop top">><<set $nFashionTop to 80>><<set $nGenderTop to 100>><</if>>
<<if $fTop is "tube top">><<set $nFashionTop to 90>><<set $nGenderTop to 100>><</if>>
<<if $fTop is "sweater">><<set $nFashionTop to 45>><<set $nGenderTop to 50>><</if>>
<<if $fTop is "dress shirt">><<set $nFashionTop to 70>><<set $nGenderTop to 40>><</if>>
<<if $fTop is "jacket">><<set $nFashionTop to 50>><<set $nGenderTop to 40>><</if>>
<<if $fTop is "bikini top">><<set $nFashionTop to 75>><<set $nGenderTop to 100>><<set $fSwimTop to true>><</if>>
<<if $fTop is "microkini top">><<set $nFashionTop to 100>><<set $nGenderTop to 100>><<set $fSwimTop to true>><</if>>
<<if $fTop is "ragged top" and $fFullBody is "none">>
<<set $nFashionTop to 100>>
<<if $cGender is "female">>
<<set $nGenderTop to 100>>
<<else>>
<<set $nGenderTop to 0>>
<</if>>
<</if>>
<<if $fTop is "none" and $fFullBody is "none">>
<<set $nFashionTop to 100>>
<<if $cGender is "female">>
<<set $nGenderTop to 100>>
<<else>>
<<set $nGenderTop to 0>>
<</if>>
<</if>>
<<if $fBottom is "trousers">><<set $nFashionBottom to 50>><<set $nGenderBottom to 35>><</if>>
<<if $fBottom is "shorts">><<set $nFashionBottom to 70>><<set $nGenderBottom to 40>><</if>>
<<if $fBottom is "midiskirt">><<set $nFashionBottom to 80>><<set $nGenderBottom to 100>><</if>>
<<if $fBottom is "miniskirt">><<set $nFashionBottom to 90>><<set $nGenderBottom to 100>><</if>>
<<if $fBottom is "long skirt">><<set $nFashionBottom to 60>><<set $nGenderBottom to 100>><</if>>
<<if $fBottom is "jeans">><<set $nFashionBottom to 60>><<set $nGenderBottom to 35>><</if>>
<<if $fBottom is "bloomers">><<set $nFashionBottom to 70>><<set $nGenderBottom to 60>><<set $fSport to true>><</if>>
<<if $fBottom is "sweatpants">><<set $nFashionBottom to 40>><<set $nGenderBottom to 50>><<set $fSport to true>><</if>>
<<if $fBottom is "leggings">><<set $nFashionBottom to 50>><<set $nGenderBottom to 100>><<set $fSport to true>><</if>>
<<if $fBottom is "bikini bottom">><<set $nFashionBottom to 75>><<set $nGenderBottom to 100>><<set $fSwimBottom to true>><</if>>
<<if $fBottom is "microkini bottom">><<set $nFashionBottom to 100>><<set $nGenderBottom to 100>><<set $fSwimBottom to true>><</if>>
<<if $fBottom is "bikini tanga">><<set $nFashionBottom to 90>><<set $nGenderBottom to 100>><<set $fSwimBottom to true>><</if>>
<<if $fBottom is "swim shorts">><<set $nFashionBottom to 75>><<set $nGenderBottom to 100>><<set $fSwimBottom to true>><</if>>
<<if $fBottoom is "ragged bottom" and $fFullBody is "none">>
<<set $nFashionBottom to 100>>
<<if $cGender is "female">>
<<set $nGenderBottom to 100>>
<<else>>
<<set $nGenderBottom to 0>>
<</if>>
<</if>>
<<if $fBottom is "none" and $fFullBody is "none">>
<<set $nFashionBottom to 100>>
<<if $cGender is "female">>
<<set $nGenderBottom to 100>>
<<else>>
<<set $nGenderBottom to 0>>
<</if>><</if>>
<<if $fUnderTop is "plain bra">><<set $nFashionUnderTop to 50>><<set $nGenderUnderTop to 100>><</if>>
<<if $fUnderTop is "sports bra">><<set $nFashionUnderTop to 50>><<set $nGenderUnderTop to 100>><<set $fSport to true>><</if>>
<<if $fUnderTop is "lace bra">><<set $nFashionUnderTop to 70>><<set $nGenderUnderTop to 100>><</if>>
<<if $fUnderTop is "striped bra">><<set $nFashionUnderTop to 60>><<set $nGenderUnderTop to 100>><</if>>
<<if $fUnderTop is "strapless bra">><<set $nFashionUnderTop to 70>><<set $nGenderUnderTop to 100>><</if>>
<<if $fUnderTop is "ragged bra">>
<<set $nFashionUnderTop to 100>>
<<set $nGenderUnderTop to 100>>
<</if>>
<<if $fUnderTop is "none">><<set $nFashionUnderTop to 100>><<set $nGenderUnderTop to 50>><</if>>
<<if $fUnderBottom is "slips">><<set $nFashionUnderBottom to 50>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "briefs">><<set $nFashionUnderBottom to 50>><<set $nGenderUnderBottom to 0>><</if>>
<<if $fUnderBottom is "G-strings">><<set $nFashionUnderBottom to 90>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "thong">><<set $nFashionUnderBottom to 85>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "tanga">><<set $nFashionUnderBottom to 80>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "C-strings">><<set $nFashionUnderBottom to 100>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "crotchless panties">><<set $nFashionUnderBottom to 130>><<set $nGenderUnderBottom to 100>><</if>>
<<if $fUnderBottom is "ragged underwear">>
<<set $nFashionUnderBottom to 100>>
<<set $nGenderUnderBottom to 50>>
<</if>>
<<if $fUnderBottom is "none">><<set $nFashionUnderBottom to 100>><<set $nGenderUnderBottom to 50>><</if>>
<<if $fFullBody is "shirt dress">><<set $nFashionFullBody to 40>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "slip dress">><<set $nFashionFullBody to 80>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "ball gown">><<set $nFashionFullBody to 70>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "sundress">><<set $nFashionFullBody to 50>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "strapless dress">><<set $nFashionFullBody to 80>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "apron dress">><<set $nFashionFullBody to 55>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "traditional dress">><<set $nFashionFullBody to 70>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "jumper dress">><<set $nFashionFullBody to 80>><<set $nGenderFullBody to 100>><</if>>
<<if $fFullBody is "strapless swimsuit">><<set $nFashionFullBody to 85>><<set $nGenderFullBody to 100>><<set $fSwimFullBody to true>><</if>>
<<if $fFullBody is "plunge swimsuit">><<set $nFashionFullBody to 80>><<set $nGenderFullBody to 100>><<set $fSwimFullBody to true>><</if>>
<<if $fFullBody is "monokini">><<set $nFashionFullBody to 100>><<set $nGenderFullBody to 100>><<set $fSwimFullBody to true>><</if>>
<<if $fFullBody is "towel">>
<<set $nFashionFullBody to 50>>
<<if $cGender is "female">>
<<set $nGenderFullBody to 100>>
<<else>>
<<set $nGenderFullBody to 0>>
<</if>>
<</if>>
<<if $fFullBody is "none">>
<<set $nFashion to (($nFashionTop + $nFashionBottom + $nFashionUnder)/3)>>
<<else>>
<<set $nFashion to (((2*$nFashionFullBody) + $nFashionUnder)/3)>>
<</if>>
<<if $cGender is "female">>
<<set $nFashionUnder to (($nFashionUnderTop + $nFashionUnderBottom)/2)>>
<<else>>
<<set $nFashionUnder to $nFashionUnderBottom>>
<</if>>
/*Gender Appear*/
<<if $cGender is "male">>
<<set $nGender to 0>>
<<else>>
<<set $nGender to 100>>
<</if>>
<<if $cBodyFeature is "masculine">>
<<set $nBodyFeature to 0>>
<<elseif $cBodyFeature is "feminine">>
<<set $nBodyFeature to 100>>
<<else>>
<<set $nBodyFeature to 50>>
<</if>>
<<if $nHairLength gte 10>>
<<set $nGenderTraits to 100>>
<<else>>
<<set $nGenderTraits to 0>>
<</if>>
<<if $nBreastSize gte 50>><<set $nGenderTraits to 100>><</if>>
<<if $fFullBody is "none">>
<<set $nGenderFashion to ($nGenderTop + $nGenderBottom+($nGenderUnderTop+$nGenderUnderBottom)/2)/3>>
<<else>>
<<set $nGenderAppear to ($nGenderFullBody+($nGenderUnderTop+$nGenderUnderBottom)/2)/2>>
<</if>>
<<set $nGenderAppear to ($nGenderFashion + $nGenderTraits + $nBodyFeature + $nGender)/4>>
<<if $fTop is "none" and $fBottom is "none" and $fFullBody is "none" and $cGender is "male">>
<<set $nGenderAppear to 0>>
<</if>>
<<if $fTop is "none" and $fBottom is "none" and $fFullBody is "none" and $cGender is "female">>
<<set $nGenderAppear to 100>>
<</if>>
<<if $nGenderFashion gte 50>>
<<set $cGenderFashion to "feminine">>
<<else>>
<<set $cGenderFashion to "masculine">>
<</if>>
<<if $nGenderAppear gte 50>>
<<set $cGenderAppear to "female">>
<<else>>
<<set $cGenderAppear to "male">>
<</if>>
/*Changes*/
<<if $cGender is "female">>
<<set $nSensitivity to ($nGenitalSensitivity+$nBreastSensitivity)/2>>
<<else>>
<<set $nSensitivity to $nGenitalSensitivity>>
<</if>>
<<set $nAttractiveness to (($nAppearance+$nFashion)/2)-((100-$nHygiene)/5)>>
<<set $nHygiene to $nHygiene -0.1>>
/*Sickness*/
<<if $cBMI is "underweight" or $cBMI is "overweight">><<set $nSickness to $nSickness +0.2>><</if>>
/*Willpower*/
<<if $nAlcohol gte 25>><<set $nWillpower to $nWillpower -0.5>><</if>>
<<if $nSickness gte 50>><<set $nWillpower to $nWillpower -0.2>><</if>>
<<if $nDrug gte 50>><<set $nWillpower to $nWillpower -1>><</if>>
<<if $nGuilt gte 80>><<set $nWillpower to $nWillpower -0.1>><</if>>
<<if $nDepression gte 75>><<set $nWillpower to $nWillpower -0.1>><</if>>
<<if $nMeaning gte 90>><<set $nWillpower to $nWillpower +0.1>><</if>>
<<if $nReligious gte 90>><<set $nWillpower to $nWillpower +0.1>><</if>>
<<if $nHappiness lte 25 and $nMotivation gte 25>><<set $nWillpower to $nWillpower -0.1>><</if>>
/*Motivation*/
<<if $nWillpower lte 25 and $nMotivation gte 25>><<set $nMotivation to $nMotivation -0.1>><</if>>
<<if $nWillpower gte 75 and $nMotivation lte 75>><<set $nMotivation to $nMotivation +0.1>><</if>>
<<if $nHappiness lte 25 and $nMotivation gte 25>><<set $nMotivation to $nMotivation -0.2>><</if>>
<<if $nHappiness gte 75 and $nMotivation lte 80>><<set $nMotivation to $nMotivation +0.2>><</if>>
<<if $nEnergy lte 50 and $nMotivation gte 10>><<set $nMotivation to $nMotivation -0.2>><</if>>
<<if $nEnergy gte 75 and $nMotivation lte 90>><<set $nMotivation to $nMotivation +0.2>><</if>>
<<if $nHunger gte 50 and $nMotivation gte 10>><<set $nMotivation to $nMotivation -0.2>><</if>>
<<if $nDepression gte 50>><<set $nMotivation to $nMotivation -0.2>><</if>>
<<if $nReligious gte 90>><<set $nMotivation to $nMotivation +0.1>><</if>>
<<if $nMeaning gte 80>><<set $nMotivation to $nMotivation +0.2>><</if>>
<<if $nMeaning lte 20>><<set $nMotivation to $nMotivation -0.2>><</if>>
/*Happiness*/
<<if $nDepression gte 25>><<set $nHappiness to $nHappiness -0.5>><</if>>
<<if $nEnergy lte 25>><<set $nHappiness to $nHappiness -0.5>><</if>>
<<if $nAlcohol gte 50>><<set $nHappiness to $nHappiness +1>><</if>>
<<if $nSickness gte 50>><<set $nHappiness to $nHappiness -0.5>><</if>>
<<if $nDrug gte 50>><<set $nHappiness to $nHappiness +5>><</if>>
/*Energy*/
<<if $nMotivation gte 20>><<set $nEnergy to $nEnergy +0.1>><</if>>
<<if $nWillpower gte 50>><<set $nEnergy to $nEnergy +0.1>><</if>>
<<if $nHappiness gte 50>><<set $nEnergy to $nEnergy +0.1>><</if>>
<<if $nDepression gte 50>><<set $nEnergy to $nEnergy -0.2>><</if>>
<<if $nMeaning lte 20>><<set $nEnergy to $nEnergy -0.1>><</if>>
<<if $nStrength lte 20>><<set $nEnergy to $nEnergy - $nStrength/100>><</if>>
<<if $nHunger gte 50>><<set $nEnergy to $nEnergy -0.2>><</if>>
<<if $nHunger gte 80>><<set $nEnergy to $nEnergy -0.5>><</if>>
/*Grade*/
<<if $nIntelligence gte 80 and $nGrade lte 75>><<set $nGrade to $nGrade +0.1>><</if>>
/*Depression*/
<<if $nHappiness gte 75>><<set $nDepression to $nDepression -0.1>><</if>>
<<if $nHappiness lte 50>><<set $nDepression to $nDepression +0.1>><</if>>
<<if $nHappiness lte 25>><<set $nDepression to $nDepression +0.2>><</if>>
<<if $nMeaning lte 50>><<set $nDepression to $nDepression +0.1>><</if>>
<<if $nMeaning lte 25>><<set $nDepression to $nDepression +0.2>><</if>>
<<if $nEsteem lte 25>><<set $nDepression to $nDepression +0.1>><</if>>
/*Rationality*/
<<if $nWillpower lte 25 and $nRationality gte 25>><<set $nRationality to $nRationality -0.1>><</if>>
<<if $nWillpower gte 75 and $nRationality lte 50>><<set $nRationality to $nRationality +0.1>><</if>>
/*Self esteem*/
<<if $nAppearance gte 90 and $nEsteem lte 90>><<set $nEsteem to $nEsteem +0.1>><</if>>
<<if $nAttractiveness gte 90 and $nEsteem lte 90>><<set $nEsteem to $nEsteem +0.1>><</if>>
/*Extroversion*/
<<if $nEsteem gte 90 and $nExtroversion lte 90>><<set $nExtroversion to $nExtroversion +0.1>><</if>>
/*Sensitivity*/
<<if $nPurity gte 80 and $nGenitalSensitivity lte 80>><<set $nGenitalSensitivity to $nGenitalSensitivity +0.1>><</if>>
<<if $nPurity gte 80 and $cGender is "female" and $nBreastSensitivity lte 80>><<set $nBreastSensitivity to $nBreastSensitivity +0.1>><</if>>
/*Appearance*/
<<if $nPurity gte 80 and $nAppearance lte 80>><<set $nAppearance to $nAppearance +0.1>><</if>>
<<if $nAlcohol gte 75>><<set $nAppearance to $nAppearance -0.1>><</if>>
<<if $nSickness gte 50>><<set $nAppearance to $nAppearance -0.1>><</if>>
<<if $nDrug gte 50>><<set $nAppearance to $nAppearance -0.1>><</if>>
<<if $nEnergy gte 90>><<set $nAppearance to $nAppearance +0.1>><</if>>
<<if $nStrength gte 90>><<set $nAppearance to $nAppearance +0.1>><</if>>
/*Hair Length*/
<<if ($nHairLength/$nHeight) gte 0.9>>
<<set $cHairLength to "foot length">>
<<elseif ($nHairLength/$nHeight) gte 0.7>>
<<set $cHairLength to "knee length">>
<<elseif ($nHairLength/$nHeight) gte 0.6>>
<<set $cHairLength to "thigh">>
<<elseif ($nHairLength/$nHeight) gte 0.5>>
<<set $cHairLength to "classic">>
<<elseif ($nHairLength/$nHeight) gte 0.40>>
<<set $cHairLength to "waist length">>
<<elseif ($nHairLength/$nHeight) gte 0.30>>
<<set $cHairLength to "back length">>
<<elseif ($nHairLength/$nHeight) gte 0.10>>
<<set $cHairLength to "shoulder length">>
<<elseif ($nHairLength/$nHeight) gte 0.02>>
<<set $cHairLength to "ear length">>
<<else>>
<<set $cHairLength to "short">>
<</if>>
<<set $nBMI to ($nWeight / (($nHeight/100)*($nHeight/100)))>>
<<if $nBMI lte 18>>
<<set $cBMI to "underweight">>
<<elseif $nBMI gte 30>>
<<set $cBMI to "overweight">>
<<else>>
<<set $cBMI to "normal">>
<</if>>
/*MaxMin*/
<<if $nLife lt 0>><<set $nLife to 0>><<elseif $nLife gt 100>><<set $nLife to 100>><</if>>
<<if $nWillpower lt 0>><<set $nWillpower to 0>><<elseif $nWillpower gt 100>><<set $nWillpower to 100>><</if>>
<<if $nMotivation lt 0>><<set $nMotivation to 0>><<elseif $nMotivation gt 100>><<set $nMotivation to 100>><</if>>
<<if $nAttractiveness lt 0>><<set $nAttractiveness to 0>><<elseif $nAttractiveness gt 100>><<set $nAttractiveness to 100>><</if>>
<<if $nHappiness lt 0>><<set $nHappiness to 0>><<elseif $nHappiness gt 100>><<set $nHappiness to 100>><</if>>
<<if $nHunger lt 0>><<set $nHunger to 0>><<elseif $nHunger gt 100>><<set $nHunger to 100>><</if>>
<<if $nEnergy lt 0>><<set $nEnergy to 0>><<elseif $nEnergy gt 100>><<set $nEnergy to 100>><</if>>
<<if $nHygiene lt 0>><<set $nHygiene to 0>><<elseif $nHygiene gt 100>><<set $nHygiene to 100>><</if>>
<<if $nArousal lt 0>><<set $nArousal to 0>><<elseif $nArousal gt 100>><<set $nArousal to 100>><</if>>
<<if $nPain lt 0>><<set $nPain to 0>><<elseif $nPain gt 100>><<set $nPain to 100>><</if>>
<<if $nSickness lt 0>><<set $nSickness to 0>><<elseif $nSickness gt 100>><<set $nSickness to 100>><</if>>
<<if $nAlcohol lt 0>><<set $nAlcohol to 0>><<elseif $nAlcohol gt 100>><<set $nAlcohol to 100>><</if>>
<<if $nDrug lt 0>><<set $nDrug to 0>><<elseif $nDrug gt 100>><<set $nDrug to 100>><</if>>
<<if $nEsteem lt 0>><<set $nEsteem to 0>><<elseif $nEsteem gt 100>><<set $nEsteem to 100>><</if>>
<<if $nExtroversion lt 0>><<set $nExtroversion to 0>><<elseif $nExtroversion gt 100>><<set $nExtroversion to 100>><</if>>
<<if $nGuilt lt 0>><<set $nGuilt to 0>><<elseif $nGuilt gt 100>><<set $nGuilt to 100>><</if>>
<<if $nRationality lt 0>><<set $nRationality to 0>><<elseif $nRationality gt 100>><<set $nRationality to 100>><</if>>
<<if $nMeaning lt 0>><<set $nMeaning to 0>><<elseif $nMeaning gt 100>><<set $nMeaning to 100>><</if>>
<<if $nDepression lt 0>><<set $nDepression to 0>><<elseif $nDepression gt 100>><<set $nDepression to 100>><</if>>
<<if $nReligious lt 0>><<set $nReligious to 0>><<elseif $nReligious gt 100>><<set $nReligious to 100>><</if>>
<<if $nIntelligence lt 0>><<set $nIntelligence to 0>><<elseif $nIntelligence gt 100>><<set $nIntelligence to 100>><</if>>
<<if $nGrade lt 0>><<set $nGrade to 0>><<elseif $nGrade gt 100>><<set $nGrade to 100>><</if>>
<<if $nStrength lt 0>><<set $nStrength to 0>><<elseif $nStrength gt 100>><<set $nStrength to 100>><</if>>
<<if $nPurity lt 0>><<set $nPurity to 0>><<elseif $nPurity gt 100>><<set $nPurity to 100>><</if>>
<<if $nAppearance lt 0>><<set $nAppearance to 0>><<elseif $nAppearance gt 100>><<set $nAppearance to 100>><</if>>
<<if $nRhetoric lt 0>><<set $nRhetoric to 0>><<elseif $nRhetoric gt 100>><<set $nRhetoric to 100>><</if>>
<<if $nEnglish lt 0>><<set $nEnglish to 0>><<elseif $nEnglish gt 100>><<set $nEnglish to 100>><</if>>
<<if $nStealing lt 0>><<set $nStealing to 0>><<elseif $nStealing gt 100>><<set $nStealing to 100>><</if>>
<<if $nSport lt 0>><<set $nSport to 0>><<elseif $nSport gt 100>><<set $nSport to 100>><</if>>
<<if $nDancing lt 0>><<set $nDancing to 0>><<elseif $nDancing gt 100>><<set $nDancing to 100>><</if>>
<<if $nSinging lt 0>><<set $nSinging to 0>><<elseif $nSinging gt 100>><<set $nSinging to 100>><</if>>
<<if $nArt lt 0>><<set $nArt to 0>><<elseif $nArt gt 100>><<set $nArt to 100>><</if>>
<<if $nActing lt 0>><<set $nActing to 0>><<elseif $nActing gt 100>><<set $nActing to 100>><</if>>
<<if $nFashion lt 0>><<set $nFashion to 0>><<elseif $nFashion gt 100>><<set $nFashion to 100>><</if>>
<<if $nPenisSize lt 7>><<set $nPenisSize to 7>><<elseif $nPenisSize gt 17>><<set $nPenisSize to 17>><</if>>
<<if $nBreastSize lt 0>><<set $nBreastSize to 0>><<elseif $nBreastSize gt 100>><<set $nBreastSize to 100>><</if>>
<<if $nBreastSensitivity lt 0>><<set $nBreastSensitivity to 0>><<elseif $nBreastSensitivity gt 100>><<set $nBreastSensitivity to 100>><</if>>
<<if $nAssSize lt 0>><<set $nAssSize to 0>><<elseif $nAssSize gt 100>><<set $nAssSize to 100>><</if>>
<<if $nGenitalSensitivity lt 0>><<set $nGenitalSensitivity to 0>><<elseif $nGenitalSensitivity gt 100>><<set $nGenitalSensitivity to 100>><</if>>
<<if $cBreastSensitivity lt 0>><<set $cBreastSensitivity to 0>><<elseif $cBreastSensitivity gt 100>><<set $cBreastSensitivity to 100>><</if>>
<<if $nBreastSize gte 80>><<set $cBreastSize to "D">>
<<elseif $nBreastSize gte 60>><<set $cBreastSize to "C">>
<<elseif $nBreastSize gte 40>><<set $cBreastSize to "B">>
<<elseif $nBreastSize gte 20>><<set $cBreastSize to "A">>
<<else>><<set $cBreastSize to "AA">>
<</if>>
<<if $nPenisSize gte 15>><<set $cPenisSize to "huge">>
<<elseif $nPenisSize gte 13>><<set $cPenisSize to "big">>
<<elseif $nPenisSize gte 11>><<set $cPenisSize to "average">>
<<elseif $nPenisSize gte 9>><<set $cPenisSize to "small">>
<<else>><<set $cPenisSize to "tiny">>
<</if>>
<<if $nAssSize gte 80>><<set $cAssSize to "huge">>
<<elseif $nAssSize gte 60>><<set $cAssSize to "big">>
<<elseif $nAssSize gte 40>><<set $cAssSize to "average">>
<<elseif $nAssSize gte 20>><<set $cAssSize to "small">>
<<else>><<set $cAssSize to "tiny">>
<</if>>
<<if $nGenitalSensitivity gte 75>><<set $cGenitalSensitivity to "very">>
<<elseif $nGenitalSensitivity gte 50>><<set $cGenitalSensitivity to "quite">>
<<elseif $nGenitalSensitivity gte 25>><<set $cGenitalSensitivity to "normal">>
<<else>><<set $cGenitalSensitivity to "not">>
<</if>>
<<if $nBreastSensitivity gte 75>><<set $cBreastSensitivity to "very">>
<<elseif $nBreastSensitivity gte 50>><<set $cBreastSensitivity to "quite">>
<<elseif $nBreastSensitivity gte 25>><<set $cBreastSensitivity to "normal">>
<<else>><<set $cBreastSensitivity to "not">>
<</if>>
/*Location*/
<<if passage() isnot "Map">>
<<set $nMapSelect to 0>>
<</if>>
/*Date*/
<<if $tMin gte 60>>
<<set $tMin to $tMin-60>>
<<set $tHr to $tHr +1>>
<</if>>
<<if $tHr gte 24>>
<<set $tHr to $tHr-24>>
<<set $tDay to $tDay +1>>
<<set $tWeekday to $tWeekday +1>>
<<set $tMonthday to $tMonthday +1>>
<<if $nUniLib gt 0>>
<<set $nUniLib to $nUniLib -1>>
<</if>>
<<if $nNatLib gt 0>>
<<set $nNatLib to $nNatLib -1>>
<</if>>
<</if>>
<<if $tWeekday gt 7>>
<<set $tWeekday to 1>>
<<set $tWeek to $tWeek +1>>
<</if>>
<<if ($tYear%4) is 0>>
<<if $tMonthday gt $aDayPerMonthLeap[$tMonth-1]>>
<<set $tMonthday to 1>>
<<set $tMonth to $tMonth +1>>
<</if>>
<<else>>
<<if $tMonthday gt $aDayPerMonth[$tMonth-1]>>
<<set $tMonthday to 1>>
<<set $tMonth to $tMonth +1>>
<</if>>
<</if>>
<<if $tMonth gt 12>>
<<set $tMonth to 1>>
<<set $tYear to $tYear +1>>
<</if>>
<<if $tBirthDay is $tMonthday and $tBirthMonth is $tMonth>>
<<if $dateBirthday is false>>
<<set $tAge to $tAge +1>>
<<set $dateBirthday to true>>
<</if>>
<<else>>
<<set $dateBirthday to false>>
<</if>>
/*Exam Dates*/
<<if $tMonth is 10>><<set $dateExam to 11>><</if>>
/*01.11*/
<<if $tMonth is 6 and $tMonthday is 2>><<set $dateExam to 11>><<set $nPrepareness to 0>><</if>>
/*01.02*/
<<if $tMonth is 11 and $tMonthday is 2>><<set $dateExam to 2>><<set $nPrepareness to 0>><</if>>
/*01.04*/
<<if $tMonth is 2 and $tMonthday is 2>><<set $dateExam to 4>><<set $nPrepareness to 0>><</if>>
/*01.06*/
<<if $tMonth is 4 and $tMonthday is 2>><<set $dateExam to 6>><<set $nPrepareness to 0>><</if>>
/*EVENTS*/
<<if $locPolice lt random(1,4) and $locDanger gte random(1,5) and ($tHr gte 23 or $tHr lt 6) and $showBar is true and $nAttractiveness gte random(30,90) and $cGender is "female">><<nobr>>
<<set $text to "I feel a figure is following me in the darkness.">>
<<set $npcGender to (either("she","he","he","he","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcMale)>>
<<else>>
<<set $npc to either($aDbnpcFemale)>>
<</if>>
<</nobr>><<set $showBar to false>><<goto "followed">><</if>>
<<if $locPolice lt random(1,4) and $locDanger gte random(1,5) and ($tHr gte 23 or $tHr lt 6) and $showBar is true and $nAttractiveness gte random(50,100) and $cGender is "male">><<nobr>>
<<set $text to "I feel a figure is following me in the darkness.">>
<<set $npcGender to (either("she","he","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcMale)>>
<<else>>
<<set $npc to either($aDbnpcFemale)>>
<</if>>
<</nobr>><<set $showBar to false>><<goto "followed">><</if>>
<<if $locPolice lt random(0,1) and $locDanger gte random(4,5) and ($tHr lt 23 and $tHr gte 6) and $showBar is true and $nAttractiveness gte random(60,100) and $cGender is "male" and random(0,100) gte 90>><<nobr>>
<<set $text to "I feel a figure is following me.">>
<<set $npcGender to (either("she","he","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcMale)>>
<<else>>
<<set $npc to either($aDbnpcFemale)>>
<</if>>
<</nobr>><<set $showBar to false>><<goto "followed">><</if>>
<<if $locPolice lt random(0,1) and $locDanger gte random(3,5) and ($tHr lt 23 and $tHr gte 6) and $showBar is true and $nAttractiveness gte random(30,100) and $cGender is "female" and random(0,100) gte 90>><<nobr>>
<<set $text to "I feel a figure is following me.">>
<<set $npcGender to (either("she","he","he","he","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcMale)>>
<<else>>
<<set $npc to either($aDbnpcFemale)>>
<</if>>
<</nobr>><<set $showBar to false>><<goto "followed">><</if>>
<<if $nLife gt 90 and $nLife lt 100 and $nHunger gte 100 and $nEnergy lte 0>>
<<set $textAlert to "My life is draining! I need food and rest.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<if $nEnergy lte 0 and $nHunger gte 100>>
<<set $nLife to $nLife -random(4,10)>>
<<else>>
<<set $nLife to $nLife +random(2,6)>>
<</if>>
<<if $nLife lte 0>>
<<set $start to false>><<set $showBar to false>><<set $cause to "exhaustion and hunger">><<if passage() is "attack" or previous() is "attack">><<set $cause to "assaulted by a $npc">><</if>><<goto "death">><</if>>
<</if>>
/*UNIVERSITY*/
<<if $tHr is 13 and $tMin is 0 and $tWeekday isnot (7 or 6) and passage() isnot "Lecture Hall Faculty of Medicine">>
<<set $nGrade to $nGrade -random(2,10)>>
<<set $nHappiness to $nHappiness -random(2,7)>>
<<set $nAbsence to $nAbsence +1>>
<<set $textAlert to "Oh no, I didn't go to my lecture!">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</nobr>>\<<if $startTrue is true>><<nobr>>
<<if $tHr lt 6>>🌃
<<elseif $tHr lt 8>>🌅
<<elseif $tHr lt 18>>🏙
<<elseif $tHr lt 20>>🌆
<<else>>🌃
<</if>>
''<<print("<<if $tHr <10>>0<</if>>"+$tHr+":<<if $tMin <10>>0<</if>>"+$tMin)>>'' |
<<print("<<if $tMonthday <10>>0<</if>>"+$tMonthday+"."+"<<if $tMonth <10>>0<</if>>"+$tMonth+"."+$tYear)>>
<<if $tWeekday is 1>> Mon
<<elseif $tWeekday is 2>> Tue
<<elseif $tWeekday is 3>> Wed
<<elseif $tWeekday is 4>> Thu
<<elseif $tWeekday is 5>> Fri
<<elseif $tWeekday is 6>> Sat
<<else>> Sun
<</if>>
<</nobr>>
📍 $locMap
💰 $nMoney Kč<<if $showBar is true>>\
<<if $nLife lt 100>>
<meter @value="$nLife" min="0" max="100"></meter> <<red "LIFE">><</if>>
<meter @value="$nEnergy" min="0" max="100"></meter> Energy
<meter @value="$nHunger" min="0" max="100"></meter> Hunger
<meter @value="$nHappiness" min="0" max="100"></meter> Happiness
<meter @value="$nWillpower" min="0" max="100"></meter> Willpower
<meter @value="$nMotivation" min="0" max="100"></meter> Motivation
<meter @value="$nAttractiveness" min="0" max="100"></meter> Attractiveness
<meter @value="$nHygiene" min="0" max="100"></meter> Hygiene
<meter @value="$nArousal" min="0" max="100"></meter> Arousal\
<<if $nPain gt 0>>
<meter @value="$nPain" min="0" max="100"></meter> Pain<</if>>\
<<if $nSickness gt 10>>
<meter @value="$nSickness" min="0" max="100"></meter> Sickness<</if>>\
<<if $nAlcohol gt 0>>
<meter @value="$nAlcohol" min="0" max="100"></meter> Alcohol<</if>>\
<<if $nDrug gt 0>>
<meter @value="$nDrug" min="0" max="100"></meter> Drug<</if>>
<<if $fTop is "none" and $fBottom is "none" and $fUnderTop is "none" and $fUnderBottom is "none" and $fFullBody is "none">>
I am naked.
<<elseif $fTop is "none" and $fBottom is "none" and $fFullBody is "none">>
I am only wearing $fUnderBottom <<if $fUnderTop isnot "none">> and $fUnderTop<</if>>.
<<elseif $fTop is "none" and $fFullBody is "none">>
I am topless, wearing $fBottom with $fUnderBottom<<if $fUnderTop isnot "none">> and $fUnderTop<</if>>.
<<elseif $fBottom is "none" and $fFullBody is "none">>
I am bottomless, wearing $fTop with $fUnderBottom<<if $fUnderTop isnot "none">> and $fUnderTop<</if>>.
<<elseif $fUnderBottom is "none">>
I am clothed with <<if $fFullBody is "none">>$fTop and $fBottom<<else>>$fFullBody<</if>> but without underwear. <<set $nArousal to $nArousal +0.5>>
<<else>>
I am fully clothed with <<if $fFullBody is "none">>$fTop, $fBottom<<else>>$fFullBody<</if>> and $fUnderBottom<<if $fUnderTop isnot "none">> as well as $fUnderTop<</if>>.
<</if>><<nobr>>
/*Naked Event*/
<<if $fTop is "none" and $fBottom is "none" and $fFullBody is "none">>
<<set $fOuter to "none">>
<<elseif $fTop is "none" and $fFullBody is "none">>
<<set $fOuter to "topless">>
<<elseif $fBottom is "none" and $fFullBody is "none">>
<<set $fOuter to "bottomless">>
<<else>>
<<set $fOuter to "dressed">>
<</if>>
<<if $fUnderTop is "none" and $fUnderBottom is "none">>
<<set $fUnder to "none">>
<<elseif $fUnderTop is "none">>
<<set $fUnder to "topless">>
<<elseif $fUnderBottom is "none">>
<<set $fUnder to "bottomless">>
<<else>>
<<set $fUnder to "dressed">>
<</if>>
<<if $tHr gte 6 and $tHr lt 22 and $locDanger gte 1>>
<<if $fOuter is "none" and $fUnder is "none">>
<<red "People look at my body with judging eyes.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nDepression to $nDepression -0.2>>
<<set $nPurity to $nPurity -0.2>>
<<set $nExtroversion to $nExtroversion -0.2>>
<<set $nGuilt to $nGuilt +0.5>>
<<set $nArousal to $nArousal +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.5>>
<<set $nExtroversion to $nExtroversion +0.2>>
<<set $nArousal to $nArousal +0.5>>
<</if>>
<<if $nReligious gte 25>>
<<set $nGuilt to $nGuilt +0.5>>
<</if>>
<<elseif $fOuter is "topless" and ($fUnder is "none" or $fUnder is "topless") and $cGender is "female">>
<<red "People stare at my exposed breasts judgingly.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -0.5>>
<<set $nHappiness to $nHappiness -0.5>>
<<set $nDepression to $nDepression -0.1>>
<<set $nPurity to $nPurity -0.1>>
<<set $nExtroversion to $nExtroversion -0.1>>
<<set $nGuilt to $nGuilt +0.2>>
<<set $nArousal to $nArousal +0.1>>
<<else>>
<<set $nEsteem to $nEsteem +0.2>>
<<set $nExtroversion to $nExtroversion +0.1>>
<<set $nArousal to $nArousal +0.2>>
<</if>>
<<if $nReligious gte 50>>
<<set $nGuilt to $nGuilt +0.2>>
<</if>>
<<elseif $fOuter is "topless" and ($fUnder isnot "none" or $fUnder isnot "topless") and $cGender is "female">>
<<red "People stare at my exposed bra.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -0.5>>
<<set $nHappiness to $nHappiness -0.5>>
<<set $nPurity to $nPurity -0.1>>
<<set $nGuilt to $nGuilt +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.2>>
<</if>>
<<if $nReligious gte 75>>
<<set $nGuilt to $nGuilt +0.1>>
<</if>>
<<elseif $fOuter is "bottom" and ($fUnder is "none" or $fUnder is "bottomless")>>
<<red "People stare at my exposed genital judgingly.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nDepression to $nDepression -0.2>>
<<set $nPurity to $nPurity -0.1>>
<<set $nExtroversion to $nExtroversion -0.2>>
<<set $nGuilt to $nGuilt +0.5>>
<<set $nArousal to $nArousal +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.4>>
<<set $nExtroversion to $nExtroversion +0.1>>
<<set $nArousal to $nArousal +0.2>>
<</if>>
<<if $nReligious gte 25>>
<<set $nGuilt to $nGuilt +0.5>>
<</if>>
<<elseif $fOuter is "bottom" and ($fUnder is "none" or $fUnder is "bottomless")>>
<<red "People stare at my exposed underwear.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nPurity to $nPurity -0.1>>
<<set $nGuilt to $nGuilt +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.3>>
<</if>>
<<if $nReligious gte 25>>
<<set $nGuilt to $nGuilt +0.2>>
<</if>>
<<elseif ($fSwimTop is true or $fSwimBottom is true or $fSwimFullBody is true) and $locSwim isnot true>>
<<red "People stare at my swimwear with critical eyes.">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nPurity to $nPurity -0.1>>
<<set $nGuilt to $nGuilt +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.3>>
<</if>>
<<if $nReligious gte 25>>
<<set $nGuilt to $nGuilt +0.2>>
<</if>>
<<elseif $fFullBody is "towel">>
<<if $nPurity gte 25 and $nEsteem lt 75 and $nAppearance lt 75 and $nWillpower lt 50>>
<<set $nEsteem to $nEsteem -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nPurity to $nPurity -0.1>>
<<set $nGuilt to $nGuilt +0.2>>
<<else>>
<<set $nEsteem to $nEsteem +0.3>>
<</if>>
<<if $nReligious gte 25>>
<<set $nGuilt to $nGuilt +0.2>>
<</if>>
<</if>>
<<if (($locPolice*$locPolice) gt random(1,30) or $locPolice is 5) and $tHr gte 9 and $tHr lt 21 and $fOuter isnot "dressed" and $showBar is true and $event is false>>
<<set $showBar to false>>
<<goto "police naked">>
<</if>>
<</if>>
<</nobr>><</if>><</if>>!!!ADVANCED SETTING
<<if $cGender is "male">>\
''Penis size''
<<radiobutton "$cPenisSize" "tiny" autocheck>> Tiny | \
<<radiobutton "$cPenisSize" "small" autocheck>> Small | \
<<radiobutton "$cPenisSize" "average" autocheck>> Average | \
<<radiobutton "$cPenisSize" "big" autocheck>> Big | \
<<radiobutton "$cPenisSize" "huge" autocheck>> Huge
<</if>>\
<<if $cGender is "female">>\
\
''Breast size''
<<radiobutton "$cBreastSize" "AA" autocheck>> AA cup | \
<<radiobutton "$cBreastSize" "A" autocheck>> A cup | \
<<radiobutton "$cBreastSize" "B" autocheck>> B cup | \
<<radiobutton "$cBreastSize" "C" autocheck>> C cup | \
<<radiobutton "$cBreastSize" "D" autocheck>> D cup
<</if>>
''Ass size''
<<radiobutton "$cAssSize" "tiny" autocheck>> Tiny | \
<<radiobutton "$cAssSize" "small" autocheck>> Small | \
<<radiobutton "$cAssSize" "average" autocheck>> Average | \
<<radiobutton "$cAssSize" "big" autocheck>> Big | \
<<radiobutton "$cAssSize" "huge" autocheck>> Huge
''Genital sensitivity''
<<radiobutton "$cGenitalSensitivity" "normal" autocheck>> Normal | \
<<radiobutton "$cGenitalSensitivity" "quite" autocheck>> Quite sensitive | \
<<radiobutton "$cGenitalSensitivity" "very" autocheck>> Very sensitive
''Breast sensitivity''
<<radiobutton "$cBreastSensitivity" "normal" autocheck>> Normal | \
<<radiobutton "$cBreastSensitivity" "quite" autocheck>> Quite sensitive | \
<<radiobutton "$cBreastSensitivity" "very" autocheck>> Very sensitive
[[Confirm|Start]]<<nobr>>
📍$locMap | <<link "Stay here">><<set $showBar to true>><<goto $locMap>><</link>>
<</nobr>>
<<nobr>>
<map name="map" id="map">
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 1>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Vrsovice" title="Vrsovice" coords="639,407,690,439"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 2>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Zizkov" title="Zizkov" coords="642,231,689,265"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 3>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Florenc" title="Florenc" coords="528,63,577,98"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 4>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Vitkov" title="Vitkov" coords="532,123,583,156"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 5>><<set $gotoMapSelect to true>><<goto Map>>')" alt="ZizkovTower" title="Zizkov Tower" coords="519,223,591,254"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 6>><<set $gotoMapSelect to true>><<goto Map>>')" alt="OldVrsovice" title="Old Vrsovice" coords="522,348,589,383"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 7>><<set $gotoMapSelect to true>><<goto Map>>')" alt="VrsoviceTrainStation" title="Vrsovice Train Station" coords="470,431,576,467"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 8>><<set $gotoMapSelect to true>><<goto Map>>')" alt="GrebovkaPark" title="Grebovka Park" coords="417,385,494,418"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 9>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Vinohrady" title="Vinohrady" coords="396,302,455,337"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 10>><<set $gotoMapSelect to true>><<goto Map>>')" alt="RiegerPark" title="Rieger Park" coords="448,250,511,281"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 11>><<set $gotoMapSelect to true>><<goto Map>>')" alt="MainTrainStation" title="Main Train Station" coords="362,189,450,225"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 12>><<set $gotoMapSelect to true>><<goto Map>>')" alt="RepublicSquare" title="Republic Square" coords="330,122,414,153"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 13>><<set $gotoMapSelect to true>><<goto Map>>')" alt="VaclavSquare" title="Vaclav Square" coords="329,231,400,264"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 14>><<set $gotoMapSelect to true>><<goto Map>>')" alt="MarketSquare" title="Market Square" coords="280,154,353,191"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 15>><<set $gotoMapSelect to true>><<goto Map>>')" alt="LetnaPark" title="Letna Park" coords="227,46,290,79"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 16>><<set $gotoMapSelect to true>><<goto Map>>')" alt="CharlesBridge" title="Charles Bridge" coords="182,170,263,204"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 17>><<set $gotoMapSelect to true>><<goto Map>>')" alt="OperaHouse" title="Opera House" coords="210,225,276,259"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 18>><<set $gotoMapSelect to true>><<goto Map>>')" alt="CharlesSquare" title="Charles Square" coords="251,303,331,339"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 19>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Islands" title="Islands" coords="202,271,243,299"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 20>><<set $gotoMapSelect to true>><<goto Map>>')" alt="LesserTown" title="Lesser Town" coords="126,140,192,169"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 21>><<set $gotoMapSelect to true>><<goto Map>>')" alt="Castle" title="Castle" coords="104,94,146,125"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 22>><<set $gotoMapSelect to true>><<goto Map>>')" alt="PetrinHill" title="Petrin Hill" coords="59,188,119,222"/>
</map>
<<if $locMap is "Vrsovice">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap1.png"></div>
<<elseif $locMap is "Zizkov">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap2.png"></div>
<<elseif $locMap is "Florenc">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap3.png"></div>
<<elseif $locMap is "Vitkov">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap4.png"></div>
<<elseif $locMap is "Zizkov Tower">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap5.png"></div>
<<elseif $locMap is "Old Vrsovice">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap6.png"></div>
<<elseif $locMap is "Vrsovice Train Station">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap7.png"></div>
<<elseif $locMap is "Grebovka Park">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap8.png"></div>
<<elseif $locMap is "Vinohrady">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap9.png"></div>
<<elseif $locMap is "Rieger Park">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap10.png"></div>
<<elseif $locMap is "Main Train Station">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap11.png"></div>
<<elseif $locMap is "Republic Square">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap12.png"></div>
<<elseif $locMap is "Vaclav Square">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap13.png"></div>
<<elseif $locMap is "Market Square">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap14.png"></div>
<<elseif $locMap is "Letna Park">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap15.png"></div>
<<elseif $locMap is "Charles Bridge">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap16.png"></div>
<<elseif $locMap is "Opera House">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap17.png"></div>
<<elseif $locMap is "Charles Square">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap18.png"></div>
<<elseif $locMap is "Islands">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap19.png"></div>
<<elseif $locMap is "Lesser Town">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap20.png"></div>
<<elseif $locMap is "Castle">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap21.png"></div>
<<elseif $locMap is "Petrin Hill">><div><img usemap="#map" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemap22.png"></div>
<</if>>
<<if $gotoMapSelect is true>>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("MapSelect").processText());
Dialog.open();
<</script>>
<</if>>
<<set $showBar to false>>
<</nobr>>\!!!TEST <<set _goto to "bedroom">>
👣 <<link "Go to _goto" _goto>>
<<set $showBar to true>>
<<set $start to true>>
<<set $event to false>>
<<set $startTrue to true>>
<</link>>
<<nobr>>
<<set $cGender to "female">>
<<set $gotoMapSelect to false>>
<<set $cVirginity to true>>
<<set $cPreg to false>>
<<set $nProstitution to 0>>
/*Items*/
<<set $iCamera to false>>
<<set $iPhone to false>>
<<set $iLaptop to false>>
<<set $picNaked to false>>
<<set $picUsed to 0>>
<<set $picUnused to 0>>
/*Time*/
<<set $tMin to 0>>
<<set $tHr to 20>>
<<set $tDay to 2>>
<<set $tWeekday to 2>>
<<set $tMonthday to 3>>
<<set $tMonth to 10>>
<<set $tYear to 2023>>
<<set $nWillpower to 90>>
<<set $nMotivation to 90>>
<<set $nHappiness to random(20,100)>>
<<set $nEnergy to 100>>
<<set $nHunger to 0>>
<<set $nHygiene to 100>>
<<set $nArousal to 0>>
<<set $nPain to 0>>
<<set $nAlcohol to 0>>
<<set $nSickness to 0>>
<<set $nDrug to 0>>
<<set $nCrime to 0>>
<<set $nEsteem to 90>>
<<set $nExtroversion to 100>>
<<set $nGuilt to random(10,50)>>
<<set $nRationality to random(0,100)>>
<<set $nMeaning to random(10,100)>>
<<set $nReligious to 1>>
<<set $nIntelligence to random(10,100)>>
<<set $nStrength to 100>>
<<set $nPurity to 1>>
<<set $nAppearance to 100>>
<<set $nRhetoric to 100>>
<<set $nEnglish to random(0,30)>>
<<set $nStealing to 100>>
<<set $nSport to random(10,100)>>
<<set $nDancing to random(0,50)>>
<<set $nSinging to random(0,50)>>
<<set $nArt to random(0,50)>>
<<set $nActing to random(0,50)>>
<<set $nMoney to 50000>>
<<set $nGrade to $nIntelligence + random(-20,20)>>
<<set $nDepression to random(20,70)>>
<<set $nPrepareness to 0>>
<<set $nAssignment to 0>>
<<set $nAbsence to 0>>
/* Database */
<<set $aDbForenameFemale to ["Eliška","Anna","Adéla","Tereza","Sofie","Viktorie","Ema","Karolína","Natálie","Amálie","Julie","Kristýna","Barbora","Nela","Laura","Klára","Emma","Anežka","Rozálie","Sára","Marie","Lucie","Aneta","Zuzana","Mia","Veronika","Ella","Alžběta","Nikola","Gabriela","Kateřina","Nikol","Valerie","Magdaléna","Nina","Liliana","Ester","Elena","Josefína","Adriana","Markéta","Štěpánka","Stella","Magdalena","Stela","Beáta","Terezie","Linda","Jasmína","Emily","Vanesa","Michaela","Elen","Antonie","Emílie","Dominika","Denisa","Agáta","Johana","Diana","Lea","Bára","Rozárie","Klaudie","Justýna","Mariana","Izabela","Jana","Hana","Monika","Vendula","Zoe","Patricie","Isabella","Andrea","Daniela","Eva","Simona","Šárka","Sofia","Meda","Lilien","Vivien","Sabina","Elizabeth","Alena","Martina","Nella","Leontýna","Ellen","Evelína","Kamila","Lenka","Malvína","Victoria","Valérie","Karla","Ela","Adina","Jolana"]>>
<<set $aDbForenameMale to ["Michael","Daniel","Richard","Valentin","Elias","Simon","Roman","Ivan","Tomas","Tommy","Lukas","Erik","Vladimir","Milan","Julius","Johan","Anton","Jan","Hubert","Marik","Alois","Kamil","Konrad","Bojan","Jachym","ludvik","Stepka","Vaclav","Augustin","Jarek","Marek","Arnost","Bartek","Bojik","Bratislav","Cestmir","Dal","Ezven","Jaroslav","Jindrich","Jiri","Kaja","Kuba","Marecek","Matej","Merek","Milos","Novak","Ondrej","Pavel"]>>
<<set $aDbSurname to ["W.","E.","R.","T.","U.","I.","O.","P.","A.","S.","D.","F.","G.","H.","J.","K.","L.","Z.","C.","V.","B.","N.","M."]>>
<<set $aDbSurnameFemale to ["Nováková","Svobodová","Novotná","Dvořáková","Černá","Procházková","Kučerová","Horáková","Veselá","Pospíšilová","Pokorná","Marková","Benešová","Králová","Fialová","Zemanová","Doležalová","Hájková","Sedláčková","Jelínková","Čermáková","Růžičková","Navrátilová","Urbanová","Růžička","Kopecká","Blažková","Vlčková","Konečná","Bartošová","Musilová","Šimková","Machová","Němcová","Holubová","Kadlecová","Blahová","Štěpánková","Soukupová","Poláková","Křížová","Valentová","Moravcová","Mašková","Marešová","Matoušková","Müllerová","Tichá","Čechová","Krejčová","Šťastná"]>>
<<set $aDbSurnameMale to ["Novák","Svoboda","Novotný","Dvořák","Černý","Procházka","Kučera","Veselý","Horák","Krejčí","Marek","Pokorný","Pospíšil","Hájek","Beneš","Fiala","Král","Zeman","Sedláček","Doležal","Navrátil","Urban","Čermák","Jelínek","Němec","Novak","Blažek","Musil","Kříž","Vlček","Malá","Kadlec","Kopecký","Holub","Bartoš","Malý","Soukup","Vaněk","Šimek","Štěpánek","Moravec","Konečný","Šťastný","Polák","Valenta","Tichý","Čech","Müller"]>>
<<set $aDbloc to ["Vrsovice","Zizkov","Florenc","Vitkov","Zizkov Tower","Old Vrsovice","Vrsovice Train Station","Grebovka Park","Vinohrady","Rieger Park","Main Train Station","Republic Square","Vaclav Square","Market Square","Letna Park","Charles Bridge","Opera House","Charles Square","Islands","Lesser Town","Castle","Petrin Hill"]>>
<<set $aDbloc1 to [0,30,1,1,30,15,15,20,30,30,1,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc2 to [30,0,15,10,10,15,35,30,30,20,30,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc3 to [1,15,0,5,30,1,1,1,1,30,30,20,1,30,30,1,1,1,1,1,1,1]>>
<<set $aDbloc4 to [1,10,5,0,20,1,1,1,1,1,30,30,1,1,30,1,1,1,1,1,1,1]>>
<<set $aDbloc5 to [30,10,30,20,0,20,30,20,20,10,20,30,25,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc6 to [15,15,1,1,20,0,10,5,20,26,1,1,30,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc7 to [15,35,1,1,30,10,0,5,20,30,1,1,1,1,1,1,1,1,1,1,1,1]>>
<<set $aDbloc8 to [20,30,1,1,20,5,5,0,10,20,25,30,20,30,1,1,1,25,1,1,1,1]>>
<<set $aDbloc9 to [30,30,1,1,20,20,20,10,0,10,15,20,10,25,1,30,25,15,30,1,1,1]>>
<<set $aDbloc10 to [30,20,30,1,10,26,30,20,10,0,15,25,15,25,1,30,30,30,1,1,1,1]>>
<<set $aDbloc11 to [1,30,30,30,20,1,1,25,15,15,0,10,10,15,1,25,20,20,25,30,1,1]>>
<<set $aDbloc12 to [1,1,20,30,30,1,1,30,20,25,10,0,10,10,30,15,20,20,20,25,30,30]>>
<<set $aDbloc13 to [1,1,1,1,25,30,1,20,10,15,10,10,0,10,30,20,15,15,20,25,30,30]>>
<<set $aDbloc14 to [1,1,30,1,1,1,1,30,25,25,15,10,10,0,22,10,15,20,20,20,20,30]>>
<<set $aDbloc15 to [1,1,30,30,1,1,1,1,1,1,1,30,30,22,0,23,30,1,30,25,20,30]>>
<<set $aDbloc16 to [1,1,1,1,1,1,1,1,30,30,25,15,20,10,23,0,10,20,15,5,16,20]>>
<<set $aDbloc17 to [1,1,1,1,1,1,1,1,25,30,20,20,15,15,30,10,0,15,5,15,25,20]>>
<<set $aDbloc18 to [1,1,1,1,1,1,1,25,15,30,20,20,15,20,1,20,15,0,20,30,1,30]>>
<<set $aDbloc19 to [1,1,1,1,1,1,1,1,30,1,25,20,20,20,30,15,5,20,0,15,25,20]>>
<<set $aDbloc20 to [1,1,1,1,1,1,1,1,1,1,30,25,25,20,25,5,15,30,15,0,10,10]>>
<<set $aDbloc21 to [1,1,1,1,1,1,1,1,1,1,1,30,30,20,20,16,25,1,25,10,0,10]>>
<<set $aDbloc22 to [1,1,1,1,1,1,1,1,1,1,1,30,30,30,30,20,20,30,20,10,10,0]>>
<<set $aDbloc1t to [0,25,30,1,20,5,5,10,15,15,20,25,15,1,30,1,25,20,1,30,1,1]>>
<<set $aDbloc2t to [25,0,35,1,5,20,25,20,15,10,25,30,20,1,35,1,25,20,1,30,1,1]>>
<<set $aDbloc3t to [30,35,0,1,30,25,30,25,20,25,10,5,15,1,10,1,10,15,1,15,1,1]>>
<<set $aDbloc5t to [20,5,30,1,0,15,20,15,10,5,20,25,15,1,30,1,20,15,1,25,1,1]>>
<<set $aDbloc6t to [5,20,25,1,15,0,10,10,5,10,15,20,10,1,25,1,15,10,1,20,1,1]>>
<<set $aDbloc7t to [5,25,30,1,20,10,0,5,10,15,15,20,10,1,25,1,20,15,1,25,1,1]>>
<<set $aDbloc8t to [10,20,25,1,15,10,5,0,5,10,15,20,10,1,25,1,10,5,1,15,1,1]>>
<<set $aDbloc9t to [15,15,20,1,10,5,10,5,0,5,10,15,5,1,20,1,10,5,1,15,1,1]>>
<<set $aDbloc10t to [15,10,25,1,5,10,15,10,5,0,15,20,10,1,25,1,15,10,1,20,1,1]>>
<<set $aDbloc11t to [20,25,10,1,20,15,20,15,10,15,0,5,5,1,10,1,10,15,1,15,1,1]>>
<<set $aDbloc12t to [25,30,5,1,25,20,20,20,15,20,5,0,10,1,5,1,5,10,1,10,1,1]>>
<<set $aDbloc13t to [15,20,15,1,15,10,10,10,5,10,5,10,0,1,15,1,15,10,1,20,1,1]>>
<<set $aDbloc15t to [30,35,10,1,30,25,25,25,20,25,10,5,15,1,0,1,10,15,1,5,1,1]>>
<<set $aDbloc17t to [25,25,10,1,20,15,20,10,10,15,10,5,15,1,10,1,0,5,1,5,1,1]>>
<<set $aDbloc18t to [20,20,15,1,15,10,15,5,5,10,15,10,10,1,15,1,5,1,1,10,1,1]>>
<<set $aDbloc20t to [30,30,15,1,25,20,25,15,15,20,15,10,20,1,5,1,5,10,1,0,1,1]>>
<<set $aDblocGreen to ["Lesser Town", "Vaclav Square", "Vinohrady", "Zizkov"]>>
<<set $aDblocRed to ["Main Train Station", "Vaclav Square"]>>
<<set $aDblocYellow to ["Charles Square","Vaclav Square","Republic Square","Florenc"]>>
<<set $aDbnpcMale to ["man","middle aged man","stout man","skinny man","young man","sporty man","handsome man","pretty man","tall man", "short man","teenage boy","male student"]>>
<<set $aDbnpcFemale to ["woman","middle aged woman","stout woman","skinny woman","young woman","sporty woman","beautiful woman","pretty woman","tall woman", "short woman","teenage girl","female student","fashionable woman","fancy woman"]>>
<<set $aDbnpcPoliceMale to ["old policeman","young policeman","policeman","tall policeman","short policeman","stout policeman","skinny policeman","serious policeman","handsome policeman"]>>
<<set $aDbnpcPoliceFemale to ["old policewoman","young policewoman","policewoman","tall policewoman","short policewoman","stout policewoman","skinny policewoman","serious policewoman","beautiful policewoman"]>>
<<set $aDbnpcStudentMale to ["male graduate student","young guy","male student","tall guy","short guy","stout guy","skinny guy","serious guy","handsome guy"]>>
<<set $aDbnpcStudentFemale to ["female graduate student","young girl","female student","tall girl","short girl","stout girl","skinny girl","serious girl","handsome girl"]>>
/* Date Information */
<<set $aDayPerMonth to [31,28,31,30,31,30,31,31,30,31,30,31]>>
<<set $aDayPerMonthLeap to [31,29,31,30,31,30,31,31,30,31,30,31]>>
/* Randomize Character */
<<if $cGender is "female">>
<<set $cFeature to either("feminine","feminine","feminine","masculine","androgynous","androgynous")>>
<<else>>
<<set $cFeature to either("masculine","masculine","masculine","feminine","androgynous")>>
<</if>>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<set $cSurname to either($aDbSurnameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<<set $cSurname to either($aDbSurnameFemale)>>
<</if>>
<<set _cEthicity to either("Slavic")>>
<<if _cEthicity is "Slavic">>
<<set $cHairColour to either("blonde","golden blonde","brunette")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Germanic">>
<<set $cHairColour to either("golden blonde","blonde","ginger")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to "light">>
<<elseif _cEthicity is "Romance">>
<<set $cHairColour to either("golden blonde","brunette","black")>>
<<set $cEyeColour to either("blue","green","brown")>>
<<set $cSkinColour to either("light","medium")>>
<<elseif _cEthicity is "Asian">>
<<set $cHairColour to either("brunette","black")>>
<<set $cEyeColour to either("brown","black")>>
<<set $cSkinColour to either("light","medium","dark")>>
<<else>>
<<set $cHairColour to "black">>
<<set $cEyeColour to "black">>
<<set $cSkinColour to "dark">>
<</if>>
<<set $cHairType to either("straight","wavy","curly")>>
<<set $cBodyType to either("skinny","average","average","stout")>>
<<set $cHeight to either("short","average","average","tall")>>
<<if $cGender is "female">>
<<set $cHairLength to either("waist length","back length","shoulder length","back length","shoulder length","ear length")>>
<<else>>
<<set $cHairLength to either("shoulder length","ear length","short","ear length","short")>>
<</if>>
<<set $cPenisSize to either("tiny","small","average","big","huge")>>
<<set $cBreastSize to either("AA","A","B","C","D")>>
<<set $cAssSize to either("tiny","small","average","average","big","huge")>>
<<set $cGenitalSensitivity to either("normal","normal","quite","very")>>
<<set $cBreastSensitivity to either("normal","normal","quite","very")>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<if $cGender is "female">>
<<set $fUnderTop to "plain bra">>
<<set $fUnderBottom to "slips">>
<<set $aUnderTop to ["none","plain bra"]>>
<<set $aUnderBottom to ["none","slips"]>>
<</if>>
<<if $cGender is "male">>
<<set $fUnderTop to "none">>
<<set $fUnderBottom to "briefs">>
<<set $aUnderTop to ["none"]>>
<<set $aUnderBottom to ["none","briefs"]>>
<</if>>
<<set $fHat to "none">>
<<set $fSocks to "socks">>
<<set $fFoot to "sneakers">>
<<set $fFullBody to "none">>
<<set $aTop to ["none","t-shirt"]>>
<<set $aBottom to ["none","trousers"]>>
<<set $aFullBody to ["none","towel"]>>
<<set $aFoot to ["none","sneakers"]>>
<<set $aSocks to ["none","socks"]>>
<<set $aHat to ["none"]>>
<<set $nMapSelect to 0>>
<<set $nRawFood to 0>>
<<set $nHealthyFood to 0>>
<<set $nJunkFood to 0>>
<<set $nCondom to 0>>
<<set $nPregTest to 0>>
<<set $nCheapCosmetics to 0>>
<<set $nGoodCosmetics to 0>>
<<set $nBookScience to 0>>
<<set $nBookSelfHelp to 0>>
<<set $nBookReligion to 0>>
<<set $nBookAlternative to 0>>
<<set $nBookErotic to 0>>
<<set $nBookNovel to 0>>
<<set $nBookArt to 0>>
<<set $nBookMusic to 0>>
<<set $nBookActing to 0>>
<<set $nBookRhetoric to 0>>
<<if $cGender is "male" and $cPenisSize is "tiny">>
<<set $nPenisSize to random(7,9)>>
<<elseif $cPenisSize is "small">>
<<set $nPenisSize to random(9,11)>>
<<elseif $cPenisSize is "average">>
<<set $nPenisSize to random(11,13)>>
<<elseif $cPenisSize is "big">>
<<set $nPenisSize to random(13,15)>>
<<elseif $cPenisSize is "huge">>
<<set $nPenisSize to random(15,17)>>
<</if>>
<<if $cGender is "female" and $cBreastSize is "AA">>
<<set $nBreastSize to random(0,20)>>
<<elseif $cBreastSize is "A">>
<<set $nBreastSize to random(20,40)>>
<<elseif $cBreastSize is "B">>
<<set $nBreastSize to random(40,60)>>
<<elseif $cBreastSize is "C">>
<<set $nBreastSize to random(60,80)>>
<<elseif $cBreastSize is "D">>
<<set $nBreastSize to random(80,100)>>
<</if>>
<<if $cAssSize is "tiny">>
<<set $nAssSize to random(0,20)>>
<<elseif $cAssSize is "small">>
<<set $nAssSize to random(20,40)>>
<<elseif $cAssSize is "average">>
<<set $nAssSize to random(40,60)>>
<<elseif $cAssSize is "big">>
<<set $nAssSize to random(60,80)>>
<<elseif $cAssSize is "huge">>
<<set $nAssSize to random(80,100)>>
<</if>>
<<if $cGenitalSensitivity is "normal">>
<<set $nGenitalSensitivity to random(25,50)>>
<<elseif $cGenitalSensitivity is "quite">>
<<set $nGenitalSensitivity to random(50,75)>>
<<elseif $cGenitalSensitivity is "very">>
<<set $nGenitalSensitivity to random(75,100)>>
<</if>>
<<if $cGender is "female" and $cBreastSensitivity is "normal">>
<<set $nBreastSensitivity to random(25,50)>>
<<elseif $cBreastSensitivity is "quite">>
<<set $nBreastSensitivity to random(50,75)>>
<<elseif $cBreastSensitivity is "very">>
<<set $nBreastSensitivity to random(75,100)>>
<</if>>
<<if $cGender is "female">>
<<if $cBodyType is "skinny">>
<<set $nWeight to random(45,55)>>
<<elseif $cBodyType is "average">>
<<set $nWeight to random(50,70)>>
<<elseif $cBodyType is "stout">>
<<set $nWeight to random(70,90)>>
<</if>>
<<if $cHeight is "short">>
<<set $nHeight to random(150,165)>>
<<elseif $cHeight is "average">>
<<set $nHeight to random(160,175)>>
<<elseif $cHeight is "tall">>
<<set $nHeight to random(170,185)>>
<</if>>
<</if>>
<<if $cGender is "male">>
<<if $cBodyType is "skinny">>
<<set $nWeight to random(50,65)>>
<<elseif $cBodyType is "average">>
<<set $nWeight to random(65,90)>>
<<elseif $cBodyType is "stout">>
<<set $nWeight to random(70,100)>>
<</if>>
<<if $cHeight is "short">>
<<set $nHeight to random(160,175)>>
<<elseif $cHeight is "average">>
<<set $nHeight to random(170,185)>>
<<elseif $cHeight is "tall">>
<<set $nHeight to random(180,195)>>
<</if>>
<</if>>
<<if $cHairLength is "short">>
<<set $nHairLength to random(1,5)>>
<<elseif $cHairLength is "ear length">>
<<set $nHairLength to random(5,20)>>
<<elseif $cHairLength is "shoulder length">>
<<set $nHairLength to $nHeight*0.15>>
<<elseif $cHairLength is "back length">>
<<set $nHairLength to $nHeight*0.3>>
<<else>>
<<set $nHairLength to $nHeight*0.45>>
<</if>>
<<if $cGender is "male">><<set $nBreastSize to 0>><</if>>
<<if $cGender is "female">><<set $nPenisSize to 0>><</if>>
<<set $cbackground to "normal">>
<<set $cPhilosophy to "none">>
<<set $nLife to 100>>
<<set $aJob to []>>
<<set $aContact to []>>
<<set $tBirthMonth to random(1,12)>>
<<set $tBirthDay to random(1,($aDayPerMonth[$tBirthMonth-1]))>>
<<set $tAge to either(18,18,18,18,18,19,19,19,19,20,21)>>
<<if $tBirthMonth gte 10>>
<<set $tBirthYear to 2023-$tAge-1>>
<<else>>
<<set $tBirthYear to 2023-$tAge>>
<</if>>
<</nobr>>\<img src="https://vstinagame.files.wordpress.com/2023/04/main-train-station.png" width="100%">
!!!MAIN TRAIN STATION
----
🏛 <<link "Museum of Senses">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Museum of Senses">>
<<set $text to "Whimsical, interactive museum with exhibits that are popular photo spots for kids & adults.">>
<<set $price to 325>>
<<goto "Museum">>
<</link>>
🍣 <<link "Sussi Resto (Asian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Sussi Resto">>
<<goto "restaurant">>
<</link>>
📖 <<link "Book Palace (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Book Palace">>
<<goto "bookstore">>
<</link>>
🛒 <<link "Billo (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Billo">>
<<goto "supermarket">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (Praha 1)">>
<<goto "police station">>
<</link>>
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Main Train Station">>
<<set $locMap to "Main Train Station">>
<<set $locDanger to 4>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/vinohrady.png" width="100%">
!!!VINOHRADY
----
💃 <<link "Neon Night (Club)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClub to "Neon Night">>
<<goto "club">>
<</link>>
🍚 <<link "Asian Bistro (Asian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Asian Bistro">>
<<goto "restaurant">>
<</link>>
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "Budget Books (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Budget Books">>
<<goto "bookstore">>
<</link>>
💻 <<link "THATART (electronics store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "THATART">>
<<goto "computer store">>
<</link>>
🛒 <<link "Albrecht (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Albrecht">>
<<goto "supermarket">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (New Town)">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Vinohrady">>
<<set $locMap to "Vinohrady">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/vrsovice.png" width="100%">
!!!VRSOVICE
----
🏢 <<link "Apartment building">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +1>>
<<goto "apartment building">>
<</link>>
⛪️ <<link "St. Wenceslas Church">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "St. Wenceslas Church">>
<<goto "church">>
<</link>>
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
💻 <<link "THATART (electronics store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "THATART">>
<<goto "computer store">>
<</link>>
🛒 <<link "DESCA expres (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "DESCA expres">>
<<goto "supermarket">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Vrsovice">>
<<set $locMap to "Vrsovice">>
<<set $locDanger to 4>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/zizkov.png" width="100%">
!!!ZIZKOV
----
🛍 <<link "Atrium La Fleur (shopping mall)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Atrium La Fleur">>
<</link>>
🍖 <<link "Bohemian Bistro (Local restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Bohemian Bistro">>
<<goto "restaurant">>
<</link>>
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
👙 <<link "Intimisia (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "Intimisia">>
<<goto "clothing store">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Zizkov">>
<<set $locMap to "Zizkov">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/florenc.png" width="100%">
!!!FLORENC
----
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "Academia (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Academia">>
<<goto "bookstore">>
<</link>>
📱 <<link "ElectroEarth (electronics store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "ElectroEarth">>
<<goto "computer store">>
<</link>>
👗 <<link "NewStyle (second hand clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "NewStyle">>
<<goto "clothing store">>
<</link>>
🛒 <<link "Lido (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Lido">>
<<goto "supermarket">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Florenc">>
<<set $locMap to "Florenc">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/zizkov-tower.png" width="100%">
!!!Zizkov Tower
----
💃 <<link "Sweet Paradise (Night club)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClub to "Sweet Paradise">>
<<goto "club">>
<</link>>
🍕 <<link "Casa Nostra (Italian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Casa Nostra">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "Oxford Bookstore">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Oxford Bookstore">>
<<goto "bookstore">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (Praha 3)">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Zizkov Tower">>
<<set $locMap to "Zizkov Tower">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/vitkov.png" width="100%">
!!!VITKOV
----
💃 <<link "Downtown (Night club)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClub to "Downtown">>
<<goto "club">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Vitkov">>
<<set $locMap to "Vitkov">>
<<set $locDanger to 4>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/old-vrsovice.png" width="100%">
!!!OLD VRSOVICE
----
🍕 <<link "Bistro Olivia (Italian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Bistro Olivia">>
<<goto "restaurant">>
<</link>>
🍜 <<link "Asian Special (Asian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Asian Special">>
<<goto "restaurant">>
<</link>>
👮♀️ <<link "City Police Headquater">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "City Police Headquater">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Old Vrsovice">>
<<set $locMap to "Old Vrsovice">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/vrsovice-train-station.png" width="100%">
!!!VRSOVICE TRAIN STATION
----
🍕 <<link "Pizzaria La Stazione (Italian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Pizzaria La Stazione">>
<<goto "restaurant">>
<</link>>
📖 <<link "Bookstore Fantasia">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Bookstore Fantasia">>
<<goto "bookstore">>
<</link>>
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Vrsovice Train Station">>
<<set $locMap to "Vrsovice Train Station">>
<<set $locDanger to 4>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/grebovka-park.png" width="100%">
!!!GREBOVKA PARK
----
🏃♀️ <<link "Jogging">>
<<if $nMotivation gte 20>>
<<set $kSport to "jogging">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Grebovka Park">>
<<set $locMap to "Grebovka Park">>
<<set $locDanger to 4>>
<<set $locPolice to 1>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/rieger-park.png" width="100%">
!!!RIEGER PARK
----
🏃♀️ <<link "Jogging">>
<<if $nMotivation gte 20>>
<<set $kSport to "jogging">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Rieger Park">>
<<set $locMap to "Rieger Park">>
<<set $locDanger to 4>>
<<set $locPolice to 2>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/republic-square.png" width="100%">
!!!REPUBLIC SQUARE
----
🛍 <<link "Paradisa Praha (shopping mall)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Paradisa Praha">>
<</link>>
💃 <<link "Moonshine (Night club)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClub to "Moonshine">>
<<goto "club">>
<</link>>
🍴 <<link "La Gare (French restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "La Gare">>
<<goto "restaurant">>
<</link>>
🛒 <<link "Billo (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Billo">>
<<goto "supermarket">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (Old Town)">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Republic Square">>
<<set $locMap to "Republic Square">>
<<set $locDanger to 3>>
<<set $locPolice to 3>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/vaclav-square.png" width="100%">
!!!VACLAV SQUARE
----
🏛 <<link "National Museum">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "National Museum">>
<<set $text to "Grand Museum established in 1818 with a range of natural science & history exhibits.">>
<<set $price to 250>>
<<goto "Museum">>
<</link>>
🖼 <<link "Mucha Museum">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Mucha Museum">>
<<set $text to "Museum about the life of the famous Art Nouveau artist Mucha">>
<<set $price to 300>>
<<goto "Museum">>
<</link>>
⛪️ <<link "Church of Our Lady">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "Church of Our Lady">>
<<goto "church">>
<</link>>
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "Book Palace (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Book Palace">>
<<goto "bookstore">>
<</link>>
📖 <<link "Academia (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Academia">>
<<goto "bookstore">>
<</link>>
🍎 <<link "MeStore (computer store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "MeStore">>
<<goto "computer store">>
<</link>>
👗 <<link "PREMARKT (cheap clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "PREMARKT">>
<<goto "clothing store">>
<</link>>
👕 <<link "K&N (clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "K&N">>
<<goto "clothing store">>
<</link>>
👙 <<link "Intimisia (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "Intimisia">>
<<goto "clothing store">>
<</link>>
👙 <<link "CALEDONIA (swimwear store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "CALEDONIA">>
<<goto "clothing store">>
<</link>>
🛒 <<link "Albrecht (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Albrecht">>
<<goto "supermarket">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Vaclav Square">>
<<set $locMap to "Vaclav Square">>
<<set $locDanger to 3>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/letna-park.png" width="100%">
!!!LETNA PARK
----
🖼 <<link "National Gallery (Fair Trade Palace)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "National Gallery">>
<<set $text to "Fair Trade Palace: Classic & modern art displayed in the Fair Trade Palace, an extension of the National Gallery.">>
<<set $price to 350>>
<<goto "Museum">>
<</link>>
🏃♀️ <<link "Jogging">>
<<if $nMotivation gte 20>>
<<set $kSport to "jogging">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Letna Park">>
<<set $locMap to "Letna Park">>
<<set $locDanger to 5>>
<<set $locPolice to 1>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/charles-bridge.png" width="100%">
!!!CHARLES BRIDGE
----
📖 <<link "National Library">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "National Library">>
<</link>>
💃 <<link "Golden Tree (Night club)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClub to "Golden Tree">>
<<goto "club">>
<</link>>
🍖 <<link "Old Praha (Local restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Old Praha">>
<<goto "restaurant">>
<</link>>
🍕 <<link "Casa da Marina (Italian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Casa da Marina">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Charles Bridge">>
<<set $locMap to "Charles Bridge">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/opera-house.png" width="100%">
!!!OPERA HOUSE
----
🍕 <<link "La Trattoria (Italian restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "La Trattoria">>
<<goto "restaurant">>
<</link>>
🍔 <<link "MegKing (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "MegKing">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "Budget Books (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Budget Books">>
<<goto "bookstore">>
<</link>>
💻 <<link "THATART (electronics store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "THATART">>
<<goto "computer store">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (New Town)">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Opera House">>
<<set $locMap to "Opera House">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/charles-square.png" width="100%">
!!!CHARLES SQUARE
----
🏫 <<link "Charles University | Faculty of Medicine">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Faculty of Medicine">>
<</link>>
🏥 <<link "University Hospital">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "University Hospital">>
<</link>>
🌳 <<link "Botanical Garden">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Botanical Garden">>
<</link>>
🏛 <<link "National Memorial to the Heroes">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "National Memorial to the Heroes">>
<<set $text to "This museum tells the story of brave paratroopers resisting the Nazi regime during the World War II.">>
<<set $price to 25>>
<<goto "Museum">>
<</link>>
⛪️ <<link "Church of St. Ignatius">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "Church of St. Ignatius">>
<<goto "church">>
<</link>>
🥐 <<link "Bistro Diversité (French restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Bistro Diversité">>
<<goto "restaurant">>
<</link>>
👙 <<link "Intimisia (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "Intimisia">>
<<goto "clothing store">>
<</link>>
👙 <<link "CALEDONIA (swimwear store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "CALEDONIA">>
<<goto "clothing store">>
<</link>>
📖 <<link "Budget Books (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Budget Books">>
<<goto "bookstore">>
<</link>>
🛒 <<link "Billo (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Billo">>
<<goto "supermarket">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Charles Square">>
<<set $locMap to "Charles Square">>
<<set $locDanger to 4>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/islands.png" width="100%">
!!!ISLANDS
----
🏃♀️ <<link "Jogging">>
<<if $nMotivation gte 20>>
<<set $kSport to "jogging">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Islands">>
<<set $locMap to "Islands">>
<<set $locDanger to 4>>
<<set $locPolice to 1>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/lesser-town.png" width="100%">
!!!LESSER TOWN
----
🏠 <<link "Kafka Museum">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Kafka Museum">>
<<set $text to "Famous writer Franz Kafka's letters, diaries & photographs are on view, along with 3-D installations.">>
<<set $price to 260>>
<<goto "Museum">>
<</link>>
🏛 <<link "Museum of Music">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Museum of Music">>
<<set $text to "Displays of instruments by renowned national & international artisans, plus classical music concerts.">>
<<set $price to 220>>
<<goto "Museum">>
<</link>>
🖼 <<link "Museum Kampa">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Museum Kampa">>
<<set $text to "Riverside museum in former mill, housing private collection of modern central European art.">>
<<set $price to 350>>
<<goto "Museum">>
<</link>>
⛪️ <<link "St. Joseph Church">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "St. Joseph Church">>
<<goto "church">>
<</link>>
🍷 <<link "Little France (French restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Little France">>
<<goto "restaurant">>
<</link>>
📖 <<link "Shakespeare & Co (Bookstore)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "Shakespeare & Co">>
<<goto "bookstore">>
<</link>>
👗 <<link "AMORE vintage (second hand clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "AMORE vintage">>
<<goto "clothing store">>
<</link>>
👮 <<link "Police Station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kPoliceStation to "Police Station (Lesser Town)">>
<<goto "police station">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>
🚃 <<link "Tram stop">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "TramStop">>
<</link>>
🚇 <<link "Metro station">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "MetroStation">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Lesser Town">>
<<set $locMap to "Lesser Town">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/castle.png" width="100%">
!!!CASTLE
----
🏰 <<link "Castle Museum">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Castle Museum">>
<<set $text to "Museum about the life inside the castle and the history of the castle.">>
<<set $price to 300>>
<<goto "Museum">>
<</link>>
🖼 <<link "National Gallery (Schwarzenbersky Palace)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "National Gallery">>
<<set $text to "Schwarzenbersky Palace: Medival & Renaissance art displayed in the Salm Palace, an extension of the National Gallery.">>
<<set $price to 350>>
<<goto "Museum">>
<</link>>
⛪️ <<link "St. Vitus Cathedral">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "St. Vitus Cathedral">>
<<goto "church">>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Castle">>
<<set $locMap to "Castle">>
<<set $locDanger to 2>>
<<set $locPolice to 5>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/petrin-hill.png" width="100%">
!!!PETRIN HILL
----
🏃♀️ <<link "Jogging">>
<<if $nMotivation gte 20>>
<<set $kSport to "jogging">>
<<goto "sport">>
<<else>>
<<set $textAlert to "I am not motivated.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Petrin Hill">>
<<set $locMap to "Petrin Hill">>
<<set $locDanger to 5>>
<<set $locPolice to 1>>
<</nobr>><img src="https://vstinagame.files.wordpress.com/2023/04/market-square.png" width="100%">
!!!MARKET SQUARE
----
🏫 <<link "Charles University | Faculty of Philosophy">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Faculty of Philosophy">>
<</link>>
🖼 <<link "National Gallery (Kinsky Palace)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "National Gallery">>
<<set $text to "From conceptual 21st-century works to renaissance masterpieces in large, elegant museum of fine art.">>
<<set $price to 350>>
<<goto "Museum">>
<</link>>
🏛 <<link "Museum of Illusions">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Museum of Illusions">>
<<set $text to "A museum where visitors can snap photos while posing at dozens of interactive optical illusions.">>
<<set $price to 350>>
<<goto "Museum">>
<</link>>
⛪️ <<link "St. Nicholas' Church">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kChurch to "St. Nicholas' Church">>
<<goto "church">>
<</link>>
🍖 <<link "Old Town Square (Local restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Old Town Square">>
<<goto "restaurant">>
<</link>>
🍷 <<link "Les Moules (French restaurant)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Les Moules">>
<<goto "restaurant">>
<</link>>
🥖 <<link "Baguette Street (fast food chain)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kRestaurant to "Baguette Street">>
<<goto "restaurant">>
<</link>>
📖 <<link "University Bookstore">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kBookstore to "University Bookstore">>
<<goto "bookstore">>
<</link>>\
<<if $nPurity lt 75>>
😈 <<link "Sex Machines Museum">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kMuseum to "Sex Machines Museum">>
<<set $text to "Intimate museum chronicling a collection of sex devices & human sexuality in changing exhibits.">>
<<set $price to 300>>
<<goto "Museum">>
<</link>>
👙 <<link "La Provocateuse (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "La Provocateuse">>
<<goto "clothing store">>
<</link>><</if>>
----
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go to..." "Map">><</link>>
<<nobr>>
<<set $loc to "Market Square">>
<<set $locMap to "Market Square">>
<<set $locDanger to 2>>
<<set $locPolice to 5>>
<</nobr>>!!!LIVING ROOM (Student Apartment)
----
🛏️ <<link "Bedroom A (My Bedroom)">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<<goto "bedroom">>
<</link>>
🛏️ <<link "Bedroom B">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<<goto "bedroom B">>
<</link>>
🛏️ <<link "Bedroom C">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<<goto "bedroom C">>
<</link>>
🛁 <<link "Bathroom">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<<goto "bathroom">>
<</link>>
🍳 <<link "Kitchen">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<<goto "kitchen">>
<</link>>
🛋️ <<link "Sit on the sofa">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +1>>
<<goto "sit outside">>
<</link>>
----
🚪 <<link "Go outside">>
<<if $fUnderBottom is "none" and $fTop isnot "none" and $fBottom isnot "none" and ($nPurity gte 90 or $nReligious gte 75)>>
<<set $textAlert to "I don't want to go out without underwear.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif $fUnderTop is "none" and $fTop isnot "none" and $fBottom isnot "none" and $cGender is "female" and ($nRurity gte 90 or $nReligious gte 70)>>
<<set $textAlert to "I don't want to go out without a bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif ($fTop is "none" or $fBottom is "none") and $fFullBody is "none" and ($nPurity gte 25 or $nReligious gte 25)>>
<<set $textAlert to "I don't want to go out not properly dressed.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<set $locApartment to false>>
<<goto "apartment building">>
<</if>>
<</link>>
<<nobr>>
<<set $loc to "apartment">>
<<set $locDanger to 0>>
<<set $locPolice to 0>>
<</nobr>>!!!BEDROOM C
----
The room is empty
----
👣 <<link "Go to the living room" "apartment">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<</link>>
<<nobr>>
<<set $loc to "bedroom C">>
<</nobr>>!!!BATHROOM
----
🔍 <<link "Mirror" "mirror">>
<</link>>
🚿 <<link "Shower (00:15)" "shower">>
<</link>>
🚽 <<link "Toilet (00:15)">>
<<set $nEnergy to $nEnergy -2>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I went to the toilet.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto bathroom>>
<</link>>\
<<if $nPurity lt 75 and $nReligious lt 30>>
💗 <<link "Masturbate" "masturbate">>
<<set $text to "I am sitting in the bathroom and wanting to please myself.">>
<</link>><</if>>
🧖 <<link "Wear a towel">>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $fFullBody to "towel">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "bathroom">>
<</link>>
----
👣 <<link "Go to the living room" "apartment">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<</link>>
<<nobr>>
<<set $loc to "bathroom">>
<</nobr>>!!!KITCHEN
----
🍳 <<link "Cook and eat (00:30)" "cook">><</link>>
----
👣 <<link "Go to the living room" "apartment">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<</link>>
<<nobr>>
<<set $loc to "kitchen">>
<</nobr>>!!!BEDROOM B
----
The room is empty.
----
👣 <<link "Go to the living room" "apartment">>
<<set $nEnergy to $nEnergy -0.2>>
<<set $nHunger to $nHunger +0.2>>
<</link>>
<<nobr>>
<<set $loc to "bedroom B">>
<</nobr>>!!!APARTMENT BUILDING
----
🚪 <<link "Apartment">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<set $locApartment to true>>
<<goto "apartment">>
<</link>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Vrsovice">>
<</link>>
<<nobr>>
<<set $loc to "apartment building">>
<<set $locDanger to 1>>
<<set $locPolice to 0>>
<</nobr>><<nobr>>
<<if $showBar is true>>
<<link "Characteristics">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("Characteristics").processText());
Dialog.open();
<</script>>
<</link>>
<<link "Notebook">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("Notebook").processText());
Dialog.open();
<</script>>
<</link>>
<<link "Inventory">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("Inventory").processText());
Dialog.open();
<</script>>
<</link>><<if $iPhone is true>>
<<link "Phone" "Phone">>
<</link>>
<</if>><<link "Social">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("Social").processText());
Dialog.open();
<</script>>
<</link>>
<<link "Cheat" "Cheat">>
<</link>>
<</if>>
<<link "Log">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("Log").processText());
Dialog.open();
<</script>>
<</link>><</nobr>>DarkLife\Philosophy of a Modern Life
~~by Vstina | v0.1.0~~\!!!CHARACTERISTICS
[[Return|Instruction]]
----
<<link "Vrsovice" "Info Vrsovice">><</link>>
----<<nobr>>
<<addclass "#right-ui-bar" "stowed">>
<<if $cbackground is "broken">>
<<set $nStrength to $nStrength +random(20,40)>>
<<set $nPurity to $nPurity -random(50,80)>>
<<set $nMoney to 500>>
<</if>>
<<if $cbackground is "poor">>
<<set $nIntelligence to $nIntelligence +random(20,40)>>
<<set $nMoney to 500>>
<</if>>
<<if $cbackground is "rich">>
<<set $nGrade to $nGrade -random(20,40)>>
<<set $nMoney to 10000>>
<</if>>
<<if $cbackground is "fashion">>
<<set $nAppearance to $nAppearance +random(20,40)>>
<<set $nStrength to $nStrength -random(20,40)>>
<</if>>
<<if $cbackground is "artist">>
<<set $nArt to $nArt +random(20,40)>>
<</if>>
<<if $cbackground is "singer">>
<<set $nSinging to $nSinging +random(20,40)>>
<</if>>
<<if $cbackground is "dancer">>
<<set $nDancing to $nDancing +random(20,40)>>
<</if>>
<<if $cbackground is "actress">>
<<set $nActing to $nActing +random(20,40)>>
<</if>>
<<if $cPhilosophy is "Nihilism">>
<<set $nMotivation to random(10,50)>>
<<set $nEsteem to random(10,50)>>
<<set $nRationality to random(50,90)>>
<<set $nMeaning to random(0,10)>>
<<set $nDepression to random(50,100)>>
<<set $nReligious to random(0,10)>>
<</if>>
<<if $cPhilosophy is "Existentialism">>
<<set $nMotivation to random(50,75)>>
<<set $nEsteem to random(25,75)>>
<<set $nRationality to random(50,90)>>
<<set $nMeaning to random(75,100)>>
<<set $nDepression to random(50,100)>>
<<set $nReligious to random(0,50)>>
<</if>>
<<if $cPhilosophy is "Hedonism">>
<<set $nMotivation to random(50,100)>>
<<set $nEsteem to random(25,100)>>
<<set $nRationality to random(50,90)>>
<<set $nMeaning to random(50,100)>>
<<set $nDepression to random(0,75)>>
<<set $nReligious to random(0,25)>>
<</if>>
<<if $cPhilosophy is "Romanticism">>
<<set $nMotivation to random(50,100)>>
<<set $nEsteem to random(25,100)>>
<<set $nRationality to random(10,50)>>
<<set $nMeaning to random(50,100)>>
<<set $nDepression to random(0,75)>>
<<set $nReligious to random(0,100)>>
<</if>>
<<if $cPhilosophy is "Alternative">>
<<set $nMotivation to random(10,50)>>
<<set $nEsteem to random(25,100)>>
<<set $nRationality to random(10,25)>>
<<set $nMeaning to random(10,50)>>
<<set $nDepression to random(50,100)>>
<<set $nReligious to 0>>
<</if>>
<<if $cPhilosophy is "Christianity">>
<<set $nMotivation to random(75,100)>>
<<set $nEsteem to random(50,100)>>
<<set $nRationality to random(10,25)>>
<<set $nMeaning to random(75,100)>>
<<set $nDepression to random(0,25)>>
<<set $nReligious to 100>>
<</if>>
<</nobr>>\
$cForename, are you ready for this life?
▶️ <<link "Start the story">>
<<set $showBar to true>>
<<set $startTrue to true>>
<<goto "bedroom">>
<</link>>
↩️ [[No, Return|Customize background]]!!!CHARACTERISTICS
----
Name: <<cc "$cForename $cSurname">>
Age: <<cc $tAge>>
Birthday: <<cc $tBirthDay>>.<<cc $tBirthMonth>>
Biological gender: <<ccGender "$cGender">>
Natural features: <<ccFeature "$cFeature">>
Fashion: <<ccGenderFashion "$cGenderFashion">>
Appeared gender: <<ccGenderAppear "$cGenderAppear">>
Hair colour: <<cc "$cHairColour">>
Hair type: <<cc $cHairType>>
Hair length: <<set _HairLength to Math.round($nHairLength)>><<cc "_HairLength">> cm (<<cc "$cHairLength">>)
Eye colour: <<cc $cEyeColour>>
Skin tone: <<cc $cSkinColour>>
Weight: <<set _Weight to Math.round($nWeight)>><<cc _Weight>> kg
Height: <<set _Height to Math.round($nHeight)>><<cc _Height>> cm
BMI: <<set _BMI to Math.round($nBMI)>><<cc _BMI>> (<<cc $cBMI>>)
Background: $cbackground family
Philosophy: $cPhilosophy
!!!Personality
<meter @value="$nEsteem" min="0" max="100"></meter> Self Esteem
<meter @value="$nExtroversion" min="0" max="100"></meter> Extroversion
<meter @value="$nGuilt" min="0" max="100"></meter> Guilt
<meter @value="$nRationality" min="0" max="100"></meter> Rationality
<meter @value="$nMeaning" min="0" max="100"></meter> Meaning of Life
<meter @value="$nDepression" min="0" max="100"></meter> Depression
<meter @value="$nReligious" min="0" max="100"></meter> Religiousness
<meter @value="$nIntelligence" min="0" max="100"></meter> Intelligence
<meter @value="$nGrade" min="0" max="100"></meter> Grade
<meter @value="$nStrength" min="0" max="100"></meter> Strength
<meter @value="$nPurity" min="0" max="100"></meter> Purity
<meter @value="$nAppearance" min="0" max="100"></meter> Appearance
<meter @value="$nSensitivity" min="0" max="100"></meter> Sensitivity
!!!Skills
<meter @value="$nRhetoric" min="0" max="100"></meter> Rhetoric
<meter @value="$nEnglish" min="0" max="100"></meter> English
<meter @value="$nStealing" min="0" max="100"></meter> Stealing
<meter @value="$nSport" min="0" max="100"></meter> Sport
<meter @value="$nDancing" min="0" max="100"></meter> Dancing
<meter @value="$nSinging" min="0" max="100"></meter> Singing
<meter @value="$nArt" min="0" max="100"></meter> Art
<meter @value="$nActing" min="0" max="100"></meter> ActingI want to sleep for...
<<set _random to random(1,9)>><<radiobutton "_hr" _random checked>> random
<<radiobutton "_hr" 1>> 1 hour
<<radiobutton "_hr" 2>> 2 hours
<<radiobutton "_hr" 3>> 3 hours
<<radiobutton "_hr" 4>> 4 hours
<<radiobutton "_hr" 5>> 5 hours
<<radiobutton "_hr" 6>> 6 hours
<<radiobutton "_hr" 7>> 7 hours
<<radiobutton "_hr" 8>> 8 hours
<<radiobutton "_hr" 9>> 9 hours
🛏️ <<link "Sleep">>
<<set $tHr to $tHr +_hr>>
<<set $nEnergy to $nEnergy + (_hr)*10>>
<<set $nHunger to $nHunger + (_hr)*2>>
<<set $textAlert to "I slept for "+_hr+" hours.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
🔙 <<link "Back">>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<set $showBar to false>>!!!INVENTORY
----
Food:
<<if $nRawFood gt 0>>''Raw Food'' x<<cc $nRawFood>> | \
<br><</if>> \
<<if $nHealthyFood gt 0>>''Healthy Food'' x<<cc $nHealthyFood>> | \
<<link "Eat it">>
<<set $nHealthyFood to $nHealthyFood -1>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -20>>
<<set $tMin to $tMin +2>>
<<goto $loc>>
<<script>>UI.close();UI.alert("I ate some healthy food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</link>><br><</if>> \
<<if $nJunkFood gt 0>>''Junk Food'' x<<cc $nJunkFood>> | \
<<link "Eat it">>
<<set $nJunkFood to $nJunkFood -1>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -5>>
<<set $nHappiness to $nHappiness +5>>
<<set $nSickness to $nSickness +0.5>>
<<goto $loc>>
<<script>>UI.close();UI.alert("I ate some junk food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</link>><br>
<</if>> \
Hygiene:
<<if $nCondom gt 0>>''Condom'' x<<cc $nCondom>> | \
<br><</if>> \
<<if $nPregTest gt 0>>''Pregnancy Test'' x<<cc $nPregTest>> | \
<br><</if>> \
<<if $nCheapCosmetics gt 0>>''Cheap Cosmetics'' x<<cc $nCheapCosmetics>> | \
<br><</if>> \
<<if $nGoodCosmetics gt 0>>''Good Cosmetics'' x<<cc $nGoodCosmetics>> | \
<br><</if>> \
Books:
<<if $nBookErotic gt 0>>''Erotica'' x<<cc $nBookErotic>> | \
<br><</if>> \
<<if $nBookScience gt 0>>''Scientific Essay'' x<<cc $nBookScience>> | \
<br><</if>> \
<<if $nBookSelfHelp gt 0>>''Self-help Book'' x<<cc $nBookSelfHelp>> | \
<br><</if>> \
<<if $nBookReligion gt 0>>''Religious Book'' x<<cc $nBookReligion>> | \
<br><</if>> \
<<if $nBookAlternative gt 0>>''Radical Book'' x<<cc $nBookAlternative>> | \
<br><</if>> \
<<if $nBookNovel gt 0>>''Novel'' x<<cc $nBookNovel>> | \
<br><</if>> \
<<if $nBookArt gt 0>>''Art Book'' x<<cc $nBookArt>> | \
<br><</if>> \
<<if $nBookMusic gt 0>>''Music Book'' x<<cc $nBookMusic>> | \
<br><</if>> \
<<if $nBookActing gt 0>>''Theatre Book'' x<<cc $nBookActing>> | \
<br><</if>> \
<<if $nBookRhetoric gt 0>>''Rhetoric Book'' x<<cc $nBookRhetoric>> | \
<br><</if>> \
Cards:
<<if $nUniLib gt 0>>''UniLib Card'' still <<cc $nUniLib>> day<<if $nUniLib gt 1>>s<</if>> valid \
<br><</if>> \
<<if $nNatLib gt 0>>''NatLib Card'' still <<cc $nNatLib>> day<<if $nNatLib gt 1>>s<</if>> valid \
<br><</if>> \!!!PHONE
----
<<link "Photo Album" "Photo Album">>
<</link>>
----
<<link "Turn off">>
<<goto $loc>>
<</link>>!!!SOCIAL
----
I don't have any friend or flatmate...
''Contact''
$aContact!!!$kSupermarket
Opening hours:
7:00-22:00 | closed on Sunday
----
<<nobr>>
<<if $kSupermarket is "Billo">><<set _price to [40,100,50,0,0]>>
<<elseif $kSupermarket is "DESCA expres">><<set _price to [30,90,50,0,0]>>
<<elseif $kSupermarket is "Albrecht">><<set _price to [50,110,40,150,75,100]>>
<<elseif $kSupermarket is "Lido">><<set _price to [25,80,50,120,50,90]>>
<</if>>
<</nobr>>\
<<if $tHr lt 7 or $tHr gte 22 or $tWeekday is 7>>\
The supermarket is closed now.\
<<else>>\
🍖 <<link "Buy raw food | _price[0] Kč">>
<<if $nMoney gte _price[0]>>
<<set $nMoney to $nMoney -_price[0]>>
<<set $nRawFood to $nRawFood +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought some raw food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
🥗 <<link "Buy healthy food | _price[1] Kč">>
<<if $nMoney gte _price[1]>>
<<set $nMoney to $nMoney -_price[1]>>
<<set $nHealthyFood to $nHealthyFood +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought some healthy food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
🍩 <<link "Buy junk food | _price[2] Kč">>
<<if $nMoney gte _price[2]>>
<<set $nMoney to $nMoney -_price[2]>>
<<set $nJunkFood to $nJunkFood +1>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought some junk food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><<if $kSupermarket is "Lido" or $kSupermarket is "Albrecht">>
Hygiene
🍆 <<link "Buy a pack of 3 condoms | _price[3] Kč">>
<<if $nMoney gte _price[3]>>
<<set $nMoney to $nMoney -_price[3]>>
<<set $nCondom to $nCondom +3>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought a pack of 3 condom.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><<if $cGender is "female">>
😳 <<link "Buy a pregnancy test | _price[4] Kč">>
<<if $nMoney gte _price[4]>>
<<set $nMoney to $nMoney -_price[4]>>
<<set $nPregTest to $nPregTest +1>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought a pregnancy test.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>
💄 <<link "Buy a pack of cheap cosmetics (2 pieces) | _price[5] Kč">>
<<if $nMoney gte _price[5]>>
<<set $nMoney to $nMoney -_price[5]>>
<<set $nCheapCosmetics to $nCheapCosmetics +2>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +3>>
<<set $textAlert to "I bought a pack of cheap cosmetics.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>><<if random(0,100) gte 60 and not $aJob.contains($kSupermarket+" ("+$locMap+")")>>
This supermarket is hiring workers!
<<link "Get a job here">>
<<if $nEnergy gte 20 and $nMotivation gte 30>>
<<if $nEsteem gte 20 and $nExtroversion gte 10>>
<<goto "job application">>
<<else>>
<<set $textAlert to "I don't believe in myself and I'm too shy.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too tired for the job application.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
Salary: $price Kč/Hour<</if>><<if $aJob.contains($kSupermarket+" ("+$locMap+")")>>
<<link "Work for an hour">>
<<if $tHr gte 17>>
<<if $nEnergy gte 30 and $nMotivation gte 20>>
<<set $tMin to $tMin +random(55,65)>>
<<goto "work">>
<<else>>
<<set $textAlert to "I don't want to work now.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too late for work.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>><</if>><</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "supermarket">>
<<set $locDanger to 1>>
<<set $locPolice to 3>>
<</nobr>><<if $nRawFood gt 0>> I cooked some raw food I have. <<set $nRawFood to $nRawFood -1>><<if $nRawFood-1 gt 0>>I still have $nRawFood<</if>>
<<link "Eat it">>
<<set $nEnergy to $nEnergy +50>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHunger to $nHunger -50>>
<<set $tMin to $tMin +30>>
<<set $showBar to true>>
<<goto $loc>>
<<set $textAlert to "I ate the food I cooked.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</link>>
<<else>> I don't have any raw food.
<<link "Return" $loc>><<set $showBar to true>><</link>>
<</if>>
<<set $showBar to false>><<if $fOuter isnot "none" or $fUnder isnot "none">>👀 <<link "Undress">>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $fUnderTop to "none">>
<<set $fUnderBottom to "none">>
<<set $fFullBody to "none">>
<<set $fHat to "none">>
<<set $fSocks to "none">>
<<set $fFoot to "none">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<</if>>\
🧖 <<link "Wear a towel">>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $fFullBody to "towel">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<meter @value="$nAttractiveness" min="0" max="100"></meter> Attractiveness
----
<table style="width:100%"><tr><th>
👕 ''Top: ''
I am wearing <<cc $fTop>>.
<<nobr>><<if $aTop.length gt 1>>
<<link "Wear ">>
<<set $fTop to _Top>>
<<set $fFullBody to "none">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_Top" autoselect>>
<<optionsfrom $aTop>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th><th>
👖 ''Bottom: ''
I am wearing <<cc $fBottom>>.
<<nobr>><<if $aBottom.length gt 1>>
<<link "Wear ">>
<<set $fBottom to _Bottom>>
<<set $fFullBody to "none">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_Bottom" autoselect>>
<<optionsfrom $aBottom>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th></tr><tr><th>
👙 ''Under Top: ''
I am wearing <<cc $fUnderTop>>.
<<nobr>><<if $aUnderTop.length gt 1>>
<<link "Wear ">>
<<set $fUnderTop to _UnderTop>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_UnderTop" autoselect>>
<<optionsfrom $aUnderTop>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th><th>
👙 ''Under Bottom: ''
I am wearing <<cc $fUnderBottom>>.
<<nobr>><<if $aUnderBottom.length gt 1>>
<<link "Wear ">>
<<set $fUnderBottom to _UnderBottom>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_UnderBottom" autoselect>>
<<optionsfrom $aUnderBottom>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th></tr><tr><th>
👗 ''Full Body: ''
I am wearing <<cc $fFullBody>>.
<<nobr>><<if $aFullBody.length gt 1>>
<<link "Wear ">>
<<set $fFullBody to _FullBody>>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_FullBody" autoselect>>
<<optionsfrom $aFullBody>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th><th>
🧦 ''Socks: ''
I am wearing <<cc $fSocks>>.
<<nobr>><<if $aSocks.length gt 1>>
<<link "Wear ">>
<<set $fSocks to _Socks>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_Socks" autoselect>>
<<optionsfrom $aSocks>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th></tr><tr><th>
👟 ''Foot: ''
I am wearing <<cc $fFoot>>.
<<nobr>><<if $aFoot.length gt 1>>
<<link "Wear ">>
<<set $fFoot to _Foot>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_Foot" autoselect>>
<<optionsfrom $aFoot>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th><th>
🎩 ''Hat: ''
I am wearing <<cc $fHat>>.
<<nobr>><<if $aHat.length gt 1>>
<<link "Wear ">>
<<set $fHat to _Hat>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "wardrobe">>
<</link>>
<<listbox "_Hat" autoselect>>
<<optionsfrom $aHat>>
<</listbox>>
<<else>>I don't have any.<</if>><</nobr>>
</th></tr></table>
----
↩️ <<link "Return">>
<<if $fUnderBottom is "none" and $fTop isnot "none" and $fBottom isnot "none" and ($nPurity gte 90 or $nReligious gte 75) and $locApartment is false>>
<<set $textAlert to "I don't want to go out without underwear.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif $fUnderTop is "none" and $fTop isnot "none" and $fBottom isnot "none" and $cGender is "female" and ($nRurity gte 90 or $nReligious gte 70) and $locApartment is false>>
<<set $textAlert to "I don't want to go out without a bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif ($fTop is "none" or $fBottom is "none") and $fFullBody is "none" and ($nPurity gte 25 or $nReligious gte 25) and $locApartment is false>>
<<set $textAlert to "I don't want to go out not properly dressed.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<goto $loc>>
<</if>>
<</link>>
<<nobr>>
<<if $fSwimTop is true and $fSwimBottom is true and $fUnderTop isnot "none" and $fUnderBottom isnot "none">><<set $fUnderTop to "none">><<set $fUnderBottom to "none">><<goto "wardrobe">><</if>>
<<if $fSwimTop is true and $fUnderTop isnot "none">><<set $fUnderTop to "none">><<goto "wardrobe">><</if>>
<<if $fSwimBottom is true and $fUnderBottom isnot "none">><<set $fUnderBottom to "none">><<goto "wardrobe">><</if>>
<<if $fSwimFullBody is true and $fUnderTop isnot "none" and $fUnderBottom isnot "none">><<set $fUnderTop to "none">><<set $fUnderBottom to "none">><<goto "wardrobe">><</if>>
<<set $locDanger to 0>>
<</nobr>>!!!TRAM STOP
<<nobr>>
<<set $tWaiting to 15-($tMin%15)>>
📍$locMap | <<link "Stay here">><<set $showBar to true>><<goto $locMap>><</link>>
<</nobr>>
<<if $tHr lt 5 or $tHr gte 23>>There is no tram after 23 o'clock.\
<<else>>\
The tram comes every 15 minutes. The next tram comes in <<cc $tWaiting>> minutes.
<<nobr>>
<map name="map" id="map">
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 1>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="Vrsovice" title="Vrsovice" coords="639,407,690,439"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 2>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="Zizkov" title="Zizkov" coords="642,231,689,265"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 3>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="Florenc" title="Florenc" coords="528,63,577,98"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 5>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="ZizkovTower" title="Zizkov Tower" coords="519,223,591,254"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 6>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="OldVrsovice" title="Old Vrsovice" coords="522,348,589,383"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 7>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="VrsoviceTrainStation" title="Vrsovice Train Station" coords="470,431,576,467"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 8>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="GrebovkaPark" title="Grebovka Park" coords="417,385,494,418"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 9>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="Vinohrady" title="Vinohrady" coords="396,302,455,337"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelect to 10>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="RiegerPark" title="Rieger Park" coords="448,250,511,281"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 11>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="MainTrainStation" title="Main Train Station" coords="362,189,450,225"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 12>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="RepublicSquare" title="Republic Square" coords="330,122,414,153"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 13>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="VaclavSquare" title="Vaclav Square" coords="329,231,400,264"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 15>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="LetnaPark" title="Letna Park" coords="227,46,290,79"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 17>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="OperaHouse" title="Opera House" coords="210,225,276,259"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 18>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="CharlesSquare" title="Charles Square" coords="251,303,331,339"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectTram to 20>><<set $gotoMapSelect to true>><<goto TramStop>>')" alt="LesserTown" title="Lesser Town" coords="126,140,192,169"/>
</map>
<div>
<img usemap="#map" alt="Body Outline" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemaptram.png">
</div>
<<if $gotoMapSelect is true>>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("MapSelectTram").processText());
Dialog.open();
<</script>>
<</if>>
<<set $showBar to false>>
<</nobr>>\
''Price:''
Short trip (<19 min): 50 Kč
Long trip (>20 min): 75 Kč
<</if>>!!!METRO STATION
<<nobr>>
<<set $tWaiting to 15-($tMin%15)>>
📍$locMap | <<link "Stay here">><<set $showBar to true>><<goto $locMap>><</link>>
<</nobr>>
<<if $tHr lt 6 or $tHr gte 22>>There is no metro after 22 o'clock.\
<<else>>\
The metro comes every 15 minutes. The next metro comes in <<cc $tWaiting>> minutes.''
<<if $aDblocGreen.contains($locMap)>>
Green Line<</if>> \
<<if $aDblocRed.contains($locMap)>>
Red Line<</if>> \
<<if $aDblocYellow.contains($locMap)>>
Yellow Line<</if>>''
<<nobr>>
<map name="map" id="map">
<<if $aDblocGreen.contains($locMap)>>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 4>><<set $nMetroLine to 1>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="Zizkov" title="Zizkov" coords="642,231,689,265"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 3>><<set $nMetroLine to 1>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="Vinohrady" title="Vinohrady" coords="396,302,455,337"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 1>><<set $nMetroLine to 1>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="LesserTown" title="Lesser Town" coords="126,140,192,169"/>
<</if>>
<<if $aDblocYellow.contains($locMap)>>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 4>><<set $nMetroLine to 2>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="Florenc" title="Florenc" coords="528,63,577,98"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 3>><<set $nMetroLine to 2>><<set $nMetroLine to 2>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="RepublicSquare" title="Republic Square" coords="330,122,414,153"/>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 1>><<set $nMetroLine to 2>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="CharlesSquare" title="Charles Square" coords="251,303,331,339"/>
<</if>>
<<if $aDblocRed.contains($locMap)>>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 1>><<set $nMetroLine to 3>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="MainTrainStation" title="Main Train Station" coords="362,189,450,225"/>
<</if>>
<area shape="rect" onclick="$.wiki('<<set $nMapSelectMetro to 2>><<set $gotoMapSelect to true>><<goto MetroStation>>')" alt="VaclavSquare" title="Vaclav Square" coords="329,231,400,264"/>
</map>
<div>
<img usemap="#map" alt="Body Outline" img src="https://vstinagame.files.wordpress.com/2023/04/darklifemapmetro.png">
</div>
<<if $gotoMapSelect is true>>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("MapSelectMetro").processText());
Dialog.open();
<</script>>
<</if>>
<<set $showBar to false>>
<</nobr>>\
''Price:''
One ride: 75 Kč
<</if>>I am sitting.
😪 <<link "Rest for a while (00:15)">>
<<set $nEnergy to $nEnergy +40>>
<<set $nHunger to $nHunger +5>>
<<set $nHygiene to $nHygiene -5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I rested for a while.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "sit outside">>
<</link>>
📖 <<link "Read">>
<<if $nMotivation lt 20>>
<<set $textAlert to "I am not motivated">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<elseif $nBookErotic+$nBookScience+$nBookReligion+$nBookAlternative+$nBookNovel+$nBookArt+$nBookSelfHelp+$nBookMusic+$nBookRhetoric+$nBookActing is 0>>
<<set $textAlert to "I don't have any book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $text to "I want to read...">>
<<goto "read">>
<</if>>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22 and $locDanger isnot 0>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Stand up" $loc>>
<</link>>I look into the mirror. \
<<nobr>>
<<if $nAttractiveness gte 75 and $nHappiness gte 50 and $nRationality lt 50>>
I find myself very <<green beautiful>>.
<<set $nEsteem to $nEsteem +3>>
<<set $nExtroversion to $nExtroversion +1>>
<<set $nHappiness to $nHappiness +5>>
<<set $nDepression to $nDepression -2>>
<<elseif $nAttractiveness lt 25 and $nHappiness lt 50 and $nRationality lt 50>>
I find myself very <<red ugly>>.
<<set $nEsteem to $nEsteem -3>>
<<set $nExtroversion to $nExtroversion -1>>
<<set $nHappiness to $nHappiness -5>>
<<set $nDepression to $nDepression +2>>
<<elseif $nAttractiveness gte 75 and $nEsteem gte 50>>
I find myself quite <<green pretty>>.
<<set $nEsteem to $nEsteem +1>>
<<set $nExtroversion to $nExtroversion +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nDepression to $nDepression -1>>
<<elseif $nAttractiveness lte 25 and $nEsteem lt 50>>
I find myself quite <<red ugly>>.
<<set $nEsteem to $nEsteem -1>>
<<set $nExtroversion to $nExtroversion -1>>
<<set $nHappiness to $nHappiness -1>>
<<set $nDepression to $nDepression +1>>
<<elseif $nRationality gte 75>>
<</if>>
<</nobr>>
I see a <<if $cGenderAppear is "female">>girl<<else>>boy<</if>> with $cHairColour $cHairType hair and $cEyeColour eyes. <<if $nEsteem lt 25 and $nBMI gte 23>>I look fat. <</if>><<if $nEsteem lt 25 and $nBMI lte 19>>I look too thin. <</if>><<if $cGender is "male" and $nEsteem lt 25 and $nHeight lte 170>>I also look too short. <</if>><<if $cGender is "female" and $nEsteem lt 25 and $nHeight lte 162>>I also look too short. <</if>><<if $cGender is "female" and $nEsteem lt 25 and $nHeight gte 174>>I also look too tall. <</if>>
<meter @value="$nAttractiveness" min="0" max="100"></meter> Attractiveness
----
<<link "Return" $loc>>
<<set $showBar to true>>
<</link>>
<<set $showBar to false>>I took a shower.
<<link "Go out nakedly">>
<<set $tMin to $tMin +15>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +3>>
<<set $nHygiene to 100>>
<<set $showBar to true>>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $fUnderTop to "none">>
<<set $fUnderBottom to "none">>
<<goto $loc>>
<</link>>
<<link "Go out in a towel">>
<<set $tMin to $tMin +15>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +3>>
<<set $nHygiene to 100>>
<<set $showBar to true>>
<<set $fTop to "none">>
<<set $fBottom to "none">>
<<set $fUnderTop to "none">>
<<set $fUnderBottom to "none">>
<<set $fFullBody to "towel">>
<<goto $loc>>
<</link>>
<<link "Go out in clothes">>
<<set $tMin to $tMin +15>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +3>>
<<set $nHygiene to 100>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<set $showBar to false>><<nobr>>
<<if $kSport is "yoga">>
I am doing yoga.
<<set $nHunger to $nHunger +10>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHappiness to $nHappiness +10>>
<<set $nWillpower to $nWillpower +2>>
<<set $nDepression to $nDepression -2>>
<<set $nHygiene to $nHygiene -1>>
<<set $tMin to $tMin +30>>
<<elseif $kSport is "dance">>
I am dancing.
<<set $nHunger to $nHunger +10>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHappiness to $nHappiness +10>>
<<set $nWillpower to $nWillpower +2>>
<<set $nHygiene to $nHygiene -1>>
<<set $nDancing to $nDancing +1>>
<<set $tMin to $tMin +30>>
<<elseif $kSport is "jogging">>
I am jogging.
<<set $nHunger to $nHunger +10>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHappiness to $nHappiness +6>>
<<set $nWillpower to $nWillpower +2>>
<<set $nSport to $nSport +2>>
<<set $nStrength to $nStrength +2>>
<<set $nHygiene to $nHygiene -1>>
<<set $tMin to $tMin +30>>
<</if>>
<</nobr>>
<meter @value="$nEnergy" min="0" max="100"></meter> Energy
<meter @value="$nHunger" min="0" max="100"></meter> Hunger
<<link "Continue" "sport">>
<</link>>
<<link "Return" $loc>>
<<set $showBar to true>>
<</link>>
<<nobr>>
<<set $showBar to false>>
<<if $nEnergy lt 20>>
<<set $showBar to true>>
<<set $nArousal to $nArousal -70>>
<<set $action to "none">>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 80>>
<<set $showBar to true>>
<<set $nArousal to $nArousal -70>>
<<set $action to "none">>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</nobr>><<nobr>>
<<set $gotoMapSelect to false>>
''<<print($aDbloc[$nMapSelect-1])>>''
<<set _n to 0>><<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc1>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc2>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc3>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc4>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc5>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc6>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc7>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc8>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc9>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc10>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc11>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc12>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc13>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc14>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc15>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc16>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc17>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc18>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc19>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc20>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc21>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc22>><</if>>
<</nobr>>
<<nobr>>
<<if _nMapFrom[$nMapSelect-1] is 0>>I am here
<<elseif _nMapFrom[$nMapSelect-1] is 1>>
It is too far. Try to go somewhere closer, ride a bike, or take public transports
<<else>>
<<print(_nMapFrom[$nMapSelect-1])>>
minutes away |
👣 <<link "Go there">>
<<set $nEnergy to $nEnergy-((_nMapFrom[$nMapSelect-1])/1.2)>>
<<set $nHunger to $nHunger+((_nMapFrom[$nMapSelect-1])/1.2)>>
<<set $nHygiene to $nHygiene-((_nMapFrom[$nMapSelect-1])/5)>>
<<set $tMin to $tMin+(_nMapFrom[$nMapSelect-1])>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto $aDbloc[$nMapSelect-1]>>
<</link>>
<</if>>
<</nobr>><<nobr>>
<<set $npcGender to (either("she","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcPoliceMale)>>
<<else>>
<<set $npc to either($aDbnpcPoliceFemale)>>
<</if>>
<</nobr>>\
A $npc catches you and says: "You can't walk around like this! It's public indecency. Either you pay 20000 Kč and accept the clothes or you have to come with me!"
💰 <<link "Pay the fine and accept the clothes">>
<<if $nMoney gte 20000>>
<<set $nHappiness to $nHappiness -10>>
<<set $nMoney to $nMoney -20000>>
<<if $aTop.contains("t-shirt")>>
<<set $fTop to "t-shirt">>
<<else>>
<<set $fTop to "t-shirt">>
<<set $aTop.push("t-shirt")>>
<</if>>
<<if $aBottom.contains("trousers")>>
<<set $fBottom to "trousers">>
<<else>>
<<set $fBottom to "trousers">>
<<set $aBottom.push("trousers")>>
<</if>>
<<set $textAlert to "I paid 20000 Kč so I could leave.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<set $event to false>>
<<set $tMin to $tMin +2>>
<<goto $loc>>
<<else>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
👣 <<link "Go with the police officer">>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</link>>
👄 <<link "Confront and persuade">>
<<if $nRhetoric gte random(99,200)>>
<<set $nCrime to $nCrime +3>>
<<set $textAlert to "I am successful with persuasion.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +2>>
<<set $textAlert to "I failed to persuade. This is useless.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<goto "arrest">>
<</if>><</link>><<if $nPurity lt random(30,50)>>
💋 <<link "Seduce the police officer">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nAttractiveness gte random(70,80) and $nRhetoric gte random(70,80) and $nWillpower gte random(30,70) and $nAppearance gte random(30,90) and $npcGender is "he" and $cGender is "female">>
<<set $nCrime to $nCrime +6>>
<<set $textAlert to "The police officer was interested in my seduction and drove me to somewhere.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +10>>
<<set $nEsteem to $nEsteem +10>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<goto "seduce">>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>>
🏃♀️ <<link "Run away">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nSport gte random(50,90) and $nEnergy gte random(30,50) and $nStrength gte random(50,100) and $nWillpower gte random(30,90) and $nMotivation gte random(30,90) and $nIntelligence gte random(30,90)>>
<<set $nCrime to $nCrime +7>>
<<set $textAlert to "I successfully ran away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $showBar to true>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed to run away. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>><</if>>
<<nobr>>
<<set $showBar to false>>
<<set $event to true>>
<<set $nGuilt to $nGuilt +5>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -10>>
<<set $nPurity to $nPurity -3>>
<<set $nEsteem to $nEsteem -1>>
<<set $nExtroversion to $nExtroversion -2>>
<<set $nWillpower to $nWillpower -3>>
<</nobr>><<nobr>>
<<set $gotoMapSelect to false>>
''<<print($aDbloc[$nMapSelectTram-1])>>''
<<set _n to 0>><<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc1t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc2t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc3t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc4t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc5t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc6t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc7t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc8t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc9t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc10t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc11t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc12t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc13t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc14t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc15t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc16t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc17t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc18t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc19t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc20t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc21t>><</if>><<set _n to _n +1>>
<<if $aDbloc[_n] is $locMap>><<set _nMapFrom to $aDbloc22t>><</if>>
<</nobr>>
<<if _nMapFrom[$nMapSelectTram-1] is 0>>I am here<</if>>\
<<if _nMapFrom[$nMapSelectTram-1] isnot 0>>\
<<print(_nMapFrom[$nMapSelectTram-1])>> minutes away | price: <<if _nMapFrom[$nMapSelectTram-1] gte 20>><<set _price to 70>>70<<else>><<set _price to 50>>50<</if>> Kč
<<if $nMoney gte _price>>\
🎟 <<link "Buy the ticket and take the tram">>\
<<set $nEnergy to $nEnergy-((_nMapFrom[$nMapSelectTram-1])/8)>>
<<set $nHunger to $nHunger+((_nMapFrom[$nMapSelectTram-1])/8)>>
<<set $nHygiene to $nHygiene-((_nMapFrom[$nMapSelectTram-1])/4)>>
<<set $nMoney to $nMoney - _price>>
<<set $tMin to $tMin+(_nMapFrom[$nMapSelectTram-1])>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto $aDbloc[$nMapSelectTram-1]>>
<</link>>\
<<else>>\
I don't have enough money.\
<</if>><<if $nPurity lte 75>>
🤫 <<link "Take the tram without ticket">>
<<set $nGuilt to $nGuilt + ($nPurity/40)>>
<<set $nCrime to $nCrime + 1>>
<<if ($locPolice*$locPolice) gte random(0,35) and $nStealing lt random(10,50) and $nStrength lt 50 and $nIntelligence lt 50>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto "police transport">>
<<else>>
<<set $nEnergy to $nEnergy-((_nMapFrom[$nMapSelectTram-1])/8)>>
<<set $nHunger to $nHunger+((_nMapFrom[$nMapSelectTram-1])/8)>>
<<set $nHygiene to $nHygiene-((_nMapFrom[$nMapSelectTram-1])/4)>>
<<set $tMin to $tMin+(_nMapFrom[$nMapSelectTram-1])>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto $aDbloc[$nMapSelectTram-1]>>
<</if>>
<</link>><</if>><</if>><<nobr>>
<<set $npcGender to (either("she","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcPoliceMale)>>
<<else>>
<<set $npc to either($aDbnpcPoliceFemale)>>
<</if>>
<</nobr>>\
A $npc catches you and says: "You can't take trams without ticket. You have to pay 15000 Kč or come with me"
💰 <<link "Pay the fine">>
<<if $nMoney gte 15000>>
<<set $nHappiness to $nHappiness -10>>
<<set $nMoney to $nMoney -15000>>
<<set $textAlert to "I paid 15000 Kč so I could leave.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<set $event to false>>
<<set $tMin to $tMin +2>>
<<goto $loc>>
<<else>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
👣 <<link "Go with the police officer">>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</link>>
👄 <<link "Confront and persuade">>
<<if $nRhetoric gte random(99,200)>>
<<set $nCrime to $nCrime +3>>
<<set $textAlert to "I am successful with persuasion.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +2>>
<<set $textAlert to "I failed to persuade. This is useless.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<goto "arrest">>
<</if>><</link>><<if $nPurity lt random(30,50)>>
💋 <<link "Seduce the police officer">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nAttractiveness gte random(70,80) and $nRhetoric gte random(70,80) and $nWillpower gte random(30,70) and $nAppearance gte random(30,90) and $npcGender is "he" and $cGender is "female">>
<<set $nCrime to $nCrime +6>>
<<set $textAlert to "The police officer was interested in my seduction and drove me to somewhere.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +10>>
<<set $nEsteem to $nEsteem +10>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<goto "seduce">>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>>
🏃♀️ <<link "Run away">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nSport gte random(50,90) and $nEnergy gte random(30,50) and $nStrength gte random(50,100) and $nWillpower gte random(30,90) and $nMotivation gte random(30,90) and $nIntelligence gte random(30,90)>>
<<set $nCrime to $nCrime +7>>
<<set $textAlert to "I successfully ran away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $showBar to true>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed to run away. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>><</if>>
<<nobr>>
<<set $showBar to false>>
<<set $event to true>>
<<set $nGuilt to $nGuilt +5>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -10>>
<<set $nPurity to $nPurity -3>>
<<set $nEsteem to $nEsteem -1>>
<<set $nExtroversion to $nExtroversion -2>>
<<set $nWillpower to $nWillpower -3>>
<</nobr>><<nobr>>
<<if $nMapSelectMetro is 2 and $aDblocGreen.contains($locMap)>><<set $nMapSelectColour to "green">>
<<elseif $nMapSelectMetro is 2 and $aDblocYellow.contains($locMap)>><<set $nMapSelectColour to "yellow">>
<<elseif $nMapSelectMetro is 2 and $aDblocRed.contains($locMap)>><<set $nMapSelectColour to "red">>
<<elseif $nMetroLine is 1>><<set $nMapSelectColour to "green">>
<<elseif $nMetroLine is 2>><<set $nMapSelectColour to "yellow">>
<<elseif $nMetroLine is 3>><<set $nMapSelectColour to "red">>
<</if>>
<<set $gotoMapSelect to false>>
<<if $nMapSelectColour is "green">>
''<<print($aDblocGreen[$nMapSelectMetro-1])>>''
<<set _To to ($aDblocGreen[$nMapSelectMetro-1])>>
<<elseif $nMapSelectColour is "red">>
''<<print($aDblocRed[$nMapSelectMetro-1])>>''
<<set _To to ($aDblocRed[$nMapSelectMetro-1])>>
<<elseif $nMapSelectColour is "yellow">>
''<<print($aDblocYellow[$nMapSelectMetro-1])>>''
<<set _To to ($aDblocYellow[$nMapSelectMetro-1])>>
<</if>>
<<if $locMap is "Zizkov">><<set $nMapFromMetro to 4>><</if>>
<<if $locMap is "Vinohrady">><<set $nMapFromMetro to 3>><</if>>
<<if $locMap is "Vaclav Square">><<set $nMapFromMetro to 2>><</if>>
<<if $locMap is "Lesser Town">><<set $nMapFromMetro to 1>><</if>>
<<if $locMap is "Florenc">><<set $nMapFromMetro to 4>><</if>>
<<if $locMap is "Republic Square">><<set $nMapFromMetro to 3>><</if>>
<<if $locMap is "Charles Square">><<set $nMapFromMetro to 1>><</if>>
<<if $locMap is "Main Train Station">><<set $nMapFromMetro to 1>><</if>>
<<if $nMapSelectMetro-$nMapFromMetro gte 0>><<set _time to ($nMapSelectMetro-$nMapFromMetro)*3>><<else>><<set _time to ($nMapFromMetro-$nMapSelectMetro)*3>><</if>>
<</nobr>>
<<if $nMapFromMetro is $nMapSelectMetro>>I am here\
<<else>>\
_time minutes away | Price: 75 Kč
<<if $nMoney gte 75>>\
🎟 <<link "Buy the ticket and take the metro">>\
<<set $nEnergy to $nEnergy-((_time)/8)>>
<<set $nHunger to $nHunger+((_time)/8)>>
<<set $nHygiene to $nHygiene-((_time)/4)>>
<<set $nMoney to $nMoney -75>>
<<set $tMin to $tMin+(_time)>>
<<set $showBar to true>>
<<script>>UI.close()<</script>>
<<goto _To>>
<</link>>\
<<else>>\
I don't have enough money.\
<</if>><<if $nPurity lt 75>>
🤫 <<link "Take the metro without ticket">>
<<set $nGuilt to $nGuilt + ($nPurity/40)>>
<<set $nCrime to $nCrime + 1>>
<<if $locPolice gte random(2,4) and $nStealing lt random(40,50) and $nStrength lt random(50,100)>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto "police transport">>
<<else>>
<<set $nEnergy to $nEnergy-((_time)/8)>>
<<set $nHunger to $nHunger+((_time)/8)>>
<<set $nHygiene to $nHygiene-((_time)/4)>>
<<set $tMin to $tMin+(_time)>>
<<script>>UI.close()<</script>>
<<set $showBar to true>>
<<goto _To>>
<</if>>
<</link>><</if>><</if>>!!!Public Bathroom ($locMap)
----
🚽 <<link "Toilet (00:15)">>
<<set $nEnergy to $nEnergy -2>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I went to the toilet.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</link>>
👀 <<link "Look at the mirror" "mirror">>
<</link>>\
<<if $nPurity lt 75 and $nReligious lt 30>>
💗 <<link "Masturbate" "masturbate">>
<<set $text to "I am sitting on the toilet in the public bathroom and wanting to please myself.">>
<</link>><</if>>\
<<if $nPregTest gt 0>>
🤰🏼 <<link "Do a pregnancy test">>
<<if $cPreg is true>>
<<set $nPregTest to $nPregTest -1>>
<<set $nEnergy to $nEnergy -2>>
<<set $tMin to $tMin +5>>
<<set $nHappiness to $nHappiness +10>>
<<set $cPregKnown to true>>
<<set $textAlert to "Unfortunately, the pregnancy test is positive.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $nPregTest to $nPregTest -1>>
<<set $nEnergy to $nEnergy -2>>
<<set $tMin to $tMin +5>>
<<set $nHappiness to $nHappiness -80>>
<<set $cPregKnown to false>>
<<set $textAlert to "Fortunately, the pregnancy test is negative.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "public bathroom">>
<<set $locDanger to 2>>
<<set $locPolice to 1>>
<</nobr>>$text
<meter @value="$nArousal" min="0" max="100"></meter> Arousal
<meter @value="$nEnergy" min="0" max="100"></meter> Energy
<meter @value="$nHunger" min="0" max="100"></meter> Hunger\
<<if $cGender is "female">>
<<radiobutton "$action" "breasts" autocheck>> Caress my breasts<</if>>\
<<if $cGender is "female">>
<<radiobutton "$action" "finger clitoris" autocheck>> Caress my clitoris<</if>>\
<<if $cGender is "female" and $action isnot "1 finger vagina" and $action isnot "2 finger vagina" and $action isnot "3 finger vagina" and $action isnot "4 finger vagina" and $action isnot "5 finger vagina" and $action isnot "fist vagina">>
<<radiobutton "$action" "1 finger vagina" autocheck>> Push one finger inside my vagina<</if>>\
<<if $cGender is "female" and ($action is "1 finger vagina" or ($action is "2 finger vagina" and $cVirginity is true))>>
<<radiobutton "$action" "2 finger vagina" autocheck>> Push two fingers inside my vagina<</if>>\
<<if $cGender is "female" and ($action is "2 finger vagina" or ($action is "3 finger vagina" and $nArousal lt 25)) and $cVirginity is false>>
<<radiobutton "$action" "3 finger vagina" autocheck>> Push three fingers inside my vagina<</if>>\
<<if $cGender is "female" and ($action is "3 finger vagina" or ($action is "4 finger vagina" and $nArousal lt 50)) and $cVirginity is false and $nArousal gte 25>>
<<radiobutton "$action" "4 finger vagina" autocheck>> Push four fingers inside my vagina<</if>>\
<<if $cGender is "female" and ($action is "4 finger vagina" or $action is ("5 finger vagina" and $nArousal lt 75)) and $cVirginity is false and $nArousal gte 50>>
<<radiobutton "$action" "5 finger vagina" autocheck>> Push five fingers inside my vagina<</if>>\
<<if $cGender is "female" and ($action is "5 finger vagina" or $action is "fist vagina") and $cVirginity is false and $nArousal gte 75>>
<<radiobutton "$action" "fist vagina" autocheck>> Fist my vagina<</if>>\
<<if $cGender is "male">>
<<radiobutton "$action" "penis" autocheck>> Caress my penis<</if>>
----
<<link "Continue">>
<<set $tMin to $tMin +1>>
<<if $action is "breasts">>
<<set $text to "I am caressing my breasts.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nBreastSensitivity/90)>>
<<set $nArousal to $nArousal +($nBreastSensitivity/10)>>
<<set $nBreastSensitivity to $nBreastSensitivity -0.5>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "finger clitoris">>
<<set $text to "I am fingering my clit.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/90)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/9)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.2>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "1 finger vagina">>
<<set $text to "I am pushing one finger into my vagina and pleasing it.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/80)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/8)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "2 finger vagina">>
<<set $text to "I am pushing two fingers into my vagina.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/75)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/7)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.4>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "3 finger vagina">>
<<set $text to "I am pushing three fingers into my vagina. I feel intense.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/70)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/6)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.5>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "4 finger vagina">>
<<set $text to "I am pushing four fingers into my vagina. I feel intense.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/65)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/5)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.5>>
<<set $nEnergy to $nEnergy -4>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "5 finger vagina">>
<<set $text to "I am pushing all five fingers into my vagina. I feel very intense.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/65)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/4)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.5>>
<<set $nEnergy to $nEnergy -4>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "fist vagina">>
<<set $text to "I am fisting my vagina.">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/60)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/3)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.7>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<elseif $action is "penis">>
<<set $text to "I am caressing my penis">>
<<set $nMin to $nMin +1>>
<<set $nHappiness to $nHappiness +($nGenitalSensitivity/80)>>
<<set $nArousal to $nArousal +($nGenitalSensitivity/3)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity -0.3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +2>>
<</if>>
<<goto "masturbate">>
<</link>>
<<link "Stop">>
<<set $showBar to true>>
<<set $action to "none">>
<<goto $loc>>
<</link>>
<<nobr>>
<<set $showBar to false>>
<<if $nEnergy lt 20>>
<<set $showBar to true>>
<<set $nArousal to $nArousal -70>>
<<set $action to "none">>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 80>>
<<set $showBar to true>>
<<set $nArousal to $nArousal -70>>
<<set $action to "none">>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nArousal gte 99>>
<<set $textAlert to "I am having an orgasm.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness +50>>
<<set $nGuilt to $nGuilt +($nReligious/10)>>
<<set $nDepression to $nDepression -3>>
<<set $nEsteem to $nEsteem +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +3>>
<<set $nArousal to 0>>
<<goto "masturbate">>
<</if>>
<</nobr>><<nobr>>
<<set $npcGender to (either("she","he"))>>
<<if $locMap is ("Faculty of Medicine" or "Botanical Garden" or "Faculty of Philosophy")>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcStudentMale)>>
<<else>>
<<set $npc to either($aDbnpcStudentFemale)>>
<</if>>
<<else>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcMale)>>
<<else>>
<<set $npc to either($aDbnpcFemale)>>
<</if>>
<</if>>
<</nobr>>\
There is a $npc.
💬 <<link "Talk">>
<<goto "talk">>
<</link>><<if $nPurity lt 25>>
😈 <<link "Attack">>
<<if $nEnergy+$nStrength+$nSport+$nWillpower gte 300>>
<<set $text to "I caught the "+$npc+".">>
<<goto "assault">>
<<elseif $nAttractiveness gte random(70,100) and $locPolice lt random(2,4) and $locDanger gte random(2,4) and $nStrength lt random(30,70)>>
<<goto "attack">>
<<elseif $locPolice gte 5 or ($locPolice gte random(3,5) and $nStrength lt random(30,70))>>
<<goto "police attack">>
<<else>>
<<set $textAlert to "I failed. They escaped.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>><</if>>
👀 <<link "Find someone else">>
<<goto "interact with npc">>
<</link>>
----
↩️ <<link "Return">>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<set $showBar to false>>I approach the $npc.
💬 <<link "Ask for name and phone number">>
<<if $nAppearance gte random(95,100) and $nRhetoric gte random(70,100) and random(0,100) gte 50>>
<<goto "talkName">>
<<else>>
<<set $textAlert to "The "+$npc+ " refuses to tell me any information">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
🌱 <<link "Ask about the meaning of life">>
<<set $text to either("There is no meaning in life.","God is the meaning of life.","You have to find the meaning yourself.","There is no meaning, only survival.","Drinking, having sex and taking drug is the meaning of life.","Go away!","You are so annoying!","I don't have time!")>>
<<goto "talkMeaning">>
<</link>>
🙏🏼 <<link "Ask about God">>
<<set $text to either("I don't believe in God!","God is the almighty, the creator of the world!","God is just a tale for children","God is everything!","Go away!","You are so annoying!","I don't have time!")>>
<<goto "talkReligious">>
<</link>>\
<<if $nWillpower gte 50>>
💶 <<link "Ask for money">>
<<if $nAttractiveness gte 90 and $nRhetoric gte 75>>
<<set $text to either("Aww, you poor child.","Here you go!")>>
<<set $price to random(10,150)>>
<<else>>
<<set $text to either("Go away!","Get yourself a job!","Fuck yourself!","You parasite of the society!","I don't have time!")>>
<<set $price to 0>>
<</if>>
<<goto "talkMoney">>
<</link>><</if>>\
<<if ($nPurity lt 60 and $nReligious lt 60) or $nMoney lte 50>>
🍑 <<link "Offer sex">>
<<set $kSex to "sex">>
<<set $kSexOffer to "sex">>
<<if ($nAttractiveness gte random(((5-$locDanger)*20)+20,((5-$locDanger)*20)+60) and $nRhetoric gte random(0,40) and (($npcGender is "he") or ($npcGender is "she" and $cGender is "female"))) or (($nAttractiveness gte random(((5-$locDanger)*20)+50,((5-$locDanger)*20)+80) and $nRhetoric gte random(50,80)))>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/4)>>
<<if $price gt 250>>
<<set $text to "The "+$npc+" would pay "+$price+"Kč to have sex with me.">>
<<else>>
<<set $price to 0>>
<<set $text to "The "+$npc+" wants to have sex with me for free.">>
<</if>>
<<else>>
<<set $text to "The "+$npc+" swears at me and goes away.">>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>\
<<if $nPurity lt 20 and $nReligious lt 20 and $npcGender is "he">>
🍆 <<link "Offer a handjob">>
<<set $kSex to "handjob">>
<<set $kSexOffer to "handjob">>
<<if $nAttractiveness gte random(((5-$locDanger)*20),((5-$locDanger)*20)+40) and $nRhetoric gte random(0,40)>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/6)>>
<<if $price gt 50>>
<<set $text to ("The "+$npc+" would pay "+$price+" Kč for a handjob.")>>
<<else>>
<<set $price to 0>>
<<set $text to ("The "+$npc+" wants a handjob for free.")>>
<</if>>
<<else>>
<<set $text to ("The "+$npc+" swears at me and goes away."))>>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>\
<<if $nPurity lt 20 and $nReligious lt 20 and $npcGender is "he">>
🍆 <<link "Offer a blowjob">>
<<set $kSex to "blowjob">>
<<set $kSexOffer to "blowjob">>
<<if $nAttractiveness gte random(((5-$locDanger)*20),((5-$locDanger)*20)+40) and $nRhetoric gte random(0,40)>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/6)>>
<<if $price gt 50>>
<<set $text to ("The "+$npc+" would pay "+$price+" Kč for a blowjob.")>>
<<else>>
<<set $price to 0>>
<<set $text to ("The "+$npc+" wants a blowjob for free.")>>
<</if>>
<<else>>
<<set $text to ("The "+$npc+" swears at me and goes away."))>>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>
----
↩️ <<link "Actually, I don't want to talk to them...">>
<<goto "interact with npc">>
<</link>>The $npc said: "$text"
<<if $text is "Go away!" or $text is "You are so annoying!" or $text is "I don't have time!">>\
<<set $nHappiness to $nHappiness -10>>\
<<set $nEsteem to $nEsteem -3>>\
<<set $nExtroversion to $nExtroversion -3>>\
<<link "Fine...">>\
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<else>>\
<<link "Agree">>
<<if $text is "There is no meaning in life." or $text is "There is no meaning, only survival.">>
<<set $nMeaning to $nMeaning -(10-($nWillpower/10))>>
<<set $nDepression to $nDepression +(5-($nWillpower/20))>>
<<elseif $text is "God is the meaning of life.">>
<<set $nMeaning to $nMeaning +(10-($nWillpower/10))>>
<<set $nReligious to $nReligious -(10-($nWillpower/10))>>
<<elseif $text is "You have to find the meaning yourself.">>
<<set $nMeaning to $nMeaning +(10-($nWillpower/10))>>
<<set $nDepression to $nDepression -(5-($nWillpower/20))>>
<<elseif $text is "Drinking, having sex and taking drug is the meaning of life.">>
<<set $nMeaning to $nMeaning +(5-($nWillpower/20))>>
<<set $nPurity to $nPurity -(10-($nWillpower/10))>>
<</if>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<link "Disagree">>
<<if $text is "There is no meaning in life." or $text is "There is no meaning, only survival.">>
<<set $nMeaning to $nMeaning +(10-($nWillpower/10))>>
<<set $nDepression to $nDepression -(5-($nWillpower/20))>>
<<elseif $text is "God is the meaning of life.">>
<<set $nMeaning to $nMeaning -(10-($nWillpower/10))>>
<<set $nReligious to $nReligious +(10-($nWillpower/10))>>
<<elseif $text is "You have to find the meaning yourself.">>
<<set $nMeaning to $nMeaning -(10-($nWillpower/10))>>
<<set $nDepression to $nDepression +(5-($nWillpower/20))>>
<<elseif $text is "Drinking, having sex and taking drug is the meaning of life.">>
<<set $nMeaning to $nMeaning -(5-($nWillpower/20))>>
<<set $nPurity to $nPurity +(5-($nWillpower/20))>>
<</if>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<link "I don't know...">>
<<set $nMeaning to $nMeaning -3>>
<<set $nWillpower to $nWillpower -3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<link "Turn and leave">>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nEsteem to $nEsteem -3>>
<<set $nRhetoric to $nRhetoric -3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<</if>>\
<<set $tMin to $tMin +2>>\
<<set $nEnergy to $nEnergy -1>>\
<<set $nHunger to $nHunger +1>>The $npc said: "$text"
<<if $text is "Go away!" or $text is "You are so annoying!" or $text is "I don't have time!">>\
<<set $nHappiness to $nHappiness -10>>\
<<set $nEsteem to $nEsteem -3>>\
<<set $nExtroversion to $nExtroversion -3>>\
<<link "Fine...">>\
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<else>>\
👍🏼 <<link "Agree">>
<<if $text is "I don't believe in God!" or $text is "God is just a tale for children">>
<<set $nReligious to $nReligious -(10-($nWillpower/10))>>
<<set $nPurity to $nPurity -(10-($nWillpower/10))>>
<<elseif $text is "God is the almighty, the creator of the world!" or $text is "God is everything!">>
<<set $nReligious to $nReligious +(10-($nWillpower/10))>>
<<set $nPurity to $nPurity +(10-($nWillpower/10))>>
<</if>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
👎🏼 <<link "Disagree">>
<<if $text is "I don't believe in God!" or $text is "God is just a tale for children">>
<<set $nReligious to $nReligious +(10-($nWillpower/10))>>
<<set $nPurity to $nPurity +(10-($nWillpower/10))>>
<<elseif $text is "God is the almighty, the creator of the world!" or $text is "God is everything!">>
<<set $nReligious to $nReligious -(10-($nWillpower/10))>>
<<set $nPurity to $nPurity -(10-($nWillpower/10))>>
<</if>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
🤔 <<link "I don't know...">>
<<set $nMeaning to $nMeaning -1>>
<<set $nWillpower to $nWillpower -2>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
👣 <<link "Turn and leave">>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nEsteem to $nEsteem -3>>
<<set $nRhetoric to $nRhetoric -3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<</if>>\
<<set $tMin to $tMin +2>>\
<<set $nEnergy to $nEnergy -1>>\
<<set $nHunger to $nHunger +1>>The $npc said: "$text" <<if $price isnot 0>>$npcGender took out $price Kč from the pocket. <</if>>
<<if $price is 0>>\
<<set $nHappiness to $nHappiness -10>>\
<<set $nEsteem to $nEsteem -3>>\
<<set $nExtroversion to $nExtroversion -3>>\
<<set $nDepression to $nDepression +1>>\
<<link "Fine...">>\
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<else>>\
✨ <<link "Thank you!">>
<<set $nHappiness to $nHappiness +10>>\
<<set $nEsteem to $nEsteem +3>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nDepression to $nDepression -1>>
<<set $nMoney to $nMoney +$price>>
<<set $nPurity to $nPurity -1>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
🤑 <<link "Ask for more">>
<<set $nPurity to $nPurity -3>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $text to either("Uh! You thought you deserve more? You will get nothing!","Get off. You will get nothing now!","Don't you know how to say thank you! You don't deserve any money!")>>
<<set $price to 0>>
<<goto "talkMoney">>
<</link>>
👣 <<link "Turn and leave without the money">>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nWillpower to $nWillpower +3>>
<<set $nRhetoric to $nRhetoric -3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<</if>>\
<<set $tMin to $tMin +2>>\
<<set $nEnergy to $nEnergy -1>>\
<<set $nHunger to $nHunger +1>>!!!$kClothingStore
Opening hours:
9:00-20:00 | closed on Sunday
----
<<nobr>>
<<if $kClothingStore is "PREMARKT">>
<<set $priceTop to [155,130,185,220,0,285,0,370,340,180,0]>>
<<set $priceBottom to [310,250,205,180,235,330,155,235,130,135,0,0,140]>>
<<set $priceUnderTop to [130,155,170,144,150]>>
<<set $priceUnderBottom to [100,110,0,144,0,0,0]>>
<<set $priceFullBody to [740,540,0,490,530,0,0,500,340,295,350]>>
<<set $priceSocks to [56,80,95,0]>>
<<set $priceFoot to [385,240,420,65,390]>>
<<set $priceHat to [130,125,115,90]>>
<<elseif $kClothingStore is "K&N">>
<<set $priceTop to [170,140,200,230,210,310,360,410,395,215,0]>>
<<set $priceBottom to [350,320,250,250,315,340,225,295,185,210,0,0,205]>>
<<set $priceUnderTop to [170,195,210,185,195]>>
<<set $priceUnderBottom to [130,150,0,210,0,0,0]>>
<<set $priceFullBody to [810,599,0,530,584,0,0,560,410,320,400]>>
<<set $priceSocks to [86,100,142,0]>>
<<set $priceFoot to [420,290,485,100,420]>>
<<set $priceHat to [170,187,156,140]>>
<<elseif $kClothingStore is "Intimisia">>
<<set $priceTop to [0,0,0,410,420,0,0,0,0,250,320]>>
<<set $priceBottom to [0,0,0,340,0,0,220,0,205,240,310,400,240]>>
<<set $priceUnderTop to [140,185,190,164,180]>>
<<set $priceUnderBottom to [220,230,355,290,320,0,0]>>
<<set $priceFullBody to [0,740,0,0,730,0,0,0,440,395,550]>>
<<set $priceSocks to [90,130,160,230]>>
<<set $priceFoot to 0>>
<<set $priceHat to 0>>
<<elseif $kClothingStore is "La Provocateuse">>
<<set $priceTop to [0,0,0,0,0,0,0,0,0,260,340]>>
<<set $priceBottom to [0,0,0,0,0,0,0,0,0,250,320,410,250]>>
<<set $priceUnderTop to [0,0,210,170,190]>>
<<set $priceUnderBottom to [0,0,370,300,330,350,399]>>
<<set $priceFullBody to [0,0,0,0,0,0,0,0,450,460,500]>>
<<set $priceSocks to [0,150,180,250]>>
<<set $priceFoot to 0>>
<<set $priceHat to 0>>
<<elseif $kClothingStore is "CALEDONIA">>
<<set $priceTop to [0,0,0,0,0,0,0,0,0,230,300]>>
<<set $priceBottom to [0,0,0,0,0,0,0,0,0,220,290,380,220]>>
<<set $priceUnderTop to 0>>
<<set $priceUnderBottom to 0>>
<<set $priceFullBody to [0,0,0,0,0,0,0,0,420,375,530]>>
<<set $priceSocks to 0>>
<<set $priceFoot to 0>>
<<set $priceHat to 0>>
<<elseif $kClothingStore is "AMORE vintage">>
<<set $priceTop to [135,0,165,0,0,265,270,350,0,160,0]>>
<<set $priceBottom to [295,225,180,0,210,310,0,0,0,115,0,0,120]>>
<<set $priceUnderTop to [115,0,0,0,0]>>
<<set $priceUnderBottom to [85,90,0,0,0,0,0]>>
<<set $priceFullBody to [720,0,0,470,505,550,540,0,0,270,0]>>
<<set $priceSocks to [45,60,0,60]>>
<<set $priceFoot to [0,0,130,60,0]>>
<<set $priceHat to [100,105,90,0]>>
<<elseif $kClothingStore is "NewStyle">>
<<set $priceTop to [145,0,175,0,0,275,280,360,0,170,0]>>
<<set $priceBottom to [300,235,190,0,220,320,0,0,0,130,0,0,130]>>
<<set $priceUnderTop to [110,0,0,0,0]>>
<<set $priceUnderBottom to [70,80,0,0,0,0,0]>>
<<set $priceFullBody to [700,0,0,460,530,560,570,0,0,240,0]>>
<<set $priceSocks to [50,70,0,80]>>
<<set $priceFoot to [0,0,150,70,0]>>
<<set $priceHat to [110,120,100,0]>>
<</if>>\
<</nobr>>\
<<if $tHr lt 9 or $tHr gte 20 or $tWeekday is 7>>\
$kClothingStore is closed now.\
<<else>>\
<<if ($priceTop[0]+$priceTop[1]+$priceTop[2]+$priceTop[3]+$priceTop[4]+$priceTop[5]+$priceTop[6]+$priceTop[7]+$priceTop[8]) isnot 0>>
👕 <<link "Top">><<goto "top section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if ($priceBottom[0]+$priceBottom[1]+$priceBottom[5]+$priceBottom[6]+$priceBottom[7]+$priceBottom[8]) isnot 0>>
👖 <<link "Bottom">><<goto "bottom section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if ($priceBottom[2]+$priceBottom[3]+$priceBottom[4]) isnot 0 or ($priceFullBody[0]+$priceFullBody[1]+$priceFullBody[2]+$priceFullBody[3]+$priceFullBody[4]+$priceFullBody[5]+$priceFullBody[6]+$priceFullBody[7]) isnot 0>>
👗 <<link "Skirts & Dresses">><<goto "skirts and dresses section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if $priceUnderTop isnot 0 or $priceUnderBottom isnot 0>>
👙 <<link "Underwear">><<goto "underwear section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if ($priceTop[9]+$priceTop[10]) isnot 0 or ($priceBottom[9]+$priceBottom[10]+$priceBottom[11]+$priceBottom[12]) isnot 0 or ($priceFullBody[8]+$priceFullBody[9]+$priceFullBody[10]) isnot 0>>
🏊♀️ <<link "Swimwear">><<goto "swimwear section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if $priceSocks isnot 0>>
🧦 <<link "Socks and Tights">><<goto "socks and tights section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if $priceFoot isnot 0>>
👟 <<link "Shoes">><<goto "shoes section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
<<if $priceHat isnot 0>>
🎩 <<link "Hats">><<goto "hat section">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>><</if>>\
🔍 <<link "Mirror" "mirror">>
<</link>>
👗 <<link "Changing room">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<<goto "wardrobe">>
<</link>><</if>>\
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "clothing store">>
<<set $locDanger to 0>>
<<set $locPolice to 3>>
<<set $showBar to false>>
<</nobr>>!!! CHEAT
----
<<link "Basic Information">><<goto "CheatBasic">><</link>>
<<link "Status">><<goto "CheatStatus">><</link>>
<<link "Personality">><<goto "CheatPersonality">><</link>>
<<link "Skills">><<goto "CheatSkills">><</link>>
<<link "Time">><<goto "CheatTime">><</link>>
----
<<link "Return">><<set $showBar to true>><<goto $loc>><</link>>
<<set $showBar to false>>!!!BASIC INFORMATION
----
Name: <<cc "$cForename $cSurname">> (Given Name, Surname)
@@.textbox;<<textbox "$cForename" $cForename>>@@@@.textbox;<<textbox "$cSurname" $cSurname>>@@ or \
<<button "Randomize">>
<<if $cGender is "male">>
<<set $cForename to either($aDbForenameMale)>>
<<else>>
<<set $cForename to either($aDbForenameFemale)>>
<</if>>
<<set $cSurname to either ($aDbSurname)>>
<<goto "CheatBasic">>
<</button>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Biological gender: <<ccGender "$cGender">> \
<<listbox "$cGender" autoselect>>
<<option "female">>
<<option "male">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Natural features: <<ccFeature "$cFeature">> \
<<listbox "$cFeature" autoselect>>
<<option "feminine">>
<<option "masculine">>
<<option "androgynous">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Hair colour: <<cc "$cHairColour">> \
<<listbox "$cHairColour" autoselect>>
<<option "blonde">>
<<option "ginger">>
<<option "brunette">>
<<option "black">>
<<option "red">>
<<option "blue">>
<<option "green">>
<<option "pink">>
<<option "violet">>
<<option "white">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Hair type: <<cc $cHairType>> \
<<listbox "$cHairType" autoselect>>
<<option "straight">>
<<option "wavy">>
<<option "curly">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Hair length: <<set _HairLength to Math.round($nHairLength)>><<cc "_HairLength">> cm (<<cc "$cHairLength">>) \
''<<link "+">><<set $nHairLength to $nHairLength +5>><<goto "CheatBasic">><</link>> \
<<link "-">><<set $nHairLength to $nHairLength -5>><<goto "CheatBasic">><</link>>''
Eye colour: <<cc $cEyeColour>> \
<<listbox "$cEyeColour" autoselect>>
<<option "blue">>
<<option "green">>
<<option "brown">>
<<option "black">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Skin tone: <<cc $cSkinColour>> \
<<listbox "$cSkinColour" autoselect>>
<<option "light">>
<<option "medium">>
<<option "dark">>
<</listbox>> <<link "Confirm">><<goto "CheatBasic">><</link>>
Weight: <<set _Weight to Math.round($nWeight)>><<cc _Weight>> kg \
''<<link "+">><<set $nWeight to $nWeight +5>><<goto "CheatBasic">><</link>> \
<<link "-">><<set $nWeight to $nWeight -5>><<goto "CheatBasic">><</link>>''
Height: <<set _Height to Math.round($nHeight)>><<cc _Height>> cm \
''<<link "+">><<set $nHeight to $nHeight +5>><<goto "CheatBasic">><</link>> \
<<link "-">><<set $nHeight to $nHeight -5>><<goto "CheatBasic">><</link>>''
----
<<link "Return">><<goto "Cheat">><</link>>!!!STATUS
----
Money ''<<link "+">><<set $nMoney to $nMoney +100>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nMoney))>> \
<<link "-">><<set $nMoney to $nMoney -100>><<goto "CheatStatus">><</link>>''
<meter @value="$nEnergy" min="0" max="100"></meter> Energy \
''<<link "+">><<set $nEnergy to $nEnergy +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nEnergy))>> \
<<link "-">><<set $nEnergy to $nEnergy -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nHunger" min="0" max="100"></meter> Hunger \
''<<link "+">><<set $nHunger to $nHunger +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nHunger))>> \
<<link "-">><<set $nHunger to $nHunger -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nHappiness" min="0" max="100"></meter> Happiness \
''<<link "+">><<set $nHappiness to $nHappiness +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nHappiness))>> \
<<link "-">><<set $nHappiness to $nHappiness -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nWillpower" min="0" max="100"></meter> Willpower \
''<<link "+">><<set $nWillpower to $nWillpower +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nWillpower))>> \
<<link "-">><<set $nWillpower to $nWillpower -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nMotivation" min="0" max="100"></meter> Motivation \
''<<link "+">><<set $nMotivation to $nMotivation +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nMotivation))>> \
<<link "-">><<set $nMotivation to $nMotivation -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nHygiene" min="0" max="100"></meter> Hygiene \
''<<link "+">><<set $nHygiene to $nHygiene +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nHygiene))>> \
<<link "-">><<set $nHygiene to $nHygiene -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nArousal" min="0" max="100"></meter> Arousal \
''<<link "+">><<set $nArousal to $nArousal +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nArousal))>> \
<<link "-">><<set $nArousal to $nArousal -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nPain" min="0" max="100"></meter> Pain \
''<<link "+">><<set $nPain to $nPain +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nPain))>> \
<<link "-">><<set $nPain to $nPain -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nSickness" min="0" max="100"></meter> Sickness \
''<<link "+">><<set $nSickness to $nSickness +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nSickness))>> \
<<link "-">><<set $nSickness to $nSickness -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nAlcohol" min="0" max="100"></meter> Alcohol \
''<<link "+">><<set $nAlcohol to $nAlcohol +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nAlcohol))>> \
<<link "-">><<set $nAlcohol to $nAlcohol -10>><<goto "CheatStatus">><</link>>''
<meter @value="$nDrug" min="0" max="100"></meter> Drug \
''<<link "+">><<set $nDrug to $nDrug +10>><<goto "CheatStatus">><</link>> \
<<print(Math.round($nDrug))>> \
<<link "-">><<set $nDrug to $nDrug -10>><<goto "CheatStatus">><</link>>''
----
<<link "Return">><<goto "Cheat">><</link>>!!!PERSONALITY
----
<meter @value="$nEsteem" min="0" max="100"></meter> Self Esteem \
''<<link "+">><<set $nEsteem to $nEsteem +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nEsteem))>> \
<<link "-">><<set $nEsteem to $nEsteem -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nExtroversion" min="0" max="100"></meter> Extroversion \
''<<link "+">><<set $nExtroversion to $nExtroversion +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nExtroversion))>> \
<<link "-">><<set $nExtroversion to $nExtroversion -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nGuilt" min="0" max="100"></meter> Guilt \
''<<link "+">><<set $nGuilt to $nGuilt +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nGuilt))>> \
<<link "-">><<set $nGuilt to $nGuilt -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nRationality" min="0" max="100"></meter> Rationality \
''<<link "+">><<set $nRationality to $nRationality +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nRationality))>> \
<<link "-">><<set $nRationality to $nRationality -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nMeaning" min="0" max="100"></meter> Meaning of Life \
''<<link "+">><<set $nMeaning to $nMeaning +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nMeaning))>> \
<<link "-">><<set $nMeaning to $nMeaning -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nDepression" min="0" max="100"></meter> Depression \
''<<link "+">><<set $nDepression to $nDepression +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nDepression))>> \
<<link "-">><<set $nDepression to $nDepression -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nReligious" min="0" max="100"></meter> Religiousness \
''<<link "+">><<set $nReligious to $nReligious +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nReligious))>> \
<<link "-">><<set $nReligious to $nReligious -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nIntelligence" min="0" max="100"></meter> Intelligence \
''<<link "+">><<set $nIntelligence to $nIntelligence +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nIntelligence))>> \
<<link "-">><<set $nIntelligence to $nIntelligence -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nGrade" min="0" max="100"></meter> Grade \
''<<link "+">><<set $nGrade to $nGrade +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nGrade))>> \
<<link "-">><<set $nGrade to $nGrade -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nStrength" min="0" max="100"></meter> Strength \
''<<link "+">><<set $nStrength to $nStrength +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nStrength))>> \
<<link "-">><<set $nStrength to $nStrength -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nPurity" min="0" max="100"></meter> Purity \
''<<link "+">><<set $nPurity to $nPurity +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nPurity))>> \
<<link "-">><<set $nPurity to $nPurity -10>><<goto "CheatPersonality">><</link>>''
<meter @value="$nAppearance" min="0" max="100"></meter> Appearance \
''<<link "+">><<set $nAppearance to $nAppearance +10>><<goto "CheatPersonality">><</link>> \
<<print(Math.round($nAppearance))>> \
<<link "-">><<set $nAppearance to $nAppearance -10>><<goto "CheatPersonality">><</link>>''
----
<<link "Return">><<goto "Cheat">><</link>>!!!SKILLS
----
<meter @value="$nRhetoric" min="0" max="100"></meter> Rhetoric \
''<<link "+">><<set $nRhetoric to $nRhetoric +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nRhetoric))>> \
<<link "-">><<set $nRhetoric to $nRhetoric -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nEnglish" min="0" max="100"></meter> English \
''<<link "+">><<set $nEnglish to $nEnglish +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nEnglish))>> \
<<link "-">><<set $nEnglish to $nEnglish -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nStealing" min="0" max="100"></meter> Stealing \
''<<link "+">><<set $nStealing to $nStealing +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nStealing))>> \
<<link "-">><<set $nStealing to $nStealing -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nSport" min="0" max="100"></meter> Sport \
''<<link "+">><<set $nSport to $nSport +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nSport))>> \
<<link "-">><<set $nSport to $nSport -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nDancing" min="0" max="100"></meter> Dancing \
''<<link "+">><<set $nDancing to $nDancing +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nDancing))>> \
<<link "-">><<set $nDancing to $nDancing -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nSinging" min="0" max="100"></meter> Singing \
''<<link "+">><<set $nSinging to $nSinging +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nSinging))>> \
<<link "-">><<set $nSinging to $nSinging -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nArt" min="0" max="100"></meter> Art \
''<<link "+">><<set $nArt to $nArt +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nArt))>> \
<<link "-">><<set $nArt to $nArt -10>><<goto "CheatSkills">><</link>>''
<meter @value="$nActing" min="0" max="100"></meter> Acting \
''<<link "+">><<set $nActing to $nActing +10>><<goto "CheatSkills">><</link>> \
<<print(Math.round($nActing))>> \
<<link "-">><<set $nActing to $nActing -10>><<goto "CheatSkills">><</link>>''
----
<<link "Return">><<goto "Cheat">><</link>>!!!TIME
----
<<nobr>>''<<print("<<if $tHr <10>>0<</if>>"+$tHr+":<<if $tMin <10>>0<</if>>"+$tMin)>>'' |
<<print("<<if $tMonthday <10>>0<</if>>"+$tMonthday+"."+"<<if $tMonth <10>>0<</if>>"+$tMonth+"."+$tYear)>>
<<if $tWeekday is 1>> Mon
<<elseif $tWeekday is 2>> Tue
<<elseif $tWeekday is 3>> Wed
<<elseif $tWeekday is 4>> Thu
<<elseif $tWeekday is 5>> Fri
<<elseif $tWeekday is 6>> Sat
<<else>> Sun
<</if>>
<</nobr>>
<<link "+">><<set $tMonth to $tMonth +1>><<goto "CheatTime">><</link>> Month <<link "-">><<set $tMonth to $tMonth -1>><<goto "CheatTime">><</link>>
<<link "+">><<set $tHr to $tHr +24>><<goto "CheatTime">><</link>> Day <<link "-">><<set $tHr to $tHr -24>><<goto "CheatTime">><</link>>
<<link "+">><<set $tHr to $tHr +12>><<goto "CheatTime">><</link>> 12 Hours <<link "-">><<set $tHr to $tHr -12>><<goto "CheatTime">><</link>>
<<link "+">><<set $tHr to $tHr +6>><<goto "CheatTime">><</link>> 6 Hours <<link "-">><<set $tHr to $tHr -6>><<goto "CheatTime">><</link>>
<<link "+">><<set $tHr to $tHr +1>><<goto "CheatTime">><</link>> 1 Hour <<link "-">><<set $tHr to $tHr -1>><<goto "CheatTime">><</link>>
<<link "+">><<set $tMin to $tMin +30>><<goto "CheatTime">><</link>> 30 Minutes <<link "-">><<set $tMin to $tMin -30>><<goto "CheatTime">><</link>>
<<link "+">><<set $tMin to $tMin +15>><<goto "CheatTime">><</link>> 15 Minutes <<link "-">><<set $tMin to $tMin -15>><<goto "CheatTime">><</link>>
<<link "+">><<set $tMin to $tMin +1>><<goto "CheatTime">><</link>> 1 Minute <<link "-">><<set $tMin to $tMin -1>><<goto "CheatTime">><</link>>
----
<<link "Return">><<goto "Cheat">><</link>>!!!TOP
----
<<if $priceTop[0] isnot 0>>
<<link "T-shirt | $priceTop[0] Kč">>
<<if $nMoney gte $priceTop[0]>>
<<set $nMoney to $nMoney -$priceTop[0]>>
<<set $aTop.push("t-shirt")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a t-shirt.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[6] isnot 0>>
<<link "Dress shirt | $priceTop[6] Kč">>
<<if $nMoney gte $priceTop[6]>>
<<set $nMoney to $nMoney -$priceTop[6]>>
<<set $aTop.push("dress shirt")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a dress shirt.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[2] isnot 0>>
<<link "Blouse | $priceTop[2] Kč">>
<<if $nMoney gte $priceTop[2]>>
<<set $nMoney to $nMoney -$priceTop[2]>>
<<set $aTop.push("blouse")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a blouse.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[1] isnot 0>>
<<link "Tank top | $priceTop[1] Kč">>
<<if $nMoney gte $priceTop[1]>>
<<set $nMoney to $nMoney -$priceTop[1]>>
<<set $aTop.push("tank top")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a tank top.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[3] isnot 0>>
<<link "Crop top | $priceTop[3] Kč">>
<<if $nMoney gte $priceTop[3]>>
<<set $nMoney to $nMoney -$priceTop[3]>>
<<set $aTop.push("crop top")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a crop top.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[4] isnot 0>>
<<link "Tube top | $priceTop[4] Kč">>
<<if $nMoney gte $priceTop[4]>>
<<set $nMoney to $nMoney -$priceTop[4]>>
<<set $aTop.push("tube top")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a tube top.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[7] isnot 0>>
<<link "Jacket | $priceTop[7] Kč">>
<<if $nMoney gte $priceTop[7]>>
<<set $nMoney to $nMoney -$priceTop[7]>>
<<set $aTop.push("jacket")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a jacket.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[8] isnot 0>>
<<link "Hoodie | $priceTop[8] Kč">>
<<if $nMoney gte $priceTop[8]>>
<<set $nMoney to $nMoney -$priceTop[8]>>
<<set $aTop.push("hoodie")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a hoodie.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[5] isnot 0>>
<<link "Sweater | $priceTop[5] Kč">>
<<if $nMoney gte $priceTop[5]>>
<<set $nMoney to $nMoney -$priceTop[5]>>
<<set $aTop.push("sweater")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a sweater.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "top section">>!!!BOTTOM
----
<<if $priceBottom[0] isnot 0>>
<<link "Trousers | $priceBottom[0] Kč">>
<<if $nMoney gte $priceBottom[0]>>
<<set $nMoney to $nMoney -$priceBottom[0]>>
<<set $aBottom.push("trousers")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought trousers.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[1] isnot 0>>
<<link "Shorts | $priceBottom[1] Kč">>
<<if $nMoney gte $priceBottom[1]>>
<<set $nMoney to $nMoney -$priceBottom[1]>>
<<set $aBottom.push("shorts")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought shorts.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[5] isnot 0>>
<<link "Jeans | $priceBottom[5] Kč">>
<<if $nMoney gte $priceBottom[5]>>
<<set $nMoney to $nMoney -$priceBottom[5]>>
<<set $aBottom.push("jeans")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought jeans.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[6] isnot 0>>
<<link "Bloomers | $priceBottom[6] Kč">>
<<if $nMoney gte $priceBottom[6]>>
<<set $nMoney to $nMoney -$priceBottom[6]>>
<<set $aBottom.push("bloomers")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought bloomers.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[7] isnot 0>>
<<link "Sweatpants | $priceBottom[7] Kč">>
<<if $nMoney gte $priceBottom[7]>>
<<set $nMoney to $nMoney -$priceBottom[7]>>
<<set $aBottom.push("sweatpants")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought sweatpants.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[8] isnot 0>>
<<link "Leggings | $priceBottom[8] Kč">>
<<if $nMoney gte $priceBottom[8]>>
<<set $nMoney to $nMoney -$priceBottom[8]>>
<<set $aBottom.push("leggings")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought leggings.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "bottom section">>!!!SKIRTS & DRESSES
----
<<if $priceBottom[3] isnot 0>>
<<link "Miniskirt | $priceBottom[3] Kč">>
<<if $nMoney gte $priceBottom[3]>>
<<set $nMoney to $nMoney -$priceBottom[3]>>
<<set $aBottom.push("miniskirt")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a miniskirt.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[2] isnot 0>>
<<link "Midiskirt | $priceBottom[2] Kč">>
<<if $nMoney gte $priceBottom[2]>>
<<set $nMoney to $nMoney -$priceBottom[2]>>
<<set $aBottom.push("midiskirt")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a midiskirt.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[4] isnot 0>>
<<link "Long skirt | $priceBottom[4] Kč">>
<<if $nMoney gte $priceBottom[4]>>
<<set $nMoney to $nMoney -$priceBottom[4]>>
<<set $aBottom.push("long skirt")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a long skirt.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[3] isnot 0>>
<<link "Sundress | $priceFullBody[3] Kč">>
<<if $nMoney gte $priceFullBody[3]>>
<<set $nMoney to $nMoney -$priceFullBody[3]>>
<<set $aFullBody.push("sundress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a sundress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[0] isnot 0>>
<<link "Shirt dress | $priceFullBody[0] Kč">>
<<if $nMoney gte $priceFullBody[0]>>
<<set $nMoney to $nMoney -$priceFullBody[0]>>
<<set $aFullBody.push("shirt dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a shirt dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[1] isnot 0>>
<<link "Slip dress | $priceFullBody[1] Kč">>
<<if $nMoney gte $priceFullBody[1]>>
<<set $nMoney to $nMoney -$priceFullBody[1]>>
<<set $aFullBody.push("slip dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a slip dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[4] isnot 0>>
<<link "Strapless dress | $priceFullBody[4] Kč">>
<<if $nMoney gte $priceFullBody[4]>>
<<set $nMoney to $nMoney -$priceFullBody[4]>>
<<set $aFullBody.push("strapless dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a strapless dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[7] isnot 0>>
<<link "Jumper dress | $priceFullBody[7] Kč">>
<<if $nMoney gte $priceFullBody[7]>>
<<set $nMoney to $nMoney -$priceFullBody[7]>>
<<set $aFullBody.push("jumper dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a jumper dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[5] isnot 0>>
<<link "Apron dress | $priceFullBody[5] Kč">>
<<if $nMoney gte $priceFullBody[5]>>
<<set $nMoney to $nMoney -$priceFullBody[5]>>
<<set $aFullBody.push("apron dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought an apron dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[6] isnot 0>>
<<link "Traditional dress | $priceFullBody[6] Kč">>
<<if $nMoney gte $priceFullBody[6]>>
<<set $nMoney to $nMoney -$priceFullBody[6]>>
<<set $aFullBody.push("traditional dress")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a traditional dress.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[2] isnot 0>>
<<link "ball gown | $priceFullBody[2] Kč">>
<<if $nMoney gte $priceFullBody[2]>>
<<set $nMoney to $nMoney -$priceFullBody[2]>>
<<set $aFullBody.push("ball gown")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a ball gown.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "skirts and dresses section">>!!!UNDERWEAR
----
<<if $priceUnderTop[0] isnot 0>>
<<link "Plain bra | $priceUnderTop[0] Kč">>
<<if $nMoney gte $priceUnderTop[0]>>
<<set $nMoney to $nMoney -$priceUnderTop[0]>>
<<set $aUnderTop.push("plain bra")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a plain bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderTop[2] isnot 0>>
<<link "Lace bra | $priceUnderTop[2] Kč">>
<<if $nMoney gte $priceUnderTop[2]>>
<<set $nMoney to $nMoney -$priceUnderTop[2]>>
<<set $aUnderTop.push("lace bra")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a lace bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderTop[3] isnot 0>>
<<link "Striped bra | $priceUnderTop[3] Kč">>
<<if $nMoney gte $priceUnderTop[3]>>
<<set $nMoney to $nMoney -$priceUnderTop[3]>>
<<set $aUnderTop.push("striped bra")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a striped bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderTop[4] isnot 0>>
<<link "Strapless bra | $priceUnderTop[4] Kč">>
<<if $nMoney gte $priceUnderTop[4]>>
<<set $nMoney to $nMoney -$priceUnderTop[4]>>
<<set $aUnderTop.push("strapless bra")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a strapless bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderTop[1] isnot 0>>
<<link "Sports bra | $priceUnderTop[1] Kč">>
<<if $nMoney gte $priceUnderTop[1]>>
<<set $nMoney to $nMoney -$priceUnderTop[1]>>
<<set $aUnderTop.push("sports bra")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a sports bra.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[0] isnot 0>>
<<link "Slips | $priceUnderBottom[0] Kč">>
<<if $nMoney gte $priceUnderBottom[0]>>
<<set $nMoney to $nMoney -$priceUnderBottom[0]>>
<<set $aUnderBottom.push("slips")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought slips.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[1] isnot 0>>
<<link "Briefs | $priceUnderBottom[1] Kč">>
<<if $nMoney gte $priceUnderBottom[1]>>
<<set $nMoney to $nMoney -$priceUnderBottom[1]>>
<<set $aUnderBottom.push("briefs")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought briefs.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[3] isnot 0>>
<<link "Thong | $priceUnderBottom[3] Kč">>
<<if $nMoney gte $priceUnderBottom[3]>>
<<set $nMoney to $nMoney -$priceUnderBottom[3]>>
<<set $aUnderBottom.push("thong")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a thong.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[4] isnot 0>>
<<link "Tanga | $priceUnderBottom[4] Kč">>
<<if $nMoney gte $priceUnderBottom[4]>>
<<set $nMoney to $nMoney -$priceUnderBottom[4]>>
<<set $aUnderBottom.push("tanga")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a tanga.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[2] isnot 0>>
<<link "G-strings | $priceUnderBottom[2] Kč">>
<<if $nMoney gte $priceUnderBottom[2]>>
<<set $nMoney to $nMoney -$priceUnderBottom[2]>>
<<set $aUnderBottom.push("G-strings")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought G-strings.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[5] isnot 0 and $nPurity lt 50>>
<<link "C-strings | $priceUnderBottom[5] Kč">>
<<if $nMoney gte $priceUnderBottom[5]>>
<<set $nMoney to $nMoney -$priceUnderBottom[5]>>
<<set $aUnderBottom.push("C-strings")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought C-strings.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceUnderBottom[5] isnot 0 and $nPurity lt 50>>
<<link "Crotchless panties | $priceUnderBottom[5] Kč">>
<<if $nMoney gte $priceUnderBottom[5]>>
<<set $nMoney to $nMoney -$priceUnderBottom[5]>>
<<set $aUnderBottom.push("crotchless panties")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought crotchless panties.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "underwear section">>!!!SWIMWEAR SECTION
----
<<if $priceTop[9] isnot 0>>
<<link "Bikini top | $priceTop[9] Kč">>
<<if $nMoney gte $priceTop[9]>>
<<set $nMoney to $nMoney -$priceTop[9]>>
<<set $aTop.push("bikini top")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a bikini top.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[9] isnot 0>>
<<link "Bikini bottom | $priceBottom[9] Kč">>
<<if $nMoney gte $priceBottom[9]>>
<<set $nMoney to $nMoney -$priceBottom[9]>>
<<set $aBottom.push("bikini bottom")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a bikini bottom.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceTop[10] isnot 0>>
<<link "Microkini top | $priceTop[10] Kč">>
<<if $nMoney gte $priceTop[10]>>
<<set $nMoney to $nMoney -$priceTop[10]>>
<<set $aTop.push("microkini top")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a microkini top.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[10] isnot 0>>
<<link "Microkini bottom | $priceBottom[10] Kč">>
<<if $nMoney gte $priceBottom[10]>>
<<set $nMoney to $nMoney -$priceBottom[10]>>
<<set $aBottom.push("microkini bottom")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a microkini bottom.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[11] isnot 0>>
<<link "Bikini tanga | $priceBottom[11] Kč">>
<<if $nMoney gte $priceBottom[11]>>
<<set $nMoney to $nMoney -$priceBottom[11]>>
<<set $aBottom.push("bikini tanga")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a bikini tanga.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[8] isnot 0>>
<<link "Strapless swimsuit | $priceFullBody[8] Kč">>
<<if $nMoney gte $priceFullBody[8]>>
<<set $nMoney to $nMoney -$priceFullBody[8]>>
<<set $aFullBody.push("strapless swimsuit")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a strapless swimsuit.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[9] isnot 0>>
<<link "Plunge swimsuit | $priceFullBody[9] Kč">>
<<if $nMoney gte $priceFullBody[9]>>
<<set $nMoney to $nMoney -$priceFullBody[9]>>
<<set $aFullBody.push("plunge swimsuit")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a plunge swimsuit.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFullBody[10] isnot 0>>
<<link "Monokini | $priceFullBody[10] Kč">>
<<if $nMoney gte $priceFullBody[10]>>
<<set $nMoney to $nMoney -$priceFullBody[10]>>
<<set $aFullBody.push("monokini")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a monokini.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBottom[12] isnot 0>>
<<link "Swim shorts | $priceBottom[12] Kč">>
<<if $nMoney gte $priceBottom[12]>>
<<set $nMoney to $nMoney -$priceBottom[12]>>
<<set $aBottom.push("swim shorts")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought swim shorts.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "swimwear section">>!!!SOCKS AND TIGHTS
----
<<if $priceSocks[0] isnot 0>>
<<link "Socks | $priceSocks[0] Kč">>
<<if $nMoney gte $priceSocks[0]>>
<<set $nMoney to $nMoney -$priceSocks[0]>>
<<set $aSocks.push("socks")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a pair of socks.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceSocks[1] isnot 0>>
<<link "Tights | $priceSocks[1] Kč">>
<<if $nMoney gte $priceSocks[1]>>
<<set $nMoney to $nMoney -$priceSocks[1]>>
<<set $aSocks.push("tights")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought tights.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceSocks[2] isnot 0>>
<<link "Fishnet tights | $priceSocks[2] Kč">>
<<if $nMoney gte $priceSocks[2]>>
<<set $nMoney to $nMoney -$priceSocks[2]>>
<<set $aSocks.push("fishnet tights")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought fishnet tights.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceSocks[3] isnot 0>>
<<link "Garter tights | $priceSocks[3] Kč">>
<<if $nMoney gte $priceSocks[3]>>
<<set $nMoney to $nMoney -$priceSocks[3]>>
<<set $aSocks.push("garter tights")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought garter tights.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "socks and tights section">>!!!SHOES
----
<<if $priceFoot[0] isnot 0>>\
<<link "Sneakers | $priceFoot[0] Kč">>
<<if $nMoney gte $priceFoot[0]>>
<<set $nMoney to $nMoney -$priceFoot[0]>>
<<set $aFoot.push("sneakers")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a pair of sneakers.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFoot[1] isnot 0>>
<<link "Shoes | $priceFoot[1] Kč">>
<<if $nMoney gte $priceFoot[1]>>
<<set $nMoney to $nMoney -$priceFoot[1]>>
<<set $aFoot.push("shoes")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a pair of shoes.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFoot[2] isnot 0>>
<<link "Heels | $priceFoot[2] Kč">>
<<if $nMoney gte $priceFoot[2]>>
<<set $nMoney to $nMoney -$priceFoot[2]>>
<<set $aFoot.push("heels")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought heels.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFoot[3] isnot 0>>
<<link "Sandals | $priceFoot[3] Kč">>
<<if $nMoney gte $priceFoot[3]>>
<<set $nMoney to $nMoney -$priceFoot[3]>>
<<set $aFoot.push("sandals")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a pair of sandals.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceFoot[4] isnot 0>>
<<link "Boots | $priceFoot[4] Kč">>
<<if $nMoney gte $priceFoot[4]>>
<<set $nMoney to $nMoney -$priceFoot[4]>>
<<set $aFoot.push("boots")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a pair of boots.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "shoes section">>!!!HATS
----
<<if $priceHat[0] isnot 0>>\
<<link "Beanie | $priceHat[0] Kč">>
<<if $nMoney gte $priceHat[0]>>
<<set $nMoney to $nMoney -$priceHat[0]>>
<<set $aHat.push("beanie")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a beanie.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceHat[1] isnot 0>>
<<link "Beret | $priceHat[1] Kč">>
<<if $nMoney gte $priceHat[1]>>
<<set $nMoney to $nMoney -$priceHat[1]>>
<<set $aHat.push("beret")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a beret.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceHat[2] isnot 0>>
<<link "Cowboy hat | $priceHat[2] Kč">>
<<if $nMoney gte $priceHat[2]>>
<<set $nMoney to $nMoney -$priceHat[2]>>
<<set $aHat.push("cowboy hat")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a cowboy hat.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceHat[3] isnot 0>>
<<link "Baseball hat | $priceHat[3] Kč">>
<<if $nMoney gte $priceHat[3]>>
<<set $nMoney to $nMoney -$priceHat[3]>>
<<set $aHat.push("baseball hat")>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a baseball hat.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
----
<<link "Return" "clothing store">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +1>>
<</link>>
<<set $loc to "hat section">>!!!Paradisa Praha
Opening hours:
9:00-21:00 | closed on Sunday
----
<<if $tHr lt 9 or $tHr gte 21 or $tWeekday is 7>>\
The mall is closed now.\
<<else>>\
🍎 <<link "MeStore (computer store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "MeStore">>
<<goto "computer store">>
<</link>>
💻 <<link "THATART (electronics store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "THATART">>
<<goto "computer store">>
<</link>>
👙 <<link "Intimisia (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "Intimisia">>
<<goto "clothing store">>
<</link>>
👙 <<link "CALEDONIA (swimwear store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "CALEDONIA">>
<<goto "clothing store">>
<</link>>
👕 <<link "K&N (clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "K&N">>
<<goto "clothing store">>
<</link>>
🛒 <<link "Albrecht (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Albrecht">>
<<goto "supermarket">>
<</link>>
🚻 <<link "Mall bathroom (25 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 25>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -25>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
\<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Republic Square">>
<</link>>
<<nobr>>
<<set $loc to "Paradisa Praha">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<<set $locMap to "Paradisa Praha">>
<</nobr>>!!!Atrium La Fleur
Opening hours:
9:00-20:00 | closed on Sunday
----
<<if $tHr lt 9 or $tHr gte 20 or $tWeekday is 7>>\
The mall is closed now.\
<<else>>\
🍎 <<link "MeStore (computer store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kComputerStore to "MeStore">>
<<goto "computer store">>
<</link>>
👙 <<link "Intimisia (lingerie store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "Intimisia">>
<<goto "clothing store">>
<</link>>
👙 <<link "CALEDONIA (swimwear store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "CALEDONIA">>
<<goto "clothing store">>
<</link>>
👕 <<link "K&N (clothing store)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kClothingStore to "K&N">>
<<goto "clothing store">>
<</link>>
🛒 <<link "Albrecht (supermarket)">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $kSupermarket to "Albrecht">>
<<goto "supermarket">>
<</link>>
🚻 <<link "Mall bathroom (25 Kč)">>
<<if $tHr lt 9 or $tHr gte 20>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-20:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 25>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -25>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
\<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Zizkov">>
<</link>>
<<nobr>>
<<set $loc to "Atrium La Fleur">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<<set $locMap to "Atrium La Fleur">>
<</nobr>>The police officer drove me to the police headquater near old Vrsovice. I am under arrest. The police officer asks me to wait.
💺 <<link "Wait" "court">>
<<set $tHr to $tHr +random(1,3)>>
<<set $nHunger to $nHunger +15>>
<<set $nEnergy to $nEnergy -5>>
<</link>>
👄 <<link "Confront and persuade">>
<<if $nRhetoric gte random(99,200)>>
<<set $nCrime to $nCrime +3>>
<<set $textAlert to "I am successful with persuasion.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<goto "Old Vrsovice">>
<<else>>
<<set $nCrime to $nCrime +2>>
<<set $textAlert to "I failed to persuade. This is useless.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<goto "arrest">>
<</if>>
<</link>>
<<if $nPurity lt random(30,50)>>\
🏃♀️ <<link "Run away">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nSport gte random(50,90) and $nEnergy gte random(30,50) and $nStrength gte random(50,100) and $nWillpower gte random(30,90) and $nMotivation gte random(30,90) and $nIntelligence gte random(30,90)>>
<<set $nCrime to $nCrime +7>>
<<set $textAlert to "I successfully ran away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<goto "Old Vrsovice">>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed to run away. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<goto "arrest">>
<</if>>
<</link>><</if>>
<<set $tMin to $tMin +10>>
<<set $locMap to "Police Station">>It is a old broken building. The $npc grapped my arm and dragged me inside.
👣 <<link "Go with him" "seduce1">>
<<set $tMin to $tMin +2>>
<</link>>
🏃♀️ <<link "Run away">>
<<if $nSport gte random(80,90) and $nEnergy gte random(20,50) and $nStrength gte random(50,100) and $nWillpower gte random(30,90) and $nMotivation gte random(30,90) and $nIntelligence gte random(30,90)>>
<<set $nCrime to $nCrime +7>>
<<set $textAlert to "I successfully ran away">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<set $showBar to true>>
<<goto either("Zizkov","Vinohrady","Grebovka Park","Vrsovice","Petrin Hill","Letna Park","Zizkov Tower")>>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed to run away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "seduceForced1">>
<</if>>
<</link>>
<<nobr>>
<<set $tMin to $tMin +20>>
<<set $locMap to "Unknown">>
<<set $nPain to $nPain +2>>
<</nobr>>I am in the court.
UNDER CONSTRUCTION
<<link "EXIT" "Vaclav Square">>
<<set $showBar to true>>
<</link>>The $npc brought me to a shattered dimmed room inside a Soviet block building and locked the door. There is a dirty bed. He pushes me onto the bed and undressed me violently. He sweared "<<print(either("You dirty whore!","You dirty prostitute!","You ugly pig!","You dirty rubbish!"))>>" <<set $nEsteem to $nEsteem -10>><<set $nHappiness to $nHappiness -10>><<set $nPain to $nPain +5>><<set $nHygiene to $nHygiene -10>><<set $nMotivation to $nMotivation -50>>
🙏🏼 <<link "Ask him to use condom" "seduce2">>
<<set $tMin to $tMin +1>>
<<set $nHappiness to $nHappiness -10>>
<<set $nPain to $nPain +5>>
<<set $textAlert to "He said: 'I won't waste a condom on you!'">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</link>>
🏃♀️ <<link "Run away" "seduceForced2">>
<<set $textAlert to "I ran to the door but the door is locked. The police man caught me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $tMin to $tMin +1>>
<<set $nHappiness to $nHappiness -10>>
<<set $nPain to $nPain +10>>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<</link>>The $npc spreads my legs apart. <<set $nWillpower to $nWillpower -5>><<set $nPain to $nPain +4>><<set $nArousal to $nArousal +5>>He pulled off his uniform and exposed his <<print(either("gigantic ","huge ","small ",""))>>penis. He entered my pussy. <<if $cVirginity is true>>It's my first time. From now on, I'm not a virgin anymore. My first time hurts. <<set $nPurity to $nPurity -20>><<set $nReligious to $nReligious -5>><<set $nEsteem to $nEsteem -10>><<set $nGuilt to $nGuilt +20>><<set $nWillpower to $nWillpower -5>><<set $nPain to $nPain +40>><<set $nGenitalSensitivity to $nGenitalSensitivity +5>><<set $cVirginity to false>><</if>><<if $nArousal lt 50>>My vagina is dry. The intercourse is painful. <<set $nPain to $nPain +20>><</if>>He came inside me. I hope I'm not pregnant. <<if random(0,100) gte 50>><<set $cPreg to true>><</if>><<if random(0,100) gte 90>>Then, the $npc took naked pictures of me. <<set $picNaked to true>><</if>>
The $npc warned me: "If you tell anyone about this, you are doomed."
He took me outside and drove me to a park.<<set $tHr to $tHr +2>>
👣 <<link "Leave">>
<<set $event to false>>
<<set $showBar to true>>
<<goto "Letna Park">>
<</link>>The $npc furiously brought me to a shattered dimmed room inside a Soviet block building and locked the door. There is a dirty bed. He pushes me onto the bed and undressed me violently. He sweared "<<print(either("You dirty whore!","You dirty prostitute!","You ugly pig!","You dirty rubbish!"))>>" <<set $nEsteem to $nEsteem -10>><<set $nHappiness to $nHappiness -10>><<set $nPain to $nPain +5>><<set $nHygiene to $nHygiene -10>> He is about to fuck me.
😭 <<link "I accept my destiny" "seduceForced2">>
<</link>>The $npc took off his belt and hit me hard. Then, he grabbed my breasts and squeezed them and punched them. <<set $nPain to $nPain +50>><<set $nEsteem to $nEsteem -10>><<set $nWillpower to $nWillpower -10>><<set $nBreastSensitivity to $nBreastSensitivity -5>><<set $nMotivation to $nMotivation -50>><<set $tMin to $tMin +10>>The $npc handcuffs my hands and spreads my legs apart. <<set $nWillpower to $nWillpower -5>><<set $nPain to $nPain +4>><<set $nArousal to $nArousal +5>>He pulled off his uniform and exposed his <<print(either("gigantic ","huge ","small ",""))>>penis. He entered my pussy. <<if $cVirginity is true>>It's my first time. From now on, I'm not a virgin anymore. My first time hurts. <<set $nPurity to $nPurity -20>><<set $nReligious to $nReligious -5>><<set $nEsteem to $nEsteem -10>><<set $nGuilt to $nGuilt +20>><<set $nWillpower to $nWillpower -5>><<set $nPain to $nPain +40>><<set $nGenitalSensitivity to $nGenitalSensitivity +5>><<set $cVirginity to false>><</if>><<if $nArousal lt 50>>My vagina is dry. The intercourse is painful. <<set $nPain to $nPain +20>><</if>>He came inside me. I hope I'm not pregnant. <<if random(0,100) gte 50>><<set $cPreg to true>><</if>><<if random(0,100) gte 90>>Then, the $npc took naked pictures of me. <<set $picNaked to true>><</if>>
The $npc warned me: "If you tell anyone about this, you are doomed."
He took me outside and drove me to a park.<<set $tHr to $tHr +2>>
👣 <<link "Leave">>
<<set $event to false>>
<<set $showBar to true>>
<<goto "Letna Park">>
<</link>>!!! $kPoliceStation
Opening hours: 6:00-22:00
----
<<if $tHr lt 6 or $tHr gte 22>>\
The police station is closed now.\
<<else>>\
UNDER CONSTRUCTION
<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "police station">>
<<set $locDanger to 0>>
<<set $locPolice to 5>>
<</nobr>>!!! $kMuseum
$text
Opening hours: 9:00-18:00 | Closed on Monday
Ticket: $price Kč
----
<<if $tHr lt 9 or $tHr gte 18 or $tWeekday is 1>>\
$kMuseum is closed now.\
<<else>>\
🎫 <<link "Buy a ticket and go inside">>
<<if $nMoney gte $price>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -$price>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $nHappiness to $nHappiness +5>>
<<goto "Museum inside">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<</if>>
<</link>>\
<<if $kMuseum is "Sex Machines Museum">>
📖 <<link "Buy an erotica here | 499 Kč">>
<<if $nMoney gte 499>>
<<set $nMoney to $nMoney -499>>
<<set $nBookErotic to $nBookErotic +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought an erotica.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>
🚻 <<link "Museum bathroom (25 Kč)">>
<<if $tHr lt 9 or $tHr gte 20>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-20:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 25>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -25>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "Museum">>
<<set $locDanger to 0>>
<<set $locPolice to 5>>
<</nobr>><<nobr>><<if $kMuseum is "National Museum">>
I visited the exhibition about the history of this city and this country for 30 minutes.
<<if $nEnergy gte random(55,70)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +2>>
<<set $nGrade to $nGrade +1>>
<<else>>
However, I'm tired to learn anything.
<</if>>
<<elseif $kMuseum is "National Memorial to the Heroes">>
I learned about the heros' lives and World War II history for 30 minutes.
<<if $nEnergy gte random(70,90)>>
<<if $nRationality lt 50>>
I'm moved by their heroic act and feel sad about the people under the Nazi regime.<<set $nHappiness to $nHappiness -10>><<set $nRationality to $nRationality -3>>
<</if>>
<<set $nIntelligence to $nIntelligence +0.5>>
<<set $nGrade to $nGrade +0.2>>
<<else>>
However, I find it boring after a while.
<</if>>
<<elseif $kMuseum is "Mucha Museum">>
I learned about the life of Mucha and saw many of his artworks.
<<if $nEnergy gte random(55,70)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +1>>
<<set $nArt to $nArt +2>>
<<else>>
However, I'm tired to visit properly.
<</if>>
<<elseif $kMuseum is "Museum of Senses" or $kMuseum is "Museum of Illusions">>
I walked through different pretty rooms that create interesting illusions and artistic effects.
<<if $nEnergy gte random(60,80)>>
<<if $iCamera is true or $iPhone is true>>I can take photos here!
<<link "Take aesthetic photos.">>
<<set $picUnused to $picUnused +1>>
<<set $nEnergy to $nEnergy -10>>
<<goto "Museum inside">>
<</link>>
<<else>>
I want to take photos but I don't have a camera.
<</if>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +2>>
<<if $cGender is "female">><<set $nBreastSensitivity to $nBreastSensitivity +2>><</if>>
<<else>>
I find it boring after a while.
<</if>>
<<elseif $kMuseum is "Sex Machines Museum">>
I saw the exhibition of various sex machines and learned about human sexuality.
<<if $nEnergy gte random(60,80)>>
I am entirely intrigued by them.
<<set $nArousal to $nArousal +5>>
<<set $nPurity to $nPurity -5>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +3>>
<<if $cGender is "female">><<set $nBreastSensitivity to $nBreastSensitivity +3>><</if>>
<<else>>
I find it boring after a while.
<</if>>
<<elseif $kMuseum is "Museum of Music">>
I learned about the composers, artisans and music instruments.
<<if $nEnergy gte random(55,70)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +1>>
<<set $nSinging to $nSinging +2>>
<<else>>
However, I'm tired to visit properly.
<</if>>
<<elseif $kMuseum is "Museum Kampa" or $kMuseum is "National Gallery">>
I saw many artworks at the museum.
<<if $nEnergy gte random(55,70)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +1>>
<<set $nArt to $nArt +2>>
<<else>>
However, I'm tired to look at them properly.
<</if>>
<<elseif $kMuseum is "Kafka Museum">>
I walked through an exhibition about Kafka.
<<if $nEnergy gte random(60,80)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +2>>
<<set $nRhetoric to $nRhetoric +2>>
<<else>>
However, I'm tired to look at them properly.
<</if>>
<<elseif $kMuseum is "Castle Museum">>
I walked through an exhibition about the Castle and saw items found here.
<<if $nEnergy gte random(60,80)>>
I learned a lot from it.
<<set $nIntelligence to $nIntelligence +2>>
<<set $nHappiness to $nHappiness +5>>
<<else>>
However, I'm tired to look at them properly.
<</if>>
<</if>>
<</nobr>>
<meter @value="$nEnergy" min="0" max="100"></meter> Energy
<meter @value="$nHunger" min="0" max="100"></meter> Hunger
👀 <<link "Continue visiting">>
<<goto "Museum inside">>
<</link>>
👣 <<link "Leave">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<goto "Museum">>
<</link>>
<<nobr>>
<<set $showBar to false>>
<<set $tMin to $tMin +30>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<if $nEnergy lt 30>>
<<set $showBar to true>>
<<set $textAlert to "I am too tired for visiting the museum.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 70>>
<<set $showBar to true>>
<<set $textAlert to "I am too hungry for visiting the museum.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $tHr gte 18>>
<<set $showBar to true>>
<<set $textAlert to "The museum is closing. I have to go out.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<</if>>
<</nobr>>!!!PHTO ALBUM
----
All photos: <<set _picAll to ($picUnused+$picUsed)>><<cc _picAll>>\
<<if $picUsed gt 1>>
Photos I posted: <<cc $picUsed>><</if>>
----
<<link "Return" "Phone">>
<</link>>!!! $kComputerStore
Opening hours: 9:00-20:00 | closed on Sunday
----
<<nobr>>
<<if $kComputerStore is "MeStore">>
<<set $priceComputer to [26490,0,44990,0,0]>>
<<elseif $kComputerStore is "THATART">>
<<set $priceComputer to [28990,18990,49990,35990,20590]>>
<<elseif $kComputerStore is "ElectroEarth">>
<<set $priceComputer to [21990,0,39989,15989,18690]>>
<</if>>
<</nobr>>\
<<if $tHr lt 9 or $tHr gte 20 or $tWeekday is 7>>\
$kComputerStore is closed now.\
<<else>>\
<<if $priceComputer[0] isnot 0>>
<<link "MePhone 14 | $priceComputer[0] Kč">>
<<if $nMoney lt $priceComputer[0]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<elseif $iPhone is true>>
<<set $textAlert to "I already have a phone. I don't want to buy another one.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nMoney to $nMoney -$priceComputer[0]>>
<<set $iPhone to true>>
<<set $nHappiness to $nHappiness +10>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a MePhone.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceComputer[1] isnot 0>>
<<link "Tristella Phone | $priceComputer[1] Kč">>
<<if $nMoney lt $priceComputer[1]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<elseif $iPhone is true>>
<<set $textAlert to "I already have a phone. I don't want to buy another one.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nMoney to $nMoney -$priceComputer[1]>>
<<set $iPhone to true>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a Trisella Phone.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceComputer[2] isnot 0>>
<<link "MeBook (laptop) | $priceComputer[2] Kč">>
<<if $nMoney lt $priceComputer[2]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<elseif $iLaptop is true>>
<<set $textAlert to "I already have a laptop. I don't want to buy another one.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nMoney to $nMoney -$priceComputer[2]>>
<<set $iLaptop to true>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a MeBook.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceComputer[3] isnot 0>>
<<link "Lanovelle (laptop) | $priceComputer[3] Kč">>
<<if $nMoney lt $priceComputer[3]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<elseif $iLaptop is true>>
<<set $textAlert to "I already have a laptop. I don't want to buy another one.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nMoney to $nMoney -$priceComputer[3]>>
<<set $iLaptop to true>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a Lanovelle.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceComputer[4] isnot 0>>
<<link "Camera | $priceComputer[4] Kč">>
<<if $nMoney lt $priceComputer[4]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<elseif $iCamera is true>>
<<set $textAlert to "I already have a camera. I don't want to buy another one.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<else>>
<<set $nMoney to $nMoney -$priceComputer[4]>>
<<set $iCamera to true>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a camera.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "computer store">>
<<set $locDanger to 0>>
<<set $locPolice to 4>>
<</nobr>>!!! $kRestaurant
Opening hours: 8:00-21:00
----
<<nobr>>
<<if $kRestaurant is "MegKing">>
<<set $priceRestaurant to [95,0,0,0,0,0,0,80,0,0,0]>>
<<set $price to 90>>
<<elseif $kRestaurant is "Baguette Street">>
<<set $priceRestaurant to [120,0,0,0,195,0,0,80,0,0,0]>>
<<set $price to 95>>
<<elseif $kRestaurant is "Asian Bistro">>
<<set $priceRestaurant to [0,75,0,0,0,230,120,0,85,130,156]>>
<<set $price to 90>>
<<elseif $kRestaurant is "Asian Special">>
<<set $priceRestaurant to [0,80,0,0,0,200,110,0,90,140,0]>>
<<set $price to 100>>
<<elseif $kRestaurant is "Sussi Resto">>
<<set $priceRestaurant to [130,100,0,0,0,250,130,0,90,150,180]>>
<<set $price to 110>>
<<elseif $kRestaurant is ("Little France" or "La Gare" or "Les Moules")>>
<<set $priceRestaurant to [130,100,0,0,255,0,130,85,90,150,180]>>
<<set $price to 120>>
<<elseif $kRestaurant is "Bistro Diversité">>
<<set $priceRestaurant to [0,80,0,0,200,0,110,80,90,140,0]>>
<<set $price to 110>>
<<elseif $kRestaurant is "Pizzaria La Stazione" or $kRestaurant is "Bistro Olivia" or $kRestaurant is "Casa Nostra">>
<<set $priceRestaurant to [130,100,0,0,230,0,130,85,90,150,180]>>
<<set $price to 110>>
<<elseif $kRestaurant is "La Trattoria" or $kRestaurant is "Casa da Marina">>
<<set $priceRestaurant to [0,70,190,0,0,0,110,80,90,140,0]>>
<<set $price to 120>>
<<elseif $kRestaurant is "Old Town Square" or $kRestaurant is "Old Praha" or $kRestaurant is "Bohemian Bistro">>
<<set $priceRestaurant to [0,80,200,0,0,0,110,80,90,140,200]>>
<<set $price to 120>>
<</if>>
<</nobr>>\
<<if $tHr lt 8 or $tHr gte 21>>\
$kRestaurant is closed now.\
<<else>>\
<<if $priceRestaurant[0] isnot 0>>
🍔 <<link "Snack | $priceRestaurant[0] Kč">>
<<if $nMoney lt $priceRestaurant[0]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[0]>>
<<set $nHappiness to $nHappiness +7>>
<<set $nEnergy to $nEnergy +10>>
<<set $nHunger to $nHunger -10>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I ate some snacks.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[1] isnot 0>>
🥗 <<link "Starter | $priceRestaurant[1] Kč">>
<<if $nMoney lt $priceRestaurant[1]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[1]>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy +20>>
<<set $nHunger to $nHunger -20>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I ate the starter.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[2] isnot 0>>
🍖 <<link "Traditional Dish | $priceRestaurant[2] Kč">>
<<if $nMoney lt $priceRestaurant[2]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[2]>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy +50>>
<<set $nHunger to $nHunger -60>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I ate some traditional food.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[3] isnot 0>>
🍕 <<link "Italian Dish | $priceRestaurant[3] Kč">>
<<if $nMoney lt $priceRestaurant[3]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[3]>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy +50>>
<<set $nHunger to $nHunger -60>>
<<set $tMin to $tMin +15>>
<<goto $loc>>
<<set $textAlert to "I ordered an italian dish.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[4] isnot 0>>
🥐 <<link "French Dish | $priceRestaurant[4] Kč">>
<<if $nMoney lt $priceRestaurant[4]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[4]>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy +50>>
<<set $nHunger to $nHunger -50>>
<<set $tMin to $tMin +20>>
<<goto $loc>>
<<set $textAlert to "I ordered a french dish.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[5] isnot 0>>
🍜 <<link "Asian Dish | $priceRestaurant[5] Kč">>
<<if $nMoney lt $priceRestaurant[5]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[5]>>
<<set $nHappiness to $nHappiness +3>>
<<set $nEnergy to $nEnergy +50>>
<<set $nHunger to $nHunger -50>>
<<set $tMin to $tMin +20>>
<<goto $loc>>
<<set $textAlert to "I order a Asian dish.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[6] isnot 0>>
🍰 <<link "Dessert | $priceRestaurant[6] Kč">>
<<if $nMoney lt $priceRestaurant[6]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[6]>>
<<set $nHappiness to $nHappiness +10>>
<<set $nEnergy to $nEnergy +10>>
<<set $nHunger to $nHunger -10>>
<<goto $loc>>
<<set $tMin to $tMin +5>>
<<set $textAlert to "I order a dessert.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[7] isnot 0>>
☕️ <<link "Coffee | $priceRestaurant[7] Kč">>
<<if $nMoney lt $priceRestaurant[7]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[7]>>
<<set $nHappiness to $nHappiness +10>>
<<set $nMotivation to $nMotivation +10>>
<<set $nArousal to $nArousal +2>>
<<set $nEnergy to $nEnergy +30>>
<<set $nHunger to $nHunger -5>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a cup of coffee.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[8] isnot 0>>
🍺 <<link "Beer | $priceRestaurant[8] Kč">>
<<if $nMoney lt $priceRestaurant[8]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[8]>>
<<set $nHappiness to $nHappiness +15>>
<<set $nMotivation to $nMotivation +3>>
<<set $nArousal to $nArousal +3>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -2>>
<<set $nAlcohol to $nAlcohol +4>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a glass of beer.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[9] isnot 0>>
🍷 <<link "Wine | $priceRestaurant[9] Kč">>
<<if $nMoney lt $priceRestaurant[9]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[8]>>
<<set $nHappiness to $nHappiness +15>>
<<set $nMotivation to $nMotivation +3>>
<<set $nArousal to $nArousal +3>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -2>>
<<set $nAlcohol to $nAlcohol +14>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a glass of wine.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>>\
<<if $priceRestaurant[10] isnot 0>>
🥃 <<link "Vodka | $priceRestaurant[9] Kč">>
<<if $nMoney lt $priceRestaurant[9]>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -$priceRestaurant[8]>>
<<set $nHappiness to $nHappiness +20>>
<<set $nMotivation to $nMotivation +3>>
<<set $nArousal to $nArousal +5>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -2>>
<<set $nAlcohol to $nAlcohol +40>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a glass of vodka.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><</if>><<if random(0,100) gte 60 and not $aJob.contains($kRestaurant+" ("+$locMap+")")>>
This restaurant is hiring workers!
💼 <<link "Get a job here">>
<<if $nEnergy gte 20 and $nMotivation gte 30>>
<<if $nEsteem gte 20 and $nExtroversion gte 10>>
<<goto "job application">>
<<else>>
<<set $textAlert to "I don't believe in myself and I'm too shy.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I don't want to apply for it.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
Salary: $price Kč/Hour<</if>><<if $aJob.contains($kRestaurant+" ("+$locMap+")")>>
💼 <<link "Work for an hour">>
<<if $tHr lt 20>>
<<if $nEnergy gte 30 and $nMotivation gte 20>>
<<set $tMin to $tMin +random(55,65)>>
<<goto "work">>
<<else>>
<<set $textAlert to "I don't want to work now.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too late for work.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>><</if>><<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "restaurant">>
<<set $locDanger to 0>>
<<set $locPolice to 4>>
<</nobr>>!!!CHARLES UNIVERSITY | FACULTY OF MEDICINE
Opening hours: 6:00-23:00 | closed on weekends
Holidays: December-January, July-September
----
<<if $tMonth is (1 or 7 or 8 or 9 or 12)>>\
It is holiday now. The university is closed.
<<else>><<if $tHr lt 6 or $tHr gte 23 or $tWeekday is (7 or 6)>>\
The university is closed now.\
<<else>>\
📖 <<link "University Library">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "University Library Faculty of Medicine">>
<</link>>
🌳 <<link "Botanical Garden">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Botanical Garden">>
<</link>>
👩🏼🏫️ <<link "Lecture Hall">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Lecture Hall Faculty of Medicine">>
<</link>>
* Laboratory
📢 <<link "Newsboard">>
<<goto "newsboard">>
<</link>>
----
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
\<</if>><</if>>
----
👣 <<link "Charles Square">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Charles Square">>
<</link>>
🏥 <<link "University Hospital">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "University Hospital">>
<</link>>
<<nobr>>
<<set $loc to "Faculty of Medicine">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<<set $locMap to "Faculty of Medicine">>
<</nobr>>!!!CHARLES UNIVERSITY | FACULTY OF PHILOSOPHY
Opening hours: 6:00-23:00 | closed on weekends
Holidays: December-January, July-September
----
<<if $tMonth is (1 or 7 or 8 or 9 or 12)>>\
It is holiday now. The university is closed.
<<else>><<if $tHr lt 6 or $tHr gte 23 or $tWeekday is (7 or 6)>>\
The university is closed now.\
<<else>>\
UNDER CONSTRUCTION
📖 <<link "University Library">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "University Library Faculty of Medicine">>
<</link>>
* Lecture Hall
📢 <<link "Newsboard">>
<<goto "newsboard">>
<</link>>
----
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
\<</if>><</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Market Square">>
<</link>>
<<nobr>>
<<set $loc to "Faculty of Philosophy">>
<<set $locDanger to 2>>
<<set $locPolice to 4>>
<<set $locMap to "Faculty of Philosophy">>
<</nobr>>$text
<<if $price is -1>>\
<<set $nHappiness to $nHappiness -10>>\
<<set $nEsteem to $nEsteem -3>>\
<<set $nExtroversion to $nExtroversion -3>>\
<<set $nDepression to $nDepression +1>>\
<<link "Fine...">>\
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<else>>\
👌🏼 <<link "Accept">>
<<set $nPurity to $nPurity -5>>
<<set $tMin to $tMin +2>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<if $fOuter isnot "none">>
<<set $text to ("The "+$npc+" brought me to somewhere private and asks you to undress.")>>
<<else>>
<<set $text to ("The "+$npc+" brought me to somewhere private.")>>
<</if>>
<<goto "sex">>
<</link>>
👎🏼 <<link "Decline">>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nWillpower to $nWillpower +3>>
<<set $nRhetoric to $nRhetoric -3>>
<<set $textAlert to "I declined the deal.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<if $nAttractiveness gte random(80,100) and $price isnot -1>>
<<set $text to "I am being followed by the "+$npc+".">>
<<goto "followed">>
<<else>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<</if>>\
<<nobr>>
<<set $tMin to $tMin +2>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $nPurity to $nPurity -3>>
<<set $sexUndress to false>>
<<set $npcArousal to 0>>
<<set $sexCondom to false>>
<</nobr>>$text
<<link "Run">>
<<if $nSport+$nStrength+$Willpower+$Energy gte 300>>
<<set $textAlert to "I successfuly ran away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nWillpower to $nWillpower +2>>
<<set $showBar to true>>
<<goto $loc>>
<<else>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<goto "attack">>
<</if>>
<</link>>
<<link "Hide">>
<<if $nHeight lt 165 and $nBMI lt 20 and $nStealing gte random(0,30)>>
<<set $textAlert to "I successfuly hid myself.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nWillpower to $nWillpower +2>>
<<set $showBar to true>>
<<goto $loc>>
<<else>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<goto "attack">>
<</if>>
<</link>>
<<link "Confront and persuade">>
<<if $nRhetoric gte random(99,200)>>
<<set $textAlert to "I am successful with persuasion.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nWillpower to $nWillpower +2>>
<<set $showBar to true>>
<<goto $loc>>
<<else>>
<<set $tMin to $tMin +5>>
<<set $nEnergy to $nEnergy -10>>
<<goto "attack">>
<</if>>
<</link>><<nobr>>
<<if $kSex is "blowjob">>
<<set $text to "I am sucking the "+$npc+"'s penis.">>
<<set $nArousal to $nArousal +random(0,10)>>
<<set $npcArousal to $npcArousal +random(10,30)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nHygiene to $nHygiene -4>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "blowjob">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "handjob">>
<<set $text to "I am rubbing the "+$npc+"'s penis in my hand.">>
<<set $nArousal to $nArousal +random(0,15)>>
<<set $npcArousal to $npcArousal +random(10,30)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -2>>
<<set $nHunger to $nHunger +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nHygiene to $nHygiene -4>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "handjob">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "masturbate">>
<<set $text to "I am touching myself.">>
<<set $nArousal to $nArousal +random(20,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -2>>
<<set $nHunger to $nHunger +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nHygiene to $nHygiene -4>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<elseif $kSex is "undress">>
<<set $text to "I undressed myself and the "+$npc+". ">>
<<set $nArousal to $nArousal +3>>
<<set $npcArousal to $npcArousal +4>>
<<set $tMin to $tMin +1>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +1>>
<<set $nEsteem to $nEsteem +1>>
<<set $nHappiness to $nHappiness +0>>
<<set $nHygiene to $nHygiene -2>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<elseif $kSex is "cunnilingus">>
<<set $text to "I ate her clit.">>
<<set $nArousal to $nArousal +random(0,10)>>
<<set $npcArousal to $npcArousal +random(10,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nHygiene to $nHygiene -4>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "fingering">>
<<set $text to "I am fingering her pussy.">>
<<set $nArousal to $nArousal +random(0,10)>>
<<set $npcArousal to $npcArousal +random(20,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +1>>
<<set $nHygiene to $nHygiene -3>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "nipples">>
<<set $text to "I put her breast in my mouth and sucked it.">>
<<set $nArousal to $nArousal +random(0,10)>>
<<set $npcArousal to $npcArousal +random(10,20)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -3>>
<<set $nHunger to $nHunger +1>>
<<set $nHappiness to $nHappiness +1>>
<<set $nHygiene to $nHygiene -3>>
<<set $nPurity to $nPurity -1>>
<<set $nGuilt to $nGuilt +($nReligious/100)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +0>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<elseif $kSex is "entervagina">>
<<set $text to "I entered her pussy. ">>
<<if random(0,100) gte 99 or ($npc is ("teenage girl" or "student" or "young woman") and random(0,100) gte 90)>><<set $text to $text + "She was a virgin and I took her virginity. ">><</if>>
<<if $cVirginity is true>><<set $text to $text + "I lost my virginity.">><</if>><<set $cVirginity to false>>
<<set $nArousal to $nArousal +random(20,40)>>
<<set $npcArousal to $npcArousal +random(10,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHygiene to $nHygiene -5>>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +1>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "noentervagina">>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<if random(0,100) gte 85>>
<<set $text to "I wanted to enter her, but she stops me and is going away.">>
<<goto "abruption">>
<<else>>
<<set $text to "I wanted to enter her, but she stopped me and said that she doesn't want me to enter her.">>
<</if>>
<<elseif $kSex is "enteranus">>
<<set $text to "I entered her anus. ">>
<<if $cVirginity is true>><<set $text to $text + "I lost my virginity.">><</if>><<set $cVirginity to false>>
<<set $nArousal to $nArousal +random(20,40)>>
<<set $npcArousal to $npcArousal +random(10,20)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHygiene to $nHygiene -5>>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +1>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "noenteranus">>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<if random(0,100) gte 90>>
<<set $text to "I wanted to enter her, but she stops me and is going away.">>
<<goto "abruption">>
<<else>>
<<set $text to "I wanted to enter her, but she stopped me and said that she doesn't want me to enter her.">>
<</if>>
<<elseif $kSex is "tribadism">>
<<set $text to "I rub my pussy against hers.">>
<<set $nArousal to $nArousal +random(10,30)>>
<<set $npcArousal to $npcArousal +random(10,30)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHygiene to $nHygiene -5>>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +1>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "vagina">>
<<set $text to "He entered my vagina. ">>
<<if $cVirginity is true>><<set $text to $text + "I lost my virginity. ">><</if>><<set $cVirginity to false>>
<<if $nArousal lt 20>><<set $text to $text + "My vagina is too dry. It hurts when he enters. ">><<set $nPain to $nPain +20>><<set $nGenitalSensitivity to $nGenitalSensitivity -2>><<elseif $nArousal lt 50>><<set $text to $text + "My vagina is not big enough for his penis. It hurts when he enters. ">><<set $nPain to $nPain +10>><<set $nGenitalSensitivity to $nGenitalSensitivity -2>><</if>>
<<set $nArousal to $nArousal +random(10,30)>>
<<set $npcArousal to $npcArousal +random(20,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHygiene to $nHygiene -5>>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +1>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<<elseif $kSex is "anus">>
<<set $text to "He entered my anus. ">>
<<if $nArousal lt 50>><<set $text to $text + "My anus is too dry. It hurts when he enters. ">><<set $nPain to $nPain +20>><<set $nGenitalSensitivity to $nGenitalSensitivity -2>><<elseif $nArousal lt 50>><<set $text to $text + "My anus is not big enough for his penis. It hurts when he enters. ">><<set $nPain to $nPain +10>><<set $nGenitalSensitivity to $nGenitalSensitivity -2>><</if>>
<<set $nArousal to $nArousal +random(0,10)>>
<<set $npcArousal to $npcArousal +random(20,40)>>
<<set $tMin to $tMin +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +2>>
<<set $nHappiness to $nHappiness +4>>
<<set $nHygiene to $nHygiene -5>>
<<set $nPurity to $nPurity -2>>
<<set $nGuilt to $nGuilt +($nReligious/99)>>
<<set $nGenitalSensitivity to $nGenitalSensitivity +1>>
<<set $nBreastSensitivity to $nBreastSensitivity +0>>
<<if $kSexOffer is "sex">><<set $kSexOffer to "done">><</if>>
<</if>>
<</nobr>>$text <<nobr>>
<<if $npcArousal gte 100>>The $npc is having an orgasm.
<<if $kSex is "blowjob">>
He came into my mouth.
<<set $nHygiene to $nHygiene -10>>
<<elseif $kSex is "entervagina">>
I came in her.
<<if $sexCondom is true>>
Despite the use of condom,
<<elseif $cContraceptionPill is true>>
Despite my contraception pills,
<</if>>
I hope she will not get pregnant.
<<elseif $kSex is "vagina">>
He came in me.
<<if $sexCondom is true>>
Despite the use of condom,
<<if random(0,100) gte 98>>
<<set $cPreg to true>>
<<set $tDayPreg to 1>>
<</if>>
<<elseif $cContraceptionPill is true>>
Despite my contraception pills,
<<if random(0,100) gte 99>>
<<set $cPreg to true>>
<<set $tDayPreg to 1>>
<</if>>
<<else>>
<<if random(0,100) gte random(40,80)>>
<<set $cPreg to true>>
<<set $tDayPreg to 1>>
<</if>>
<<if random(0,100) gte 97>>
<<set $cSTD to true>>
<<set $aSTD.push(either($aDbSTD))>>
<</if>>
<</if>>I hope I will not get pregnant.
<</if>>
<<else>>
<<if $kSexOffer is "sex">>The $npc wants to have sex with me.
<<elseif $kSexOffer is "blowjob">>The $npc wants a blowjob.
<<elseif $kSexOffer is "handjob">>The $npc wants a handjob. <</if>>
<</if>>
<</nobr>>
<meter @value="$nArousal" min="0" max="100"></meter> My arousal
<meter @value="$npcArousal" min="0" max="100"></meter> <<if $npcGender is "he">>His<<else>>Her<</if>> arousal<<if ($cGender is "female" and $npcGender is "he")or($cGender is "male" and $npcGender is "she")>>
<<if $sexCondom is true>><<green "I am using condom.">> <<elseif $cContraceptionPill is true>><<green "I am currently taking contraception pills.">><<else>> <<red "I don't have any protection.">> <</if>><</if>>
<<if $npcArousal lt 100>>\
<<if $sexCondom is false and (($cGender is "female" and $npcGender is "he")or($cGender is "male" and $npcGender is "she"))>>\
<<link "Ask for condom">>
<<if random(0,100) gte 99>>
<<set $kSex to "condom">>
<<set $text to "The "+$npc+" gave me a condom. ">>
<<if $cGender is "male">><<set $text to $text + "I wore it.">><<else>><<set $text to $text + "I put the condom on his penis.">><</if>>
<<set $sexCondom to true>>
<<set $nHappiness to $nHappiness +5>>
<<set $tMin to $tMin +1>>
<<goto "sex">>
<<else>>
<<set $text to "The "+$npc+" doesn't have any condom for me.">>
<<set $nHappiness to $nHappiness -5>>
<<set $tMin to $tMin +1>>
<<set $kSex to "condom">>
<<goto "sex">>
<</if>>
<</link>>
<<if $nCondom gte 1>>\
<<link "Use my condom">>
<<set $kSex to "condom">>
<<set $nCondom to $nCondom -1>>
<<set $sexCondom to true>>
<<if $cGender is "male">><<set $text to "I wore my condom.">><<else>><<set $text to "I put the condom on his penis.">><</if>>
<<set $tMin to $tMin +1>>
<<goto "sex">>
<</link>>
<</if>>\
<</if>>\
<<link "Touching myself">>
<<set $kSex to "masturbate">>
<<goto "sex">>
<</link>>
<<if $npcGender is "she">><<link "Finger her pussy">>
<<set $kSex to "fingering">>
<<goto "sex">>
<</link>>
<<else>><<link "Do a blowjob">>
<<set $kSex to "blowjob">>
<<goto "sex">>
<</link>>
<<link "Do a handjob">>
<<set $kSex to "handjob">>
<<goto "sex">>
<</link>>
<</if>>\
<<if $sexUndress isnot true>>\
<<link "Undress">>
<<set $kSex to "undress">>
<<set $sexUndress to true>>
<<goto "sex">>
<</link>>
<<else>>\
<<if $npcGender is "she">>\
<<link "Eat her pussy">>
<<set $kSex to "cunnilingus">>
<<goto "sex">>
<</link>>
<<link "Suck her nipples">>
<<set $kSex to "nipples">>
<<goto "sex">>
<</link>>
<<if $cGender is "female">>\
<<link "Scissor her pussy">>
<<set $kSex to "tribadism">>
<<goto "sex">>
<</link>>
<<elseif $cGender is "male">>\
<<link "Enter her pussy">>
<<if $nArousal gte 25>>
<<if $nAppearance gte random(10,100)>>
<<set $kSex to "entervagina">>
<<goto "sex">>
<<else>>
<<set $kSex to "noentervagina">>
<<goto "sex">>
<</if>>
<<else>>
<<set $kSex to "nothard">>
<<set $text to "My penis is not hard yet.">>
<<goto "sex">>
<</if>>
<</link>>
<<link "Enter her anus">>
<<if $nArousal gte 25>>
<<if $nAppearance gte random(80,120)>>
<<set $kSex to "enteranus">>
<<goto "sex">>
<<else>>
<<set $kSex to "noenteranus">>
<<goto "sex">>
<</if>>
<<else>>
<<set $kSex to "nothard">>
<<set $text to "My penis is not hard yet.">>
<<goto "sex">>
<</if>>
<</link>>
<</if>>\
<<else>> /*he*/\
<<if $cGender is "female">>\
<<link "Enter my vagina">>
<<set $kSex to "vagina">>
<<goto "sex">>
<</link>>
<</if>>\
<<link "Enter my anus">>
<<set $kSex to "anus">>
<<goto "sex">>
<</link>>
<</if>>\
<</if>>\
<</if>>\
<<nobr>>
<<if $npcArousal gte 100>>
<<link "Finish">>
<<set $showBar to true>>
<<if $nArousal gte 90>>
<<set $nArousal to $nArousal -100>>
<</if>>
<<set $nArousal to $nArousal -70>>
<<goto "aftersex">>
<</link>>
<<else>>
<<link "STOP NOW! I want to leave">>
<<if $nAttractiveness gte random(40,100) and $price isnot -1>>
<<set $text to "I jumped away, got dressed and went away, but I am being followed by the "+$npc+".">>
<<set $nArousal to $nArousal -70>>
<<goto "followed">>
<<else>>
<<set $showBar to true>>
<<set $textAlert to "I got dressed and went away. The "+$npc+" didn't follow me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nArousal to $nArousal -70>>
<<goto $loc>>
<</if>>
<</link>>
<</if>>
<<nobr>>
<<set $showBar to false>>
<<if $nEnergy lt 20>>
<<set $nArousal to $nArousal -70>>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "aftersex">>
<<elseif $nHunger gte 80>>
<<set $nArousal to $nArousal -70>>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "aftersex">>
<<elseif $nArousal gte 99>>
<<set $textAlert to "I am having an orgasm.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness +50>>
<<set $nGuilt to $nGuilt +($nReligious/10)>>
<<set $nDepression to $nDepression -3>>
<<set $nEsteem to $nEsteem +3>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +3>>
<<set $nArousal to 0>>
<<goto "sex">>
<</if>>
<</nobr>>
<</nobr>><<nobr>>
<<if $npcGender is "he">>
<<set $npcForename to either($aDbForenameMale)>>
<<else>>
<<set $npcForename to either($aDbForenameFemale)>>
<</if>>
<<if $npcGender is "he">>
<<set $npcSurname to either($aDbSurnameMale)>>
<<else>>
<<set $npcSurname to either($aDbSurnameFemale)>>
<</if>>
<</nobr>>\
The $npc said: "My name is $npcForename $npcSurname. What's yours?"
"$cForename." I said.
Then, $npcGender also gave me a telephone number.<<nobr>>
<<set _name to $npcForename + " " + $npcSurname>>
<<set $aContact.push(_name)>>
<</nobr>>
🌱 <<link "Ask about the meaning of life">>
<<set $text to either("There is no meaning in life.","God is the meaning of life.","You have to find the meaning yourself.","There is no meaning, only survival.","Drinking, having sex and taking drug is the meaning of life.","Go away!","You are so annoying!","I don't have time!")>>
<<goto "talkMeaning">>
<</link>>
🙏🏼 <<link "Ask about God">>
<<set $text to either("I don't believe in God!","God is the almighty, the creator of the world!","God is just a tale for children","God is everything!","Go away!","You are so annoying!","I don't have time!")>>
<<goto "talkReligious">>
<</link>>\
<<if $nWillpower gte 50>>
💶 <<link "Ask for money">>
<<if $nAttractiveness gte 90 and $nRhetoric gte 75>>
<<set $text to either("Aww, you poor child.","Here you go!")>>
<<set $price to random(10,150)>>
<<else>>
<<set $text to either("Go away!","Get yourself a job!","Fuck yourself!","You parasite of the society!","I don't have time!")>>
<<set $price to 0>>
<</if>>
<<goto "talkMoney">>
<</link>><</if>>\
<<if $nPurity lt 20 and $nReligious lt 20 and previous() isnot "aftersex">>
🍑 <<link "Offer sex">>
<<set $kSex to "sex">>
<<set $kSexOffer to "sex">>
<<if ($nAttractiveness gte random(((5-$locDanger)*20),((5-$locDanger)*20)+40) and $nRhetoric gte random(0,40) and (($npcGender is "he") or ($npcGender is "she" and $cGender is "female"))) or (($nAttractiveness gte random(((5-$locDanger)*20)+50,((5-$locDanger)*20)+80) and $nRhetoric gte random(50,80)))>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/4)>>
<<if $price gt 250>>
<<set $text to "The "+$npc+" would pay "+$price+"Kč to have sex with me.">>
<<else>>
<<set $price to 0>>
<<set $text to "The "+$npc+" wants to have sex with me for free.">>
<</if>>
<<else>>
<<set $text to "The "+$npc+" swears at me and goes away.">>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>\
<<if $nPurity lt 20 and $nReligious lt 20 and $npcGender is "he">>
🍆 <<link "Offer a handjob">>
<<set $kSex to "handjob">>
<<set $kSexOffer to "handjob">>
<<if $nAttractiveness gte random((((5-$locDanger)*20)-10),((5-$locDanger)*20)+20) and $nRhetoric gte random(0,40)>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/6)>>
<<if $price gt 50>>
<<set $text to ("The "+$npc+" would pay "+$price+" Kč for a handjob.")>>
<<else>>
<<set $price to 0>>
<<set $text to ("The "+$npc+" wants a handjob for free.")>>
<</if>>
<<else>>
<<set $text to ("The "+$npc+" swears at me and goes away."))>>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>\
<<if $nPurity lt 20 and $nReligious lt 20 and $npcGender is "he">>
🍆 <<link "Offer a blowjob">>
<<set $kSex to "blowjob">>
<<set $kSexOffer to "blowjob">>
<<if $nAttractiveness gte random((((5-$locDanger)*20)-10),((5-$locDanger)*20)+20) and $nRhetoric gte random(0,40)>>
<<set $price to random(0,($nAttractiveness*$nAttractiveness)/6)>>
<<if $price gt 50>>
<<set $text to ("The "+$npc+" would pay "+$price+" Kč for a blowjob.")>>
<<else>>
<<set $price to 0>>
<<set $text to ("The "+$npc+" wants a blowjob for free.")>>
<</if>>
<<else>>
<<set $text to ("The "+$npc+" swears at me and goes away."))>>
<<set $price to -1>>
<</if>>
<<goto "talkSex">>
<</link>><</if>>
----
↩️ <<link "Actually, I don't want to talk to them...">>
<<goto "interact with npc">>
<</link>>$text
<<link "Ask to continue">>
<<if random(0,100) gte 90>>
<<set $text to "The "+$npc+" decided to continue.">>
<<goto "sex">>
<<else>>
<<set $textAlert to "I failed. They went away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<<link "Attack">>
<<if $nEnergy+$nStrength+$nSport+$nWillpower gte 300>>
<<set $text to "I caught the "+$npc+".">>
<<goto "assault">>
<<elseif $nAttractiveness gte random(70,100) and $locPolice lt random(2,4) and $locDanger gte random(2,4) and $nStrength lt random(30,70)>>
<<goto "attack">>
<<elseif $locPolice gte 5 or ($locPolice gte random(3,5) and $nStrength lt random(30,70))>>
<<goto "police attack">>
<<else>>
<<set $textAlert to "I failed. They escaped.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>><<nobr>>
<<if $cGender is "male" or ($cGender is "female" and $npcGender is "she") or ($cGender is "female" and $npcGender is "he" and $nAttractiveness lte random(30,100))>>
The $npc hits me, kicks me violently, swears at me and takes my money. I lie on the ground in pain.
<<set $nPain to $nPain +50>>
<<set $nMoney to $nMoney -random(25,($nMoney/2))>>
<<else>>
The $npc grabbed me violently<<if $fTop isnot "none" or $fBottom isnot "none" or $fFullBody isnot "none" or $fUnderTop isnot "none" or $fUnderBottom isnot "none">> and destroyed my clothing<</if>>. Then he pulled off his trousers and exposed his <<print(either("gigantic ","huge ","small ",""))>>penis. He entered my pussy. <<if $cVirginity is true>>It's my first time. From now on, I'm not a virgin anymore. My first time hurts. <<set $nPurity to $nPurity -20>><<set $nReligious to $nReligious -5>><<set $nEsteem to $nEsteem -10>><<set $nGuilt to $nGuilt +20>><<set $nWillpower to $nWillpower -5>><<set $nPain to $nPain +40>><<set $nGenitalSensitivity to $nGenitalSensitivity +5>><<set $cVirginity to false>><</if>><<if $nArousal lt 50>>My vagina is dry. The intercourse is painful. <<set $nPain to $nPain +20>><</if>>He came inside me. I hope I'm not pregnant. <<if random(0,100) gte 50 and $sexCondom is false and $cContraceptionPill is false>><<set $cPreg to true>><</if>><<if random(0,100) gte 90>>Then, the $npc took naked pictures of me. <<set $picNaked to true>><</if>>
Then he left me alone.
<<set $nPain to $nPain +50>>
<<set $nMoney to $nMoney -random(25,($nMoney/2))>>
<<if $fTop isnot "none">><<set $aTop.delete($fTop)>><<set $fTop to "ragged top">><<set $aUnderTop.push("ragged top")>><</if>>
<<if $fBottom isnot "none">><<set $aBottom.delete($fBottom)>><<set $fBottom to "ragged bottom">><<set $aBottom.push("ragged bottom")>><</if>>
<<if $fFullBody isnot "none">><<set $fFullBody to "none">><<set $aFullBody.delete($fFullBody)>><<set $fTop to "ragged top">><<set $aUnderTop.push("ragged top")>><<set $fBottom to "ragged bottom">><<set $aBottom.push("ragged bottom")>><</if>>
<<if $fUnderTop isnot "none">><<set $fUnderTop to "ragged bra">><<set $aUnderTop.delete($fUnderTop)>><<set $aUnderTop.push("ragged bra")>><</if>>
<<if $fUnderBottom isnot "none">><<set $fUnderBottom to "ragged underwear">><<set $aUnderBottom.delete($fUnderBottom)>><<set $aUnderBottom.push("ragged underwear")>><</if>>
<</if>>
<</nobr>><<if $nStrength lt random(-70,70) and $nEnergy lt random(-25,50)>>
<<link "It is too much for me...">>
<<set $start to false>><<set $cause to "beaten to death by a "+$npc>><<goto "death">>
<</link>>
<<else>>
<<link "Accept my destiny..." $loc>>
<<set $showBar to true>>
<</link>><</if>>
<<nobr>>
<<set $nDepression to $nDepression +30>>
<<set $nHappiness to $nHappiness -70>>
<<set $nArousal to $nArousal -100>>
<<set $nExtroversion to $nExtroversion -10>>
<<set $nEsteem to $nEsteem -5>>
<<set $nWillpower to $nWillpower -5>>
<<set $nMeaning to $nMeaning -5>>
<<set $nEnergy to $nEnergy -30>>
<<set $nHunger to $nHunger +10>>
<<set $nMotivation to $nMotivation -50>>
<<set $nHygiene to $nHygiene -50>>
<<set $nLife to $nLife -random(0,30)>>
<<set $tMin to $tMin +random(5,50)>>
<</nobr>><<if $kSexOffer is "done" and $npcArousal gte 100>>\
The $npc is satisfied<<if $price gte 1>> and gives you <<cc $price>> Kč<</if>>.\
<<set $nMoney to $nMoney +$price>>\
<<set $nHappiness to $nHappiness +20>>\
<<set $sexCondom to false>>
<<link "Leave" $loc>>
<<set $showBar to true>>
<</link>>
<<link "Ask for name and phone number">>
<<if $nAppearance gte random(90,100) and $nRhetoric gte random(30,60)>>
<<goto "talkName">>
<<else>>
<<set $textAlert to "The "+$npc+ " refuses to tell me any information">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<<else>>\
The $npc is not satisfied and refuses to give you money.\
<<set $nHappiness to $nHappiness -30>>
<<link "Fine... I will leave" $loc>>
<<set $showBar to true>>
<</link>>
<<link "Rob the money">>
<<if $nEnergy+$nStrength+$nSport+$nWillpower+$nStealing gte 375>>
<<set $text to "I caught the "+$npc+".">>
<<goto "Rob">>
<<else>>
<<set $textAlert to "I failed. They went away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<<link "Launch an assault">>
<<if $nEnergy+$nStrength+$nSport+$nWillpower gte 300>>
<<set $text to "I caught the "+$npc+".">>
<<goto "attack">>
<<else>>
<<set $textAlert to "I failed. They went away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<</if>><<nobr>><<if passage() isnot "Cover">>
<div style="position: relative; width: 190px; height: 310px">
<<if $cGender is "female">><img
src="https://vstinagame.files.wordpress.com/2023/04/female_body.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px">
<<else>><img
src="https://vstinagame.files.wordpress.com/2023/04/male_body.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px"
filter: brightness(200%);>
<</if>>
<img
src="https://vstinagame.files.wordpress.com/2023/04/eyes.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px">
<<if $cHairLength is "waist length" or $cHairLength is "back length" or $cHairLength is "shoulder length">><img
src="https://vstinagame.files.wordpress.com/2023/04/hair_medium.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px">
<<elseif $cHairLength is "ear length" or $cHairLength is "short">><img
src="https://vstinagame.files.wordpress.com/2023/04/hair_short.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px">
<<else>><img
src="https://vstinagame.files.wordpress.com/2023/04/hair_long.png"
style="position: absolute; left: 0; top: 0; width: 190px; height: 310px">
<</if>>
</div>
<</if>><</nobr>>
/* Styling and Colours of the Right UI Bar. */
#right-ui-bar {
background-color: #222;
border-right: 1px solid #444;
text-align: center;
border: 1px solid #444;
}
#right-ui-bar-toggle {
font-size: 1.2em;
line-height: inherit;
color: #eee;
background-color: transparent;
border: 1px solid #444;
}
#right-ui-bar-toggle:before {
font-family: tme-fa-icons;
font-style: normal;
font-weight: 400;
font-variant: normal;
text-transform: none;
line-height: 1;
speak: none;
}
/* Layout and Positioning of the Right UI Bar. */
#right-ui-bar {
position: fixed;
z-index: 50;
top: 0;
right: 0;
width: 10 em;
height: 100%;
margin: 0;
padding: 0;
-webkit-transition: right .2s ease-in;
-o-transition: right .2s ease-in;
transition: right .2s ease-in;
}
#right-ui-bar-tray {
position: absolute;
top: .2em;
left: 0;
right: 0;
}
#right-ui-bar-toggle {
display: block;
position: absolute;
top: 0;
left: 0;
border-left: none;
padding: .3em .45em .25em;
-webkit-user-select: none;
}
#right-ui-bar-toggle:before {
content: "\e81e";
}
#right-ui-bar-body {
height: 90%;
height: calc(100% - 2.5em);
margin: 2.5em 0;
padding: 0 1.5em;
}
#right-ui-bar-body {
line-height: 1.5;
overflow: auto;
}
#story {
margin-right: 5 em;
}
/* Stowing of the Right UI Bar. */
#right-ui-bar.stowed {
right: -13em;
}
#right-ui-bar.stowed #right-ui-bar-toggle {
padding: .3em .55em .25em .35em;
}
#right-ui-bar.stowed #right-ui-bar-toggle:before {
content: "\e81d";
}
#right-ui-bar.stowed #right-ui-bar-body {
visibility: hidden;
-webkit-transition: visibility .2s step-end;
-o-transition: visibility .2s step-end;
transition: visibility .2s step-end;
}
#right-ui-bar.stowed~#story {
margin-right: 1em;
}<<nobr>>
<<set $npcGender to (either("she","he"))>>
<<if $npcGender is "he">>
<<set $npc to either($aDbnpcPoliceMale)>>
<<else>>
<<set $npc to either($aDbnpcPoliceFemale)>>
<</if>>
<</nobr>>\
A $npc catches me and says: "You shouldn't attack people. You have to pay 30000 Kč or come with me"
💰 <<link "Pay the fine">>
<<if $nMoney gte 30000>>
<<set $nHappiness to $nHappiness -10>>
<<set $nMoney to $nMoney -30000>>
<<set $textAlert to "I paid 30000 Kč so I could leave.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<set $event to false>>
<<set $tMin to $tMin +2>>
<<goto $loc>>
<<else>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
👣 <<link "Go with the police officer">>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -50>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</link>>
👄 <<link "Confront and persuade">>
<<if $nRhetoric gte random(99,200)>>
<<set $nCrime to $nCrime +3>>
<<set $textAlert to "I am successful with persuasion.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +2>>
<<set $textAlert to "I failed to persuade. This is useless.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<goto "arrest">>
<</if>><</link>><<if $nPurity lt random(30,50)>>
💋 <<link "Seduce the police officer">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nAttractiveness gte random(70,80) and $nRhetoric gte random(70,80) and $nWillpower gte random(30,70) and $nAppearance gte random(30,90) and $npcGender is "he" and $cGender is "female">>
<<set $nCrime to $nCrime +6>>
<<set $textAlert to "The police officer was interested in my seduction and drove me to somewhere.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +10>>
<<set $nEsteem to $nEsteem +10>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<goto "seduce">>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>>
🏃♀️ <<link "Run away">>
<<set $nReligious to $nReligious -10>>
<<set $nPurity to $nPurity -5>>
<<if $nSport gte random(50,90) and $nEnergy gte random(30,50) and $nStrength gte random(50,100) and $nWillpower gte random(30,90) and $nMotivation gte random(30,90) and $nIntelligence gte random(30,90)>>
<<set $nCrime to $nCrime +7>>
<<set $textAlert to "I successfully ran away.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression -3>>
<<set $nHappiness to $nHappiness +30>>
<<set $nEsteem to $nEsteem +10>>
<<set $nExtroversion to $nExtroversion +3>>
<<set $nMotivation to $nMotivation +5>>
<<set $nWillpower to $nWillpower +3>>
<<set $tMin to $tMin +10>>
<<set $showBar to true>>
<<set $event to false>>
<<goto $loc>>
<<else>>
<<set $nCrime to $nCrime +4>>
<<set $textAlert to "I failed to run away. The police officer arrested me.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nDepression to $nDepression +3>>
<<set $nHappiness to $nHappiness -80>>
<<set $fTop to "t-shirt">>
<<set $fBottom to "trousers">>
<<set $nEsteem to $nEsteem -10>>
<<set $nExtroversion to $nExtroversion -3>>
<<set $nMotivation to $nMotivation -5>>
<<set $nWillpower to $nWillpower -3>>
<<set $tMin to $tMin +2>>
<<goto "arrest">>
<</if>>
<</link>><</if>>
<<nobr>>
<<set $showBar to false>>
<<set $event to true>>
<<set $nGuilt to $nGuilt +5>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -10>>
<<set $nPurity to $nPurity -3>>
<<set $nEsteem to $nEsteem -1>>
<<set $nExtroversion to $nExtroversion -2>>
<<set $nWillpower to $nWillpower -3>>
<</nobr>>$text
<<link "Rob">>
<<if $nAttractiveness gte random(70,100) and $locPolice lt random(2,4) and $locDanger gte random(2,4) and $nStrength lt random(30,70)>>
<<goto "attack">>
<<elseif $locPolice gte 5 or ($locPolice gte random(3,5) and $nStrength lt random(30,70))>>
<<goto "police attack">>
<<else>>
<<set $price to (5-$locDanger)*random(1,50)+random(0,50)>>
<<set $nMoney to $nMoney +$price>>
<<if $npcGender is "he">><<set $textAlert to "I robbed "+$price+"Kč from him. Then, he ran away.">><<else>><<set $textAlert to "I robbed "+$price+"Kč from her. Then, she ran away.">><</if>><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness +5>>
<<set $nCrime to $nCrime +5>>
<<set $tMin to $tMin +random(5,20)>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<<link "Harass">>
<<if ($cGender is "female" and $npcGender is "he" ) or ($nAttractiveness gte random(70,100) and $locPolice lt random(2,4) and $locDanger gte random(2,4) and $nStrength lt random(30,70))>>
<<goto "attack">>
<<elseif $locPolice gte 5 or ($locPolice gte random(3,5) and $nStrength lt random(30,70))>>
<<goto "police attack">>
<<else>>
<<if $npcGender is "he">><<set $textAlert to "I harassed him. Then, he ran away.">><<else>><<set $textAlert to "I harassed her. Then, she ran away.">><</if>><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness +5>>
<<set $nArousal to $nArousal +10>>
<<set $nCrime to $nCrime +10>>
<<set $tMin to $tMin +random(5,20)>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<</link>>
<<link "Leave before the police comes">>
<<set $nWillpower to $nWillpower -10>>
<<set $tMin to $tMin +1>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<nobr>>
<<set $nWillpower to $nWillpower +5>>
<<set $nMeaning to $nMeaning +5>>
<<set $nEnergy to $nEnergy -20>>
<<set $nHunger to $nHunger +10>>
<<set $nMotivation to $nMotivation +10>>
<<set $nHygiene to $nHygiene -30>>
<<set $tMin to $tMin +random(1,4)>>
<<if $locPolice gte 5 or ($locPolice gte random(3,5) and $nStrength lt random(30,70))>>
<<goto "police attack">>
<</if>>
<</nobr>>!!! $kChurch
Opening hours: 9:00-17:00
----
<<if $tHr lt 9 or $tHr gte 17>>\
$kChurch is closed now.\
<<else>><<if $nReligious gte 10>>🙏🏻 <<link "Pray">>
<<if $nEnergy gte 30>>
<<set $tMin to $tMin +10>>
<<set $nReligious to $nReligious +2>>
<<set $nWillpower to $nWillpower +1>>
<<set $nEnergy to $nEnergy -3>>
<<set $nMeaning to $nMeaning +1>>
<<set $nDepression to $nDepression -1>>
<<set $nHappiness to $nHappiness +1>>
<<set $textAlert to "I prayed">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I'm too tired to pray.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>
👴🏼 <<link "Find the priest">>
<<set $tMin to $tMin +1>>
<<set $showBar to false>>
<<goto "interact with priest">>
<</link>>
🕯️ <<link "Light a up candle | 25 Kč">>
<<if $nMoney gte 25>>
<<set $nMoney to $nMoney -25>>
<<set $tMin to $tMin +10>>
<<set $nReligious to $nReligious +4>>
<<set $nWillpower to $nWillpower +3>>
<<set $nEnergy to $nEnergy +3>>
<<set $nMeaning to $nMeaning +3>>
<<set $nDepression to $nDepression -2>>
<<set $nHappiness to $nHappiness +6>>
<<set $textAlert to "I spent 25 Kč to light up a candle.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $tMin to $tMin +2>>
<<set $nHappiness to $nHappiness -5>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>\
<<else>> I don't believe in God at all.<</if>><<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>><</if>>
📖 <<link "Buy a religious Book | 400 Kč">>
<<if $nMoney gte 400>>
<<set $nMoney to $nMoney -400>>
<<set $nBookReligion to $nBookReligion +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a religious book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "church">>
<<set $locDanger to 0>>
<<set $locPolice to 5>>
<</nobr>>UNDER CONSTRUCTION
<<link "Go back">>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<set $showBar to false>>!RIP
! $cForename $cSurname
!!!<<if $tBirthDay lt 10>>0<</if>>$tBirthDay . <<if $tBirthMonth lt 10>>0<</if>>$tBirthMonth . $tBirthYear - <<if $tMonthday lt 10>>0<</if>>$tMonthday . <<if $tMonth lt 10>>0<</if>>$tMonth . $tYear
Cause of Death: $cause
<<link "Restart">>
<<goto "Cover">>
<</link>>
<<link "Another chance">>
<<set $nEnergy to 100>>
<<set $nLife to 100>>
<<set $nHunger to 0>>
<<set $nPain to $nPain +30>>
<<set $nStrength to $nStrength -30>>
<<set $showBar to true>>
<<set $nWillpower to $nWillpower -30>>
<<set $textAlert to "I woke up, finding myself in the hospital.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "University Hospital">>
<</link>>!!!UNIVERSITY HOSPITAL
Opening hours: 5:00-23:00
----
<<if $tHr lt 5 or $tHr gte 23>>\
The hospital is closed now.\
<<else>>\
UNDER CONSTRUCTION
----
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
\<</if>>
----
👣 <<link "Charles Square">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Charles Square">>
<</link>>
🏫 <<link "Charles University | Faculty of Medicine">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Faculty of Medicine">>
<</link>>
<<nobr>>
<<set $loc to "University Hospital">>
<<set $locDanger to 1>>
<<set $locPolice to 4>>
<<set $locMap to "University Hospital">>
<</nobr>>
!RED ALERT: SUSPICIOUS ACTIONS DETECTED
The International Internet Police has detected suspicious actions.
Because of your violation of basic human conscience, this game must be ended.
Reason: $reason
<<script>>UIBar.destroy()<</script>>!!!$kBookstore
Opening hours:
9:00-18:00 | closed on Sunday
----
<<nobr>>
<<if $kBookstore is "Book Palace">>
<<set $price to 150>>
<<set $priceBook to [0,0,470,460,470,399,522,530,500,532]>>
<<elseif $kBookstore is "Budget Books">>
<<set $price to 130>>
<<set $priceBook to [350,0,400,380,390,360,480,470,460,489]>>
<<elseif $kBookstore is "Academia">>
<<set $price to 150>>
<<set $priceBook to [0,450,460,420,430,0,422,430,400,432]>>
<<elseif $kBookstore is "University Bookstore">>
<<set $price to 150>>
<<set $priceBook to [0,490,490,480,480,0,520,520,520,520]>>
<<elseif $kBookstore is "Oxford Bookstore">>
<<set $price to 150>>
<<set $priceBook to [0,0,370,400,399,299,0,0,0,0]>>
<<elseif $kBookstore is "Shakespeare & Co">>
<<set $price to 150>>
<<set $priceBook to [0,0,490,470,480,420,510,535,0,520]>>
<<elseif $kBookstore is "Bookstore Fantasia">>
<<set $price to 130>>
<<set $priceBook to [280,0,525,520,509,290,0,0,0,0]>>
<</if>>\
<</nobr>>\
<<if $tHr lt 9 or $tHr gte 18 or $tWeekday is 7>>\
$kBookstore is closed now.\
<<else>>\
<<if $priceBook[0] isnot 0>>\
🤩 <<link "Erotica | $priceBook[0] Kč">>
<<if $nMoney gte $priceBook[0]>>
<<set $nMoney to $nMoney -$priceBook[0]>>
<<set $nBookErotic to $nBookErotic +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought an erotica.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[1] isnot 0>>
🧬 <<link "Scientific Essay | $priceBook[1] Kč">>
<<if $nMoney gte $priceBook[1]>>
<<set $nMoney to $nMoney -$priceBook[1]>>
<<set $nBookScience to $nBookScience +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a scientific essay.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[2] isnot 0>>
💪🏼 <<link "Mental Health Book | $priceBook[2] Kč">>
<<if $nMoney gte $priceBook[2]>>
<<set $nMoney to $nMoney -$priceBook[2]>>
<<set $nBookSelfHelp to $nBookSelfHelp +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a self-help book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[3] isnot 0>>
🙏🏼 <<link "Religious Book | $priceBook[3] Kč">>
<<if $nMoney gte $priceBook[3]>>
<<set $nMoney to $nMoney -$priceBook[3]>>
<<set $nBookReligion to $nBookReligion +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a religious book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[4] isnot 0>>
🏴☠️ <<link "Radical & Rebellious Book | $priceBook[4] Kč">>
<<if $nMoney gte $priceBook[4]>>
<<set $nMoney to $nMoney -$priceBook[4]>>
<<set $nBookAlternative to $nBookAlternative +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a radical book.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[5] isnot 0>>
📕 <<link "Novel | $priceBook[5] Kč">>
<<if $nMoney gte $priceBook[5]>>
<<set $nMoney to $nMoney -$priceBook[5]>>
<<set $nBookNovel to $nBookNovel +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a novel.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[6] isnot 0>>
🎨 <<link "Art Textbook | $priceBook[6] Kč">>
<<if $nMoney gte $priceBook[6]>>
<<set $nMoney to $nMoney -$priceBook[6]>>
<<set $nBookArt to $nBookArt +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a book that teaches art.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[7] isnot 0>>
🎵 <<link "Music Textbook | $priceBook[7] Kč">>
<<if $nMoney gte $priceBook[7]>>
<<set $nMoney to $nMoney -$priceBook[7]>>
<<set $nBookMusic to $nBookMusic +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a book that teaches music.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[8] isnot 0>>
🎭 <<link "Actress-To-Be Book | $priceBook[8] Kč">>
<<if $nMoney gte $priceBook[8]>>
<<set $nMoney to $nMoney -$priceBook[8]>>
<<set $nBookActing to $nBookActing +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a book that teaches acting.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><</if>>\
<<if $priceBook[8] isnot 0>>
✊🏼 <<link "How-to-Argue book | $priceBook[8] Kč">>
<<if $nMoney gte $priceBook[8]>>
<<set $nMoney to $nMoney -$priceBook[8]>>
<<set $nBookRhetoric to $nBookRhetoric +1>>
<<set $nEnergy to $nEnergy -1>>
<<set $tMin to $tMin +2>>
<<set $textAlert to "I bought a book that teaches rhetoric and the art of debate.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>><<if random(0,100) gte 60 and not $aJob.contains($kBookstore+" ("+$locMap+")")>>
This bookstore is hiring workers!
<<link "Get a job here">>
<<if $nEnergy gte 20 and $nMotivation gte 30>>
<<if $nEsteem gte 20 and $nExtroversion gte 10>>
<<goto "job application">>
<<else>>
<<set $textAlert to "I don't believe in myself and I'm too shy.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too tired for the job application.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
Salary: $price Kč/Hour<</if>><<if $aJob.contains($kBookstore+" ("+$locMap+")")>>
<<link "Work for an hour">>
<<if $tHr gte 17>>
<<if $nEnergy gte 30 and $nMotivation gte 20>>
<<set $tMin to $tMin +random(55,65)>>
<<goto "work">>
<<else>>
<<set $textAlert to "I don't want to work now.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too late for work.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>><</if>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
<</if>><</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "bookstore">>
<<set $locDanger to 0>>
<<set $locPolice to 4>>
<</nobr>>$text
<<if $nBookErotic gt 0>>
🤩 <<link "Erotica">>
<<if $nEnergy gte 30 and $nRationality lt 50>>
<<set $nArousal to $nArousal +($nSensitivity/20)>>
<<set $nRationality to $nRationality -2>>
<<set $nPurity to $nPurity -5>>
<<set $nReligious to $nReligious -5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $nGuilt to $nGuilt +1>>
<<set $text to "I am reading a steamy story. I feel aroused. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $nArousal to $nArousal -5>>
<<set $nGuilt to $nGuilt +2>>
<<set $text to "I am reading a steamy story... after a while. I find it boring. ">>
<</if>>
<<if random(0,100) gte 80>><<set $text to $text+"Soon, I finished reading the whole book.">><<set $nBookErotic to $nBookErotic -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookScience gt 0>>
🧬 <<link "Scientific Essay">>
<<if $nEnergy gte 75 and $nRationality gt 70 and $nIntelligence gt 75>>
<<set $nIntelligence to $nIntelligence +3>>
<<set $nRationality to $nRationality +3>>
<<set $nGrade to $nGrade +2>>
<<set $nReligious to $nReligious -1>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading an scientific essay. I learned a lot from it.">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading an scientific essay. It is so confusing. Am I too dumb or too tired? ">>
<</if>>
<<if random(0,100) gte 80>><<set $text to $text+"Very soon, I finished reading the whole essay.">><<set $nBookScience to $nBookScience -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookSelfHelp gt 0>>
💪🏼 <<link "Mental Health Book">>
<<if $nEnergy gte 50>>
<<set $nDepression to $nDepression -2>>
<<set $nHappiness to $nHappiness +3>>
<<set $nWillpower to $nWillpower +1>>
<<set $nMeaning to $nMeaning +2>>
<<set $nGuilt to $nGuilt -4>>
<<set $nExtroversion to $nExtroversion +2>>
<<set $nEsteem to $nEsteem +4>>
<<set $nMotivation to $nMotivation +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book about mental health. It is really inspiring. I feel much more open and happy now. ">>
<<else>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -3>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book about mental health. It's quite boring in fact when I'm reading it tiredly. ">>
<</if>>
<<if random(0,100) gte 98>><<set $text to $text+"I finished reading the whole book.">><<set $nBookSelfHelp to $nBookSelfHelp -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookReligion gt 0>>
🙏🏼 <<link "Religious Book">>
<<if $nEnergy gte 50>>
<<set $nReligious to $nReligious +5>>
<<set $nHappiness to $nHappiness +3>>
<<set $nWillpower to $nWillpower +1>>
<<set $nMeaning to $nMeaning +4>>
<<set $nPurity to $nPurity +2>>
<<set $nGuilt to $nGuilt -4>>
<<set $nMotivation to $nMotivation +5>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a religious book. I feel inspired by God. ">>
<<else>>
<<set $nReligious to $nReligious -2>>
<<set $nPurity to $nPurity -1>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a religious book. It is really confusing when I'm tired. ">>
<</if>>
<<if random(0,100) gte 97>><<set $text to $text+"I finished reading the whole book.">><<set $nBookReligion to $nBookReligion -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookAlternative gt 0>>
🏴☠️ <<link "Radical & Rebellious Book">>
<<if $nEnergy gte 50>>
<<set $nReligious to $nReligious -5>>
<<set $nWillpower to $nWillpower +3>>
<<set $nMeaning to $nMeaning +3>>
<<set $nEsteem to $nEsteem -2>>
<<set $nPurity to $nPurity -5>>
<<set $nMotivation to $nMotivation +3>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a radical book against all the governments and religions. I like it.">>
<<else>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a radical book against all the establishments. After reading for a while, I find it quite boring.">>
<</if>>
<<if random(0,100) gte 97>><<set $text to $text+"I finished reading the whole book.">><<set $nBookAlternative to $nBookAlternative -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookNovel gt 0>>
📕 <<link "Novel">>
<<if $nEnergy gte 40>>
<<set $nMotivation to $nMotivation +1>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading fiction. It is interesting.">>
<<else>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a novel. I got tired of it after a while.">>
<</if>>
<<if random(0,100) gte 96>><<set $text to $text+"I finished reading the whole book.">><<set $nBookNovel to $nBookNovel -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookArt gt 0>>
🎨 <<link "Art Textbook">>
<<if $nEnergy gte 60>>
<<set $nArt to $nArt +4>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches art. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches art, but I'm too tired to learn anything. ">>
<</if>>
<<if random(0,100) gte 98>><<set $text to $text+"I finished reading the whole book.">><<set $nBookArt to $nBookArt -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookMusic gt 0>>
🎵 <<link "Music Textbook">>
<<if $nEnergy gte 60>>
<<set $nMusic to $nMusic +3>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches music. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches music, but I'm too tired to learn anything. ">>
<</if>>
<<if random(0,100) gte 98>><<set $text to $text+"I finished reading the whole book.">><<set $nBookMusic to $nBookMusic -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookActing gt 0>>
🎭 <<link "Actress-To-Be Book">>
<<if $nEnergy gte 60>>
<<set $nActing to $nActing +2>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches acting. I learned from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches acting, but I'm too tired to learn anything. ">>
<</if>>
<<if random(0,100) gte 98>><<set $text to $text+"I finished reading the whole book.">><<set $nBookActing to $nBookActing -1>><</if>>
<<goto "read">>
<</link>><</if>>\
<<if $nBookRhetoric gt 0>>
✊🏼 <<link "How-to-Argue book">>
<<if $nEnergy gte 60>>
<<set $nRhetoric to $nRhetoric +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches rhetoric. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches rhetoric, but I'm too tired to learn anything. ">>
<</if>>
<<if random(0,100) gte 99>><<set $text to $text+"I finished reading the whole book.">><<set $nBookRhetoric to $nBookRhetoric -1>><</if>>
<<goto "read">>
<</link>><</if>>
----
📖 <<link "Stop reading">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<nobr>>
<<if $nEnergy lt 10>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 90>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</nobr>>$text
<<if $loc is "National Library">>
🤩 <<link "Erotica">>
<<if $nEnergy gte 30 and $nRationality lt 50>>
<<set $nArousal to $nArousal +($nSensitivity/20)>>
<<set $nRationality to $nRationality -2>>
<<set $nPurity to $nPurity -5>>
<<set $nReligious to $nReligious -5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $nGuilt to $nGuilt +1>>
<<set $text to "I am reading a steamy story. I feel aroused. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $nArousal to $nArousal -5>>
<<set $nGuilt to $nGuilt +2>>
<<set $text to "I am reading a steamy story... after a while. I find it boring. ">>
<</if>>
<<goto "read in library">>
<</link>><</if>>
🧬 <<link "Scientific Essay">>
<<if $nEnergy gte 75 and $nRationality gt 70 and $nIntelligence gt 75>>
<<set $nIntelligence to $nIntelligence +3>>
<<set $nRationality to $nRationality +3>>
<<set $nGrade to $nGrade +2>>
<<set $nReligious to $nReligious -1>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading an scientific essay. I learned a lot from it.">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading an scientific essay. It is so confusing. Am I too dumb or too tired? ">>
<</if>>
<<goto "read in library">>
<</link>>
💪🏼 <<link "Mental Health Book">>
<<if $nEnergy gte 50>>
<<set $nDepression to $nDepression -2>>
<<set $nHappiness to $nHappiness +3>>
<<set $nWillpower to $nWillpower +1>>
<<set $nMeaning to $nMeaning +2>>
<<set $nGuilt to $nGuilt -4>>
<<set $nExtroversion to $nExtroversion +2>>
<<set $nEsteem to $nEsteem +4>>
<<set $nMotivation to $nMotivation +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book about mental health. It is really inspiring. I feel much more open and happy now. ">>
<<else>>
<<set $nDepression to $nDepression +2>>
<<set $nHappiness to $nHappiness -3>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a book about mental health. It's quite boring in fact when I'm reading it tiredly. ">>
<</if>>
<<goto "read in library">>
<</link>>
🙏🏼 <<link "Religious Book">>
<<if $nEnergy gte 50>>
<<set $nReligious to $nReligious +5>>
<<set $nHappiness to $nHappiness +3>>
<<set $nWillpower to $nWillpower +1>>
<<set $nMeaning to $nMeaning +4>>
<<set $nPurity to $nPurity +2>>
<<set $nGuilt to $nGuilt -4>>
<<set $nMotivation to $nMotivation +5>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a religious book. I feel inspired by God. ">>
<<else>>
<<set $nReligious to $nReligious -2>>
<<set $nPurity to $nPurity -1>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a religious book. It is really confusing when I'm tired. ">>
<</if>>
<<goto "read in library">>
<</link>><<if $loc is "National Library">>
🏴☠️ <<link "Radical & Rebellious Book">>
<<if $nEnergy gte 50>>
<<set $nReligious to $nReligious -5>>
<<set $nWillpower to $nWillpower +3>>
<<set $nMeaning to $nMeaning +3>>
<<set $nEsteem to $nEsteem -2>>
<<set $nPurity to $nPurity -5>>
<<set $nMotivation to $nMotivation +3>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a radical book against all the governments and religions. I like it.">>
<<else>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a radical book against all the establishments. After reading for a while, I find it quite boring.">>
<</if>>
<<goto "read in library">>
<</link>><</if>>
📕 <<link "Novel">>
<<if $nEnergy gte 40>>
<<set $nMotivation to $nMotivation +1>>
<<set $nHappiness to $nHappiness +5>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading fiction. It is interesting.">>
<<else>>
<<set $nEnergy to $nEnergy -5>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a novel. I got tired of it after a while.">>
<</if>>
<<goto "read in library">>
<</link>>
🎨 <<link "Art Textbook">>
<<if $nEnergy gte 60>>
<<set $nArt to $nArt +4>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches art. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a book that teaches art, but I'm too tired to learn anything. ">>
<</if>>
<<goto "read in library">>
<</link>>
🎵 <<link "Music Textbook">>
<<if $nEnergy gte 60>>
<<set $nMusic to $nMusic +3>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches music. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a book that teaches music, but I'm too tired to learn anything. ">>
<</if>>
<<goto "read in library">>
<</link>>
🎭 <<link "Actress-To-Be Book">>
<<if $nEnergy gte 60>>
<<set $nActing to $nActing +2>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches acting. I learned from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a book that teaches acting, but I'm too tired to learn anything. ">>
<</if>>
<<goto "read in library">>
<</link>>
✊🏼 <<link "How-to-Argue book">>
<<if $nEnergy gte 60>>
<<set $nRhetoric to $nRhetoric +5>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +30>>
<<set $text to "I am reading a book that teaches rhetoric. I learned a lot from it. ">>
<<else>>
<<set $nEnergy to $nEnergy -10>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +20>>
<<set $text to "I am reading a book that teaches rhetoric, but I'm too tired to learn anything. ">>
<</if>>
<<goto "read in library">>
<</link>>
----
📖 <<link "Stop reading">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<nobr>>
<<if $nEnergy lt 10>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 90>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</nobr>>$textAlert!!!UNIVERSITY LIBRARY (Faculty of Medicine)
Opening hours: 9:00-22:00 | closed on weekends
----
<<if $tHr lt 9 or $tHr gte 22 or $tWeekday is (7 or 6)>>\
The library is closed now.\
<<else>>\
<<if $nUniLib gte 1>>📖 <<link "Read books">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I walk between the large bookshelves at the university library on Charles Square. What do I want to read?">>
<<goto "read in library">>
<</link>>
✒️ <<link "Study">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I am studying at the University Library at the Faculty of Medicine.">>
<<goto "study in library">>
<</link>><<else>>\
🎫 <<link "Make a UniLib card | 500 Kč">>
<<if $nMoney gte 500>>
<<set $nMoney to $nMoney -500>>
<<set $nHappiness to $nHappiness +10>>
<<set $nUniLib to 30>>
<<set $textAlert to "I bought a UniLib card for 500 Kč. I have 30 days until expiration.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $nHappiness to $nHappiness -10>>
<<set $textAlert to "I don't have enough money.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>
I can study and read books here.
Valid in every university library
for 30 days starting including today. <</if>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>>
😪 <<link "Rest for a while">>
<<set $nEnergy to $nEnergy +40>>
<<set $nHunger to $nHunger +5>>
<<set $nHygiene to $nHygiene -5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I rested for a while.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</link>>
\<</if>>
----
👣 <<link "Leave">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Faculty of Medicine">>
<</link>>
<<nobr>>
<<set $loc to "University Library Faculty of Medicine">>
<<set $locDanger to 1>>
<<set $locPolice to 5>>
<</nobr>>$text
Number of assignment today: $nAssignment
Next exam date: 01.<<if $dateExam gte 10>>$dateExam<<else>>0<<print $dateExam>><</if>>
My prepareness: <meter @value="$nPrepareness" min="0" max="100"></meter>
<<if $nAssignment gte 1>>
📓 <<link "Work on the assignments">>
<<if $nMotivation lt random(10,30)>>
<<set $text to "I am not motivated to study">>
<<set $tMin to $tMin +1>>
<<goto "study in library">>
<<elseif $nWillpower gte random(0,10) and $nRationality gte random(0,10) and $nEnergy gte random(5,20) and $nIntelligence gte random(0,20) and $nGrade gte random(0,10)>>
<<set $text to "I finished one assignment after around an hour.">>
<<set $tMin to $tMin +random(50,70)>>
<<set $nEnergy to $nEnergy -random (5,15)>>
<<set $nHunger to $nHunger +random (5,15)>>
<<set $nMotivation to $nMotivation + random(-3,2)>>
<<set $nIntelligence to $nIntelligence +0.3>>
<<set $nHappiness to $nHappiness +4>>
<<set $nGrade to $nGrade +0.4>>
<<set $nAssignment to $nAssignment -1>>
<<goto "study in library">>
<<else>>
<<set $text to "I got distracted by other things so I did nothing for almost an hour. Maybe it is not a good time to study.">>
<<set $tMin to $tMin +random(35,55)>>
<<set $nEnergy to $nEnergy -random (2,7)>>
<<set $nHunger to $nHunger +random (2,7)>>
<<set $nMotivation to $nMotivation + random(-3,0)>>
<<goto "study in library">>
<</if>>
<</link>><</if>>
📃 <<link "Prepare for the next exam">>
<<if $nMotivation lt random(10,30)>>
<<set $text to "I am not motivated to study">>
<<set $tMin to $tMin +1>>
<<goto "study in library">>
<<elseif $nWillpower gte random(0,10) and $nRationality gte random(0,10) and $nEnergy gte random(5,20) and $nIntelligence gte random(0,20) and $nGrade gte random(0,10)>>
<<set $text to "I studied for the exam for around an hour.">>
<<set $tMin to $tMin +random(50,70)>>
<<set $nEnergy to $nEnergy -random (5,15)>>
<<set $nHunger to $nHunger +random (5,15)>>
<<set $nMotivation to $nMotivation + random(-3,2)>>
<<set $nIntelligence to $nIntelligence +0.3>>
<<set $nHappiness to $nHappiness +3>>
<<set $nGrade to $nGrade +0.5>>
<<set $nPrepareness to $nPrepareness +random (3,10)>>
<<goto "study in library">>
<<else>>
<<set $text to "I got distracted by other things so I did nothing for almost an hour. Maybe it is not a good time to study.">>
<<set $tMin to $tMin +random(35,55)>>
<<set $nEnergy to $nEnergy -random (2,7)>>
<<set $nHunger to $nHunger +random (2,7)>>
<<set $nMotivation to $nMotivation + random(-3,0)>>
<<goto "study in library">>
<</if>>
<</link>>
<<link "Leave">>
<<set $showBar to true>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger -1>>
<<goto $loc>>
<</link>>\
<<nobr>>
<<set $showBar to false>>
<<if $tHr gte 22>>
<<set $textAlert to "The library is closing now so I have to leave.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<<if $nEnergy lt 10>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too tired.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<elseif $nHunger gte 90>>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $showBar to true>>
<<set $textAlert to "I am too hungry.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</nobr>>!!!UNIVERSITY LIBRARY (Faculty of Philosophy)
Opening hours: 9:00-22:00 | closed on weekends
----
<<if $tHr lt 9 or $tHr gte 22 or $tWeekday is (7 or 6)>>\
The library is closed now.\
<<else>>\
<<if $nUniLib gte 1>>📖 <<link "Read books">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I walk between the large bookshelves at the university library on Market Square. What do I want to read?">>
<<goto "read in library">>
<</link>>
✒️ <<link "Study">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I am studying at the University Library at the Faculty of Medicine.">>
<<goto "study in library">>
<</link>><<else>>\
🎫 <<link "Make a UniLib card | 500 Kč">>
<<if $nMoney gte 500>>
<<set $nMoney to $nMoney -500>>
<<set $nHappiness to $nHappiness +10>>
<<set $nUniLib to 30>>
<<set $textAlert to "I bought a UniLib card for 500 Kč. I have 30 days until expiration.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $nHappiness to $nHappiness -10>>
<<set $textAlert to "I don't have enough money.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>
I can study and read books here.
Valid in every university library
for 30 days starting including today. <</if>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>>
😪 <<link "Rest for a while">>
<<set $nEnergy to $nEnergy +40>>
<<set $nHunger to $nHunger +5>>
<<set $nHygiene to $nHygiene -5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I rested for a while.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</link>>
\<</if>>
----
👣 <<link "Leave">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Faculty of Philosophy">>
<</link>>
<<nobr>>
<<set $loc to "University Library Faculty of Philosophy">>
<<set $locDanger to 1>>
<<set $locPolice to 5>>
<</nobr>>!!!NEWSBOARD
----
EXAM DATES (<<if $tMonth gte 7>>$tYear / <<print $tYear+1>><<else>><<print $tYear-1>> / $tYear<</if>>)
* 01.11.<<if $tMonth gte 7>>$tYear<<else>><<print $tYear-1>><</if>>
* 01.02.<<if $tMonth gte 7>><<print $tYear+1>><<else>>$tYear<</if>>
* 01.04.<<if $tMonth gte 7>><<print $tYear+1>><<else>>$tYear<</if>>
* 01.06.<<if $tMonth gte 7>><<print $tYear+1>><<else>>$tYear<</if>>
HOLIDAYS
* 01.07-30.09 Summer holiday
* 01.12-31.01 Winter holiday
UNDER CONSTRUCTION
* University clubs
* University parties
* University trips
----
<<link "Leave">>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<set $showBar to false>>!!!BOTANICAL GARDEN
Opening hours: 8:00-18:00 every day
----
<<if $tHr lt 8 or $tHr gte 18>>\
The botanical garden is closed now.\
<<else>>\
----
🚻 <<link "Public bathroom (15 Kč)">>
<<if $tHr lt 9 or $tHr gte 21>>
<<set $textAlert to "The bathroom is closed now. | Opening hours: 9:00-21:00">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -5>>
<<elseif $nMoney gte 15>>
<<set $nEnergy to $nEnergy -1>>
<<set $nMoney to $nMoney -15>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "public bathroom">>
<<else>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<</if>>
<</link>>
👣 <<link "Walk around (00:15)">>
<<if $nMotivation gte 25>>
<<set $nEnergy to $nEnergy -7>>
<<set $nHunger to $nHunger +5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I walked around.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $locMap>>
<<else>>
<<set $textAlert to "I don't want to walk.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
💺 <<link "Sit down somewhere">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.5>>
<<set $tMin to $tMin +3>>
<<goto "sit outside">>
<</link>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
\<</if>>
----
👣 <<link "Charles Square">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Charles Square">>
<</link>>
🏫 <<link "Charles University | Faculty of Medicine">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto "Faculty of Medicine">>
<</link>>
<<nobr>>
<<set $loc to "Botanical Garden">>
<<set $locDanger to 3>>
<<set $locPolice to 2>>
<<set $locMap to "Botanical Garden">>
<</nobr>>!!!LECTURE HALL (Faculty of Medicine)
----
<<if $tHr gte 9 and $tHr lte 12>><<set $nGrade to $nGrade -random(1,4)>><<set $nHappiness to $nHappiness -random(2,7)>>I am late for the lecture.
<</if>><<if $tHr gte 8 and $tHr lt 12>>\
<<if $tMonth is (11 or 2 or 4 or 6) and $tMonthday is 1>>\
I have an exam today.
My prepareness: <meter @value="$nPrepareness" min="0" max="100"></meter>
<<link "Go to the exam">>
<<set $tMin to 0>>
<<set $tHr to 13>>
<<set $nEnergy to $nEnergy -random(10,20)>>
<<set $nHunger to $nHunger +random(10,20)>>
<<set $nHappiness to $nHappiness +random(-5,5)>>
<<if $nPrepareness gte 90>>
<<set $nGrade to $nGrade +random(8,12)>>
<<set $nHappiness to $nHappiness +10>>
<<set $textAlert to "I did well in the exam and improved my grade.">>
<<else if $nPrepareness gte 80>>
<<set $nGrade to $nGrade +random(4,8)>>
<<set $nHappiness to $nHappiness +7>>
<<set $textAlert to "I did ok in the exam and improved my grade.">>
<<elseif $nPrepareness gte 70>>
<<set $nGrade to $nGrade +random(0,4)>>
<<set $nHappiness to $nHappiness +5>>
<<set $textAlert to "I did fine in the exam.">>
<<elseif $nPrepareness gte 50>>
<<set $nGrade to $nGrade +random(-2,2)>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "The exam was ok.">>
<<elseif $nPrepareness gte 35>>
<<set $nGrade to $nGrade +random(-4,-0)>>
<<set $nHappiness to $nHappiness -5>>
<<set $textAlert to "The exam was so hard, I did it badly. I should study more.">>
<<else>>
<<set $nGrade to $nGrade +random(-10,-4)>>
<<set $nHappiness to $nHappiness -10>>
<<set $textAlert to "The exam was so hard, I did it badly. I should study more.">>
<</if>>
<<set $textAlert to $textAlert + " I have no assignment to do today after the exam.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "Lecture Hall Faculty of Medicine">>
<</link>>
<<else>><<link "Go to the lecture">>
<<set $tMin to 0>>
<<set $tHr to 13>>
<<set $nEnergy to $nEnergy -random(10,20)>>
<<set $nHunger to $nHunger +random(10,20)>>
<<set $nHappiness to $nHappiness +random(-5,5)>>
<<set $nGrade to $nGrade +random(-1,2)>>
<<set $nIntelligence to $nIntelligence +0.2>>
<<set $textAlert to either("I listened to the lectures. It was boring.","I listened to the lectures. It was interesting.","I listened to the lectures. I learned a lot.","I listened to the lectures. It was ok.")>>
<<set $nAssignment to random (0,5)>>
<<if $nAssignment gt 1>><<set $textAlert to $textAlert + " I have "+$nAssignment+" assignments to do today.">>
<<elseif $nAssignment is 0>><<set $textAlert to $textAlert + " I have no assignment to do today.">>
<<else>><<set $textAlert to $textAlert + " I have 1 assignment to do today.">>
<</if>>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto "Lecture Hall Faculty of Medicine">>
<</link>><</if>><<else>>I have lectures here from 9 to 13 o'clock from Mon to Fri.
Come around 15 minutes before 9 o'clock.
After 12 o'clock, I am not allowed to go in anymore. <</if>>
----
👣 <<link "Leave">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Faculty of Medicine">>
<</link>>
<<nobr>>
<<set $loc to "Lecture Hall Faculty of Medicine">>
<<set $locDanger to 1>>
<<set $locPolice to 5>>
<<if $tHr gte 23>>
<<set $textAlert to "The university is closing now so I have to leave.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $showBar to true>>
<<goto $loc>>
<</if>>
<<if $tHr lt 12 and $tHr gte 8 and $nAssignment isnot 0>>
<<set $nGrade to $nGrade -($nAssignment*2)>>
<<set $nHappiness to $nHappiness -random(2,7)>>
<<set $textAlert to "I didn't finish the assignments. It worsened my grade.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</nobr>>!!!NOTEBOOK
----
''UNIVERSITY''
Number of assignment today: $nAssignment
Next exam date: 01.<<if $dateExam gte 10>>$dateExam<<else>>0<<print $dateExam>><</if>>
My prepareness: <meter @value="$nPrepareness" min="0" max="100"></meter>
''Jobs''
$aJob!!! $kClub
Opening hours: 21:00-6:00
----
<<set $price to random(100,130)>><<if $tHr lt 21 and $tHr gte 6>>\
$kClub is closed now.\
<<else>>
🍷 <<link "Wine | 180 Kč">>
<<if $nMoney lt 180>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -180>>
<<set $nHappiness to $nHappiness +15>>
<<set $nMotivation to $nMotivation +3>>
<<set $nArousal to $nArousal +3>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -2>>
<<set $nAlcohol to $nAlcohol +14>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a glass of wine.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>
🥃 <<link "Vodka | 200 Kč">>
<<if $nMoney lt 200>>
<<set $textAlert to "I don't have enough money.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<set $nHappiness to $nHappiness -10>>
<<else>>
<<set $nMoney to $nMoney -200>>
<<set $nHappiness to $nHappiness +20>>
<<set $nMotivation to $nMotivation +3>>
<<set $nArousal to $nArousal +5>>
<<set $nEnergy to $nEnergy +5>>
<<set $nHunger to $nHunger -2>>
<<set $nAlcohol to $nAlcohol +40>>
<<set $tMin to $tMin +5>>
<<goto $loc>>
<<set $textAlert to "I order a glass of vodka.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>><<if random(0,100) gte 60 and not $aJob.contains($kClub+" ("+$locMap+")")>>
This club is hiring workers!
<<link "Get a job here">>
<<if $nEnergy gte 20 and $nMotivation gte 30>>
<<if $nEsteem gte 20 and $nExtroversion gte 10>>
<<goto "job application">>
<<else>>
<<set $textAlert to "I don't believe in myself and I'm too shy.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too tired for the job application.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>>
Salary: $price Kč/Hour<</if>><<if $aJob.contains($kClub+" ("+$locMap+")")>>
<<link "Work for an hour">>
<<if $tHr lt 20>>
<<if $nEnergy gte 30 and $nMotivation gte 20>>
<<set $tMin to $tMin +random(55,65)>>
<<goto "work">>
<<else>>
<<set $textAlert to "I don't want to work now.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<<else>>
<<set $textAlert to "I am too late for work.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<</if>>
<</link>><</if>>\
<<if $nExtroversion gte 30 and $tHr gte 6 and $tHr lt 22>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>><</if>>
<</if>>
----
👣 <<link "Go outside">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<goto $locMap>>
<</link>>
<<nobr>>
<<set $loc to "club">>
<<set $locDanger to 4>>
<<set $locPolice to 1>>
<</nobr>><<nobr>>
<<set $showBar to false>>
<<set $nMoney to $nMoney +$price>>
<<if previous() is "restaurant">>
I worked at $kRestaurant for an hour.
<<set $nEnergy to $nEnergy -random(20,30)>>
<<set $nHunger to $nHunger +random(15,25)>>
<<set $nMotivation to $nMotivation -1>>
<<set $nHappiness to $nHappiness -random(-1,0)>>
<<set $nStrength to $nStrength +0.2>>
<<set $nExtroversion to $nExtroversion +0.2>>
<<if previous() is "bookstore">>
I worked at $kBookstore for an hour.
<<set $nEnergy to $nEnergy -random(20,30)>>
<<set $nHunger to $nHunger +random(15,25)>>
<<set $nMotivation to $nMotivation -1>>
<<set $nHappiness to $nHappiness -random(-1,0)>>
<<set $nStrength to $nStrength +0.2>>
<<set $nExtroversion to $nExtroversion +0.2>>
<<if previous() is "supermarket">>
I worked at $kSupermarket for an hour.
<<set $nEnergy to $nEnergy -random(20,30)>>
<<set $nHunger to $nHunger +random(15,25)>>
<<set $nMotivation to $nMotivation -1>>
<<set $nHappiness to $nHappiness -random(-1,0)>>
<<set $nStrength to $nStrength +0.2>>
<<set $nExtroversion to $nExtroversion +0.2>>
<<elseif previous() is "club">>
I worked at $kClub for an hour.
<<set $nEnergy to $nEnergy -random(30,40)>>
<<set $nHunger to $nHunger +random(15,25)>>
<<set $nMotivation to $nMotivation -1>>
<<set $nHappiness to $nHappiness -random(-1,0)>>
<<set $nStrength to $nStrength +0.2>>
<<set $nExtroversion to $nExtroversion +0.5>>
<</if>>
<</nobr>>I earned $price Kč.
<meter @value="$nEnergy" min="0" max="100"></meter> Energy
<meter @value="$nHunger" min="0" max="100"></meter> Hunger
Money: <<cc $nMoney>>
<<link "Ok">>
<<set $showBar to true>>
<<goto $loc>>
<</link>>
<<nobr>>
<<if previous() is "restaurant">><<if ($nAttractiveness+$nRhetoric)/2 gte ($price/150)*100>>I asked the boss and got the job! <<set $aJob.push($kRestaurant+" ("+$locMap+")")>><<else>>I asked the boss but I failed. They told me that I don't fit there.<</if>>
<<if previous() is "supermarket">><<if ($nAttractiveness+$nRhetoric)/2 gte ($price/150)*100>>I asked the boss and got the job! <<set $aJob.push($kSupermarket+" ("+$locMap+")")>><<else>>I asked the boss but I failed. They told me that I don't fit there.<</if>>
<<elseif previous() is "club">><<if ($nAttractiveness+$nRhetoric)/2 gte ($price/150)*100>>I asked the boss and got the job! <<set $aJob.push($kClub+" ("+$locMap+")")>><<else>>I asked the boss but I failed. They told me that I don't fit there.<</if>>
<<elseif previous() is "bookstore">><<if ($nAttractiveness+$nRhetoric)/2 gte ($price/160)*100>>I asked the boss and got the job! <<set $aJob.push($kBookstore+" ("+$locMap+")")>><<else>>I asked the boss but I failed. They told me that I don't fit there.<</if>>
<</if>>
<</nobr>>
<<link "Continue" $loc>>
<<set $showBar to true>>
<</link>>!!!NATIONAL LIBRARY
Opening hours: 9:00-20:00
----
<<if $tHr lt 9 or $tHr gte 22>>\
The library is closed now.\
<<else>>\
<<if $nNatLib gte 1>>📖 <<link "Read books">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I walk between the large bookshelves at the National Library. What do I want to read?">>
<<goto "read in library">>
<</link>>
✒️ <<link "Study">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<set $tMin to $tMin +3>>
<<set $text to "I am studying at the National Library.">>
<<goto "study in library">>
<</link>><<else>>\
🎫 <<link "Make a NatLib card | 750 Kč">>
<<if $nMoney gte 750>>
<<set $nMoney to $nMoney -750>>
<<set $nHappiness to $nHappiness +10>>
<<set $nNatLib to 30>>
<<set $textAlert to "I bought a NatLib card for 750 Kč. I have 30 days until expiration.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<<else>>
<<set $nHappiness to $nHappiness -10>>
<<set $textAlert to "I don't have enough money.">>
<<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</if>>
<</link>>
I can study and read books here.
Valid only at the National Library
for 30 days starting including today. <</if>>
💬 <<link "Talk to random person">>
<<set $nEnergy to $nEnergy -1>>
<<set $nHunger to $nHunger +1>>
<<goto "interact with npc">>
<</link>>
😪 <<link "Rest for a while">>
<<set $nEnergy to $nEnergy +40>>
<<set $nHunger to $nHunger +5>>
<<set $nHygiene to $nHygiene -5>>
<<set $tMin to $tMin +15>>
<<set $nHappiness to $nHappiness +2>>
<<set $textAlert to "I rested for a while.">><<script>>
Dialog.setup();
Dialog.wiki(Story.get("alert").processText());
Dialog.open();
<</script>>
<<goto $loc>>
<</link>>
\<</if>>
----
👣 <<link "Leave">>
<<set $nEnergy to $nEnergy -0.5>>
<<set $nHunger to $nHunger +0.2>>
<<set $tMin to $tMin +1>>
<<goto "Charles Bridge">>
<</link>>
<<nobr>>
<<set $loc to "National Library">>
<<set $locDanger to 1>>
<<set $locPolice to 5>>
<</nobr>>