CREDITS
RULES
  • The number under the goal is the number you need to reach.
  • If another screen reaches it, that doesn't count.
  • If there are other screens left in the level when you reach the goal number (except #0 screens) it doesn't count either.
  • This is the #0 Screen
  • Only you can push the 0 screen around.
  • It won't stick to you and won't merge with other screens.
  • You can push as many #0 screens as you can imagine in a row
  • This is the #1 Screen
  • It will stick to you and other screens, it will move around just like you.
  • It won't merge with other screens.
  • Those are the #2, #4, #8, #16 and #32 Screens
  • If you or another screen of different value touches one of those screens, they will activate and move around just like you.
  • When a screen is activated, it's border will become of the same color as its screen
  • If you or another screen of same value touches one of those screens, they will merge and become a screen that's the sum of those 2 screens (2+2 =4, 4+4 = 8, etc.)
  • Multiple merges can happen on the same turn.
  • Those screens can't push #0 screens
  • If an active screen merges with a non-active screen, the "new merged screen" will not be activated
  • This is the Divider chip
  • Every time a screen steps on it, its number will be divided by 2 (8/2 = 4, 4/2 = 2 etc.)
  • If a screen stays on the divider chip for multiple turns, it will continously have its number divided by 2
  • When a screen reaches #1, it won't be divided anymore
  • #0 screens aren't affected by the divider chip
  • This is the One way gate
  • Screens can step on the one way gate and move to any direction from there
  • Once a screen is next to a one way gate, next to where the gate is pointing, the screen won't be able to move back on the gate
  • Example : If you're on the left of a gate pointing left, you won't be able to move right, the gate will block you
  • Every screen is blocked by the gate
  • This is the Red Bug
  • Red bugs will eat the player screen they touch
  • Red bugs will eat #1 screens they touch
  • Red bugs will duplicate if they touch more than one screen they can eat (aka they will eat every screen they can)
  • Red bugs can eat multiple screens in a row on a single move
  • This is the Dark Bug
  • Dark bugs will eat the player screen if they are in the same row or column, only if nothing blocks them
  • Dark bugs will eat #1 screens if they are in the same row or column, only if nothing blocks them
  • Things that block a dark bug from eating a screen : Walls, #0-#2-#4-#8-#16-#32-#64 screens, Red Bugs and Doors
  • Dark bugs aren't affected by the one way gate
  • Dark bugs can eat multiple screens in a row on a single move
  • This is the Disruptor chip
  • When a screen moves over the disruptor chip, every activated screens are de-activated (aka they won't move like you anymore)
  • You can re-activate the de-activated screens in future moves
  • If a screen stays on the disruptor chip multiple turns, it will continously de-activate every screens in the level
  • Those are the Doors and #2 & #4 Activating chips
  • Closed doors block other screens like a wall
  • To open the doors in a level, a screen of corresponding value must be placed on every activating chip in the level
  • Example: If there are two #4 activating chips in a level, both chips must have a #4 screen on them for the doors to open
  • When the doors are open, you can move through them like an empty tile
  • Leaving the activating chips will close the doors
  • If a screen is in the doorway when it closes, the screen will be destroyed
  • This is the Multiplicator chip
  • When a screen moves on the multiplicator chip, its value is multiplied by 2 (2x2=4, 4x2=8)
  • Once the multiplicator chip has been stepped on, it is disabled and won't multiply any other screen anymore
  • You can multiply a #1 screen back to a #2 screen
  • #0 screens aren't affected by the multiplicator chip