What would you like to be referred by? [[she/her]] [[he/him]] [[they/them]] [[Please just use my name]] [[Onward]] (set: $pronoun1 to "she") (set: $pronoun2 to "her") (set: $pronoun3 to "her") (set: $isare to "is") (set: $setsets to "sets") (set: $hashave to "has") (set: $arrives to "arrives") (set: $hears to "hears") (set: $feels to "feels") (set: $seesees to "sees") (set: $looklooks to "looks") (set: $findfinds to "finds") (set: $attackattacks to "attacks") (set: $sliceslices to "slices") (set: $pullpulls to "pulls") (set: $beginbegins to "begins") (set: $standstands to "stands") [[Onward]] (set: $pronoun1 to "he") (set: $pronoun2 to "him") (set: $pronoun3 to "his") (set: $isare to "is") (set: $setsets to "sets") (set: $hashave to "has") (set: $arrives to "arrives") (set: $hears to "hears") (set: $feels to "feels") (set: $seesees to "sees") (set: $looklooks to "looks") (set: $findfinds to "finds") (set: $attackattacks to "attacks") (set: $sliceslices to "slices") (set: $pullpulls to "pulls") (set: $beginbegins to "begins") (set: $standstands to "stands") [[Onward]] (set: $pronoun1 to "they") (set: $pronoun2 to "them") (set: $pronoun3 to "their") (set: $isare to "are") (set: $setsets to "set") (set: $hashave to "have") (set: $arrives to "arrive") (set: $hears to "hear") (set: $feels to "feel") (set: $seesees to "see") (set: $looklooks to "look") (set: $findfinds to "find") (set: $attackattacks to "attack") (set: $sliceslices to "slice") (set: $pullpulls to "pull") (set: $beginbegins to "begin") (set: $standstands to "stand") [[Onward]] (set: $pronoun1 to $name) (set: $pronoun2 to $name) (set: $pronoun3 to "$name's") (set: $isare to "is") (set: $setsets to "sets") (set: $hashave to "has") (set: $arrives to "arrives") (set: $hears to "hears") (set: $feels to "feels") (set: $seesees to "sees") (set: $looklooks to "looks") (set: $findfinds to "finds") (set: $attackattacks to "attacks") (set: $sliceslices to "slices") (set: $pullpulls to "pulls") (set: $beginbegins to "begins") (set: $standstands to "stands")What are you? [[Fighter]] [[Lover]] [[Coward]](set: $item to "") (set: $class to "coward") This is the story of... (click: "story of")[$name] (click: $name) [$name has been chosen as the annual sacrifice to the beast.] (click: "beast") [The beast has been a threat to Minos for years,] (click:"years")[only satiated by a ritual sacrifice.] (click: "sacrifice.")[So with nothing to $pronoun3 name, $name is dragged to the [[labyrinth. |cowards labyrinth]]] (set: $item to "lyre") (set: $class to "lover") This is the story of... (click: "story of")[$name] (click: $name)[$pronoun1 $isare a young bard living in Minos] (click: "Minos") [$pronoun1 $hashave heard the tales of the beast below the ground] (click: "ground") [The beast has been threatening Minos for years] (click:"years") [But today, on the day of the annual sacrifice, $name $setsets out to the labyrinth with $pronoun3 $item and one thing in mind] (click: "mind")[ [[$pronoun1 will slay the beast |labyrinth]] [[$pronoun1 will tame the beast |labyrinth]] [[$pronoun1 has second thoughts about this journey |second thoughts]]](set: $item to "sword") (set: $class to "fighter") This is the story of... (click: "story of")[$name] (click: $name)[$pronoun1 $isare a young warrior of Minos.] (click: "Minos") [A beast has been threatening Minos for years.] (click: "years") [It bellows below the the land.] (click:"land")[$name has a quest to complete.] (click:"complete") [So with nothing but a $item to $pronoun3 name $pronoun1 $setsets off for the labyrinth with one thing in mind] (click: "mind")[ [[$pronoun1 will slay the beast |labyrinth]] [[$pronoun1 will tame the beast |labyrinth]] [[$pronoun1 has second thoughts about this journey |second thoughts]]](set: $knife to "knife") (set: $haveknife to false) (set: $key to "key") (set: $keyhave to false) (set: $endnum to "8") (set: $flute to "pan flute") (set: $flutehave to false) (set: $name to (prompt: "What is your name?", "")) (if: $name is "")[ [[Please type your name |Start]] ] (else:)[ [[Continue |Pronoun Choice]] ] $name arrives at the entrance of the labyrinth. (click: "labyrinth")[$pronoun1 $hears a deep roar from the opening] (click: "opening")[$pronoun1 $feels the ground shake beneath $pronoun2] (click:"shake")[$name feels...] (click: "feels...")[ [[Determined |enter labyrinth]] [[Terrified |enter labyrinth]] [[Ready |enter labyrinth]]]$name is questioning why they want to go on the journey. (click: "journey")[$pronoun1 weighs $pronoun3 options.] (click: "options")[ [[Turn around and go home]] [[Venture forth to the Labyrinth |labyrinth]] ]$name turns around and goes back home. (click: "home.")[Coward's Ending 1/$endnum] (click: "Coward's Ending 1/$endnum")[[[Try Again? |Start]]] $name is taken to the entrance of the labyrinth. (click: "labyrinth")[The soldiers throw $pronoun1 into the labrinth and lock the [[door. |inside labyrinth]]] $name opens the door to the labyrinth and goes [[inside. |inside labyrinth]]Upon entering the labyrinth, $name $seesees three paths. [[Left]] [[Center]] [[Right]](if:visits > 1)[ [ [$name returns to the left room] (click: "left room") [(if: $haveknife is true)[There doesn't seem to be anything else in this room [[Keep looking around |inside labyrinth]]] (else:)[The skeleton is still holding the knife where you left it]] ] (click: "knife")[ [[take the knife]] [[leave the knife]] ]] (else:)[ [Entering the left path $name looks around.] (click: "around.")[$pronoun1 $seesees the rough, rocky walls.] (click: "walls.")[and a skeleton slumped against them.] (click: "skeleton")[The skeleton appears to have a small, crudely built, stone knife.] (click: "knife.") [ [[take the knife]] [[leave the knife]]] ] $name finds a door. (click: "door")[It looks like it needs a key.] (if: $keyhave is true)[(click: "key.")[You found a key in the other room. [[Use key]] [[Keep exploring |inside labyrinth]] ]] (else:)[[[Try looking around for a key |inside labyrinth]]](if:visits > 1)[ [$name returns to the right room] (click: "right room") [(if: $keyhave is true)[There doesn't seem to be anything else in this room [[Keep exploring |inside labyrinth]]] (else:)[The rock is still where you left it] (click: "rock")[ [[Investigate stone]] [[Leave stone]] ] ]] (else:)[ Entering the right path $name looks around. $pronoun1 $seesees an stone that looks different from the rest. (click: "stone")[ [[Investigate stone]] [[Leave stone]] ]](set: $knifehave to false) $name decides to leave the knife. (click: "knife")[[[Explore the other paths |inside labyrinth]]](set: $haveknife to true) (if: $keyhave is true)[(set: $inventory to "$item, $key, $knife")] (else:)[(set: $inventory to "$item, $knife")] You picked up the knife. You have: $inventory [[Explore the other paths |inside labyrinth]] $name moves the stone. (click: "stone")[There is a key underneath.] (click: "key") [ [[Pick up key]] [[Leave key and return to fork in the path |inside labyrinth]] ]$name leaves the stone. [[Return to the fork in the path |inside labyrinth]](set: $keyhave to true) (if: $haveknife is true)[(set: $inventory to "$item, $knife, $key")] (else:)[(set: $inventory to "$item, $key")] You picked up $key You have: $inventory [[Return to fork in the path |inside labyrinth]](if:visits > 1)[ [ [$name returns to the room with the box] (click: "box") [(if: $flutehave is true)[There is a corridor in from of you] (click: "corridor")[ [[Enter corridor]]] (else:)[The box is still where you left it]] (click: "The box is still where you left it")[ [[Open box]] [[Leave box]] ] ]] (else:)[ $name makes $pronoun3 way through the door. (click: "door")[$pronoun1 $findfinds a small box in the distance] (click: "box")[ [[Open box]] [[Leave box]] ] (click: "distance")[You also see a corridor in front of you] (click: "corridor")[ [[Enter corridor]]] ]$name opens the box (click: "box")[Inside there is a pan flute.] (click: "pan flute.")[ [[Take pan flute]] [[Leave pan flute]] ]You leave the box [[Go back |Use key]] (set: $flutehave to true) (if:$haveknife and $keyhave is true)[(set: $inventory to "$item, $knife, $key, $flute")] (else-if: $haveknife is true)[(set: $inventory to "$item, $knife, $flute")] (else-if: $keyhave is true)[(set: $inventory to "$item, $key, $flute")] (else:)[(set: $inventory to "$item, $flute")] You picked up $flute You have: $inventory [[Go back to the room |Use key]]You leave the pan flute [[Go back |Use key]]You enter the corridor and see a shadowy figure looming in front of you. (click:"shadowy figure")[The beast of the legends] (click: "The beast of the legends")[ [[The Minotaur]]](if: $haveknife is true)[ [[Attack the Minotaur with your knife]]] (if: $flutehave is true)[ [[Seduce the Minotaur with a song on your Pan Flute]]] (if: $item is "sword")[ [[Slay the Minotaur with your sword]]] (if: $item is "lyre")[ [[Seduce the minotaur with your lyre]]] [[Run away]] $name jumps at the Minotaur, sword in hand. (click: "sword in hand.")[In one big swing $pronoun1 $sliceslices the Minotaur's head clean off, beheading him.] (click: "beheading him.")[Ending 4/$endnum The canon compliant ending] (click: "The canon compliant ending")[ [[Try Again? |Start]]] You try to run away but the Minotaur chases you. (click: "chases you.")[He is much larger than you and easily catches up.] (click: "catches up.")[He grabs you and does what all the legends said.] (click:"legends said.")[You are the sacrifice he required.] (click: "sacrifice")[He tears you limb from limb.] (click: "limb from limb.")[Eating your corpse.] (click: "corpse.")[Ending 3/$endnum A failed escape] (click: "A failed escape")[ [[Try Again? |Start]]] $name lurches forward at the Minotaur, knife in hand. (click: "hand.")[$pronoun1 $attackattacks the Minotaur, stabbing him in his...] (click: "his...")[ [[Chest]] [[Leg]] [[Throat]]]$name decides to try $pronoun3 hand at the pan flute (click:"pan flute")[$pronoun1 $standstands before the Minotaur.] (click: "Minotaur.")[After a few seconds of shakey notes $name gets the hang of the instrument.] (click:"instrument.")[The Minotaur seems to enjoy the music.] (click: "music.")[While the attempt to seduce him does not work, he lets you leave the labyrinth with your life.] (click: "life.")[Ending 6/$endnum A lucky escape] (click: "A lucky escape")[ [[Try Again? |Start]]]$name decides to do what $pronoun1 came to the labyrinth to do. (click: "do.")[$pronoun1 $pullpulls out $pronoun3 lyre.] (click: "lyre.")[$pronoun1 $beginbegins to play a song to seduce the Minotaur.] (click: "seduce the Minotaur.")[Surprisingly, this works and the Minotaur falls in love with $name] (click: "falls in love")[Ending 5/$endnum Violence is not the answer] (click: "Violence is not the answer")[ [[Try Again? |Start]]]$name stabs the Minotaur in his leg. (click: "leg.")[He grabs you and picks you up above his head.] (click: "head.")[And throws you against the floor.] (click: "floor.")[Stomping on you repeatedly until the life fades from your eyes.] (click: "eyes.")[Ending 2/$endnum You should have aimed for the head] (click: "You should have aimed for the head")[[[Try Again? |Start]]] $name stabs the Minotaur in the chest. (click: "chest.")[The knife breaks against his rock-hard pecs.] (click: "rock-hard pecs.")[He grabs you and breaks your neck.] (click: "breaks your neck.")[Ending 7/$endnum How did that even happen?] (click: "How did that even happen?")[ [[Try Again? |Start]]]$name goes for the Minotaur's throat. (click: "throat.")[The first slash wounds him badly.] (click: "badly.")[He falls to the ground with a //''THUD.''//] (click: "THUD.")[$name continues to slash at his neck until the light fades from his eyes.] (click: "light fades from his eyes.")[Ending 8/$endnum A determined warrior] (click: "A determined warrior")[ [[Try Again? |Start]]]