^^Hello and welcome to a very rudimentary build of the main poem of our anthology. At the top here, I have placed some metatext to explain the goal/functionality of each frame so far. Don't worry, the story should fade below in just a second.
The purpose of this frame is to have a place to test out formatting, basic functionality, and large scale feel. It shows how we can alter/rotate/scale text including font, reveal the story in pieces, and run the games all at once without crashing. (text-style:"rumble")[Pleeeeeeease] don't play the little games I included to test haha. They are things I made eons ago and are quiet cringey and have nothing to do with our game.^^
(after: 15s)[(t8n: "fade")(show: ?poem)]
[There was an old (text-colour:red)[lady] who (text-rotate-y:359)+(text-rotate-z:359)[swallowed] a (bg:(hsl:0,0.6543,0.4765,0.55))[fly],
(bg:(gradient: 98, 0,#c92a2a,0.515,transparent,1,#5c940d))[I don't know why] she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady who (text-rotate-y:359)+(text-rotate-z:2)[swallowed] a spider
That wriggled and jiggled and tickled inside her;
She (text-rotate-y:359)+(text-rotate-z:358)[swallowed] the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady who swallowed a bird;
How [absurd]<c1| to (text-rotate-y:359)+(text-rotate-z:359)[swallow] a bird!
(click: ?c1)[<iframe frameborder="0" src="https://itch.io/embed-upload/752204?color=000000" allowfullscreen="" width="380" height="380"></iframe>]
She swallowed the bird to catch the spider
That wriggled and (text-style:"sway")[jiggled] and tickled inside her,
She swallowed the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady who swallowed a cat;
Well, [fancy that]<c2|, she swallowed a cat!
(click:?c2)[<iframe frameborder="0" src="https://itch.io/embed-upload/823961?color=3a2222" allowfullscreen="" width="640" height="380"></iframe>]
She swallowed the cat to catch the bird,
She swallowed the bird to catch the spider
That wriggled and jiggled and tickled inside her,
She swallowed the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady that swallowed a dog;
What a [hog]<c3| to swallow a dog!
(click:?c3)[<iframe frameborder="0" src="https://itch.io/embed-upload/8133051?color=333333" allowfullscreen="" width="640" height="380"></iframe>]
She (text-style:"outline","condense")[swallowed] the dog to catch the cat,
She swallowed the cat to catch the bird,
She swallowed the bird to catch the spider
That wriggled and jiggled and (text-style:"buoy")[tickled] inside her,
She swallowed the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady who swallowed a goat;
Just opened her throat and swallowed a goat!
She swallowed the goat to catch the dog,
She swallowed the dog to catch the cat,
She swallowed the cat to catch the bird,
She swallowed the bird to catch the spider
That wriggled and jiggled and tickled inside her,
She swallowed the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[ – perhaps she'll die!
There was an old lady who swallowed a cow;
I don't know how she swallowed a cow!
She swallowed the cow to catch the goat,
She swallowed the goat to catch the dog,
She swallowed the dog to catch the cat,
She swallowed the cat to catch the bird,
She swallowed the bird to catch the spider
That wriggled and jiggled and tickled inside her,
She swallowed the spider to catch the fly;
I don't know why she swallowed a (link-reveal: "fly")[(display: "Dead")]]]]]]]](poem|
^^[[Changing words]] shows off the ability to center the game between text and alter/format text in real time for a creepy effect. We can do fun things with the columns, including switching the number mid poem, or possibly even live.
[[Cycling and commit]] shows off how we can cycle through text and use that to show a different game/alter functionality. Adds a little flavor to the game.
Things I am working on currently: [[Drag and Drop]], [[Game Reactive Text]] (Tricky- but doable!), and [[Reactive Window Size]]^^
– perhaps she'll die!
There was an old lady who swallowed a horse... (after: time + 5s)[(animate: ?dead, "fade")][She's dead, of course!](dead|
=|=
{(live: 1s)[(either: "Passage text generally behaves like a HTML document: it starts as code, is changed into a rendered page when you open it, and remains so until you leave. But, you may want a part of the page to change itself before the player's eyes, for its code to be re-renders live in front of the player, while the remainder of the passage remains the same.", "The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top-left corner.", "Godot Engine is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know!", "Godot's release policy is in constant evolution. The description below provides a general idea of what to expect, but what will actually happen depends on the choices of core contributors and the needs of the community at a given time.")]}
=|=
<iframe frameborder="0" src="https://itch.io/embed-upload/752204?color=000000" allowfullscreen="" width="380" height="380"></iframe>
=|=
{(live: 1s)[(either: "Passage text generally behaves like a HTML document: it starts as code, is changed into a rendered page when you open it, and remains so until you leave. But, you may want a part of the page to change itself before the player's eyes, for its code to be re-renders live in front of the player, while the remainder of the passage remains the same.", "The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top-left corner.", "Godot Engine is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know!", "Godot's release policy is in constant evolution. The description below provides a general idea of what to expect, but what will actually happen depends on the choices of core contributors and the needs of the community at a given time.")]}
|==|And she grabbed the [(cycling-link: bind $firstGulp, "fly", "frog", "cat", "rat", "horse")]<g| and [(text-color: red)[swallowed]]<sw| it whole!
(click: ?sw)[<iframe frameborder="0" src="https://itch.io/embed-upload/752204?color=000000" allowfullscreen="" width="380" height="380"></iframe>(replace: ?g)[ $firstGulp](replace: ?sw)[(text-color: white)[swallowed]]]<iframe src="https://lvl14bard.github.io/ARTG170_Jam_1_Horror_Anthology/What_Lurks_Imaged.html" width="1080" height="1000" style="zoom(0.9);-moz-transform: scale(0.9);
-moz-transform-origin: 0 0; border: none;"></iframe><iframe src="https://lvl14bard.github.io/ARTG170_Jam_1_Horror_Anthology/horror_anthology_1.html" width="1920" height="1080" style="zoom(0.5);-moz-transform: scale(0.5);
-moz-transform-origin: 0 0;"></iframe><iframe src="https://lvl14bard.github.io/ARTG170_Jam_1_Horror_Anthology/Commute.html" width="1920" height="1080" style="zoom(0.5);-moz-transform: scale(0.5);
-moz-transform-origin: 0 0;"></iframe><iframe src="https://lvl14bard.github.io/ARTG170_Jam_1_Horror_Anthology/Dementia_v2.html" width="1920" height="1080" style="zoom(0.5);-moz-transform: scale(0.5);
-moz-transform-origin: 0 0;"></iframe>(align:"=><=")[=
''Instruction Art for the Fearful''
Commands and Tasks to (text-rotate-z:355)[treat] anxiety, paranoia, and despair
(after: 2s)[Rx#16106662023 | (after: 3s)[Quantity# 6]
(after: 5s)[Play with care until you become familiar with the effects.
(after: 7s)[Federal law prohibits playing this game to any person other than who it was prescribed.]]
(after: 9s)[Take once, nightly.]]
(after: 11s)[ [[Begin treatment]] ](align:"=><=")+(box:"X")[=
This game is a 6 step program designed to (after: time + 2s)[=(text-rotate-z:2)[treat] (after: time + 1s)[=you over a short period through short, high dosage exposure to instruction art in 6 bursts. (after: time + 1s)[=Please do not stop treatment until all steps are completed.
(after: time + 2s)[=Step 1: (after: time + 2s)[=''What Lurks''
(after: time + 2s)[=A Song for the Certain:
(after: time + 2s)[=(Instruments : a house, a forest, and a (bg:white)[DO NOT SUBVERT TREATMENT])
(after: time + 2s)[=Curiosity will guide the melody.
(after: time + 2s)[=Fear will guide the tempo.
[When you have completed treatment:
Proceed to [[Step 2]]](s2|
(after: time + 2s)[=(display: "What Lurks iframe")
(after: time + 5s)[=(show: ?s2) (after: time + 2s)[=Step 2: (after: time + 2s)[=''Food Industry Game''
(after: time + 2s)[=Solo Dance:
(after: time + 2s)[=Commodify a ritual
(after: time + 2s)[=Repeat until your bones break
(after: time + 2s)[=And your heart is served on a plate
[When you have completed treatment:
Proceed to [[Step 3]]](s3|
(after: time + 2s)[=(display: "Food Industry Game iframe")
(after: time + 5s)[=(show: ?s3) (after: time + 2s)[=Step 3: (after: time + 2s)[=''Fading Redemption''
(after: time + 2s)[=Opera for Two (One):
(after: time + 2s)[=Find a song and play it backwards
(after: time + 2s)[=Listen for hidden meanings
(after: time + 2s)[=Convince the other you are correct
(after: time + 5s)[=When you have completed treatment:
[When have completed treatment
Proceed to [[Step 4]]](s4|
(after: time + 2s)[=(display: "Fabio iframe")
(after: time + 5s)[=(show: ?s4) (after: time + 2s)[=Step 4: (after: time + 2s)[='Commute''
(after: time + 2s)[=Listening Exercise:
(after: time + 2s)[=Drive when the sun is not visible
(after: time + 2s)[=Listen to the shaking of the shaking of the car
(after: time + 2s)[=Accelerate until the shaking is deafening
(after: time + 2s)[=(display: "Commute iframe")
When you have completed treatment:
Proceed to [[Step 5]](after: time + 2s)[=Step 5: (after: time + 2s)[=''Dementia''
(after: time + 2s)[=Painting Instructions:
(after: time + 2s)[=Look at your reflection in the mirror
(after: time + 2s)[=Use an easel about the size of your head
(after: time + 2s)[=Paint every memory onto the surface
[When you have completed treatment:
Proceed to [[Step 6]]](s6|
(after: time + 2s)[=(display: "Dementia iframe")
(after: time + 5s)[=(show: ?s6) (after: time + 2s)[=Step 6: (after: time + 2s)[=''Home Invasion''
(after: time + 2s)[=Sculpting Instructions for Two:
(after: time + 2s)[=One person places their personal objects around their house
(after: time + 2s)[=One person closes their eyes
(after: time + 2s)[=One person opens them and tries to see the other person in their placement
[When you have completed treatment:
Proceed to [[the Final Frame]]](s7|
(after: time + 2s)[=(display: "Home Invasion iframe")
(after: time + 5s)[=(show: ?s7) (after: time + 2s)[=This concludes the treatment
(after: time + 2s)[=Delete the files of the treatment before 10/30/2023.
(after: time + 2s)[=Please contact your doctor for further treatment if symptoms continue.
(after: time + 2s)[=Allergic reactions may occur after use: such as shakes, loud sounds outside your home, and hives.
(after: time + 2s)[=Thank you for playing. And have a wonderful night.<iframe src="https://waxroot.github.io/170-p1/" width="1080" height="750"></iframe><iframe src="https://lvl14bard.github.io/ARTG170_Jam_1_Horror_Anthology/Home_Invasion_MiniGame/index.html" width="1920" height="1080" style="zoom(0.5);-moz-transform: scale(0.5);
-moz-transform-origin: 0 0;"></iframe>(after: time + 2s)[=This concludes the treatment
(after: time + 2s)[=Delete the files of the treatment before 10/30/2023.
(after: time + 2s)[=Please contact your doctor for further treatment if symptoms continue.
(after: time + 2s)[=Allergic reactions may occur after use: such as shakes, loud sounds outside your home, and hives.
(after: time + 2s)[=Thank you for playing. And have a wonderful night.