What would you like to be referred by?
[[she/her]]
[[he/him]]
[[they/them]]
[[Please just use my name]]
[[Onward]]
(set: $pronoun1 to "she")
(set: $pronoun2 to "her")
(set: $pronoun3 to "her")
(set: $isare to "is")
(set: $setsets to "sets")
(set: $hashave to "has")
(set: $arrives to "arrives")
(set: $hears to "hears")
(set: $feels to "feels")
(set: $seesees to "sees")
(set: $looklooks to "looks")
(set: $findfinds to "finds")
(set: $attackattacks to "attacks")
(set: $sliceslices to "slices")
(set: $pullpulls to "pulls")
(set: $beginbegins to "begins")
(set: $standstands to "stands")
[[Onward]]
(set: $pronoun1 to "he")
(set: $pronoun2 to "him")
(set: $pronoun3 to "his")
(set: $isare to "is")
(set: $setsets to "sets")
(set: $hashave to "has")
(set: $arrives to "arrives")
(set: $hears to "hears")
(set: $feels to "feels")
(set: $seesees to "sees")
(set: $looklooks to "looks")
(set: $findfinds to "finds")
(set: $attackattacks to "attacks")
(set: $sliceslices to "slices")
(set: $pullpulls to "pulls")
(set: $beginbegins to "begins")
(set: $standstands to "stands")
[[Onward]]
(set: $pronoun1 to "they")
(set: $pronoun2 to "them")
(set: $pronoun3 to "their")
(set: $isare to "are")
(set: $setsets to "set")
(set: $hashave to "have")
(set: $arrives to "arrive")
(set: $hears to "hear")
(set: $feels to "feel")
(set: $seesees to "see")
(set: $looklooks to "look")
(set: $findfinds to "find")
(set: $attackattacks to "attack")
(set: $sliceslices to "slice")
(set: $pullpulls to "pull")
(set: $beginbegins to "begin")
(set: $standstands to "stand")
[[Onward]]
(set: $pronoun1 to $name)
(set: $pronoun2 to $name)
(set: $pronoun3 to "$name's")
(set: $isare to "is")
(set: $setsets to "sets")
(set: $hashave to "has")
(set: $arrives to "arrives")
(set: $hears to "hears")
(set: $feels to "feels")
(set: $seesees to "sees")
(set: $looklooks to "looks")
(set: $findfinds to "finds")
(set: $attackattacks to "attacks")
(set: $sliceslices to "slices")
(set: $pullpulls to "pulls")
(set: $beginbegins to "begins")
(set: $standstands to "stands")What are you?
[[Fighter]]
[[Lover]]
[[Coward]](set: $item to "")
(set: $class to "coward")
This is the story of...
(click: "story of")[$name]
(click: $name) [$name has been chosen as the annual sacrifice to the beast.]
(click: "beast") [The beast has been a threat to Minos for years,]
(click:"years")[only satiated by a ritual sacrifice.]
(click: "sacrifice.")[So with nothing to $pronoun3 name, $name is dragged to the [[labyrinth. |cowards labyrinth]]]
(set: $item to "lyre")
(set: $class to "lover")
This is the story of...
(click: "story of")[$name]
(click: $name)[$pronoun1 $isare a young bard living in Minos]
(click: "Minos") [$pronoun1 $hashave heard the tales of the beast below the ground]
(click: "ground") [The beast has been threatening Minos for years]
(click:"years") [But today, on the day of the annual sacrifice, $name $setsets out to the labyrinth with $pronoun3 $item and one thing in mind]
(click: "mind")[
[[$pronoun1 will slay the beast |labyrinth]]
[[$pronoun1 will tame the beast |labyrinth]]
[[$pronoun1 has second thoughts about this journey |second thoughts]]](set: $item to "sword")
(set: $class to "fighter")
This is the story of...
(click: "story of")[$name]
(click: $name)[$pronoun1 $isare a young warrior of Minos.]
(click: "Minos") [A beast has been threatening Minos for years.]
(click: "years") [It bellows below the the land.]
(click:"land")[$name has a quest to complete.]
(click:"complete") [So with nothing but a $item to $pronoun3 name $pronoun1 $setsets off for the labyrinth with one thing in mind]
(click: "mind")[
[[$pronoun1 will slay the beast |labyrinth]]
[[$pronoun1 will tame the beast |labyrinth]]
[[$pronoun1 has second thoughts about this journey |second thoughts]]](set: $knife to "knife")
(set: $haveknife to false)
(set: $key to "key")
(set: $keyhave to false)
(set: $endnum to "8")
(set: $flute to "pan flute")
(set: $flutehave to false)
(set: $name to (prompt:
"What is your name?", ""))
(if: $name is "")[
[[Please type your name |Start]]
]
(else:)[
[[Continue |Pronoun Choice]]
]
$name arrives at the entrance of the labyrinth.
(click: "labyrinth")[$pronoun1 $hears a deep roar from the opening]
(click: "opening")[$pronoun1 $feels the ground shake beneath $pronoun2]
(click:"shake")[$name feels...]
(click: "feels...")[
[[Determined |enter labyrinth]]
[[Terrified |enter labyrinth]]
[[Ready |enter labyrinth]]]$name is questioning why they want to go on the journey.
(click: "journey")[$pronoun1 weighs $pronoun3 options.]
(click: "options")[
[[Turn around and go home]]
[[Venture forth to the Labyrinth |labyrinth]]
]$name turns around and goes back home.
(click: "home.")[Coward's Ending 1/$endnum]
(click: "Coward's Ending 1/$endnum")[[[Try Again? |Start]]]
$name is taken to the entrance of the labyrinth.
(click: "labyrinth")[The soldiers throw $pronoun1 into the labrinth and lock the [[door. |inside labyrinth]]]
$name opens the door to the labyrinth and goes [[inside. |inside labyrinth]]Upon entering the labyrinth, $name $seesees three paths.
[[Left]]
[[Center]]
[[Right]](if:visits > 1)[ [ [$name returns to the left room]
(click: "left room")
[(if: $haveknife is true)[There doesn't seem to be anything else in this room
[[Keep looking around |inside labyrinth]]]
(else:)[The skeleton is still holding the knife where you left it]]
]
(click: "knife")[
[[take the knife]]
[[leave the knife]]
]]
(else:)[
[Entering the left path $name looks around.]
(click: "around.")[$pronoun1 $seesees the rough, rocky walls.]
(click: "walls.")[and a skeleton slumped against them.]
(click: "skeleton")[The skeleton appears to have a small, crudely built, stone knife.]
(click: "knife.")
[ [[take the knife]]
[[leave the knife]]]
]
$name finds a door.
(click: "door")[It looks like it needs a key.]
(if: $keyhave is true)[(click: "key.")[You found a key in the other room.
[[Use key]]
[[Keep exploring |inside labyrinth]]
]]
(else:)[[[Try looking around for a key |inside labyrinth]]](if:visits > 1)[ [$name returns to the right room]
(click: "right room")
[(if: $keyhave is true)[There doesn't seem to be anything else in this room
[[Keep exploring |inside labyrinth]]]
(else:)[The rock is still where you left it]
(click: "rock")[ [[Investigate stone]]
[[Leave stone]]
]
]]
(else:)[
Entering the right path $name looks around.
$pronoun1 $seesees an stone that looks different from the rest.
(click: "stone")[
[[Investigate stone]]
[[Leave stone]]
]](set: $knifehave to false)
$name decides to leave the knife.
(click: "knife")[[[Explore the other paths |inside labyrinth]]](set: $haveknife to true)
(if: $keyhave is true)[(set: $inventory to "$item, $key, $knife")]
(else:)[(set: $inventory to "$item, $knife")]
You picked up the knife.
You have: $inventory
[[Explore the other paths |inside labyrinth]]
$name moves the stone.
(click: "stone")[There is a key underneath.]
(click: "key") [
[[Pick up key]]
[[Leave key and return to fork in the path |inside labyrinth]]
]$name leaves the stone.
[[Return to the fork in the path |inside labyrinth]](set: $keyhave to true)
(if: $haveknife is true)[(set: $inventory to "$item, $knife, $key")]
(else:)[(set: $inventory to
"$item, $key")]
You picked up $key
You have: $inventory
[[Return to fork in the path |inside labyrinth]](if:visits > 1)[ [ [$name returns to the room with the box]
(click: "box")
[(if: $flutehave is true)[There is a corridor in from of you]
(click: "corridor")[ [[Enter corridor]]]
(else:)[The box is still where you left it]]
(click: "The box is still where you left it")[
[[Open box]]
[[Leave box]] ]
]]
(else:)[
$name makes $pronoun3 way through the door.
(click: "door")[$pronoun1 $findfinds a small box in the distance]
(click: "box")[
[[Open box]]
[[Leave box]]
]
(click: "distance")[You also see a corridor in front of you]
(click: "corridor")[ [[Enter corridor]]]
]$name opens the box
(click: "box")[Inside there is a pan flute.]
(click: "pan flute.")[
[[Take pan flute]]
[[Leave pan flute]]
]You leave the box
[[Go back |Use key]]
(set: $flutehave to true)
(if:$haveknife and $keyhave is true)[(set: $inventory to "$item, $knife, $key, $flute")]
(else-if: $haveknife is true)[(set: $inventory to "$item, $knife, $flute")]
(else-if: $keyhave is true)[(set: $inventory to "$item, $key, $flute")]
(else:)[(set: $inventory to "$item, $flute")]
You picked up $flute
You have: $inventory
[[Go back to the room |Use key]]You leave the pan flute
[[Go back |Use key]]You enter the corridor and see a shadowy figure looming in front of you.
(click:"shadowy figure")[The beast of the legends]
(click: "The beast of the legends")[ [[The Minotaur]]](if: $haveknife is true)[ [[Attack the Minotaur with your knife]]]
(if: $flutehave is true)[ [[Seduce the Minotaur with a song on your Pan Flute]]]
(if: $item is "sword")[ [[Slay the Minotaur with your sword]]]
(if: $item is "lyre")[ [[Seduce the minotaur with your lyre]]]
[[Run away]]
$name jumps at the Minotaur, sword in hand.
(click: "sword in hand.")[In one big swing $pronoun1 $sliceslices the Minotaur's head clean off, beheading him.]
(click: "beheading him.")[Ending 4/$endnum
The canon compliant ending]
(click: "The canon compliant ending")[
[[Try Again? |Start]]]
You try to run away but the Minotaur chases you.
(click: "chases you.")[He is much larger than you and easily catches up.]
(click: "catches up.")[He grabs you and does what all the legends said.]
(click:"legends said.")[You are the sacrifice he required.]
(click: "sacrifice")[He tears you limb from limb.]
(click: "limb from limb.")[Eating your corpse.]
(click: "corpse.")[Ending 3/$endnum
A failed escape]
(click: "A failed escape")[
[[Try Again? |Start]]]
$name lurches forward at the Minotaur, knife in hand.
(click: "hand.")[$pronoun1 $attackattacks the Minotaur, stabbing him in his...]
(click: "his...")[
[[Chest]]
[[Leg]]
[[Throat]]]$name decides to try $pronoun3 hand at the pan flute
(click:"pan flute")[$pronoun1 $standstands before the Minotaur.]
(click: "Minotaur.")[After a few seconds of shakey notes $name gets the hang of the instrument.]
(click:"instrument.")[The Minotaur seems to enjoy the music.]
(click: "music.")[While the attempt to seduce him does not work, he lets you leave the labyrinth with your life.]
(click: "life.")[Ending 6/$endnum
A lucky escape]
(click: "A lucky escape")[
[[Try Again? |Start]]]$name decides to do what $pronoun1 came to the labyrinth to do.
(click: "do.")[$pronoun1 $pullpulls out $pronoun3 lyre.]
(click: "lyre.")[$pronoun1 $beginbegins to play a song to seduce the Minotaur.]
(click: "seduce the Minotaur.")[Surprisingly, this works and the Minotaur falls in love with $name]
(click: "falls in love")[Ending 5/$endnum
Violence is not the answer]
(click: "Violence is not the answer")[
[[Try Again? |Start]]]$name stabs the Minotaur in his leg.
(click: "leg.")[He grabs you and picks you up above his head.]
(click: "head.")[And throws you against the floor.]
(click: "floor.")[Stomping on you repeatedly until the life fades from your eyes.]
(click: "eyes.")[Ending 2/$endnum
You should have aimed for the head]
(click: "You should have aimed for the head")[[[Try Again? |Start]]]
$name stabs the Minotaur in the chest.
(click: "chest.")[The knife breaks against his rock-hard pecs.]
(click: "rock-hard pecs.")[He grabs you and breaks your neck.]
(click: "breaks your neck.")[Ending 7/$endnum
How did that even happen?]
(click: "How did that even happen?")[
[[Try Again? |Start]]]$name goes for the Minotaur's throat.
(click: "throat.")[The first slash wounds him badly.]
(click: "badly.")[He falls to the ground with a //''THUD.''//]
(click: "THUD.")[$name continues to slash at his neck until the light fades from his eyes.]
(click: "light fades from his eyes.")[Ending 8/$endnum
A determined warrior]
(click: "A determined warrior")[
[[Try Again? |Start]]]