(set: $hp to 10) (set: $trophies to 0) (set: $days to 0) (display: "main")You've been in the maze for $days days. You have $trophies corpses for the blood sacrifice. Your god grows impatient... [[Make a sacrifice.->rest]] [[Search the maze for sacrifices.->start encounter]](if:$trophies < 1)[ Fool! There is no sacrifice without a fresh victim! Go forth and slaughter or die! (display: "main") ] (else:)[ (set: $trophies to $trophies - 1) (set: $hp to 10) (set: $days to $days + 1) You feel stronger. (display: "main")] An advesary appears in the tunnels of the maze. (set: $enemy_hp to 3) [[fight]] [[flee->main]](if: (either: 0, 1) is 0)[ The mortal's weapon strikes you! (set: $hp to $hp - (either: 1,2,3)) (if: $hp < 1)[ You are [[dead]]! ] (else:)[ You are wounded. [[fight]] [[flee|main]] ] ] (else:)[ You smite the intruder! (set:$enemy_hp = $enemy_hp - 1) (if: $enemy_hp < 1)[ The [[human is dead]]! ] (else:)[ The intruder is injured. [[fight]] [[flee|main]] ] ]Your god mocks your death! [[restart?|init]](set: $streak to $streak + 1) (set: $drop to 1) (set: $spoils to $spoils + $drop) You collect the corpse for your god. You have $spoils sacrifices and your health is $hp. You've killed $streak humans (if: not($streak is 1))[s] lost in the maze. [[continue|encounter]] [[go back the way you came|collect spoils]](set: $spoils to 0) (set: $streak to 0) (display: "encounter")(set: $trophies to $trophies + $spoils) (display: "main")Thanks to Chris Martens for their Twine2/Harlowe RPG system which can be found here: http://lambdamaphone.blogspot.co.uk/2015/02/using-twine-for-games-research-part-ii.html Let the slaughter begin... (display:"init")