"Uggghh..." My body feels so heavy. "Where am I?" I can't remember anything. Who am I? Where the hell ... or even what the hell is this place? My eyes have started to adjust with the environment around me. I woke up in some kind of dungeon cell. What surprises me the most is the fact that the dungeon cell is totally unlocked. Heck, saying it's unlocked would be an understatement, the cage is totally destroyed in a really horrible way. It looks as if a monster was just here to make some random chaos. [[Leave cell->intro1]]I don't see any sign of the monster that just wrecked the shit out of my cell's door. Looking around, I see a staircase that leads to upstairs. "Better than stuck in this dungeon I guess." (set: $isLocked to "True") (set: $seenKey to "False") [[Climb the staircase->intro2]]When I arrive in the next room, I saw something totally morbid. A man in some kind of armor died as if the same beast that tear down the cell's cage was reaping his body. Next to him, I saw a ripped note that said: (set: $visited to "intro2") [[Read the note->workNote]](if: $visited is "maze3")[ This is the beginning of the maze, I should turn around and try to find a way out. (set: $visited to "maze1") [[Return to previous room->maze3]] ] (else:)[ It looks like this is the beginning of the maze, I should try to find a way out. (set: $visited to "maze1") [[Go straight->maze3]] ]"Looking from the passage, I'm probably in the corner of the maze." (if: $visited is "maze3")[ (set: $visited to "maze2") [[Go along the corner->maze6]] [[Go back->maze3]] ] (else-if: $visited is "maze6")[ (set: $visited to "maze2") [[Go along the corner->maze3]] [[Go back->maze6]] ] "An intersection, where should I go from here?" (if: $visited is "maze1")[ (set: $visited to "maze3") [[Turn left->maze2]] [[Go straight->maze7]] [[Turn right->maze4]] [[Go back->maze1]] ] (else-if: $visited is "maze7")[ (set: $visited to "maze3") [[Turn left->maze4]] [[Go straight->maze1]] [[Turn right->maze2]] [[Go back->maze7]] ] (else-if: $visited is "maze2")[ (set: $visited to "maze3") [[Turn left->maze7]] [[Go straight->maze4]] [[Turn right->maze1]] [[Go back->maze2]] ] (else-if: $visited is "maze4")[ (set: $visited to "maze3") [[Turn left->maze1]] [[Go straight->maze2]] [[Turn right->maze7]] [[Go back->maze4]] ]"Looking from the passage, I'm probably in the corner of the maze." (if: $visited is "maze3")[ (set: $visited to "maze4") [[Go along the corner->maze8]] [[Go back->maze3]] ] (else-if: $visited is "maze8")[ (set: $visited to "maze4") [[Go along the corner->maze3]] [[Go back->maze8]] ]"An intersection, where should I go from here?" (if: $visited is "maze7")[ (set: $visited to "maze6") [[Turn left->maze10]] [[Go straight->maze5]] [[Turn right->maze2]] [[Go back->maze7]] ] (else-if: $visited is "maze2")[ (set: $visited to "maze6") [[Turn left->maze5]] [[Go straight->maze10]] [[Turn right->maze7]] [[Go back->maze2]] ] (else-if: $visited is "maze5")[ (set: $visited to "maze6") [[Turn left->maze10]] [[Go straight->maze7]] [[Turn right->maze2]] [[Go back->maze5]] ] (else-if: $visited is "maze10")[ (set: $visited to "maze6") [[Turn left->maze5]] [[Go straight->maze2]] [[Turn right->maze7]] [[Go back->maze10]] ](if: $isLocked is "True")[ The first think that caught my eyes after entering the room is the sight of another corpse. The corpse is in better condition compared to the previous one I see, but it doesn't change the fact that he died in agony. "Huh, it seems like the dead guard is holding into something precious." I tried to pry open the hand of the dead body. After using almost all the power left in my body, I finally manage to pry the hand open. (if: $seenKey is "False")[ "Oh, it's a key. I'll just hold on to this. It might come in handy later." "Hmm, I don't think there's anything left in here." (set: $seenKey to "True") (set: $isLocked to "False") (set: $visited to "maze5") [[Leave->maze6]] ] (else-if: $seenKey is "True")[ "Hey it's a key! This might be the key that will take me out of this place!" (set: $isLocked to "False") (set: $visited to "maze5") [[Leave->maze6]] ] ] (else:)[ (if: $visited is "maze6")[ It's a dead end, I should turn around and try to find a way out. (set: $visited to "maze5") [[Return to previous room->maze6]] ] ]"Looking from the passage, I'm probably in the corner of the maze." (if: $visited is "maze11")[ (set: $visited to "maze10") [[Go along the corner->maze6]] [[Go back->maze11]] ] (else-if: $visited is "maze6")[ (set: $visited to "maze10") [[Go along the corner->maze11]] [[Go back->maze6]] ] "An intersection, where should I go from here?" (if: $visited is "maze6")[ (set: $visited to "maze7") [[Turn left->maze11]] [[Go straight->maze8]] [[Turn right->maze3]] [[Go back->maze6]] ] (else-if: $visited is "maze3")[ (set: $visited to "maze7") [[Turn left->maze6]] [[Go straight->maze11]] [[Turn right->maze8]] [[Go back->maze3]] ] (else-if: $visited is "maze8")[ (set: $visited to "maze7") [[Turn left->maze3]] [[Go straight->maze6]] [[Turn right->maze11]] [[Go back->maze8]] ] (else-if: $visited is "maze11")[ (set: $visited to "maze7") [[Turn left->maze8]] [[Go straight->maze3]] [[Turn right->maze6]] [[Go back->maze11]] ]"An intersection, where should I go from here?" (if: $visited is "maze13")[ (set: $visited to "maze11") [[Turn left->maze12]] [[Go straight->maze7]] [[Turn right->maze10]] [[Go back->maze13]] ] (else-if: $visited is "maze7")[ (set: $visited to "maze11") [[Turn left->maze10]] [[Go straight->maze13]] [[Turn right->maze12]] [[Go back->maze7]] ] (else-if: $visited is "maze12")[ (set: $visited to "maze11") [[Turn left->maze7]] [[Go straight->maze10]] [[Turn right->maze13]] [[Go back->maze12]] ] (else-if: $visited is "maze10")[ (set: $visited to "maze11") [[Turn left->maze13]] [[Go straight->maze12]] [[Turn right->maze7]] [[Go back->maze10]] ]"An intersection, where should I go from here?" (if: $visited is "maze7")[ (set: $visited to "maze8") [[Turn left->maze12]] [[Go straight->maze9]] [[Turn right->maze4]] [[Go back->maze7]] ] (else-if: $visited is "maze4")[ (set: $visited to "maze8") [[Turn left->maze7]] [[Go straight->maze12]] [[Turn right->maze9]] [[Go back->maze4]] ] (else-if: $visited is "maze9")[ (set: $visited to "maze8") [[Turn left->maze4]] [[Go straight->maze7]] [[Turn right->maze12]] [[Go back->maze9]] ] (else-if: $visited is "maze12")[ (set: $visited to "maze8") [[Turn left->maze7]] [[Go straight->maze4]] [[Turn right->maze9]] [[Go back->maze12]] ](set: $visited to "maze13") (if: $isLocked is "True")[ //Hmm, I think this is the exit.// But the gate is locked. There might be a chance I found the key inside the maze. //It's better than waiting here for nothing I guess.// (set: $seenKey to "True") [[Return to previous room->maze11]] ] (else:)[ //It's the exit. I have the key, it's time to leave this shithole.// [[Exit->exit1]] ]"Looking from the passage, I'm probably in the corner of the maze." (if: $visited is "maze11")[ (set: $visited to "maze12") [[Go along the corner->maze8]] [[Go back->maze11]] ] (else-if: $visited is "maze8")[ (set: $visited to "maze12") [[Go along the corner->maze11]] [[Go back->maze8]] ] (if: $visited is "maze8")[ It's a dead end, I should turn around and try to find a way out. (set: $visited to "maze9") [[Return to previous room->maze8]] ]Right after I open the door, I heard some panic voices nearby. The sound came from behind the door at the end of the long passageway. //Does the beast manage to escape the maze?// Not having anywhere else to go, I encourage myself to move forward. [[Move forward->exit2]]<center>//Don't let the beast spot you!// //We have caught him and build an entire maze so he will never be able to escape.// //Always check your map. If you lost it, you're as good as the sheeps we sent to feed him.//</center> [[Finished reading->monologue1]] "So, judging from the condition now, it seems like I was part of some soldiers tasked to guard a maze that's made to keep a beast locked inside?" "If so, this guy here is probably my colleague. I just saw a corpse of a man that's probably my friend, yet I can't remember anything about him ... or even about me." "I need to stop thinking about this and try to find a way out of this place. If the note is to believe, the beast might still lurk in this dungeon and that means I'm in a big trouble." Before going, I look for the map mentioned in the note. But it seems like the map is gone or destroyed already. I guess I have to rely on myself and this empty paper to draw my own map. [[Climb the stairs to enter the maze->maze1]]The voices are getting clearer now. It sounds like some men are whispering something I can't hear clearly. I decided to open the door in front of me. [[Open the door->exit3]]"STOP RIGHT THERE!" The scream came from a young soldier. His face looks as if he's looking at a beast. Next to him stand another soldier with more hopeless expression on his face. What surprises me the most is the fact that soldier is pointing his spear at me. [[Calm them down->exit4]]"Guys, what are you doing? It's me, I'm finally manage to get out from the maze." "THAT'S EXACTLY THE PROBLEM!" shout the man holding the spear. "What are you talking about? The maze was built to imprison a beast right? Now that I'm finally out, let's get away from this place. Sadly, the others did not make it." "OF COURSE THEY DIDN'T MAKE IT! YOU KILLED THEM!", the man behind the spearman shouts. "I didn't kill them! They were dead when I woke up!" "Do you even realize who are you WEREWOLF?!" [[What? Werewolf?->exit5]]Hearing the mention of werewolf suddenly makes the inside of my head spin like crazy. Like a sudden thunder flash in a clear night sky, wave of surreal and horrible memories came to me. //All this maze, the dungeon cell, and the guards ... everything was prepared to keep a cruel wild beast locked away from the outside world...// [["...and the beast is me."->beast]]"Of course you are the beast!" shout the guard with spear again. "Do you know how many life were sacrificed to finally put you in this dungeon?!" adds him. [["If I'm so dangerous, then ... what are you doing here?"->beast2]]"We're here to make sure you did not escape! Two guards will watch the place for 8 hours before another came in" said the man behind the spearman. "And the last two guards should have finished their shift 12 hours ago." adds the spearman. [["This can't be real..."->beast3]]//I'm a monster? No, that can't be right! But, I don't even know who am I or why I'm here. These two guards might be lying, but if what they said is true ... it means that my existence is dangerous for everyone.// [["How can I know you guys are not lying about my identity?"->beast4]]"What the hell are you talking about?! You are a werewolf and you yourself should know the best about it!" "Hey, now that he is in his human form and doesn't have any idea about his surrounding, this might be the best time to finish him off!" "Hush! Don't say it out loud you idiot!" //Those guards are right ... If I am indeed a danger to the society, the world will be better without me existing.// [[Walk to the spearman->spearman]]"Hey, he is walking to us! Hurry up and use that goddamn spear!" "I can't! I can't move my body!" "Oh no, this is end for us!" As I approach the spearman, I easily took the spear from his hand and held it in my hand. The two men fell while staring at me with terror in their eyes. Now ... what should I do? [[Kill them->killThem]] [[Kill myself->killMe]]"For all I know, you guys might be lying about my identity, so ... I'm sorry." I push the pointy tip of the spear to both the guards. Blood coming out from their mouth. The look on their face definitely show painful expresion. "Now, no one is preventing me from coming out, let's see what this world has to offer..." [[End.->End]]I don't know what's going on inside my head, but I finally decided to push the pointy tip of the spear to my heart. It's really painful, but it's nothing compared to the feeling I felt when I realize a lot of people have died because of me. Before I lose my conciousness, I see the surprised expression coming from the two guards. After that, everything is dark. [[End.->End]]Story by Mohammad Fahmi Twine "editing" by Mohammad Fahmi Music by Assaji Tjahjadi <center> Made during IN.GAME jam, supported by: Intel Indonesia Gameloft Indonesia Pokkt Scirra Dicoding Duniaku.net Game Developer Jogja </center><img src="http://i282.photobucket.com/albums/kk279/raiden29/Splash-Screen_zpsgeeg7chs.png"/> [[Click here to start the "game"->Introduction]]This game was made for Indonesia Indie Game Festival Game Jam (IN.GAME Game Jam) Due to limited resources and brain power, the only thing I can provide you is text and a music to accompany your journey. [[Enjoy the story->start]]