<div class="header">
<div id="header-text" data-passage="header-text"></div>
<div id="function-menu">
<span id="menu" class="lnr lnr-menu"></span>
<span id="settings" class="lnr lnr-cog"></span>
<span id="saves" class="lnr lnr-download"></span>
<span id="restart" class="lnr lnr-redo"></span>
</div>
</div>
<div id="story">
<span id="back" class="lnr lnr-chevron-left"></span>
<div id="passages"></div>
</div>
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<span id="mob-menu" class="lnr lnr-menu"></span>
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<span id="mob-settings" class="lnr lnr-cog"></span>
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</div>
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</div>
</div><span class="title">Unshackled</span>
<span class="author">by <a href="https://unshackled-if.tumblr.com/" target="_blank">Joy</a></span><<nobr>>
<li>[[stats]]</li>
<li><<link "credits">><<script>>
Dialog.setup("Credits");
Dialog.wiki(Story.get("credits").processText());
Dialog.open();
<</script>><</link>></li>
<</nobr>>/* define your story variables here */
<<set $revenge to 50>>
<<set $despair to 50>>
<<set $detached to 50>>
<<set $hope to 50>>/* custom widgets go in here */
<<widget "are">><<switch $plural>><<case true>>are<<case false>>is<</switch>><</widget>>
<<widget "were">><<switch $plural>><<case true>>were<<case false>>was<</switch>><</widget>>
<<widget "s">><<switch $plural>><<case true>><<case false>>s<</switch>><</widget>>
<<widget "es">><<switch $plural>><<case true>><<case false>>es<</switch>><</widget>>
<<widget "re">><<switch $plural>><<case true>>re<<case false>>s<</switch>><</widget>>
<<widget "ve">><<switch $plural>><<case true>>ve<<case false>>s<</switch>><</widget>>
!How you feel
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Revenge $revenge%</div>
<div class="stat-bar-overlay-right">Despair $despair%</div>
<div class="stat-bar" id="statone-stat" style="width: $revenge%;"></div>
</div></div>\
<div class="stat-bar-group">
<div class="stat-bar-container">
<div class="stat-bar-overlay-left">Hope $hope%</div>
<div class="stat-bar-overlay-right">Detached $detached%</div>
<div class="stat-bar" id="stattwo-stat" style="width: $hope%;"></div>
</div></div>\
<<button "Return" $return>><</button>> /* or <<link "Return" $return>><</link>> */[[Sugarcube 2 Documentation|https://www.motoslave.net/sugarcube/2/docs]]
[[OpenDyslexic Font by Abbie Gonzalez|https://opendyslexic.org]]
[[Notify Macro by Chapel|https://github.com/ChapelR/custom-macros-for-sugarcube-2]]
[[Live Update Macro by Cycy|https://github.com/cyrusfirheir/cycy-wrote-custom-macros]]!!Welcome to Unshackled
This game is still in its early stages of development, but I value any assistance and feedback. To stay updated and get a sneak peek, please visit the game blog!
Unshackled dives deep into themes of corruption, unhealthy relationships, and the abuse of power. If any of these content or the accompanying warnings make you uncomfortable in any way, it is advisable to refrain from proceeding.
*[[Continue.|prologue]]
*[[View list of warnings.|warnings]]
!!PROLOGUE
Celestia is a magnificent place of beauty and wonder, where the streets are paved with white stone and the buildings adorned with gold. Any person would be in awe of the grandeur of the castle, the magnificent gardens, and the bustling markets filled with exotic goods from faraway lands.
The people of Celestia are known for their grace, beauty, and regal demeanor. They are proud of their king and their lifestyle, which reflects the town's reputation for luxury and abundance. The people are well-educated, with a love for art, music, and literature.
The people are divided into two classes: the elites and the commoners. The elites live in the higher section of the town and enjoy a life of luxury and peace. On the other hand, the commoners are the backbone of the kingdom. They work tirelessly to maintain the kingdom's infrastructure, while others succumb to theft and robbery to get by in their lives.
The people of Celestia are predominantly human, but there are also other races present, such as elves, dwarves, merfolks, and many others. Despite this, there are many creatures that live in the forests and mountains surrounding the town. Most of them are peaceful and keep to themselves, but there are a few that are known to be violent and dangerous to people.
As a result, the ancient order of warriors is tasked with hunting and killing those who pose a threat to Celestia or any innocent bystanders. The violent creatures are a constant threat, and it's up to the ancient order of warriors to protect the people of Celestia from harm. They are highly skilled in combat and are trained to hunt and use a variety of weapons and tactics to take them down.
*[[Next.|p1]]As of 07/17/2023, the list of warnings for the game are:
Psychological horror
Violence
Nightmares
PTSDBeneath the surface of this seemingly perfect kingdom lies a darker side. "The Order" is a group of elites who maintain the kingdom's power and stability, including silencing dissenters and eliminating threats.
The kingdom's prosperity is built on the sacrifices of innocent lives of the lower-class people. Therefore, the gap between the rich and poor is vast, with the wealthy living in opulence while the poor struggle to survive.
There are also rumors of a secret prison hidden deep within Celestia, where the most dangerous criminals are held captive. The conditions within the prison are said to be inhumane, with prisoners subjected to torture and experimentation.
Hidden deep with no sign of light, lies a lone cell.
Inside it is someone who was once the most beloved protector of the kingdom but has now become the most hated, <<cycle "$cycling" autoselect>>
<<option "woman.">>
<<option "man.">>
<<option "person.">>
<</cycle>>
*[[Next.|name cc]]What is your gender?
<ul>
<li><a class="link-internal macro-link" tabindex="0" onclick="updateGender('a female')">Female</a></li>
<li><a class="link-internal macro-link" tabindex="0" onclick="updateGender('a male')">Male</a></li>
<li><a class="link-internal macro-link" tabindex="0" onclick="updateGender('nonbinary')">Nonbinary</a></li>
</ul>
<span id="selected-gender" class="macro-live macro-live-block">You haven't selected an option yet.</span>
<script>
function updateGender(gender) {
document.getElementById("selected-gender").innerHTML = "You identify as " + gender + ".";
}
</script>
<hr>
What are your pronouns?
<ul>
<li><a class="link-internal macro-link" tabindex="0" onclick="updatePronoun('she/her')">She/Her</a></li>
<li><a class="link-internal macro-link" tabindex="0" onclick="updatePronoun('he/him')">He/him</a></li>
<li><a class="link-internal macro-link" tabindex="0" onclick="updatePronoun('they/them')">They/Them</a></li>
</ul>
<span id="selected-pronoun" class="macro-live macro-live-block">You haven't selected an option yet.</span>
<script>
function updatePronoun(pronoun) {
document.getElementById("selected-pronoun").innerHTML = "You use " + pronoun + " pronouns" + ".";
}
</script>
<<button "Next">>
<<goto "height cc">>
<</button>>What is your first name?
<<textbox "$firstname" $firstname>>
What is your last name?
<<textbox "$lastname" $lastname>>
<<button "Next">>
<<set $firstname to $firstname.trim()>>
<<set $lastname to $lastname.trim()>>
<<if $firstname.length > 0 and $lastname.length > 0>>
<<set $validInput = true>>
<</if>>
<<if $validInput>>
<<goto "custom">>
<</if>>
<</button>>
What is your body type? <<listbox "$body" autoselect>>
<<option "Thin">>
<<option "Slender">>
<<option "Average">>
<<option "Lean">>
<<option "Muscular">>
<<option "Athletic">>
<<option "Curvy">>
<<option "Chubby">>
<<option "Stocky">>
<</listbox>>
How tall are you? <<listbox "$height" autoselect>>
<<option "Very short">>
<<option "Short">>
<<option "Average">>
<<option "Tall">>
<<option "Very Tall">>
<</listbox>>
What is your skin tone? <<listbox "$skin" autoselect>>
<<option "Porcelain">>
<<option "Pale Ivory">>
<<option "Warm Ivory">>
<<option "Cool Ivory">>
<<option "Pale Beige">>
<<option "Warm Beige">>
<<option "Cool Beige">>
<<option "Tan">>
<<option "Tawny">>
<<option "Bronze">>
<<option "Golden">>
<<option "Chocolate">>
<<option "Onyx">>
<</listbox>>
<hr>
Do you have any skin markings?
<<nobr>>
<input type="checkbox" name="marks" id="no-marks" value="No">
<label for="no-marks">No</label>
<input type="checkbox" name="marks" id="vitiligo" value="Vitiligo">
<label for="vitiligo">Vitiligo</label>
<input type="checkbox" name="marks" id="freckles" value="Freckles">
<label for="freckles">Freckles</label>
<input type="checkbox" name="marks" id="moles" value="Moles">
<label for="moles">Moles</label>
<</nobr>>
Do you have any scars on your body?
<<nobr>>
<input type="checkbox" name="bodyscars" id="no-scars" value="No">
<label for="no-scars">No</label><br>
<label for="claw-back">
<input type="checkbox" name="bodyscars" id="claw-back" value="Claw Marks On Your Back">
Claw Marks On Your Back
</label><br>
<input type="checkbox" name="bodyscars" id="claw-shoulder" value="Claw Marks On Your Shoulder">
<label for="claw-shoulder">Claw Marks On Your Shoulder</label><br>
<input type="checkbox" name="bodyscars" id="wrists" value="On Your Wrists">
<label for="wrists">On Your Wrists</label><br>
<input type="checkbox" name="bodyscars" id="arm" value="On Your Arm">
<label for="arm">On Your Arm</label><br>
<input type="checkbox" name="bodyscars" id="behind" value="On Your Back">
<label for="behind">On Your Back</label><br>
<input type="checkbox" name="bodyscars" id="neck" value="Across Your Neck">
<label for="neck">Across Your Neck</label><br>
<input type="checkbox" name="bodyscars" id="upper-body" value="Across Your Upper Body">
<label for="upper-body">Across Your Upper Body</label><br>
<input type="checkbox" name="bodyscars" id="bite-neck" value="Bite Marks On Your Neck">
<label for="bite-neck">Bite Marks On Your Neck</label><br>
<input type="checkbox" name="bodyscars" id="bite-thigh" value="Bite Marks On Your Thigh">
<label for="bite-thigh">Bite Marks On Your Thigh</label><br>
<</nobr>>
Do you have any tattoos?
<<nobr>>
<input type="checkbox" name="tattoos" id="no-tattoos" value="No">
<label for="no-tattoos">No</label><br>
<input type="checkbox" name="tattoos" id="sleeve" value="Sleeve">
<label for="sleeve">Sleeve</label><br>
<input type="checkbox" name="tattoos" id="two-sleeves" value="Two Sleeves">
<label for="two-sleeves">Two Sleeves</label><br>
<input type="checkbox" name="tattoos" id="on-back" value="On Back">
<label for="on-back">On Back</label><br>
<input type="checkbox" name="tattoos" id="on-chest" value="On Chest">
<label for="on-chest">On Chest</label><br>
<input type="checkbox" name="tattoos" id="on-wrists" value="On Wrists">
<label for="on-wrists">On Wrists</label><br>
<input type="checkbox" name="tattoos" id="on-legs" value="On Legs">
<label for="on-legs">On Legs</label><br>
<input type="checkbox" name="tattoos" id="on-neck" value="On Neck">
<label for="on-neck">On Neck</label><br>
<input type="checkbox" name="tattoos" id="on-hands" value="On Hands">
<label for="on-hands">On Hands</label><br>
<input type="checkbox" name="tattoos" id="sun-tattoo" value="A Sun Tattoo On The Wrists">
<label for="sun-tattoo">A Sun Tattoo On The Wrists</label><br>
<input type="checkbox" name="tattoos" id="moon-tattoo" value="A Moon Tattoo On The Wrists">
<label for="moon-tattoo">A Moon Tattoo On The Wrists</label><br>
<input type="checkbox" name="tattoos" id="all-over" value="All Over Body">
<label for="all-over">All Over Body</label><br>
<</nobr>>
<<button "Next">>
<<goto "hair cc">>
<</button>>What is your hair color? <<listbox "$haircolor" autoselect>>
<<option "Platinum">>
<<option "Snow">>
<<option "Silver">>
<<option "Bronze">>
<<option "Dark Blond">>
<<option "Blond">>
<<option "Golden Blond ">>
<<option "Strawberry Blond">>
<<option "Ginger">>
<<option "Red">>
<<option "Dark Red">>
<<option "Amber">>
<<option "Crimson">>
<<option "Brown">>
<<option "Ash Brown">>
<<option "Brunette">>
<<option "Dark Brown">>
<<option "Black">>
<<option "Jet Black">>
<<option "Yellow">>
<<option "Gold">>
<<option "Purple">>
<<option "Dark Purple">>
<<option "Navy">>
<<option "Light Blue">>
<<option "Green">>
<<option "Dark Green">>
<<option "Pink">>
<<option "Light Pink">>
<<option "Orange">>
<<option "Dark Orange">>
<</listbox>>
Is your hair all one color? <<listbox "$hairfullcolor" autoselect>>
<<option "Yes">>
<<option "Graying">>
<<option "White Streaks">>
<</listbox>>
Do you have facial hair?<<listbox "$hairfacial" autoselect>>
<<option "Yes">>
<<option "No">>
<</listbox>>
What is your hair length? <<listbox "$hairlength" autoselect>>
<<option "Shaved">>
<<option "Fade">>
<<option "Short">>
<<option "Above Ears">>
<<option "Chin Length">>
<<option "Above Shoulders">>
<<option "Shoulder Length">>
<<option "Long">>
<<option "Lower Back">>
<<option "Hip Length">>
<</listbox>>
What is your hair texture? <<listbox "$hairtext" autoselect>>
<<option "Straight">>
<<option "Wavy">>
<<option "Curly">>
<<option "Coily">>
<<option "Kinky">>
<</listbox>>
How do you usually style your hair? <<listbox "$hairstyle" autoselect>>
<<option "Natural">>
<<option "Covered">>
<<option "Disheveled">>
<<option "Braids">>
<<option "Wavy">>
<<option "Mullet">>
<<option "Bun">>
<<option "Messy Bun">>
<<option "Tail">>
<<option "Updo">>
<<option "Half Updo">>
<<option "Loosely Curled">>
<<option "Tightly Curled">>
<<option "Afro">>
<<option "Dreadlocks">>
<<option "Twists">>
<</listbox>>
<<button "Next">>
<<goto "face cc">>
<</button>>What is your eye color? <<listbox "$eyecolor" autoselect>>
<<option "Blue">>
<<option "Dark Blue">>
<<option "Light Blue">>
<<option "Ice Blue">>
<<option "Green">>
<<option "Dark Green">>
<<option "Light Green">>
<<option "Hazel">>
<<option "Amber">>
<<option "Brown">>
<<option "Dark Brown">>
<<option "Gray">>
<<option "Dark Gray">>
<<option "Black">>
<<option "Red">>
<<option "White">>
<<option "Yellow">>
<<option "Bronze">>
<<option "Purple">>
<</listbox>>
Do you wear glasses? <<listbox "$glasses" autoselect>>
<<option "Yes">>
<<option "No">>
<</listbox>>
Do you have any scars on your face?
<<nobr>>
<input type="checkbox" name="facescars" id="no-scars" value="No">
<label for="no-scars">No</label><br>
<input type="checkbox" name="facescars" id="over-eye" value="Over The Eye">
<label for="over-eye">Over The Eye</label><br>
<input type="checkbox" name="facescars" id="across-nose" value="Across The Nose">
<label for="across-nose">Across The Nose</label><br>
<input type="checkbox" name="facescars" id="on-chin" value="On The Chin">
<label for="on-chin">On The Chin</label><br>
<input type="checkbox" name="facescars" id="across-cheek" value="Across The Cheek">
<label for="across-cheek">Across The Cheek</label><br>
<input type="checkbox" name="facescars" id="on-lip" value="On The Lip">
<label for="on-lip">On The Lip</label><br>
<input type="checkbox" name="facescars" id="on-forehead" value="On The Forehead">
<label for="on-forehead">On The Forehead</label><br>
<input type="checkbox" name="facescars" id="through-brow" value="Through The Brow">
<label for="through-brow">Through The Brow</label><br>
<</nobr>>
<<button "Next">>
<<goto "jewelry cc">>
<</button>>Do you wear any jewelry?
<<nobr>>
<input type="checkbox" name="jewelry" id="no-jewelry" value="No">
<label for="no-jewelry">No</label><br>
<input type="checkbox" name="jewelry" id="necklace" value="A Necklace">
<label for="necklace">A Necklace</label><br>
<input type="checkbox" name="jewelry" id="pendant" value="A Pendant With The Letter 'A' Engraved Into It">
<label for="pendant">A Pendant With The Letter 'A' Engraved Into It</label><br>
<input type="checkbox" name="jewelry" id="chain" value="A Chain">
<label for="chain">A Chain</label><br>
<input type="checkbox" name="jewelry" id="collar" value="A Collar">
<label for="collar">A Collar</label><br>
<input type="checkbox" name="jewelry" id="memorable-ring" value="A Memorable Ring">
<label for="memorable-ring">A Memorable Ring</label><br>
<input type="checkbox" name="jewelry" id="bracelet" value="A Bracelet">
<label for="bracelet">A Bracelet</label><br>
<input type="checkbox" name="jewelry" id="old-ring" value="An Old Ring">
<label for="old-ring">An Old Ring</label><br>
<</nobr>>
<<button "Next">>
<<goto "p2">>
<</button>>Your imprisonment is a dark and dismal affair. You are confined in lone cell, with no other prisoners beside you. The air is thick with the stench of decay and despair. The walls are long and made of cold damp stone, and the only light comes from a crack on the ceiling.
You are shackled by long heavy iron chains, that are bolted to the ceiling making it impossible to move or sit. The chains are so tight around you that they have rubbed your skin raw, leaving open sores that fester and bleed.
The chains that bind you are not ordinary. They have been enchanted with dark magic, imbuing them with the power to slow down the aging process. As a result, you have been imprisoned for what feels like an eternity, but your body has not aged a day.
It also has another effect— it sustains you, so that you do not need to eat or drink to survive. This means that you are forced to endure the agony of hunger and thirst without any hope of relief.
This curse is a twisted form of torture, designed to prolong your suffering and make you endure the torment you carry for as long as possible. You are trapped in a sate of hunger, unable to escape the physical and emotional pain.
As days turn into months, and the months turn into years, you begin to lose yourself in the darkness of your prison. The only thing that keeps you going is:
* [[You are consumed by a burning desire for revenge, a thirst for justice that cannot be quenched. Everyone who betrayed you and put you in this prison will pay for what they have done, and you will be the instrument of their punishment.|p3][$revenge to Math.clamp($revenge + 10, 0, 100)]]
* [[You have become detached from the world outside your prison, you feel numb, as if the emotions that once drove you have been drained away. You accepted your fate, resigned to the fact you may never escape this eternal punishment.|p3][$detached to Math.clamp($detached + 10, 0, 100)]]
* [[You are consumed by a deep and overwhelming sadness, a sense of loss that cannot be shaken. The darkness that surrounds you is suffocating, weighing heavily on your soul. You are trapped unable to escape the pain and sorrow that has become your constant companion.|p3][$despair to Math.clamp($despair + 10, 0, 100)]]
* [[There is a spark of hope that keeps you going. You know that someday, somehow, you will find a way to break free and reign your freedom. It fills you with a sense of purpose, giving you strength to endure the agony of you captivity.|p3][$hope to Math.clamp($hope + 10, 0, 100)]]
<<if $revenge >=60>>
You spend your days plotting and planning, your mind is consumed by thoughts of revenge. You replay every moment of the beginning of the betrayal to every injustice thing they did to you. You vow to make them all pay, to make them suffer as much as you have suffered all these years.
Your anger and hatred are fueled by memories of the people you protected, the people who turned on you when you needed them the most. You remember everything, every little detail is saved in your mind, you recall it just like yesterday, and it drives you forward.
You know it became an obsession, a single-minded focus that consumes your every thought. But what else can you do? Fall in despair in this pool of emptiness? No. You would never. You will not rest your mind until you know every last one of them has been punished for what they have done to you.
*[["Oh you poor soul."|p4]]
<<elseif $detached >=60>>
As you hover, your feet dangling in the air, you realize you have lost all sense of time and purpose. You have no idea what is happening in the outside world, whether the kingdom is at peace or in turmoil. The once-vibrant memories of your past have faded into a distant echo.
Surrounded by darkness and despair, you feel nothing. No hope, no dreams, and no desires. Your mind has become numb, and your emotions have been dulled. You are a shell of your former self, devoid of all feelings and emotions.
Even the pain of the chains that bind you has lost its sting. You have grown accustomed to it, and it has become a part of your existence. You no longer feel the urge to struggle or fight for your freedom.
*[["Oh you poor soul."|p4]]
<<elseif $hope >=60>>
You cling to this hope like a lifeline, nurturing it with every shred of your being. You spend your days planning, searching for anything else you may have missed around this cell. You study the patterns of the magical chains on your feet and hands.
You feel a sense of purpose that you haven't felt in years. The darkness that once consumed you begins to lift, replaced by a glimmer of light that grows stronger with each passing day. You find yourself dreaming of the outside world, of the sun on your face and the wind around you.
Despite the constant hunger and pain, your determination only grows. They remind you of why you must escape, why you must fight for your freedom. You are not just fighting for yourself, but for all those who have fallen victim to the corrupt and unjust order. You hold onto the hope that one day you will be free. Even as time passes, that hope begins to grow more and more. And you know that freedom is within your reach.
*[["Oh you poor soul."|p4]]
<<elseif $despair >=60>>
As time passes, you begin to feel like a shell of your former self. Your once-vibrant spirit has been crushed by the weight of your despair, and you find it hard to summon the will to go on. You spend your time lost in thought, replaying the events of the betrayal over and over again.
The tears come unbidden, streaming down your face as you realize the depth of your sorrow. You cry for the life that was taken from you, for the injustice, and for the hopelessness you feel. Your heart is heavy from the weight of your sadness, and you feel like you will never be able to escape and find your freedom.
*[["Oh you poor soul."|p4]]
<</if>>
You got interrupted from your thoughts, by a heavy strange voice. There is no one else but you in this prison, it has been like this for years.
"My, my, what a delicious soul you have," the voice says,"So delicious in fact. I can smell it from miles away." The voice purrs in your ear.
You turn you head to see a shadowy figure standing before you, they are shrouded in darkness. Their eyes red burning with a fiery intensity, and their voice husky and demonic.
You open your mouth to speak, but because of a century without every needing to speak, your voice comes out hoarse, broken, making you only foolishly gasp.
The figure snickers hovering closer to you. "No need to speak, dear."
*[["Who are you?" You struggle to form the sentence, but eventually you do.|pWho]]
*[["How did you get in?" No one came in or out from this prison for a century.|pHow]]
*[[You glared at the figure. Suspicion mingling in your eyes.|pGlare]]
*[[You kept quiet.|pQuiet]]<<if $revenge >=60>>
You look at the figure with suspicion and fear. You have never seen anything like them before. You wonder who or what they could be and how they got into your prison.
"Who are you?" you finally manage to croak out.
The figure laughs, a sound that sends shivers down your spine. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
You try to move away, but the chains are too tight, and you're stuck in place. You feel a cold chill running down your spine, and you can't help but think that this figure means you harm.
"What do you want from me?" you ask, trying to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your anger, your hatred. I want to use your rage to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $detached >=60>>
You stare at the figure, trying to make sense of what is happening. You feel detached from the situation, as if you are watching it happen to someone else. You cannot muster the energy to feel fear or anger, only a vague sense of curiosity.
"Who are you?" you ask, your voice barely audible.
The figure grins, revealing sharp teeth that glint in the dim cell. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
You try to move away, but the chains are too tight, and you're stuck in place. You feel a cold chill running down your spine, and you can't help but think that this figure means you harm.
"What do you want from me?" you feel a flicker of something inside you, a spark of anger you thought was long gone.
The figure leans in closer, their breath hot and rank. "I want your soul. I want to use your soul to fuel my own desires. The scent of your suffering drove me to you," they say, their voice becoming more and more demonic with each passing moment.
"I have nothing to give you," you feel nothing. No desire for freedom, no fear of damnation. You are numb, detached from everything around you.
The figure smiles, "you do. I am your savior," they say, their voice low and tempting. "I am the one who will set you free from this eternal prison and give you a new purpose."
"A new purpose?" In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, that you have forgotten for a very long time, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $hope >=60>>
You look at the figure with suspicion and fear, as the figure draws closer. You have never seen anything like this before. You wonder who or what they could be, and how they got into your prison. But despite the fear, you feel a glimmer of hope.
"Who are you?" you finally manage to croak out.
The figure chuckles, a sound that sends shivers down your spine. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
You try to move away, but the chains are too tight, and you're stuck in place. You feel a cold chill running down your spine, and you can't help but think that this figure means you harm.
"What do you want from me?" you ask, trying to sound confident, but your voice betrays you.
The figure leans in closer, its breath hot and rank. "I want your soul, your hope, your determination. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, how you always have been determined to escape this hell, and you realize that this figure is offering you a way to achieve them.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $despair >=60>>
You feel a shiver run down your spine as the figure draws closer to you. You have never seen anything like this before. You wonder who or what they could be, and how they got into your prison.
"Who are you?" you manage to whisper hoarsely, your voice barely above a whisper.
The figure chuckles, a sound that echoes through out the walls of the cell. "I am the one who has been watching you. The one who has been waiting for you," the figure moved closer to you until it's standing right in front of you.
You tried to move away, but the chains are too tight, and you're stuck in place. You feel a cold chill running down your spine, and you can't help but think that this figure means you harm.
"What do you want from me?" you tried to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your sadness, your sorrow. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a wave of despair wash over you. You are trapped here, with no hope of escape, and the only way out is to sell your soul.
In that moment, tears roll down your face as you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it. You are willing to pay any price to escape this torment.
You decide to take a chance, to trust this figure and see where they lead you. "What do I have to do?" you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<</if>>
<<if $revenge >=60>>
You glare at the figure, suspicion and fear mingling in your eyes. You have been alone in this prison for years, and you have never seen or heard anything like this before. You wonder what this figure wants from you.
"Who are you?" you finally manage to croak out.
The figure laughs, a sound that sends shivers down your spine. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
You narrow your eyes, trying to see through the darkness that surrounds the figure. "What do you want from me?"
The figure leans in closer, their breath hot and rank. "I want your soul, your anger, your hatred. I want to use your rage to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $detached >=60>>
You glare at the figure suspiciously, feeling a flicker of anger and defiance. Despite feeling numb and detached, you still have the instinct to guard yourself against any potential danger.
"What do you want?" you manage to rasp out, your voice barely above a whisper.
The figure chuckles, a low rumble that echoes through the cell. "I want your soul. I want to use your soul to fuel my own desires. The scent of your suffering drove me to you," they say, their voice becoming more and more demonic with each passing moment.
"I have nothing to give you," you feel nothing. No desire for freedom, no fear of damnation. You are numb, detached from everything around you.
The figure smiles, "you do. I am your savior," they say, their voice low and tempting. "I am the one who will set you free from this eternal prison and give you a new purpose."
"A new purpose?" In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, that you have forgotten for a very long time, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $hope >=60>>
You glare at the figure, suspicion and fear mingling in your eyes. You have been alone in this prison for years, and you have never seen or heard anything like this before. You wonder what this figure wants from you. But despite everything you feel hope.
"Who are you?" you finally manage to croak out.
The figure chuckles, a sound that sends shivers down your spine. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
You narrow your eyes, trying to see through the darkness that surrounds the figure. "What do you want from me?"
The figure leans in closer, its breath hot and rank. "I want your soul, your hope, your determination. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, how you always have been determined to escape this hell, and you realize that this figure is offering you a way to achieve them.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $despair >=60>>
You glare at the figure, despite the fear mingling in your eyes. You have been alone in this prison for years, and you have never seen or heard anything like this before. You wonder what this figure wants from you.
"Who are you?" you finally manage to croak out.
The figure laughs, a sound that sends shivers down your spine. "I am the one who has been watching you. The one who has been waiting for you," the figure moves closer to you until they are standing right in front of you.
Your body is shaking from fear but you narrow your eyes, trying to see through the darkness that surrounds the figure. "What do you want from me?"
The figure leans in closer, their breath hot and rank. "I want your soul, your sadness, your sorrow. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a wave of despair wash over you. You are trapped here, with no hope of escape, and the only way out is to sell your soul.
In that moment, tears roll down your face as you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it. You are willing to pay any price to escape this torment.
You decide to take a chance, to trust this figure and see where they lead you. "What do I have to do?" you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<</if>>
<<if $revenge >=60>>
You keep quiet, not wanting to give the figure any satisfaction. You know this figure seems to be a dangerous creature, one that must be avoided at all costs. You try to steady your breathing, hoping to calm your racing heart.
The figure moves even closer, their eyes gleaming with hunger. "You have been imprisoned for so long. Don't you want to be free?" its voice laced with temptation.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you try to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your anger, your hatred. I want to use your rage to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $detached >=60>>
You keep quiet, not wanting to give the figure any satisfaction. You know this figure seems to be a dangerous creature, one that must be avoided at all costs. You try to steady your breathing, hoping to calm your racing heart.
The figure moves even closer, their eyes gleaming with hunger. "You have been imprisoned for so long. Don't you want to be free?" its voice laced with temptation.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you try to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul. I want to use your soul to fuel my own desires. The scent of your suffering drove me to you," they say, their voice becoming more and more demonic with each passing moment.
"I have nothing to give you," you feel nothing. No desire for freedom, no fear of damnation. You are numb, detached from everything around you.
The figure smiles, "you do. I am your savior," they say, their voice low and tempting. "I am the one who will set you free from this eternal prison and give you a new purpose."
"A new purpose?" In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, that you have forgotten for a very long time, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $hope >=60>>
You keep quiet, fear mingling in you eyes. You know this figure seems to be a dangerous creature, one that must be avoided at all costs. You try to steady your breathing, hoping to calm your racing heart.
The figure moves even closer, their eyes gleaming with hunger. "You have been imprisoned for so long. Don't you want to be free?" its voice laced with temptation.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you tried to sound confident, but your voice betrays you.
The figure leans in closer, its breath hot and rank. "I want your soul, your hope, your determination. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, how you always have been determined to escape this hell, and you realize that this figure is offering you a way to achieve them.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<<elseif $despair >=60>>
You keep quiet, fear mingling in you eyes. You know this figure seems to be a dangerous creature, one that must be avoided at all costs. You try to steady your breathing, hoping to calm your racing heart.
The figure moves even closer, their eyes gleaming with hunger. "You have been imprisoned for so long. Don't you want to be free?" its voice laced with temptation.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you try to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your sadness, your sorrow. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a wave of despair wash over you. You are trapped here, with no hope of escape, and the only way out is to sell your soul.
In that moment, tears roll down your face as you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it. You are willing to pay any price to escape this torment.
You decide to take a chance, to trust this figure and see where they lead you. "What do I have to do?" you ask, looking at the figure straight in the eyes.
*[[Next|p5]]
<</if>>
!!!The figure grins, their eyes glowing with a fiery intensity. "You have to trust me, my dear. Trust me, and I will lead you out of this prison and into a new life."
*[[Trust them.|pEnd]]
<<timed 0.5s>>
<div id="textGlitch" style="animation: glitch 0.5s infinite;">
*[[Don't trust them|p???]]
</div>
<</timed>>
<style>
@keyframes glitch {
0% {
transform: translate(2px, 2px);
opacity: 0.8;
}
25% {
transform: translate(-2px, -2px);
opacity: 0.5;
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50% {
transform: translate(2px, -2px);
opacity: 0.3;
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75% {
transform: translate(-2px, 2px);
opacity: 0.5;
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100% {
transform: translate(2px, 2px);
opacity: 0.8;
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}
</style><<if $revenge >=60>>
You stare at the figure with suspicion and fear, wondering how they managed to get into the prison. "Who are you, and how did you get in here?"
The figure laughs, a sound that echoes off the walls of your cell. "Oh, my dear, you underestimate me. I am not bound by the same rules as you. I can go where I please, and I can do as I please," they say, moving even closer to you.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you tried to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your anger, your hatred. I want to use your rage to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $detached >=60>>
"How did you get in here?" You manage to choke out the words, your voice barely above a whisper.
The figure laughs, a sound that echoes off the walls of your cell. "Oh, my dear, you underestimate me. I am not bound by the same rules as you. I can go where I please, and I can do as I please," they say, moving even closer to you..
"What do you want from me?" you feel a flicker of something inside you, a spark of anger you thought was long gone.
The figure leans in closer, their breath hot and rank. "I want your soul. I want to use your soul to fuel my own desires. The scent of your suffering drove me to you," they say, their voice becoming more and more demonic with each passing moment.
"I have nothing to give you," you feel nothing. No desire for freedom, no fear of damnation. You are numb, detached from everything around you.
The figure smiles, "you do. I am your savior," they say, their voice low and tempting. "I am the one who will set you free from this eternal prison and give you a new purpose."
"A new purpose?" In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, that you have forgotten for a very long time, and you realize that this figure is offering you a way to achieve it.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $hope >=60>>
You stare at the figure with suspicion and fear, wondering how they managed to get into the prison. But despite the fear, you feel a glimmer of hope. "How did you get in here?"
The figure laughs, a sound that echoes off the walls of your cell. "Oh, my dear, you underestimate me. I am not bound by the same rules as you. I can go where I please, and I can do as I please," they say, moving even closer to you.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you tried to sound confident, but your voice betrays you.
The figure leans in closer, its breath hot and rank. "I want your soul, your hope, your determination. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a sudden surge of fear and panic, and you struggle against your chains, trying to break free. But it's no use, and you're helpless as the figure snicker at your demise.
In that moment, you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, how you always have been determined to escape this hell, and you realize that this figure is offering you a way to achieve them.
You decided to take a chance, to trust this figure and see where they lead you. "What do I have to do? you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<<elseif $despair >=60>>
You feel a shiver run down your spine as the figure draws closer to you. You have never seen anything like this before. You wonder who or what they could be, and how they got into your prison. "How did you get in here?"
The figure laughs, a sound that echoes off the walls of your cell. "Oh, my dear, you underestimate me. I am not bound by the same rules as you. I can go where I please, and I can do as I please," they say, moving even closer to you.
You feel a cold chill run down your spine, and you can't help but wonder what this figure wants from you. "What do you want from me?" you tried to sound confident, but your voice betrays you.
The figure leans in closer, their breath hot and rank. "I want your soul, your sadness, your sorrow. I want to use it to fuel my own desires," they say, their voice becoming more and more demonic with each passing moment.
You feel a wave of despair wash over you. You are trapped here, with no hope of escape, and the only way out is to sell your soul.
In that moment, tears roll down your face as you remember all the people who wronged you, all the pain and suffering you've endured. You remember your burning desire for revenge, and you realize that this figure is offering you a way to achieve it. You are willing to pay any price to escape this torment.
You decide to take a chance, to trust this figure and see where they lead you. "What do I have to do?" you ask, looking the figure straight in the eyes.
*[[Next|p5]]
<</if>>
"Brilliant!" they exclaim in happiness.
The figure reaches out a hand toward the chains that bind you, and you watch in amazement as their fingers start to glow with a bright red light. The chains begin to shake and rattle, and you can feel them starting to weaken.
As the figure concentrates, the chains start to crack and crumble under the weight of their power. You watch as the chains fall away from your body, and you fall to the ground with a thud.
As you try to get up, you realize that your body has become weak and frail. You have not moved in years. You struggle to move and try to get up.
You look up at the figure, who is now standing over you, its eyes glowing with an intense light. "Come," they say, offering you a hand. "Let us escape this hellish place."
You take their hand, and a surge of energy rushes through you. You feel alive for the first time in years. This figure, who you trusted, has given you a chance to start anew, to escape this darkness that consumed you for so long.
"You might need to close your eyes for a second," the figure says, still holding your hand, although now closer to you. You still can't discern their features; they are still surrounded by shadows.
You raise an eyebrow, suspicious but close your eyes anyway.
A sudden rush of air surrounds you. One second you are mid-air, the next second you feel grass on your feet. You quickly open your eyes.
You shield your eyes from the brightness of the sun, feeling its warmth on your skin. Your body starts to shake; you are free. You are alive and free. Your body couldn't handle the sight around you, and you fall onto the grassy ground.
*[[You screamed, letting everything out.|pending]]
*[[You cried and cried, until there were no more tears.|pending]]
*[[You are stunned, looking at the sight around you, pinching you arm to see if this is a dream.|pending]]
*[[You laugh hysterically, you are out! You are free!|pending]]!!!The figure grins, their eyes glowing with a fiery intensity. "You have to trust me, my dear. Trust me, and I will lead you out of this prison and into a new life."
*[[Trust them.|pEnd]]<<type 160ms>>\
"......"
<</type>>
<<type 190ms>>\
you have to go back...
<</type>>
<<type 160ms>>
[[start again|p5.5]]
<</type>>
The figure watched everything without making a sound. When you finally calmed down, you patiently got up. As you looked back, you noticed the kingdom of Celestia miles away, your prison underneath it.
As you looked back at your prison, you realized that you were leaving behind a part of your past, a part of yourself that was consumed by darkness and despair. You still felt the pain from the chains, the hunger, the thirst.
"Sadly, I will be leaving you for now. However, I will always be near if you need me. I will see you soon." The figure waved happily and vanished before you could reply.
You sighed, knowing that you would deal with them later. For now, you started to walk toward Celestia, walking toward the kingdom that was once your home and your disaster. You did not know where your journey would take you, but you were ready for whatever lay ahead.
*[[Next Chapter.|ch1]]!!Thank you for playing! More coming soon! :-)