,,,,,,,,,<div style="text-align: center;"><<set $prog to 0>>\
<<set $sec = 30; _calcDone = false; setup.customStartTime = new Date().getTime()>>
<<linkreplace "<div id='choice'><p>Start</p></div>">>
<div id="1">\
<<include "game">>\
</div>\
<</linkreplace>>
</div><div style="text-align: center;"><<set $prog++>>\
@@.center;
<progress max=10 @value="$prog" id="pbar"></progress>
<<set $temp to random(1,3)>>\
<<if $temp is 1>>\
<img src="01.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 2>>\
<img src="02.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 3>>\
<img src="03.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<else>>\
<img src="04.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
</div>
<</if>>@@
<<set _elapsedTime = new Date().getTime() - setup.customStartTime>>
<<set _secondsRemaining to $sec - Math.floor(_elapsedTime / 1000)>>
<<countdownTimer _secondsRemaining "Bien">>
<<nobr>>
<<script>>
$(document).on('keydown', function(event) {
switch (event.key) {
case 'ArrowUp':
$('#upLink').click();
break;
case 'ArrowLeft':
$('#leftLink').click();
break;
case 'ArrowDown':
$('#downLink').click();
break;
case 'ArrowRight':
$('#rightLink').click();
break;
}
});
<</script>>
<</nobr>>
</div><<set $prog = 0>>\
<<set $prestart to false>>
<<set $Chica01CRP to 0>>
<<set $lvlChica01CRP to 0>>
<<set $MaxChica01CRP to 10>>
<<set $Chica02CRP to 0>>
<<set $Chica03CRP to 0>>
<<set $Chica04CRP to 0>>
<<set $Chica05CRP to 0>>
<<set $Chica06CRP to 0>>
<<set $Chica07CRP to 0>>
<<set $Chica08CRP to 0>>
<<set $Chica09CRP to 0>>
<<set $Chica10CRP to 0>>
<<set $Chica11CRP to 0>>
<<set $Chica12CRP to 0>>
<<set $Chica13CRP to 0>>
<<set $Chica14CRP to 0>>
<<set $Chica15CRP to 0>>
<<set $Chica16CRP to 0>>
<<set $Chica17CRP to 0>>
<<set $Chica18CRP to 0>>
<<set $Chica19CRP to 0>>
<<set $Chica20CRP to 0>>
<<set $Power01 = 0>>
<<set $lvlPower01 to 1>>
<<set $MaxPower01 to 10>>
<<set $Power02 = 0>>
<<set $lvlPower02 to 0>>
<<set $MaxPower02 to 10>>
<<set $Power03 = 0>>
<<set $lvlPower03 to 0>>
<<set $MaxPower03 to 10>>
<<set $Power04 = 0>>
<<set $lvlPower04 to 0>>
<<set $MaxPower04 to 10>>
<<set $pt0101 = 1>>
<<set $pt0102 = 1>>
<<set $pt0103 = 1>>
<<set $pt0104 = 1>>
<<set $pt0105 = 1>>
<<set $pt0106 = 1>>
<<set $Sashabt1 to false>>
<<set $Sashabt2 to false>>
<<set $Sashabt3 to false>>
<<set $Sashabt4 to false>><div style="text-align: center;"><<set $prog++>>\
<progress max=10 @value="$prog" id="pbar"></progress>
<<set $temp to random(1,3)>>\
<<if $temp is 1>>\
<img src="01.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 2>>\
<img src="02.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 3>>\
<img src="03.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<else>>\
<img src="04.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
</div>
<</if>>
<<set _elapsedTime = new Date().getTime() - setup.customStartTime>>
<<set _secondsRemaining to $sec - Math.floor(_elapsedTime / 1000)>>
<<countdownTimer _secondsRemaining "Timeout Passage">>
<<if $prog gte 10>><<set $prog to 0>><<goto "333">><</if>>\
</div><div style="text-align: center;"><<set $prog-->>\
@@.center;
<progress max=10 @value="$prog" id="pbar"></progress>
<<set $temp to random(1,3)>>\
<<if $temp is 1>>\
<img src="01.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 2>>\
<img src="02.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<elseif $temp is 3>>\
<img src="03.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
</div>
<<else>>\
<img src="04.jpg" style="width:100px;"/>
<<link "<div id='upLink'><img src='01.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<div style="display: flex; flex-direction: row; justify-content: center; align-items: center; text-align: center;">\
<<link "<div id='leftLink'><img src='02.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='downLink'><img src='03.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamew">><</replace>><</link>>\
<<link "<div id='rightLink'><img src='04.jpg' style='width: 50px; margin-right: 10px;'></div>">>\
<<replace "#1">><<include "gamec">><</replace>><</link>>\
</div>
<</if>>@@
<<set _elapsedTime = new Date().getTime() - setup.customStartTime>>
<<set _secondsRemaining to $sec - Math.floor(_elapsedTime / 1000)>>
<<countdownTimer _secondsRemaining "Timeout Passage">>
</div><div style="text-align: center;">
<img src="./win.jpg" class="centerImage" style="max-width:60%;"/>
<<set $prog to 0>>\
<div id="choice" data-passage="Home"><p>Leave</p></div>
</div><<set $prog to 0>>\
<<nobr>>
<<if $Training is true>><<include ExpeInclu>>
<<button [[Back|Training]]>> <</button>><</if>>
<</nobr>>/* <<countdownTimer>> Widget - Start */
<<widget "countdownTimer">>
<<set _seconds = $args[0]>>
<<set _minutes = Math.floor(_seconds / 60)>>
<<set _replacementPassage = $args[1]>>
<div id="timer" class="timergreen">Time remaining _minutes:<<= (_seconds - (_minutes * 60)).toString().padStart(2, '0')>></div><<script>>
if (!recall("countdown", undefined)) {
setup.countdown = { startTime: new Date(), lastStr: "", passage: passage() };
memorize("countdown", setup.countdown);
} else {
setup.countdown = recall("countdown");
if (setup.countdown.passage !== passage()) {
setup.countdown = { startTime: new Date(), lastStr: "", passage: passage() };
memorize("countdown", setup.countdown);
}
}
setup.countdown.intervalID = setInterval(function () {
if (setup.countdown.passage !== passage()) {
clearInterval(setup.countdown.intervalID);
forget("countdown");
setup.countdown.passage = "";
} else {
var curtime = new Date(), str, seconds = State.temporary.seconds;
var diff = Math.floor(seconds - ((curtime - setup.countdown.startTime) / 1000)), min = Math.floor(diff / 60);
if ((diff >= 0) && (diff < seconds)) {
if ($("#timer").length) {
str = "Time remaining " + min + ":" + (diff - (min * 60)).toString().padStart(2, '0');
if (str != setup.countdown.lastStr) {
$("#timer").empty().wiki(str);
setup.countdown.lastStr = str;
}
if (diff <= 10) {
if (!$("#timer").hasClass("timerred")) {
$("#timer").removeClass("timeramber").addClass("timerred");
}
} else if (diff <= 20) {
if (!$("#timer").hasClass("timeramber")) {
$("#timer").removeClass("timergreen").addClass("timeramber");
}
} else {
if (!$("#timer").hasClass("timergreen")) {
$("#timer").removeClass("timeramber timerred").addClass("timergreen");
}
}
}
}
if (diff < 0) {
clearInterval(setup.countdown.intervalID);
forget("countdown");
$("#passages div.passage").empty().wiki('<<include "' + State.temporary.replacementPassage + '">>');
delete setup.countdown.passage;
}
}
}, 200);
<</script>>
<</widget>>
/* <<countdownTimer>> Widget - End *//* <<countdownTimer>> Widget - Start */
<<widget "countdownTimer">>
<<set _seconds = $args[0]>>
<<set _minutes = Math.floor(_seconds / 60)>>
<<set _replacementPassage = $args[1]>>
<div id="timer" class="timergreen">Time remaining _minutes:<<= (_seconds - (_minutes * 60)).toString().padStart(2, '0')>></div><<script>>
if (!recall("countdown", undefined)) {
setup.countdown = { startTime: new Date(), lastStr: "", passage: passage() };
memorize("countdown", setup.countdown);
} else {
setup.countdown = recall("countdown");
if (setup.countdown.passage !== passage()) {
setup.countdown = { startTime: new Date(), lastStr: "", passage: passage() };
memorize("countdown", setup.countdown);
}
}
setup.countdown.intervalID = setInterval(function () {
if (setup.countdown.passage !== passage()) {
clearInterval(setup.countdown.intervalID);
forget("countdown");
setup.countdown.passage = "";
} else {
var curtime = new Date(), str, seconds = State.temporary.seconds;
var diff = Math.floor(seconds - ((curtime - setup.countdown.startTime) / 1000)), min = Math.floor(diff / 60);
if ((diff >= 0) && (diff < seconds)) {
if ($("#timer").length) {
str = "Time remaining " + min + ":" + (diff - (min * 60)).toString().padStart(2, '0');
if (str != setup.countdown.lastStr) {
$("#timer").empty().wiki(str);
setup.countdown.lastStr = str;
}
if (diff <= 10) {
if (!$("#timer").hasClass("timerred")) {
$("#timer").removeClass("timeramber").addClass("timerred");
}
} else if (diff <= 20) {
if (!$("#timer").hasClass("timeramber")) {
$("#timer").removeClass("timergreen").addClass("timeramber");
}
} else {
if (!$("#timer").hasClass("timergreen")) {
$("#timer").removeClass("timeramber timerred").addClass("timergreen");
}
}
}
}
if (diff < 0) {
clearInterval(setup.countdown.intervalID);
forget("countdown");
$("#passages div.passage").empty().wiki('<<include "' + State.temporary.replacementPassage + '">>');
delete setup.countdown.passage;
}
}
}, 200);
<</script>>
<</widget>>
/* <<countdownTimer>> Widget - End */<div id="choice" data-passage="Home"><p>Skip Intro</p></div>
<img src="./Asmodeus1.jpg" style="max-width: 100%;">
//In the infernal kingdom, where the mighty Lucifer holds his dominion, the Archdemons stand as formidable entities, lusting for favor and control over the underworld. Asmodeus, one of the most potent and feared Archdemons, is chosen by Lucifer to be his heir and successor. His dark ambition and awe-inspiring abilities make him a natural leader in the realm of demons...//
<div id="choice" data-passage="Inicio2"><p>Next</p></div><img src="./Asmodeus2.jpg" style="max-width: 100%;">
//However, in the shadows of envy and desire, another archdemon known as Maeloch begins to feel consumed by the notion that he should have been the chosen one to rule after Satan. Jealousy and greed corrupt him, and Maeloch devises a scheme to dethrone Asmodeus and take his place...//
<div id="choice" data-passage="Inicio3"><p>Next</p></div><img src="./Asmodeus3.jpg" style="max-width: 100%;">
//In an act of heinous betrayal, Maeloch betrays Asmodeus and deceives him, casting him out from the depths of hell and exiling him to the earthly realm. Stripped of his demonic powers, Asmodeus finds himself trapped in a human form, yet immortal, concealed among mortals. His thirst for vengeance burns more fiercely than ever, but he knows that he must first reclaim his lost demonic power...//
<div id="choice" data-passage="Inicio4"><p>Next</p></div><img src="./Asmodeus4.jpg" style="max-width: 100%;">
//Centuries pass as Asmodeus adapts to the human world, learning to conceal his true demonic nature. Delving into ancient texts and consulting dark oracles, he discovers that the key to restoring his powers lies in instilling lust in the hearts of mortals. Lust is a force so potent that even the most resistant humans can succumb to it.
Asmodeus becomes a master manipulator, using his charm and charisma to seduce and manipulate those who fall under his influence. As his actions trigger forbidden passions and dark desires, he realizes that he is accumulating a form of energy that could return his ancient strength.//
<div id="choice" data-passage="Home"><p>Begin</p></div><div style="text-align: center;">
<a data-passage="Wardrobe"><img src="./btn/wardrobe.png" style="height: 100px"></a> <<if $prestart is true>><a data-passage="Training"><img src="./btn/trn.jpg" style="height: 100px"></a><</if>><<if $prestart is false>><a data-passage="prestart"><img src="./btn/trn.jpg" style="height: 100px"></a><</if>>
<a data-passage="Street"><img src="./btn/street.png" style="height: 100px"></a>
</div><div style="text-align: center;">
''You can Use:''
<img src="./img/key.gif" class="centerImage" style="max-width:100px;"/>
<img src="./img/tap.gif" class="centerImage" style="max-width:100px;"/>
<img src="./img/click.gif" class="centerImage" style="max-width:100px;"/>
<<set $prestart to true>>
<div id="choice" data-passage="Training"><p>OK !</p></div>
</div><a data-passage="Street"><img src="./btn/street.png" style="max-height: 150px"></a><a data-passage="Home"><img src="./btn/home.jpg" style="max-height: 150px"></a> <a data-passage="Dojo"><img src="./btn/dojo.png" style="max-height: 150px"></a> <a data-passage="NightClub"><img src="./btn/nigth-club.png" style="max-height: 150px"></a> <a data-passage="Bar"><img src="./btn/bar.png" style="max-height: 150px"></a> <a data-passage="Clothing"><img src="./btn/clothing-store.png" style="max-height: 150px"></a> <a data-passage="Street"><img src="./btn/street.png" style="max-height: 150px"></a><a data-passage="Street"><img src="./btn/street.png" style="max-height: 150px"></a><a data-passage="Street"><img src="./btn/street.png" style="max-height: 150px"></a><img src="https://media.tenor.com/OGNefdmZ6w0AAAAC/lounge-club.gif" width="auto">
<br>
Select your target:
<br>
<a data-passage="Sasha"><img src="./avt/Sasha.jpg" style="max-height: 150px"></a> <a data-passage="Karma"><img src="./avt/Karma.jpg" style="max-height: 150px"></a>
<a data-passage="Street"><img src="./btn/street.png" style="max-height: 150px"></a>//In sooth, the hapless souls doth bear diverse temperaments, wherein some mayst withstand certain enchantments, whilst others mayst prove vulnerable to different arts. The onus of such discernment doth lie upon thee...//
Choose which power you wishest to perfect:
<a data-passage="Powerbtn01"><img src="./btn/bt1.jpg"></a> <a data-passage="Powerbtn02"><img src="./btn/bt2.jpg"></a> <a data-passage="Powerbtn03"><img src="./btn/bt3.jpg"></a> <a data-passage="Powerbtn04"><img src="./btn/bt4.jpg"></a>
''Description:''
<img src="./btn/bt1.jpg" style="max-height: 18px"> Surrender to Lust. ⬆️ Exp ($Power01 / $MaxPower01) ⭐ Level $lvlPower01
<img src="./btn/bt2.jpg" style="max-height: 18px"> Surrender to Sluttiness. ⬆️ Exp ($Power02 / $MaxPower02) ⭐ Level $lvlPower02
<img src="./btn/bt3.jpg" style="max-height: 18px"> Surrender to Promiscuity. ⬆️ Exp ($Power03 / $MaxPower03) ⭐ Level $lvlPower03
<img src="./btn/bt4.jpg" style="max-height: 18px"> Surrender to Obscenity. ⬆️ Exp ($Power04 / $MaxPower04) ⭐ Level $lvlPower04
<a data-passage="Home"><img src="./btn/home.jpg" style="height: 100px"></a>
<<set $sec = 20; _calcDone = false; setup.customStartTime = new Date().getTime()>>
<<set $Training to false>><<set $Powerbtn01 to true>>
<<set $Training to true>>
<<goto "start">><<set $Powerbtn02 to true>>
<<set $Training to true>>
<<goto "start">><<set $Powerbtn03 to true>>
<<set $Training to true>>
<<goto "start">><<set $Powerbtn04 to true>>
<<set $Training to true>>
<<goto "start">><<nobr>>
<<if $Powerbtn01 is true>>
<<set $CurHP to ($CurHP*1)>>
<<set $Power01 to ($Power01+$CurHP)>><<set $Powerbtn01 to false>>
Power01 increased ''$CurHP''<br>
Current Power01: ''$Power01''<<set $CurHP to 0>><</if>>
<<if $Powerbtn02 is true>>
<<set $CurHP to ($CurHP*1)>>
<<set $Power02 to ($Power02+$CurHP)>><<set $Powerbtn02 to false>>
Power02 increased ''$CurHP''<br>
Current Power02: ''$Power02''<<set $CurHP to 0>><</if>>
<<if $Powerbtn03 is true>>
<<set $CurHP to ($CurHP*1)>>
<<set $Power03 to ($Power03+$CurHP)>><<set $Powerbtn03 to false>>
Power03 increased ''$CurHP''<br>
Current Power03: ''$Power03''<<set $CurHP to 0>><</if>>
<<if $Powerbtn04 is true>>
<<set $CurHP to ($CurHP*1)>>
<<set $Power04 to ($Power04+$CurHP)>><<set $Powerbtn04 to false>>
Power04 increased ''$CurHP''<br>
Current Power04: ''$Power04''<<set $CurHP to 0>><</if>>
<</nobr>>
<<nobr>>
<<if $Power01 gte $MaxPower01>>
<<set $lvlPower01 to $lvlPower01 += 1>>
<<set $MaxPower01 to ($MaxPower01*2)>>
<</if>>
<<if $Power02 gte $MaxPower02>>
<<set $lvlPower02 to $lvlPower02 += 1>>
<<set $MaxPower02 to ($MaxPower02*2)>>
<</if>>
<<if $Power03 gte $MaxPower03>>
<<set $lvlPower03 to $lvlPower03 += 1>>
<<set $MaxPower03 to ($MaxPower03*2)>>
<</if>>
<<if $Power04 gte $MaxPower04>>
<<set $lvlPower04 to $lvlPower04 += 1>>
<<set $MaxPower04 to ($MaxPower04*2)>>
<</if>>
<</nobr>>
In the infernal kingdom, where the mighty Lucifer holds his dominion, the Archdemons stand as formidable entities, lusting for favor and control over the underworld. Asmodeus, one of the most potent and feared Archdemons, is chosen by Lucifer to be his heir and successor. His dark ambition and awe-inspiring abilities make him a natural leader in the realm of demons...