(set: $hp to 10)
(set: $trophies to 0)
(set: $days to 0)
(display: "main")You've been in the maze for $days days. You have $trophies corpses for the blood sacrifice. Your god grows impatient...
[[Make a sacrifice.->rest]]
[[Search the maze for sacrifices.->start encounter]](if:$trophies < 1)[
Fool! There is no sacrifice without a fresh victim!
Go forth and slaughter or die!
(display: "main")
]
(else:)[
(set: $trophies to $trophies - 1)
(set: $hp to 10) (set: $days to $days + 1)
You feel stronger.
(display: "main")]
An advesary appears in the tunnels of the maze. (set: $enemy_hp to 3)
[[fight]]
[[flee->main]](if: (either: 0, 1) is 0)[
The mortal's weapon strikes you!
(set: $hp to $hp - (either: 1,2,3))
(if: $hp < 1)[ You are [[dead]]! ]
(else:)[ You are wounded.
[[fight]]
[[flee|main]] ]
]
(else:)[ You smite the intruder!
(set:$enemy_hp = $enemy_hp - 1)
(if: $enemy_hp < 1)[ The [[human is dead]]! ]
(else:)[
The intruder is injured.
[[fight]]
[[flee|main]] ]
]Your god mocks your death! [[restart?|init]](set: $streak to $streak + 1)
(set: $drop to 1)
(set: $spoils to $spoils + $drop)
You collect the corpse for your god. You have $spoils sacrifices and your health is $hp. You've killed $streak humans (if: not($streak is 1))[s] lost in the maze.
[[continue|encounter]]
[[go back the way you came|collect spoils]](set: $spoils to 0) (set: $streak to 0)
(display: "encounter")(set: $trophies to $trophies + $spoils)
(display: "main")Thanks to Chris Martens for their Twine2/Harlowe RPG system which can be found here:
http://lambdamaphone.blogspot.co.uk/2015/02/using-twine-for-games-research-part-ii.html
Let the slaughter begin...
(display:"init")