You are in a dark room. Moonlight shines through the window. There is GOLD in the corner, along with a SHOVEL and a ROPE. There is a DOOR to the EAST. //[[-Command?]]// (text-colour:navy)+(bg:white)[REBOOT IN PROGRESS] [[REBOOTING]] (set: $answer to (prompt: "Command:","")) (if: $answer is "PICK UP GOLD" or "Pick up gold") [You pick up GOLD. [[-Command? ]]] (else-if: $answer is "USE GOLD" or "Use gold")[Not here. [[-Command?]]] (else-if: $answer is "USE ROPE" or "Use rope")[You've already used this. [[-Command?]]] (else:)[[ERROR]] (set: $answer to (prompt: "Command:","")) (if: $answer is "OPEN DOOR" or "Open door") [You open DOOR. [[-Command? ]]] (else:)[[ERROR]](set: $answer to (prompt: "Command:","")) (if: $answer is "PICK UP SHOVEL" or "Pick up shovel") [You pick up SHOVEL. [[-Command? ]]] (else:)[[ERROR]](text-colour:yellow)[Reap your reward.] (text-colour:(hsl:0,0,1,0.5))[PALE LUNA SMILES AT YOU] You are in a forest. There are paths to the NORTH, WEST, and EAST //[[-Command? ]]//(set: $answer to (prompt: "Command:","")) (if: $answer is "GO NORTH" or "Go north") [You go NORTH. [[-Command? ]]] (else-if: $answer is "USE GOLD" or "Use gold") [Not here.] (else-if: $answer is "USE SHOVEL" or "Use shovel") [Not now.] (else-if: $answer is "USE ROPE" or "Use rope") [You've already used this.] (else:)[[ERROR]](text-colour:(hsl:0,0,1,0.5))[PALE LUNA SMILES WIDE] [[There are no paths.]](text-colour:(hsl:0,0,1,0.5))[PALE LUNA SMILES WIDE] [[The ground is soft.]](text-colour:(hsl:0,0,1,0.5))[PALE LUNA SMILES WIDE] [[Here.]](set: $answer to (prompt: "Command:","")) (if: $answer is "DROP GOLD" or "Drop gold") [You drop GOLD. [[-Command? ]]] (else:)[[ERROR]](set: $answer to (prompt: "Command:","")) (if: $answer is "DIG HOLE" or "Dig hole") [You dig HOLE. [[-Command? ]]] (else:)[[ERROR]](set: $answer to (prompt: "Command:","")) (if: $answer is "FILL HOLE" or "Fill hole") [ [[You fill the HOLE.]]] (else:)[[ERROR]](text-colour:yellow)[Congratulations] (text-colour:yellow) [—— 40.24248 ——] (text-colour:yellow) [—— -121.4434 ——] [[REBOOTING ]] (text-colour:orange)[UPDATED REPORT] COPY OF (text-colour:yellow)[ORIGINAL REPORT] (text-colour:yellow)[Most who played the game progressed a couple of screens into it before becoming fed-up by having to constantly reboot and tossing the disk in disgust, writing off the experience as a shoddily programmed farce. However, there is one thing about the world of computers that remains true, no matter the era: some people who use them have way too much time on their hands. A young man by the name of Michael Nevins decided to see if there was more to Pale Luna than what met the eye. Five hours and thirty-three screens worth of trial-and-error and unplugged computer cords later, he finally managed to make the game display different text. The text in this new area read: -PALE LUNA SMILES WIDE. -There are no paths. -PALE LUNA SMILES WIDE. -The ground is soft. -PALE LUNA SMILES WIDE. -Here. -Command? It was another hour still before Nevins stumbled upon the proper combination of phrases to make the game progress any further; DIG HOLE, DROP GOLD, then FILL HOLE. This caused the screen to display: -Congratulations —— 40.24248 —— —— -121.4434 —— Upon which the game ceased to accept commands, requiring the user to reboot one last time. After some deliberation, Nevins came to the conclusion that the numbers referred to lines of latitude and longitude — the coordinates lead to a point in the sprawling forest that dominated the nearby Lassen Volcanic Park. As he possessed much more free time than sense, Nevins vowed to see Pale Luna through to its ending. The next day, armed with a map, a compass, and a shovel, he navigated the park's trails, noting with amusement how each turn he made corresponded roughly to those that he took in-game. Though he initially regretted bringing the cumbersome digging tool on a mere hunch, the path's similarity all but confirmed his suspicions that the journey would end with him face-to-face with an eccentric's buried treasure. Out of breath after a tricky struggle to the coordinates, he was pleasantly surprised by a literal stumble upon a patch of uneven dirt. Shoveling as excitedly as he was, it would be an understatement to say that he was taken aback when his heavy strokes unearthed the badly-decomposing head of a blonde-haired little girl. Nevins promptly reported the situation to the authorities. The girl was identified as Karen Paulsen, 11, reported as missing to the San Diego Police Department a year and a half prior. Efforts were made to track down the programmer of Pale Luna, but the nearly-anonymous legal gray area in which the software swapping community operated inescapably led to many dead ends. Collectors have been known to offer upwards of six figures for an authentic copy of the game. The rest of Karen's body was never found END REPORT] (text-colour:orange)(force-input-box:"X",5,"UPDATE: A copy of the game has resurfaced, address of current wielder has been archived. Copying in for further imput. Copy of game is under analysis.") [[x]](set: $answer to (prompt: "Command:","")) (if: $answer is "GO EAST" or "Go east") [ [[You go east.]]] (else:)[[ERROR]](set: $answer to (prompt: "Command:","")) (if: $answer is "PICK UP ROPE" or "Pick up rope") [You pick up ROPE. [[-Command? ]]] (else:)[[ERROR]]Coded by <a href="https://plasma-studios.tumblr.com/"; target="_blank">@plasmastudios</a> Text and information taken from <a href="https://creepypasta.fandom.com/wiki/Pale_Luna"; target="_blank">here</a> Original Creepypasta by MizuZero/Mikhail Honoridez.