<div id="container">
<div id="header" onclick="toggle(this)">
<span id="header-text"></span> <div class="menutoggle"><span id="zero"><i class="fa fa-ellipsis-v" aria-hidden="true"></i> </span> <span id="one" style="bottom:-180px;">
<div class="menu-flex">
</div>
</span></div>
</div>
<script>function toggle() {
var x = document.getElementById("one");
if (!x.style.bottom ||x.style.bottom === '-180px') {
x.style.bottom = '0px';
} else {
x.style.bottom = '-180px';
}
}</script>
<div id="passages">
</div>
</div><style>
#header {display:none;}
#passages {overflow:hidden;scrollbar-width:none;font-family:var(--main-font);transition:0s;padding:0;border-top:0px solid var(--white);}
::-webkit-scrollbar {width:0px;}
.passage {text-align:center;transition:0s;}
#passages a:before {content: none;}
h1 {text-align:center;margin-top:20vh;color:var(--white);}
@media screen and (max-width: 800px) {#story {margin:0;}}
</style>
<h1>From Here to Again</h1>
<b><<link "NEW GAME" "start">><</link>> | | <<if Save.autosave.ok() and Save.autosave.has()>><<link "RESUME GAME">><<script>>Save.autosave.load()<</script>><</link>> | | <</if>> <<link "LOAD GAME">><<run UI.saves()>><</link>> | | <<link "SETTINGS">><<run UI.settings()>><</link>> | | [[CONTENT WARNINGS|cw]]</b><<replace ".menu-flex">><<include "menu-flex">><</replace>>
<<replace "#header-text">><<include "header-text">><</replace>><script>var myDiv = document.getElementById('passages');
myDiv.scrollTop = 0;</script><<link '<div class="menu-item"><b>00</b> go back</div>'>><<run Engine.backward()>><</link>>
<<link '<div class="menu-item"><b>01</b> character</div>'>><<goto "CharacterSheet">><</link>>
<<link '<div class="menu-item"><b>02</b> relationships</div>'>><<goto "Relationships">><</link>>
<<link '<div class="menu-item"><b>03</b> saves</div>'>><<script>>UI.saves()<</script>><</link>>
<<link '<div class="menu-item"><b>04</b> settings</div>'>><<script>>UI.settings()<</script>><</link>>From Here to Again// CHOICE
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[option 1]] </div></li>
<li><div class = choice-item> [[option 2]] </div></li>
</ol></div><</nobr>>
// BUTTONS
<<button [[CONTINUE|advance]]>><</button>>
<<button [[CONTINUE|advance]]>><<set $var to " ">><</button>>/* MISC */
<<set $nicktf to false>>
<<set $fname to "">>
<<set $lname to "">>
<<set $nickname to "">>
<<set $college to "">>
/* PERSONALITY */
<<set $opportunist to 0>>
<<set $pragmatist to 0>>
<<set $emotional to 0>>
/* STATS */
<<set $innovation to 5>>
<<set $maxInnovation to 200>>
<<set $rhetoric to 5>>
<<set $maxRhetoric to 200>>
<<set $techprof to 5>>
<<set $maxTechprof to 200>>
<<set $history to 5>>
<<set $maxHistory to 200>>
<<set $science to 5>>
<<set $maxScience to 200>>
<<set $industry to 5>>
<<set $maxIndustry to 200>>
<<set $development to 5>>
<<set $maxDevelopment to 100>>
/* RELATIONSHIP STATS */
<<set $percyrel to 0>>
<<set $percymax to 100>>
/* CHAPTER ARRAYS */
<<set $chapter1 = []>>
<<set $chapter2 = []>>
<<set $chapter3 = []>>
/* CHARACTER ARRAYS */
<<set $leoEvents = []>>
<<set $wolfEvents = []>>
<<set $sinEvents = []>>
<<set $josEvents = []>>
<<set $mcEvents = []>>
<<set $percyEvents = []>>
/* METERS */
<<newmeter "Innovation">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Innovation white center>>
<</newmeter>>
<<newmeter "Rhetoric">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Rhetoric white center>>
<</newmeter>>
<<newmeter "TechProf">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Tech-Proficiency white center>>
<</newmeter>>
<<newmeter "Development">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Tele-Voice white center>>
<</newmeter>>
/* SECONDARY METERS */
<<newmeter "Science">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Science white center>>
<</newmeter>>
<<newmeter "Industry">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Industry white center>>
<</newmeter>>
<<newmeter "History">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label History white center>>
<</newmeter>>
/* RELATIONSHIP METERS */
<<newmeter "Percy">>
<<colors "#384732" "#384732" "#0a0a0a">>
<<sizing "50%" "2em">>
<<label Bond white center>>
<</newmeter>><center>BEFORE WE BEGIN...</center>
Your pronouns are: <<listbox "$pronouns"autoselect>>
<<option "He/Him" "man">>
<<option "She/Her" "woman">>
<<option "They/Them" "person">>
<</listbox>>
<center>What is your name?</center>
First Name: <<textbox "$fname" "">>
Last Name: <<textbox "$lname" "">>
Do you have a nickname?
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[Yes.|SetNickname][$nicktf to true]] </div></li>
<li><div class = choice-item> [[No.|PCCreatePt2]] </div></li>
</ol></div><</nobr>>First and foremost: this story is not a retelling of the life of Alexander Graham Bell, the inventor of the first telephone. While it draws inspiration from historical contexts and uses names of real places, this is a work of fiction and should be read as such.
This story will be 18+ for the following:
Explicit and erotic intimate scenes
Blood and gore
Graphic depictions of body disfigurement
Mental trauma
This list may be updated.
<<button [[Back to Menu|MENU]]>><</button>>
Within the cellar, the storm's fury is reduced to mere patters of rain against the long-sealed door. The muffled sounds are but a backdrop to the hums and clicks of electric coils making their connections, accompanied by the soft clanking of rotating gears. Steam hisses from various pipes that snake around the room, releasing pressure rhythmically. The ticks and tocks of repurposed clockworks, their innards functioning at varying speeds, amplify as the storm outside channels more power into the device.
The inventor moves hurriedly, sweat beading on $leohisher brow ─ a product of both the intensifying humidity and $leohisher racing mind, driven by the pursuit of perfection. $leoHeShe rolls up $leohisher sleeves, navigating between instruments with determined precision. For $leohimher, precision is more than an overbearing concept; it's a necessity. $leoHeShe knows well the importance of accuracy in this endeavor, where a single misplaced element could mean the difference between success and starting over from square one.
Tonight holds the perfect opportunity, and most important: it passed the initial tests. It's not a matter of rushing, no. A father doesn't rush his child when he knows she's not ready. But sometimes a father just knows, offering a gentle push in the right direction. Just as it was with the telegraph machine, it's no different now...
Except the mistakes will be more apparent.
"$leoname," someone calls, breaking the inventor's focus. "The gauge is nearly peaking. I'd say fifteen minutes at most."
"Simon," the inventor replies with a mix of focus and exasperation, "precise timing is crucial here, not guesses."
"I gave you an idea of fifteen minutes, do what you will with it," Simon sighs, allowing the silence to retake them.
With various odometers set, the right switches flipped, it took another ten minutes before everything was set. Despite $leohisher words, $leoname was acutely aware of Simon's estimated timeframe, though $leoheshe would never admit it.
“I think it's ready,” Simon announces after a tense silence, watching the humming machinery with a mix of apprehension and awe.
"'I thi─'"
"//I think isn't an option when it can rip you to shreds//," Simon finishes with a cheeky grin.
$leoname sighs, but a slight smile plays at $leohisher lips.
"Well, we have roughly three minutes and thirty-three, seconds. Have anything for the big moment? Something preferably embarrassing that I can recount to the press," the assistant asks with amusement.
Dr. Ravenscroft mulls $leohisher words with $leohisher usual seriousness, only to speak soft earnesty, "Just that I couldn't have done this without you, Simon."
The seriousness in $leohisher tone softens Simon's playful demeanor, replaced by a warm, mischief-free smile. "How could I have ever turned down the opportunity to work beside the great Doctor $leoname C. Ravenscroft?" he gently nudges $leoname's arm, adding, "And my best friend?"
The inventor returns the sentiment, a rare ease in $leohisher expression, "I couldn't have asked for a better assistant."
"You know, now that I think about it, I don't think you even asked for one," Simon chuckles, glancing at his pocket watch. "Anything else to add?"
A pause envelops the inventor, $leohisher gaze fixed on the contraption that represents the pinnacle of $leohisher life's work. A prickle of unease surfaces, the perfectionist's nagging doubt or perhaps the cold feet at such a defining moment's conclusion. Will there ever be another surge of adrenaline like this in $leohisher life?
"You don't have to do this if you don't want to," the words slip out the doctor's lips, an unusual uncertainty for someone so confident in $leohisher invention that's almost regarded as $leohisher child.
"Nonsense," Simon replies, his confidence unwavering, glancing to the device with second-hand pride, "I trust you, $leonickname."
The click of the pocket watch signals the end of the wait.
//The time has come//.
<<button [[CONTINUE|Prologue2]]>><</button>>In these moments, they both move in a routine they've forged over the last twelve years ─ a dance of precision. A pivotal moment to ensure the device is ready. However, Simon now has an extra step: to stand on the platform, a place once reserved for mere apples.
More switches are flipped. The arc generators hum, igniting the room with pulsing light. Years of practice have rendered their actions fluid, any earlier hesitations now absent as they approach the experiment's crucial moment.
Without an ounce of hesitation, Simon strides to the platform with barely contained excitement, a broad grin spreading across his features.
$leoname makes a few final adjustments, addressing both Simon and $leohimselfherself, "The apple was teleported in its complete form, as was the pig's corpse. No further adjustments were needed, or we risk pushing the device into the unknown. Today marks the test of the first human trial. December 12, 1868. Mister Simon Whitaker has volunteered as the subject."
"Quit monologuing, you sound like a villain," Simon jokes.
Ignoring $leohisher friend's jest, $leoname pulls out a pocket watch and continues, "It's now 11:59 PM. Testing will commence in approximately 5... 4... 3... 2..."
As anticipation fills the air, $leoname flips a switch.
Sparks fly. The machines whir and thrum ─ a melody familiar to the inventor, a symphony playing the tune of a culmination of combined efforts.
$leoname looks to Simon, who smiles confidently as the platform begins to glow in an otherworldly hue, growing until his form is barely visible. The rings spin at a speed that blurs their true form. $leoname's heart races, matching the tempo of the machines, eyes reflecting the eerie light.
More sparks erupt like fireworks, the humming resonates in a rhythmless cadence, and the light becomes nearly blinding. Pressurized steam releases, enveloping the room in a fog that blurs the details further. The heat gauges spiral out of control, their needles spinning wildly, glass cracking under the building heat.
Shielding $leohisher eyes, $leohisher mind empties as the final moment approaches, and $leoheshe pulls down a red lever with ease.
//A flash followed by a deafening bang.//
<<button [[CONTINUE|Prologue3]]>><</button>><center>It's often said, 'wait for the dust to settle' ─ a phrase conveying anticipation, to not jump to conclusions of the outcomes. But what if, in venturing beyond the bounds of time itself, the only prize is dust? What if the ashes of ambition are all that remain?</center>
<<button [[CONTINUE|Prologue4]]>><</button>>There's a distinct scent that always follows, something akin to the earthy aroma after a refreshing rain or the faint, lingering odor of sulfur when a match is lit. It's expected, consistent with their past tests, a reassuring presence.
Yet in this moment, the smell is an anomaly—a discordant note in what should be the norm. No, this time it's pungent and revolting. It's almost surreal in the smoke that had engulfed the space. There's a lack of awareness as $leoname tries to process the development, the cogs in $leohisher mind spinning as fast as the machine. The ringing in $leohisher ears has yet to cease, yet there's a distinct moan that reaches through like the bearer of bad news.
It's contorted and chilling.
And when the smoke clears, it takes but a moment for the inventor to lay eyes upon what should have been a success.
Upon the platform, lay... //something//. The flesh moving and molting like a mass that didn't know what form it should have taken. The form of the man that once stood upon the opposite platform. Blood is the only thing recognizable as it pools and pours from various orifices, strands of hair protruding in whichever pore was posed as suitable ─ and those that didn't. It shifts and quivers, convulsing as the nerves attempt to piece together... piece together //what?//
There is no 'Simon', just heaping mess that barely resembles portage. Innards and outards that want to move how they were once suppose to.
//It's a nightmare//.
The whole thing should be nothing but a terrible dream of forboding.
But it's not. It's painfully real.
The memories of that night linger like shadows, rarely stirred and shrouded in silence. Yet, they persist ─ silent questions of consequence echoing through the recesses of a mind now sealed within walls of its own making. In the quests for progress, sacrifices are often made, their varying weights akin to the pain of abandoned dreams. Yet, sacrifices are required in endeavors such as these. Sacrifices that will amount to nothing if all is abandoned.
If inventing held council similar to the four horsemen, they'd be called Innovation, Imagination, Creation, and Sacrifice. Each a testament to an inventor's journey, bearing the gifts and curses of progress. What is an inventor, after all, if not a harbinger of both triumph and tragedy? Mistakes, ever-present as one of these horsemen, ride alongside as an inescapable companion to creation as much as the final masterpiece itself. Even the grandest visions may falter, leaving behind edifices too costly to salvage ─ yet, from such ruins often rise the greatest of lessons.
<<button [[CONTINUE|Prologue5]]>><</button>><center>@@.inbetween2;[[Though some lessons are often ignored.|Ch1 Start]]@@</center><center>@@.inbetween;[[Chapter One|Ch1 Intro]]@@</center><<nobr>>
<<if $pronouns is 'man'>>
<<run gender.setPronouns("male")>>
<<elseif $pronouns is 'woman'>>
<<run gender.setPronouns("female")>>
<<elseif $pronouns is 'person'>>
<<run gender.setPronouns("other")>>
<</if>>
<</nobr>>
<center>Now for your hair...</center>
Your hair color is: <<listbox "$hcolor" autoselect>>
<<option "White" "white">>
<<option "Platinum Blonde" "platinum blonde">>
<<option "Ash Blonde" "ash blonde">>
<<option "Blonde" "blonde">>
<<option "Red" "red">>
<<option "Burgundy Red" "burgundy red">>
<<option "Light Brown" "light brown">>
<<option "Dark Brown" "dark brown">>
<<option "Black" "black">>
<</listbox>>
Your hair texture is: <<listbox "$htex" autoselect>>
<<option "Silky" "silky">>
<<option "Wavy" "wavy">>
<<option "Curly" "curly">>
<<option "Coiled" "coiled">>
<<option "Kinky" "kinky">>
<</listbox>>
Your hair length is: <<listbox "$hlength" autoselect>>
<<option "Bald" "bald">>
<<option "Very Short" "very short">>
<<option "Chin Length" "chin length">>
<<option "Shoulder Length" "shoulder length">>
<<option "Long" "long">>
<<option "Very Long" "very long">>
<</listbox>>
You have: <<listbox "$facehair" autoselect>>
<<option "No facial hair" "false">>
<<option "Clean-Shaven" "clean-shaven">>
<<option "Whiskers" "whiskers">>
<<option "Sideburns" "sideburns">>
<<option "Mustache" "mustache">>
<<option "Goatee" "goatee">>
<<option "Beard" "beard">>
<</listbox>>
<<button [[CONTINUE|PCCreatePt4]]>><</button>><center>Next is your body...</center>
Your build is: <<listbox "$build" autoselect>>
<<option "Thin" "thin">>
<<option "Lean" "lean">>
<<option "Athletic" "athletic">>
<<option "Muscular" "muscular">>
<<option "Plump" "plump">>
<</listbox>>
Your height is: <<listbox "$height" autoselect>>
<<option "Very Tall" "very tall">>
<<option "Tall" "tall">>
<<option "Average" "average">>
<<option "Short" "short">>
<<option "Very Short" "very short">>
<</listbox>>
Your skin color is: <<listbox "$skin" autoselect>>
<<option "Porcelain" "porcelain">>
<<option "Beige" "beige">>
<<option "Almond" "almond">>
<<option "Bronze" "bronze">>
<<option "Umber" "umber">>
<<option "Ebony" "ebony">>
<</listbox>>
<<button [[CONTINUE|AccessoriesChoice]]>><</button>><center>Choose your accessories...</center>
Family can be important. Do you carry a keepsake with your mother's portrait?: <<listbox "$memorabilia" autoselect>>
<<option "None" "none">>
<<option "A locket" "locket">>
<<option "A pocket watch" "pocket watch">>
<</listbox>>
Eyewear: <<listbox "$eyewear" autoselect>>
<<option "None" "none">>
<<option "Spectacles" "spectacles">>
<<option "Monocle" "monocle">>
<</listbox>>
Headwear: <<listbox "$headwear" autoselect>>
<<option "None" "false">>
<<option "Top hat" "top hat">>
<<option "Bowler" "bowler">>
<<option "Bonnet" "bonnet">>
<<option "Ribbons" "ribbons">>
<</listbox>>
What other accessories do you have?
<<checkbox "$necklace" false true>> A necklace
<<checkbox "$bracelet" false true>> A bracelet
<<checkbox "$ring" false true>> A ring
<<checkbox "$rings" false true>> A few rings
<<checkbox "$gloves" false true>> Gloves
<<checkbox "$cane" false true>> A cane
<<checkbox "$brooch" false true>> A brooch
<<checkbox "$cufflinks" false true>> Cufflinks
<<button [[CONTINUE|PCCreatePt3]]>><</button>><center>Who are they?</center>
<center>The Inventor:
<<listbox "$leogender" autoselect>>
<<option "Male" "male">>
<<option "Female" "female">>
<</listbox>>
The Investor:
<<listbox "$wolfgender" autoselect>>
<<option "Male" "male">>
<<option "Female" "female">>
<</listbox>>
The Artisan:
<<listbox "$josgender" autoselect>>
<<option "Male" "male">>
<<option "Female" "female">>
<</listbox>>
The Journalist:
<<listbox "$singender" autoselect>>
<<option "Male" "male">>
<<option "Female" "female">>
<</listbox>></center>
<<button [[CONTINUE|PrologueBegin]]>><</button>><center>@@.inbetween;[[Two years ago...|PrologueStart]]@@</center>
<<nobr>>
<<if $leogender is "male">>
<<set $leoheshe to 'he'>>
<<set $leoHeShe to 'He'>>
<<set $leohisher to 'his'>>
<<set $leoHisHer to 'His'>>
<<set $leohimher to 'him'>>
<<set $leoHimHer to 'Him'>>
<<set $leohishers to 'his'>>
<<set $leoHisHers to 'His'>>
<<set $leohimselfherself to 'himself'>>
<<set $leoHimselfHerself to 'Himself'>>
<<set $leomanwoman to 'man'>>
<<set $leoManWoman to 'Man'>>
<<set $leoname to 'Leopold'>>
<<set $leomidname to 'Clarence'>>
<<set $leoMrMs to 'Mr.'>>
<<set $leoSir to 'Sir'>>
<<set $leosondaughter to 'son'>>
<<set $leoboygirl to 'boy'>>
<<set $leonickname to 'Leo'>>
<<elseif $leogender is "female">>
<<set $leoheshe to 'she'>>
<<set $leoHeShe to 'She'>>
<<set $leohisher to 'her'>>
<<set $leoHisHer to 'Her'>>
<<set $leohimher to 'her'>>
<<set $leoHimHer to 'Her'>>
<<set $leohishers to 'hers'>>
<<set $leoHisHers to 'Hers'>>
<<set $leohimselfherself to 'herself'>>
<<set $leoHimselfHerself to 'Herself'>>
<<set $leomanwoman to 'woman'>>
<<set $leoManWoman to 'Woman'>>
<<set $leoname to 'Lenora'>>
<<set $leomidname to 'Constance'>>
<<set $leoMrMs to 'Ms.'>>
<<set $leoSir to 'Madam'>>
<<set $leosondaughter to 'daughter'>>
<<set $leoboygirl to 'girl'>>
<<set $leonickname to 'Nora'>>
<</if>>
<<if $wolfgender is "male">>
<<set $wolfheshe to 'he'>>
<<set $wolfHeShe to 'He'>>
<<set $wolfhisher to 'his'>>
<<set $wolfHisHer to 'His'>>
<<set $wolfhimher to 'him'>>
<<set $wolfHimHer to 'Him'>>
<<set $wolfhishers to 'his'>>
<<set $wolfHisHers to 'His'>>
<<set $wolfhimselfherself to 'himself'>>
<<set $wolfHimselfHerself to 'Himself'>>
<<set $wolfmanwoman to 'man'>>
<<set $wolfManWoman to 'Man'>>
<<set $wolfname to 'Wolfgang'>>
<<elseif $wolfgender is "female">>
<<set $wolfheshe to 'she'>>
<<set $wolfHeShe to 'She'>>
<<set $wolfhisher to 'her'>>
<<set $wolfHisHer to 'Her'>>
<<set $wolfhimher to 'her'>>
<<set $wolfHimHer to 'Her'>>
<<set $wolfhishers to 'hers'>>
<<set $wolfHisHers to 'Hers'>>
<<set $wolfhimselfherself to 'herself'>>
<<set $wolfHimselfHerself to 'Herself'>>
<<set $wolfmanwoman to 'woman'>>
<<set $wolfManWoman to 'Woman'>>
<<set $wolfname to 'Lenora'>>
<</if>>
<<if $josgender is "male">>
<<set $josheshe to 'he'>>
<<set $josHeShe to 'He'>>
<<set $joshisher to 'his'>>
<<set $josHisHer to 'His'>>
<<set $joshimher to 'him'>>
<<set $josHimHer to 'Him'>>
<<set $joshishers to 'his'>>
<<set $josHisHers to 'His'>>
<<set $joshimselfherself to 'himself'>>
<<set $josHimselfHerself to 'Himself'>>
<<set $josmanwoman to 'man'>>
<<set $josManWoman to 'Man'>>
<<set $josname to 'Joseph'>>
<<elseif $josgender is "female">>
<<set $josheshe to 'she'>>
<<set $josHeShe to 'She'>>
<<set $joshisher to 'her'>>
<<set $josHisHer to 'Her'>>
<<set $joshimher to 'her'>>
<<set $josHimHer to 'Her'>>
<<set $joshishers to 'hers'>>
<<set $josHisHers to 'Hers'>>
<<set $joshimselfherself to 'herself'>>
<<set $josHimselfHerself to 'Herself'>>
<<set $josmanwoman to 'woman'>>
<<set $josManWoman to 'Woman'>>
<<set $josname to 'Josie'>>
<</if>>
<<if $singender is "male">>
<<set $sinheshe to 'he'>>
<<set $sinHeShe to 'He'>>
<<set $sinhisher to 'his'>>
<<set $sinHisHer to 'His'>>
<<set $sinhimher to 'him'>>
<<set $sinHimHer to 'Him'>>
<<set $sinhishers to 'his'>>
<<set $sinHisHers to 'His'>>
<<set $sinhimselfherself to 'himself'>>
<<set $sinHimselfHerself to 'Himself'>>
<<set $sinmanwoman to 'man'>>
<<set $sinManWoman to 'Man'>>
<<elseif $singender is "female">>
<<set $sinheshe to 'she'>>
<<set $sinHeShe to 'She'>>
<<set $sinhisher to 'her'>>
<<set $sinHisHer to 'Her'>>
<<set $sinhimher to 'her'>>
<<set $sinHimHer to 'Her'>>
<<set $sinhishers to 'hers'>>
<<set $sinHisHers to 'Hers'>>
<<set $sinhimselfherself to 'herself'>>
<<set $sinHimselfHerself to 'Herself'>>
<<set $sinmanwoman to 'woman'>>
<<set $sinManWoman to 'Woman'>>
<</if>>
<</nobr>>It was a stormy night.
A perfect night.
A seemingly classic beginning to tales often shrouded in darkness. Yet, what lay beyond this storm is far more than a story of tragedy.
//It's a warning.//
Beneath a grand mansion in London, an experiment was taking shape, one that any inventor would cherish. It was akin to watching a child's first steps, recognizing that each tentative crawl was a milestone in itself. Tonight's endeavor promised more than mere pride; it was set to redefine humanity's understanding of transportation and perhaps even life itself.
//Teleportation.//
An impossible concept one would only dream of within the pages of a novel. A fantasy never meant to be fully realized in this lifetime, and perhaps for hundreds more. But what if simple brilliance was the key to something seeming impossible? Or is the hubris of man so fraught with naivety that one should only dream of its success?
But maybe the time never mattered. Maybe there is no universal rule for progression. For in the heart of an inventor, where brilliance and ambition intertwine, the impossible often morphs into the inevitable.
On this night, the world teetered on the edge of an epochal breakthrough, blissfully unaware. Soon, it would be awakened — not in fear, but in awe, trembling with eagerness at the boundless possibilities.
But with grand ideas such as these, one must ask what is often ignored: //is the world ready for such a thing?//
<<button [[CONTINUE|Prologue1]]>><</button>>Name: $fname
Last Name: $lname
<<if $nicktf is true>>Nickname: $nickname<</if>>
College: $college
<center><<if $emotional >= 2>>You tend to be led by your emotions, often feeling things deeply and with great empathy. Your decisions are frequently influenced by your heart, making you sensitive to both your feelings and those of others.<<elseif $pragmatist >= 2>>You tend to think practically, valuing logic and efficiency in your decisions. You're realistic and problem-solving by nature, often prioritizing practical outcomes over emotional considerations.<<elseif $opportunist >= 2>>You tend to see situations as opportunities, always looking for ways to adapt and benefit. Your approach is proactive and resourceful, with a knack for turning challenges into advantages.<<else>><</if>></center>
<center>Device Development</center>
<center><<showmeter 'Development' `$development/$maxDevelopment`>></center>
<center>Primary Skills</center>
<center><<showmeter 'Innovation' `$innovation/$maxInnovation`>>
<<showmeter 'Rhetoric' `$rhetoric/$maxRhetoric`>>
<<showmeter 'TechProf' `$techprof/$maxTechprof`>></center>
<center>Secondary Skills</center>
<center><<showmeter 'Science' `$science/$maxScience`>>
<<showmeter 'Industry' `$industry/$maxIndustry`>>
<<showmeter 'History' `$history/$maxHistory`>></center>
<center><<return [[Return|$return]]>></center>Your nickname is... <<textbox "$nickname" "">>
<<button [[CONTINUE|PCCreatePt2]]>><</button>><center>Uncle Percival $lname
<<showmeter 'Percy' `$percyrel/$percymax`>>
<center><<return [[Return|$return]]>></center>When one dreams, those dreams usually start big.
It's of no surprise that you found yourself amongst those in those seemingly impossible dreams. But are they truly so improbable?
Staring up at the ornate building before you, its red-brick facade adorned with elaborate stone carvings and towering windows, it certainly seems so. But confidence is key, is it not? With a deep breath, you adjust <<if $headwear isnot "false">>your $headwear<<elseif $gloves is true>>the cuff of your gloves<<elseif $rings is true>>one of your rings<<elseif $ring is true>>your ring<<elseif $cufflinks is true>>your cufflinks<<elseif $brooch is true>>your brooch<<elseif $hair isnot "bald">>a loose strand of hair<<else>>your attire<</if>>, assuring your proper appearance. After all, if one is here to practically beg for money, you should look like someone worth putting that money into.
Behind you, the bustling streets of London continue, businessmen going about their business, horse carriages clattering by, all of them blissfully unaware of your internal turmoil. How could they know, in such a vast city? Yet, they are also unaware of the life-changing idea you clutch in your grasp.
You glance at the folder in your hand. Blueprints, sketches, and ideas scrawled over various parchments. Some crumpled then straightened, others with tea stains from careless moments. But it's more than a seeming mess; it's over a year's worth of sleepless nights, all sparked by one groundbreaking idea.
The 'tele-voice', you've tentatively named it. The designation seems fitting, drawing inspiration from the telegraph, yet it remains a work in progress. The device is inspired by a few ideas, but your main desire for creating it...
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[You wanted to create a revolutionary device.|Ch1 Inno][$innovation += 10]] </div></li>
<li><div class = choice-item> [[You saw potential for improvements, given your technical proficiency.|Ch1 Tech][$techprof += 10]] </div></li>
<li><div class = choice-item> [[As a rhetorical individual, you recognize the limitations of the telegraph. So you made something better.|Ch1 Rhet][$rhetoric += 10]] </div></li>
</ol></div><</nobr>>Upon entering, you're immediately greeted by a woman behind a polished wooden counter. Her dress is modest but stylish, its deep fabric contrasting with the room's dark wood tones. The practical cut of her attire retains a touch of elegance, a possible reflection of the rest of those who work here. Even the clerk, in her understated way, seems to sum up the 'rich' aura of the building.
"Good morning! May I help you?" she asks with a warm, inviting tone.
Slightly taken aback by the prompt greeting, you step forward. "Yes, hello. Good day, I am ?Mr. $fname $lname, here for my scheduled appointment with Mr. Edward Harrington."
The woman flashes a smile, her eyes briefly flickering to the folder in your grasp, a spark of curiosity lighting them. As her fingers trace the pages of the ledger before her, she inquires, "Come with a new idea?"
"I... yes," you reply, managing a nervous smile.
"Always exciting to hear," she comments casually, yet with a hint of genuine interest. "?Mr. $lname, I see your appointment is at ten o'clock. You're right on time. Please, this way," she says, gesturing towards the heavy red curtain. As she pulls it aside with a smooth motion, the sound of the curtain rings sliding across the rod subtly echoes, revealing a door beyond.
As you step through the threshold, it feels like crossing into the realm of your most fervent dreams. With each step, the reality of the moment grows more real, a pivotal point where everything could change. Your heart races, not just with nervous anticipation but with the possibility of turning your aspirations into reality.
<<button [[CONTINUE|Ch1 Investor1.5]]>><</button>>Mr. Harrington knits his brows together in deep thought before stating, "Oxford, hm? A bastion of rhetoric and history. One would think you'd understand the weight of proven knowledge, and the importance of grounding ideas in reality. This 'tele-voice' of yours, while imaginative, seems to leap beyond the bounds of what's currently achievable. It's a bold vision, no doubt, but perhaps... too bold."
<<include "Ch1 College">>Mr. Harrington knits his brows together in deep thought before stating, "Ah, Edinburgh. A place where the seeds of science and innovation are sown. Yet, with such a background, you should be acutely aware of the limitations, and the practicalities. Your 'tele-voice' idea, while intriguing, pushes against the very boundaries of scientific feasibility. It's an ambitious notion, but it borders on the... fanciful."
<<include "Ch1 College">>Mr. Harrington knits his brows together in deep thought before stating, "Imperial College, I see. A hub for technical proficiency and industrial acumen. Surely, then, you must recognize the engineering challenges and the sheer complexity of making such a device a reality. Your proposal, though technologically audacious, appears to stray into the realm of improbability. It's innovative, I'll grant you that, but possibly... too innovative."
<<include "Ch1 College">>The words hit you like a wave of cold reality. "Mr. Harrington, if you could just consider the blueprints an─"
"?Mr. $lname," he interjects, a hint of regret in his tone, "while I appreciate your candor... anyone can draw a blueprint." His words, though softly spoken, carry a weight that suggests a deeper layer of practical experience.
A heavy silence falls over the room, it's weight against your chest. You find yourself staring at your scattered dreams laid out across the desk, each blueprint now representing what might not be. Pushing further seems futile, so instead, a quiet, emotionless "Of course..." slips from your lips.
Mr. Harrington sighs, a faint note of sympathy in his voice. "If you can bring me something physical, something I can see and understand beyond these blueprints, we can certainly speak again. Have you considered consulting with $leoMrMs Ravenscroft? Your 'tele-voice' idea, in essence, seeks to evolve beyond the telegraph ─ a field in which $leoheshe has already demonstrated remarkable innovation, especially with the auto-telegraph. There might be elements in $leohisher father's work, and in the auto-telegraph, that could inform your own invention. $leoHeShe resides here in London, after all..." His suggestion, offered in a softer tone, seems to be either a lifeline and a simple distraction.
Another pained smile briefly crosses your lips. "Despite my uncle's employment at the Ravenscroft residence, $leoMrMs Ravenscroft has consistently refused any meetings my uncle has proposed on my behalf."
"Your uncle?" Mr. Harrington echoes, a flicker of surprise flashing his features. "Well, that's an intriguing connection. However, regardless of familial ties, the world of innovation can be fiercely independent." He offers a contemplative pause. "I do hope the outcome of our meeting today doesn't dissuade you from pursuing the impossible... even if the 'tele-voice' remains a concept... for now."
With a smile that barely conceals your disappointment, you slowly stand, methodically gathering your papers. A tightness in your chest constricts any words you might have had, leaving the heavy silence as you leave.
Thus, the meeting with Mr. Harrington comes to an end...
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[A disheartening setback. Could this be the end of your dreams?|Ch1 InvestEnd1][$emotional += 1]] </div></li>
<li><div class = choice-item> [[His skepticism won't deter you. An investor's doubt doesn't invalidate your invention.|Ch1 InvestEnd2][$pragmatist += 1]] </div></li>
<li><div class = choice-item> [[One door closes, another may open. Time to seek out different opportunities.|Ch1 InvestEnd3][$opportunist += 1]] </div></li>
</ol></div><</nobr>>As you step out of Mr. Harrington's office, a cloud of doubt shadows you. Each step feels heavier, weighed down by a mixture of disappointment and uncertainty. His words echo in your mind, a chorus of skepticism challenging the very essence of your invention. Could he be right? Is the dream of the 'tele-voice' just that ─ a dream, too far removed from reality? The questions loom large, yet a part of you isn't ready to let go. Not yet. The flicker of hope, dimmed but not extinguished, whispers that maybe, just maybe, there's still a chance.
<<include "InvestorLeave">>You stride out of the office with your head held high. Yes, Mr. Harrington's words were a setback, but they haven't dampened your resolve. What does an investor, someone only fluent in the language of money and markets, truly understand about the heart of an inventor? Your idea, the 'tele-voice', it's more than just a concept ─ it's a vision of the future. And you know that all great inventions faced doubts and disbelief before they changed the world.
<<include "InvestorLeave">>As you leave the confines of the office, your mind already begins to race with possibilities. Mr. Harrington's skepticism, while disheartening, has not closed all paths forward. It's merely one opinion in a sea of many. There are other investors, and other avenues to explore. Your belief in the 'tele-voice' remains unshaken. It's a matter of finding the right person who can see its potential as clearly as you do. The world is vast, and somewhere in it lies the key to bringing your vision to life.
<<include "InvestorLeave">>Despite the varying paths you could take, however, one suggestion from Mr. Harrington lingers prominently in your mind, an avenue you've previously considered but found inaccessible.
You need to speak with $leoMrMs Ravenscroft.
The idea is daunting, given your prior attempts and the known reclusiveness of the $leomanwoman. Yet, it's a lead too vital to ignore, a connection that could be the key to not just validating your idea, but giving it the momentum it desperately needs.
However, there's only one real way to make your way in. Your Uncle Percy has been a more recent constant in your life, though he's always been there in the backdrop. When your mother's illness worsened, and your father left, Percy stepped in to care for your mother when you weren't available. He's been a source of unwavering support.
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[You love Uncle Percy, and you look forward to meeting with him regardless.|Ch1 UnLove][$percyEvents.push("Love"); $percyrel += 10]] </div></li>
<li><div class = choice-item> [[Percy is a nice man. Visiting is also nice, but you hope something comes of it.|Ch1 UnBal][$percyEvents.push("Balanced"); $percyrel += 5]] </div></li>
<li><div class = choice-item> [[You're not fond of Uncle Percy, but you need the man right now.|Ch1 UnLoathe][$percyEvents.push("Dislike")]] </div></li>
</ol></div><</nobr>><center>@@.inbetween;[[4 days later...|Ch1 Uncle2]]@@</center>They say the choice of a meeting place can reveal much about a person's character. Following the exchange of letters with your uncle at Ravenscroft Manor, <<if $percyEvents.includes("Dislike")>>he replied promptly, despite your usual distance.<<elseif $percyEvents.includes("Balanced")>>he replied promptly, to your great pleasure.<<else>>his prompt response served as a testament to the bond that has been strengthening between you.<</if>>
In your letter, you had specified where you wished to meet. You chose...
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[A coffee house: a symbol of intellect and, perhaps, a love for coffee.|Ch1 Coffee1][$mcEvents.push("Coffee")]] </div></li>
<li><div class = choice-item> [[A tea room: reflective of elegance and a fondness for tea.|Ch1 Tea1][$mcEvents.push("Tea")]] </div></li>
<li><div class = choice-item> [[A pub: embodying a down-to-earth atmosphere and an enjoyment of drinks.|Ch1 Pub1][$mcEvents.push("Pub")]] </div></li>
<li><div class = choice-item> [[A reading room: a quiet, scholarly space, with no particular focus on drinks.|Ch1 Read1][$mcEvents.push("Read")]] </div></li>
</ol></div><</nobr>>The rain began its steady cadence early in the morning, its gentle patters echoing against the windowpanes of the quiet coffee house. Inside, various businessmen and businesswomen engage in hushed conversations, their voices a soft undercurrent beneath the rhythmic sound of rain. Others sit in contemplative silence, cradling their cups. Gas lamps affixed to the walls cast a warm, inviting glow, complementing the array of coffee-making apparatuses lining the large bar. The clinking of cups and the subdued hum of activity breathe life into the space, countering the gloomy weather outside.
The air is thick with the robust scent of coffee, a fragrance that has become a comforting staple in your daily routine, perhaps a habit forged during those long, sleepless nights of planning and pondering.
You've chosen a seat by the window closest to the door, a strategic spot to await the man you hope will change the course of your life. You take occasional sips from your cup, the rich flavor of the coffee struggling to compete with the anxious thoughts swirling in your mind.
Once you're about halfway through your cup does he arrive, nearly on the dot for your proposed time at nine o'clock. When he walks in, you first notice his near-matching $skin skin, similar to yours, and graying hair that's almost white. You inconspicuously wave, getting his attention. Taking off his wet top hat, he hangs it before approaching your table.
"<<if $nicktf is true>>$nickname!<<else>>$fname!<</if>>" his voice hushed yet no less excited.
"Uncle Percy," you <<if $percyEvents.includes("Dislike")>>nod<<else>>smile<</if>> as he takes your hand in greeting.
"It's been a few months, how have you been since graduation?" He inquires as he sits across from you.
Your face falls in uncertainty, "It's been... fine, I suppose."
His smile softens, "Still no word from your father?"
<<if $percyEvents.includes("Dislike")>>"No," you state curtly, not wishing to discuss the matter with him.<<elseif $percyEvents.includes("Balanced")>>You simply shake your head, stating a curt, "No."<<else>>Shaking your head, you simply state, "No, not sure I want to either."<</if>>
He nods understandingly, not pressing further. "In time, you'll find your way through these feelings. But for now, let's focus on the present," he says, looking around the establishment. "Ah, a coffee house. A place of lively minds and spirited discussions. A fitting choice for a meeting of family."
<<if $percyEvents.includes("Dislike")>>Eager to move the conversation along, you reply,<<elseif $percyEvents.includes("Balanced")>>Eager to steer away from personal matters, you reply,<<else>>Feeling a bit more at ease, you reply,<</if>> "Coffee has become somewhat of a staple for me."
"You sound almost like $leoMrMs Ravenscroft," Percy chuckles. "Now, you stated it was urgent."
Shifting awkwardly, you look him in the eyes, "I have to meet with $leohimher. I need to speak with $leoMrMs Ravenscroft."
Your uncle's expression flickers through a series of indiscernible emotions before answering, "I tried, <<if $nicktf is true>>$nickname<<else>>$fname<</if>>. But $leoheshe simply doesn't want visitors."
There's a pause as your mind wracks for a reason. Grasping for a lifeline in your desperation, you blurt out, "Is it because $leohisher assistant disappeared?"
<<button [[CONTINUE|Ch1 Uncle3]]>><</button>>The rain began its steady cadence early in the morning, its gentle patters echoing against the windowpanes of the quiet tea house. Inside, various patrons sit quietly, only the steps of the waitstaff moving about in crisp uniforms as they tend to each table. The space exudes elegance with sparkling yet modest chandeliers, lacy table cloths draped over each table with delicately painted fine china meticulously placed. Outside, a well-tended garden boasts refinement, though empty given the weather.
The air is thick with the scent of tea and decadent pastries that linger like an irresistible call to the taste buds. Tea is a staple in London, something of a habit that has been formed since childhood.
You've chosen a seat by the window closest to the door, a strategic spot to await the man you hope will change the course of your life. You take occasional sips from your cup, the soothing flavor of your tea struggling to compete with the anxious thoughts swirling in your mind.
Once you're about halfway through your cup does he arrive, nearly on the dot for your proposed time at nine o'clock. When he walks in, you first notice his near-matching $skin skin, similar to yours, and graying hair that's almost white. You inconspicuously wave, getting his attention. Taking off his wet top hat, he hangs it before approaching your table.
"<<if $nicktf is true>>$nickname!<<else>>$fname!<</if>>" his voice hushed yet no less excited.
"Uncle Percy," you <<if $percyEvents.includes("Dislike")>>nod<<else>>smile<</if>> as he takes your hand in greeting.
"It's been a few months, how have you been since graduation?" He inquires as he sits across from you.
Your face falls in uncertainty, "It's been... fine, I suppose."
His smile softens, "Still no word from your father?"
<<if $percyEvents.includes("Dislike")>>"No," you state curtly, not wishing to discuss the matter with him.<<elseif $percyEvents.includes("Balanced")>>You simply shake your head, stating a curt, "No."<<else>>Shaking your head, you simply state, "No, not sure I want to either."<</if>>
He nods understandingly, not pressing further. "In time, you'll find your way through these feelings. But for now, let's focus on the present," he says, looking around the establishment. "A tea room ─ the epitome of refinement and calm. I'm pleased to see you value a setting befitting thoughtful conversation."
<<if $percyEvents.includes("Dislike")>>Eager to move the conversation along, you reply,<<elseif $percyEvents.includes("Balanced")>>Eager to steer away from personal matters, you reply,<<else>>Feeling a bit more at ease, you reply,<</if>> "Tea is a habit that seems to have stuck with me."
"It was your mother's favorite time of day," Percy chuckles with nostalgia. "Now, you stated it was urgent."
Shifting awkwardly, you look him in the eyes, "I have to meet with $leohimher. I need to speak with $leoMrMs Ravenscroft."
Your uncle's expression flickers through a series of indiscernible emotions before answering, "I tried, <<if $nicktf is true>>$nickname<<else>>$fname<</if>>. But $leoheshe simply doesn't want visitors."
There's a pause as your mind wracks for a reason. Grasping for a lifeline in your desperation, you blurt out, "Is it because $leohisher assistant disappeared?"
<<button [[CONTINUE|Ch1 Uncle3]]>><</button>>The rain began its steady cadence early in the morning, its gentle patters echoing against the windowpanes of the old pub. Inside, it's relatively quiet for this early hour. Despite its unorthodox setting for a family meeting, the pub offers a warm and relaxed atmosphere. The fireplace chases away the chill from outside, and various memorabilia decorate the walls, each telling a story of the pub's history. A handful of patrons, scattered around, are engrossed in lively conversation, their laughter occasionally carrying across the room.
The air is thick with the smell of hearty meals and an underlying scent of malt and hops. Against one wall, a bar is stocked with various ales and spirits. This place has become a favorite in your adulthood, initially sought as a testament to age, but now it's the atmosphere that draws you back.
You've chosen a seat by the window closest to the door, a strategic spot to await the man you hope will change the course of your life. You take occasional sips from your tankard; it might be too early for ale, but you're looking for something to ease your nerves more than quench your thirst. Yet, even the alcohol struggles against the anxious thoughts swirling in your mind.
Once you're about halfway through your drink does he arrive, nearly on the dot for your proposed time at nine o'clock. When he walks in, you first notice his near-matching $skin skin, similar to yours, and graying hair that's almost white. You inconspicuously wave, getting his attention. Taking off his wet top hat, he hangs it before approaching your table.
"<<if $nicktf is true>>$nickname!<<else>>$fname!<</if>>" his voice hushed yet no less excited.
"Uncle Percy," you <<if $percyEvents.includes("Dislike")>>nod<<else>>smile<</if>> as he takes your hand in greeting.
"It's been a few months, how have you been since graduation?" He inquires as he sits across from you.
Your face falls in uncertainty, "It's been... fine, I suppose."
His smile softens, "Still no word from your father?"
<<if $percyEvents.includes("Dislike")>>"No," you state curtly, not wishing to discuss the matter with him.<<elseif $percyEvents.includes("Balanced")>>You simply shake your head, stating a curt, "No."<<else>>Shaking your head, you simply state, "No, not sure I want to either."<</if>>
He nods understandingly, not pressing further. "In time, you'll find your way through these feelings. But for now, let's focus on the present," he says, looking around the establishment. "A pub, what an interesting choice to meet with family. It's certainly... lively this morning. But then, it's the company that matters, not the place."
<<if $percyEvents.includes("Dislike")>>Eager to move the conversation along, you reply,<<elseif $percyEvents.includes("Balanced")>>Eager to steer away from personal matters, you reply,<<else>>Feeling a bit more at ease, you reply,<</if>> "Ale has become somewhat of a comfort."
"So long as you don't seek its comforts too often," Percy chuckles. "Now, you stated it was urgent."
Shifting awkwardly, you look him in the eyes, "I have to meet with $leohimher. I need to speak with $leoMrMs Ravenscroft."
Your uncle's expression flickers through a series of indiscernible emotions before answering, "I tried, <<if $nicktf is true>>$nickname<<else>>$fname<</if>>. But $leoheshe simply doesn't want visitors."
There's a pause as your mind wracks for a reason. Grasping for a lifeline in your desperation, you blurt out, "Is it because $leohisher assistant disappeared?"
<<button [[CONTINUE|Ch1 Uncle3]]>><</button>>The rain began its steady cadence early in the morning, its gentle patters echoing against the windowpanes of the reading room. Inside, columns and walls lined with books fill the air with a sense of comfort and learning. Tables are scattered about, some seating various patrons seeking enlightenment through various forms of literature. Oil lamps and some candles offer a warm light that clashes with the greying light of the clouds outside.
The air is thick with the smell of aging pages and wicks of candles. It's a place you've often come to seek knowledge in far-flung pages, or simply to soak the serene and conductive atmosphere.
You've chosen a seat by the window closest to the door, a strategic spot to await the man you hope will change the course of your life. You mindlessly flip the pages of a tome you thought interesting, yet the words within are barely acknowledged against the anxious thoughts swirling in your mind.
Once you're about halfway through a page does he arrive, nearly on the dot for your proposed time at nine o'clock. When he walks in, you first notice his near-matching $skin skin, similar to yours, and graying hair that's almost white. You inconspicuously wave, getting his attention. Taking off his wet top hat, he hangs it before approaching your table.
"<<if $nicktf is true>>$nickname!<<else>>$fname!<</if>>" his voice hushed yet no less excited.
"Uncle Percy," you <<if $percyEvents.includes("Dislike")>>nod<<else>>smile<</if>> as he takes your hand in greeting.
"It's been a few months, how have you been since graduation?" He inquires as he sits across from you.
Your face falls in uncertainty, "It's been... fine, I suppose."
His smile softens, "Still no word from your father?"
<<if $percyEvents.includes("Dislike")>>"No," you state curtly, not wishing to discuss the matter with him.<<elseif $percyEvents.includes("Balanced")>>You simply shake your head, stating a curt, "No."<<else>>Shaking your head, you simply state, "No, not sure I want to either."<</if>>
He nods understandingly, not pressing further. "In time, you'll find your way through these feelings. But for now, let's focus on the present," he says, looking around the establishment. "A reading room ─ a fitting setting for thoughtful conversation. It's good to see you surrounded by such knowledge."
<<if $percyEvents.includes("Dislike")>>Eager to move the conversation along, you reply,<<elseif $percyEvents.includes("Balanced")>>Eager to steer away from personal matters, you reply,<<else>>Feeling a bit more at ease, you reply,<</if>> "It's become a second home to me, really."
"The pursuit of knowledge is a lifelong journey," Percy chuckles softly. "Now, tell me what's so urgent."
Shifting awkwardly, you look him in the eyes, "I have to meet with $leohimher. I need to speak with $leoMrMs Ravenscroft."
Your uncle's expression flickers through a series of indiscernible emotions before answering, "I tried, <<if $nicktf is true>>$nickname<<else>>$fname<</if>>. But $leoheshe simply doesn't want visitors."
There's a pause as your mind wracks for a reason. Grasping for a lifeline in your desperation, you blurt out, "Is it because $leohisher assistant disappeared?"
<<button [[CONTINUE|Ch1 Uncle3]]>><</button>>Sometimes, you can sense when a certain topic hits a nerve in an unexpected way. What were you expecting when you brought it up? Certainly, not the jolt of surprise that seems to overtake him. It's as if you've caught him off-guard, a reaction that's both revealing and unsettling.
Uncle Percy's eyebrows shoot up in surprise at your mention of the assistant's disappearance. "Where did you hear about that?" he asks, his voice dropping to a cautious whisper.
"It was reported in the papers a couple of years back," you respond, noting the change in his demeanor. "The case of the missing assistant linked to $leoMrMs Ravenscroft. It was quite a mystery; I don't believe the man was ever found."
His expression softens, a hint of sadness passing over his features. "Ah, that unfortunate business. No, Mr. Whitaker wasn't found. It was a trying time for $leoMrMs Ravenscroft, not just for the endless rumors and speculation, but Simon was $leohisher close friend. Sometimes the press can be more a curse than a blessing, especially in times of mourning."
You lean in, your voice filled with earnestness. "I believe what I'm working on could intrigue $leoMrMs Ravenscroft. It's related to $leohisher work, and I desperately need to discuss it with $leohimher."
Percy studies you thoughtfully. "The circumstances have been... complex the last few years..."
<<if $percyEvents.includes("Dislike")>>"Uncle, this isn't just about my curiosity. I presented my idea to an investor, and it didn't go well. I need $leoMrMs Ravenscroft's support, or everything I've worked for might be for nothing. My invention might just rely on this," you say, your tone more forthright, underlining the gravity of your situation.<<elseif $percyEvents.includes("Balanced")>>"I recently pitched my idea to an investor, but it didn't pan out. I'm at a crossroads now. Meeting $leoMrMs Ravenscroft could be my last shot at making something of my work. My invention's success relies on this," you explain, hoping he understands the seriousness of your predicament.<<else>>You take a deep breath, feeling the weight of your circumstances. "Uncle, it's not just about my interest in meeting $leoMrMs Ravenscroft. I recently presented my idea to an investor, but he wasn't convinced. Without $leoMrMs Ravenscroft's support, I'm at a standstill. I've graduated, but I haven't found employment yet, and my funds are dwindling. This meeting... it might be my last chance to make something of my invention."<</if>>
"Your invention?" Percy inquires, his interest piqued. "You didn't tell me you were making an─"
"It was just an idea at the time, and apparently it still is," You respond, but don't delve into it further.
His expression turns from excitement to concern, eventually settling into contemplation. "I see. That does put you in quite a predicament," he acknowledges. He pauses, seemingly weighing his words. "There might be another avenue. Recently, in passing, $leoMrMs Ravenscroft has alluded to the possibility of... perhaps finding a new assistant. Someone with innovative ideas and sharp intellect. If you manage to impress them with your invention, it could open up an opportunity for you. I can't promise anything, but I'll do my best to arrange a meeting for you."
<<nobr>><div class = choices><ol>
<li><div class = choice-item> <<if $leogender is "male">>[[You're excited. You've long admired Mr. Ravenscroft.|Ch1 UnExcite][$leoView to "admiration"; $emotional += 1]]<<else>>[[You're excited. You've long admired Ms. Ravenscroft.|Ch1 UnExcite][$leoView to "admiration"; $emotional += 1]]<</if>> </div></li>
<li><div class = choice-item> [[It's an opportunity you can't miss.|Ch1 UnOpp][$leoView to "opportunity"; $opportunist += 1]] </div></li>
<li><div class = choice-item> [[It might not be what you wanted, but it's something.|Ch1 UnPrag][$leoView to "pragmatic"; $pragmatist += 1]] </div></li>
</ol></div><</nobr>>There are sayings about 'wildest dreams' and 'impossible happenstances,' and in this moment, you feel as if you're about to live through one of them.
A surge of hope ignites within you, brightening the cloud of uncertainties that had gathered. The prospect of working alongside $leoMrMs Ravenscroft, a figure you've long admired, is an opportunity beyond your wildest expectations. "That─" you start, your voice catching with excitement, "Thank you, Uncle. That would be... absolutely incredible!"
Noticing your bubbling excitement, Percy raises his hands in a gentle, calming gesture. "As I said, nothing is guaranteed. And even if $leoMrMs Ravenscroft agrees to meet, you'll need to prove that you're the visionary $leoheshe needs."
<<if $percyEvents.includes("Dislike")>>In this moment, you put aside your feelings for your uncle. With such a monumental favor, it's best to continue being cordial. "Of course. Is there anything you can tell me?"<<elseif $percyEvents.includes("Balanced")>>You try to temper your enthusiasm, nodding in agreement. "Yes, of course. Is there perhaps, anything you can tell me?"<<else>>You try to temper your enthusiasm, nodding in agreement. "Understood. So, any advice for your favorite ?nephew?" you ask with a hopeful smile.<</if>>
The rest of your time at the <<if $mcEvents.includes("Coffee")>>coffee house<<elseif $mcEvents.includes("Tea")>>tea room<<elseif $mcEvents.includes("Pub")>>pub<<else>>reading room<</if>> passes in a blend of casual conversation and earnest discussion. Eventually, Uncle Percy concludes the meeting with a reassuring promise to be in touch. As you part ways, you're left with a mix of hope and anticipation. The possibility of meeting $leoMrMs Ravenscroft looms large in your mind, along with the challenge of proving your worth.
<<button [[CONTINUE|Ch1 UnEnd]]>><</button>>There are sayings about taking opportunities as they come; even the ones of a lifetime. Turning this down would be foolish.
A surge of hope ignites through you, brightening the cloud of uncertainties that had gathered. A chance to work closely with an inventor of $leoMrMs Ravenscroft's caliber is a chance to work your way into the field. Even the best start as squires. "That─" you start, your voice catching as the various doors open before you, "Thank you, Uncle. An opportunity like that... I mean, if you can actually pull it off."
Percy smiles, "Indeed. //If// I can pull it off, I hope it's something you'll utilize to its fullest. Just know that $leoname is an impressionable $leomanwoman. Not only will you have to prove yourself if this meeting happens, but you'll have to continue your willingness to grow."
<<if $percyEvents.includes("Dislike")>>In this moment, you put aside your feelings for your uncle. With such a monumental favor, it's best to continue being cordial. "Of course. Is there anything you can tell me?"<<elseif $percyEvents.includes("Balanced")>>You try to temper your enthusiasm, nodding in agreement. "Yes, of course. Is there perhaps, anything you can tell me?"<<else>>You try to temper your enthusiasm, nodding in agreement. "Understood. So, any advice for your favorite ?nephew?" you ask with a hopeful smile.<</if>>
The rest of your time at the <<if $mcEvents.includes("Coffee")>>coffee house<<elseif $mcEvents.includes("Tea")>>tea room<<elseif $mcEvents.includes("Pub")>>pub<<else>>reading room<</if>> passes in a blend of casual conversation and earnest discussion. Eventually, Uncle Percy concludes the meeting with a reassuring promise to be in touch. As you part ways, you're left with a mix of hope and anticipation. The possibility of meeting $leoMrMs Ravenscroft looms large in your mind, along with the challenge of proving your worth.
<<button [[CONTINUE|Ch1 UnEnd]]>><</button>>It's not like the idea is something to scoff at, but you had hope to make a name on your own. The prospect of becoming an assistant seems more long-term than the straightforward meeting you had envisioned, yet it might offer a chance to learn something valuable. One might see it as 'using' $leoMrMs Ravenscroft to your advantage, but you doubt the $leomanwoman would even want an assistant. Even so, in a field like this, one has to be cutthroat if one wishes to get anywhere...
Regardless, there is a slight resurgence of hope that something good might come of this. So, even if this is more than what you were hoping, a simple meeting of validation, you suppose you should accept these strings attached. "While it's not exactly the scenario I had hoped for, it's a foot in the door. I'll take it and see where it leads."
"Of course," Percy says in understanding, "I know in a field of inventing, one wants to make their advancements with their own discoveries, but sometimes these require multiple perspectives to learn. Don't see this as you being shackled as an assistant, but as $leoMrMs Ravenscroft taking you under $leohisher wing. Worse case, $leoheshe simply meets with you."
"That is if $leoheshe even accepts to meet with me," you sigh, "$leoheshe's turned down my requests before. I'm not quite sure I see how this time would be any different."
You turn your gaze out the window, missing a silent battle waged by your uncle before $leoheshe replies, "Perhaps I can present it better this time. You were still in school the last time, perhaps being graduated and taking steps to fund your idea will change $leohisher mind."
Rolling your lips in thought, you nod, "All I can do is hope. Regardless, I appreciate your wanting to try. The opportunity isn't something to be taken lightly. So, do you have any advice?"
The rest of your time at the <<if $mcEvents.includes("Coffee")>>coffee house<<elseif $mcEvents.includes("Tea")>>tea room<<elseif $mcEvents.includes("Pub")>>pub<<else>>reading room<</if>> passes in a blend of casual conversation and quiet discussion. Eventually, Uncle Percy concludes the meeting with a reassuring promise to be in touch. As you part ways, you're left with a mix of hope and anticipation. The possibility of meeting $leoMrMs Ravenscroft looms large in your mind, along with the challenge of proving your worth.
<<button [[CONTINUE|Ch1 UnEnd]]>><</button>>Once you bid farewell to Uncle Percy, the rain has thankfully ceased. Walking through the streets of London, you make your way home. Although the rain has stopped, the clouds still loom overhead, seeming to press down upon you with the weight of uncertainties forming in your mind.
<<if $cane is true>>You twirl your cane absentmindedly as your gaze scans the city streets.<<elseif $gloves is true>>You adjust your gloves absentmindedly as your gaze scans the city streets.<<else>>Absentmindedly, your gaze scans the city streets.<</if>> Horse carriages pass by, and a sudden thought strikes you ─ everyone here, and beyond, has their own worries and opportunities. An unwanted existential dread seeps in. What will you do if $leoMrMs Ravenscroft still refuses to see you?
'Plan for the worst, hope for the best,' they say.
Shaking off these thoughts, you focus on navigating the bustling streets toward your modest apartment. It's a small, unassuming space, but it's yours ─ a sanctuary where you've spent countless hours pondering and planning your 'tele-voice'.
Stepping inside feels like entering a safe haven, a space with just you, your bed, and the worktable cluttered with sketches and notes. Yet, even here, the troubles of the outside world seem to follow.
What if nothing comes of this opportunity, and the pattern of rejection continues? You try not to be a pessimist, but doubts linger. There are other investors, sure, but few are willing to gamble on mere ideas. Mr. Harrington, a man known for taking risks, even has his limits when reaching for the stars.
In moments like these, your dreams feel grounded by reality, the nagging doubts challenging your usual confidence. Maybe it's just the comfort of letting your guard down in your own space. Or perhaps it's simply exhaustion. At 27, you're hardly old, but some days, those 27 years feel like a lifetime.
It seems as though life both began and ended the day you left $college. Your dreams, hinging on this device and others you've imagined, are just small fantasies that may not contribute much to society. Maybe when one dreams big, they must accept that they are just that: dreams.
But are these thoughts truly how you feel?
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[You're struggling deeply, feeling overwhelmed by the weight of your situation.|Ch1 Feeling1][$emotional += 1]] </div></li>
<li><div class = choice-item> [[These thoughts are transient, like the clouds outside: they come and go.|Ch1 Feeling2][$pragmatist += 1]] </div></li>
<li><div class = choice-item> [[Normally, you're more optimistic. It's just been a particularly tough week.|Ch1 Feeling3][$opportunist += 1]] </div></li>
</ol></div><</nobr>>In this moment, it's hard not to be overwhelmed by doubts, to question whether your invention and efforts are mere fantasies. But you can't give up now, not when Uncle Percy has shown such eagerness to help. You'll cling to that faint glimmer of hope he's offered. Giving up would be a disservice to both his efforts and yours.
You'll resolve to hold on a little longer.
<<include "Ch1 FeelingsEnd">>Like the clouds, these feelings come and go. Sometimes they're overwhelming, like a raging storm; other times, they're barely there. For now, all you can do is wait, see, and plan accordingly. The weight of your emotions might feel crushing now, but you know you'll find a way through, even if it means reevaluating your dreams.
Life moves on, and so will you.
<<include "Ch1 FeelingsEnd">>Even in the toughest times, you've always managed to find a silver lining. This week has been particularly challenging, though, like being knocked down repeatedly just when you start to get back up. Yet, there's this enticing prospect, a glimmer of hope dangled by Uncle Percy. It's the nourishment your dreams need. You're weary, but not defeated.
It's time to reach for that opportunity, to reignite the opportunist within.
<<include "Ch1 FeelingsEnd">>With a breath of somewhat renewed energy, you turn to your desk, a symbol of both your dreams and your relentless pursuit of them. There might be something that needs refinement, expansion, or a new approach. Preparing to meet $leoMrMs Ravenscroft is crucial, even if it might lead to nothing. Being ready, after all, is better than being caught off-guard.
You ignite the gas lamp, casting a warm, focused light over your workspace. Settling in, you<<if $eyewear is "spectacles">> adjust your $eyewear and<<elseif $eyewear is "monocle">>bring your monocle to your eye and<</if>> begin to organize your notes, redraw sketches, and jot down more ideas. The work is immersive and almost therapeutic. Each line you forge, each concept you refine, feels like a step towards something bigger, even if its future remains uncertain.
As the night deepens, your dedication doesn't waver, the previous thoughts evaporate. If this endeavor turns out to be just a stepping stone or a mere pastime, so be it. But deep down, you hold onto the hope that these efforts will one day materialize into something tangible, something transformative. It's this hope, this quiet determination, that keeps you going, sketching out not just designs, but possibilities for the future.
<<button [[CONTINUE|Ch1 UnLeoPOV]]>><</button>><center>@@.inbetween;[[That evening in the Ravenscroft Manor...|Ch1 EndPOV]]@@</center>There are times in grieving when certain topics are often avoided, never dared to broach unless one has an understanding of the individual and perhaps a glimpse into their state of mind. Even two years can feel like nothing but a fleeting week to someone lost in the depths of... depression?
Percival $lname had often pondered what word would best describe how $leoMrMs Ravenscroft had changed. On one hand, $leoheshe seemed seemingly unbothered by the incident, but that terrible night still haunts the butler. Fragmented memories of finding $leoname in a state of frozen shock, staring unblinkingly for possible hours before Percy came across the scene, still manage to sprout in his mind. In the end, Percy had no choice but to burn the remains of Mr. Whitaker, for explaining the state of his... body ─ would have brought more than duress upon $leoname, and perhaps the world itself.
Though $leoMrMs Ravenscroft appears to have come to terms with the event, in $leohisher own way, there's glaring evidence beside the usual that something was never quite right: $leoheshe hasn't once gone back into the cellar. Perhaps $leoheshe tried at some point, but whatever ghosts continue to plague the $leomanwoman keep $leohimher away, leaving anything needed from there to be fetched by the butler.
When $fname had first sought him out to speak with $leoname almost a year ago, Percy knew his employer wasn't ready. To entertain thoughts of ambition when one's dreams were crushed into unrecognizable remains would only bring more harm to a mind still healing. Of course, that meant lying to his dear ?nephew. But in the end, it seemed best for both of them. He isn't proud of his lying, but what other choice did he have when $leoMrMs Ravenscroft's work is a closely guarded secret?
No, it had to be done. Perhaps this moment, helping <<if $nicktf is true>>$nickname<<else>>$fname<</if>>, will serve as his way of making up for those dashed hopes. And should he ever bear the truth, maybe it'd be enough to earn forgiveness.
This night, however, is marked with sparks of hope. A test of waters to understand just where $leoname's thoughts might lie. Grief can be a lifelong acquaintance, but the willingness to move on is a friend that doesn't have a designated time of arrival. It comes when it's ready.
That fleeting consideration of finding a new assistant? It might be the sign Percy was waiting for. And now, knowing $fname is still seeking guidance, feels like a rare alignment of the stars. He hopes to present his ?nephew's case convincingly, persuading $leoMrMs Ravenscroft to see the merit in sharing $leohisher dreams with someone once more.
Yet, the shadow of that past incident looms. Could his ?nephew fall prey to a fate similar to poor Mr. Whitaker's?
He shakes off the thought. He trusts in $leoname's learned lessons, $leohisher understanding of pride's fragility, and the importance of overcoming past mistakes. Yes, $fname will be safe, and Percy will be there to guide and protect ?them. He owes that to his sister.
So, standing at the threshold of $leoMrMs Ravenscroft's study, Percy carefully crafts his approach. He watches the $leomanwoman, engrossed in documents, the weight of the past visibly pressing down on $leohisher frail form.
"Something on your mind, Mr. $lname?" $leoname finally asks, feeling the weight of the butler's gaze on $leohisher back.
"Yes," Percy states, straightening in preparation. "If you're not too busy, $leoSir."
"Not particularly," $leoMrMs Ravenscroft sighs, setting aside $leohisher spectacles and rubbing tiredly at $leohisher eyes. "Just reviewing some old notes. You ventured out today," $leoheshe observes, turning to face $leohisher loyal butler. Gesturing towards chairs situated before a fireplace, $leoheshe adds, "Come, sit down. Tell me about your day."
Following after his employer, Percy takes his seat opposite, his ?nephew's case forging on his tongue.
<<button [[CONTINUE|Ch1 UnLeoPOV2]]>><</button>>$leoMrMs Ravenscroft stares into the flames of the warming fire, $leohisher thoughts a mystery to the butler who had practically raised the $leomanwoman in this home. Memories of $leohisher youth dance in the forefront of Percy's mind, seeing not just an employer, but someone that has become somewhat of a $leosondaughter. In the same thought, $fname spurs into place, and Emberly's bright smile.
"You remember Emberly, don't you, $leoname?" Percy starts as nostalgia seeps in.
$leoMrMs Ravenscroft glances at the old man, a slight melancholic smile forming, "Yes. Terrible, her passing. She married that man, a stroke of luck she had, though unfortunate how it ended. But your family had quite a distinguished name back in those years. I suppose it still does."
Percy offers a grateful smile, "Thank you. I don't believe you met my ?nephew."
"Only in mention," $leoname states, $leohisher mind attempting to discern the direction of the conversation. "Is that who you met with today?"
The butler nods, "?He<<verb "'s'" "'ve">> a bright mind. Your father's telegraph and your own improvements have inspired ?their own invention."
"Really?" $leoname states with indecipherable tone, "What a small world."
"Not really, when you think about it. But, you see, my ?nephew is in a sort of... predicament," Percy starts.
"<<if $pronouns is "person">>Are<<else>>Is<</if>> ?they asking for money?" The inventor raises a curious brow.
"No!" Percy corrects, "?They recently presented ?their idea an investor, but he proved..."
"Hard to convince," $leoMrMs Ravenscroft states in understanding.
"Yes," Percy continues. "I remembered something you had mentioned not long ago. I thought you might consider, well..."
"You don't need tip-toe around it, Percy. Just ask," $leoname assures, though $leohisher assurance is simply because $leoheshe doesn't know what's being asked.
With a deep exhale, the butler says, "Well, ?they <<if $pronouns is "person">>are<<else>>is<</if>> seeking to learn... I thought, maybe... perhaps as your assistant?"
There's a heavy silence as the words sink into $leoMrMs Ravenscroft. $leoHisHer brows slowly furrow into both uncertainty and perhaps─
"Absolutely not," $leoheshe finally says, rising abruptly from $leohisher seat. Percy stands as well but resumes his seat at the inventor's gesture.
Percy remains calm, understanding the reflexive nature of the response. "I know it's a lot to consider. But $fname has much to offer, and perhaps, it's time for new perspectives in your work."
"I already have an assistant," $leoname replies, a tremor in $leohisher voice betraying $leohisher emotional turmoil. "What if Simon returns tomorrow, and finds I've replaced him?"
Hearing these familiar words of denial, Percy feels a pang of sadness. It's the same false narrative $leoname clings to, believing Simon Whitaker is merely missing. "You're not replacing him, $leoname," Percy gently assures, though part of him wonders if reinforcing this illusion is truly helping.
"I can't... I mean, it's only been..." $leoname's voice trails off, $leohisher hand running through disheveled hair.
"It's been two years, $leoSir," Percy says softly. "I don't think Simon is coming back."
$leoname pauses, a look of conflict passing over $leohisher face. For a moment, it seems as if $leoheshe might acknowledge the truth, but then $leoheshe shakes $leohisher head as if to ward off the painful reality. "Two years, yes... but still, to replace him now..."
Percy seems to sense the delicate balance between truth and $leoname's need for self-protection. "Bringing in $fname wouldn't be about replacing Simon. It's about moving forward, about finding new ways to explore and create."
$leoname sits back down, looking lost in thought. Percy's words seem to have struck a chord, but the inventor remains visibly troubled, caught between the past and the possibility of a future that includes letting someone new into $leohisher world.
<<button [[CONTINUE|Ch1 UnLeoPOV3]]>><</button>>Percy allows a respectful silence to fall, understanding that pressing further might close the door on this opportunity permanently. He gives $leoname space to wrestle with $leohisher emotions, observing the toll that time and hardship have taken on the inventor in the soft glow of the firelight.
In $leoname's sunken, dark eyes, there's a weariness that speaks volumes, $leohisher pale skin absorbing the fire's warmth. Percy notes changes in $leohisher appearance: <<if $leogender is "male">>hair that was once slicked back and neatly groomed now falls in a disheveled manner, and the once meticulously maintained goatee is connected by a stubble, though traces of past care are still evident.<<else>>hair that was typically tied back and styled now hangs loose and wiry, a stark contrast to its usual neatness.<</if>> The vibrant $leoboygirl $leoname once was seems obscured by the weary $leomanwoman $leoheshe has become.
Yet, despite the evident stress and transformation, glimpses of the person $leoname was before the incident linger. It takes a closer look, a knowing eye, to see past the surface and recognize the enduring spirit within.
The air shifts as $leoname formulates $leohisher response, a quiet acceptance beginning to surface, acknowledging that Simon might never return, regardless of what the inventor still believes about that night. "Alright..." the word is barely audible, nearly drowned out by the crackling fire.
Percy leans forward, placing a reassuring hand briefly on the inventor's shoulder. "Only if you're certain," he says softly.
$leoMrMs Ravenscroft meets his gaze, $leohisher features revealing little. $leoHeShe nods slowly, "I'm certain. I'll meet with your ?nephew. But whether I accept ?them as my assistant depends on how ?they <<if $pronouns is "person">>present<<else>>presents<</if>> ?their worth."
"Of course," Percy responds with a sense of relief, sensing a step toward healing. He stands, offering a grateful smile, which is half-heartedly returned by $leoname.
As Percy prepares to leave, $leoMrMs Ravenscroft inhales sharply, adding, "But if Simon returns..."
Percy thins his lips but nods, noting the unspoken hope and fear behind those words. "Of course," he repeats softly, acknowledging the false possibility. "It's getting late... Do you need anything else before I go?" he asks, gently steering the conversation to a close.
"No," $leoname replies, a hint of weariness in $leohisher voice. "I'm quite tired. I think it best I retire for the evening."
"Then, goodnight, $leoSir," Percy says respectfully, preparing to leave the room.
As he reaches the door, a faint utterance from $leoname brings the butler to a halt. "Goodnight..." The word, barely a whisper, hangs in the air, tinged with a mix of fatigue and something indiscernible, leaving an uncertain silence in its wake.
<<button [[CONTINUE|Ch1 END]]>><</button>><center>@@.inbetween2;End Chapter One
Thank you for reading!@@</center>The moments that followed passed much quicker than you would have liked. But what is progression without the passage of time? Once the clerk announced your arrival, you were immediately greeted by Mr. Harrington himself. Now, seated before him in his richly furnished office, you watch as he pens a few notes in a leather-bound journal.
"Mr. $fname $lname, was it?" he asks, pausing in his writing to rub his well-groomed mustache.
"Yes," you confirm, with an inkling of where the conversation might be heading..
He looks up, his expression turning solemn. "I'm sorry about your mother," he says, his voice carrying a genuine note of sympathy. After a brief pause, he adds with a slight shift in his features, "And your father."
Thinning your lips, you nod, appreciating his tact yet not wanting to delve into the matter. It's not uncommon for those in higher society to know of one another, and it's no surprise your family is the latest gossip. "Thank you," you respond, eager to steer the conversation back to the purpose of your visit.
"Now," he begins, placing his pen down with deliberate care. He leans back in his chair, interlocking his fingers thoughtfully. "Not having a prototype does make this a bit more... tricky." His eyes meet yours, hinting at a bit of a challenge. "However, sometimes the idea alone is powerful enough to speak for itself." With a subtle gesture of his hand, he invites you to take center stage, signaling for you to start your presentation.
Your previous practice session before a mirror comes back into mind, you present how you normally do...
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[Practice doesn't matter: you're always nervous in these things.|Ch1 PresentNerv][$present to "nervous"]] </div></li>
<li><div class = choice-item> [[With an audacious flair, you deliver a bold and unconventional presentation.|Ch1 PresentBold][$present to "bold"]] </div></li>
<li><div class = choice-item> [[You give an exact presentation, only explaining what's needed.|Ch1 PresentExact][$present to "exact"]] </div></li>
</ol></div><</nobr>>Driven by an innovative spirit that yearns for groundbreaking achievements, you envision this device as your magnum opus ─ a creation that could redefine the boundaries of technology and leave an indelible mark on the world.
<<include "Ch1 Idea">>Your journey through the intricate maze of technology has given you a profound understanding of its mechanisms and potential. With this knowledge, you don't just see minor tweaks in existing devices; you envision transformative changes that could reshape not only technology but also the very fabric of society.
<<include "Ch1 Idea">>Being keenly aware of the persuasive power of the spoken word, your invention is born from more than a mere desire to assert your own presence in the world. It's a vision to revolutionize communication across London and beyond, to harness the potential of voice in a way that connects people more effectively, breaking down barriers and opening new avenues for interaction. Your idea is not just an invention; it's a potential turning point in how society communicates.
<<include "Ch1 Idea">>Unfortunately, while your device stands as revolutionary, it's also a device without a prototype. Convincing an investor to fund your project will be a challenge, but with your college funds dwindling - the last remnant of your recent graduation - you have little choice but to pinch your shillings.
Growing up in wealth should have been an advantage, but with your mother now in a grave and your father gone with a new mistress... You're left wondering which way is 'up' most days it seems. Standing before this grand edifice, a symbol of success and ambition, you are reminded of what 'up' is ─ the towering presence of its five stories looming above.
Shaking off these thoughts, you refocus. This is no time for dwelling on the past.
<<if $memorabilia is "pocket watch">>Glancing at the ticking needles of your pocket watch, you take a moment to gather your thoughts. The watch, a memento from your mother, feels comforting in your palm. Her portrait inside the lid brings back memories of her assurances, easing some of the anxiety that has been building within you. <<elseif $memorabilia is "locket">>You pause to glance at your locket, gently tracing the outline of your mother's portrait enclosed within. The familiar image brings a flood of memories, her words of encouragement echoing in your mind and offering a brief respite from your mounting anxiety. <</if>>With a renewed breath and a confident stride, you pull open the heavy door, clutching your dreams in your hand like a lifeline that might just keep you afloat.
<<button [[CONTINUE|Ch1 Investor1]]>><</button>>Uncle Percy has done his best to be there for you. For that, you've come to love the old man. You two don't get together often given the day-to-day of your lives, but you do when the right moment arises. While you hope something comes of meeting with him, his presence is a balm regardless.
With renewed resolve, you decide it's time to pursue this lead once again.
<<button [[CONTINUE|Ch1 Uncle1]]>><</button>>Uncle Percy is a nice man, and you appreciate what he did for you and your mother during those hard times. You wouldn't say you're close, but it's nice to know he's there when you need him. And right now, //you really need him//.
With renewed resolve, you decide it's time to pursue this lead once again.
<<button [[CONTINUE|Ch1 Uncle1]]>><</button>>You're not particularly fond of Percy. You don't necessarily //hate// him. He did help your mother when your father was absent. But his insertion to take a role you never asked him to take has always seemed to rub you the wrong way. It doesn't really matter if it was his intention or not. You don't need him like he thinks you do. Regardless, you //do// need him for this, and despite your feelings, you still try to be cordial. He's a bridge you don't want to burn. Not yet.
With renewed resolve, out of sheer necessity, you decide it's time to pursue this lead once again, no matter the obstacles.
<<button [[CONTINUE|Ch1 Uncle1]]>><</button>>With a deep breath, you steady your hand before sliding the folder across the desk towards him. "Well, let's start with the name," you begin, your voice carrying a slight tremor, "I call it the 'tele-voice', though I'm still... pondering over the name."
"Tele?" Mr. Harrington's eyebrows arch, a mix of curiosity and skepticism in his gaze as he leafs through your notes. "As in Morse and Ravenscroft's telegraph? With the remarkable advancements like the auto-telegraph, this does pique my interest..."
You sense an opening, a moment to assert your idea's significance, though your nerves still have the best of you. "Yes, the telegraph is a marvel, a culmination of... of efforts by brilliant minds like Morse, Vail, and the Ravenscrofts. But consider this—what if communication could... well, could transcend beyond dots and dashes? What if it could carry the human voice itself?"
Mr. Harrington's expression shifts, a glimmer of intrigue replacing skepticism. "You're suggesting something beyond the realm of the telegraph? An evolution of it?"
"Exactly," you affirm, your confidence growing. "The tele-voice isn't just an extension of the telegraph. It's a new frontier in communication, using sound waves to transmit speech over distances, much like the telegraph uses electrical signals, but... but with the nuances of the human voice."
"That is indeed ambitious," Mr. Harrington leans forward, his skepticism fading. "But how would it work?" he asks, flipping through your sketches and notes with growing interest.
"The principle is based on the transmission of sound waves," you start, your fingers briefly quivering over the diagrams. "Just as the telegraph uses electrical signals to convey coded messages over a wire, the 'tele-voice' would... well, convert the vibrations of a person's voice into electrical impulses."
You point to a rudimentary diagram showing a mouthpiece and a receiver. "Here, sound waves from one's voice would cause a diaphragm to vibrate. These vibrations would then be converted into varying electrical currents using a coil and magnet system, akin to how a telegraph works but more intricate."
Mr. Harrington studies the diagram closely, his brow furrowing in concentration. "And these electrical impulses would then travel along the wire?"
"Exactly," you nod, slightly relieved by his interest. "At the receiving end, the process reverses. The electrical currents would induce vibrations in a receiver's diaphragm, recreating the original sound waves of the speaker's voice. Essentially, it's like turning air vibrations into electrical signals and back again."
You can see the wheels turning in Mr. Harrington's head. "So, in essence, you're proposing to transmit the very essence of speech itself, across distances, through wires."
"Yes, the aim is to capture and convey the intricacies of voice, tone, and even emotion, potentially across continents," you add, your voice steadying as you speak about the heart of your idea.
Mr. Harrington leans back, clearly intrigued yet maintaining a cautious demeanor. "It's undoubtedly a fascinating concept," he acknowledges, tapping his fingers thoughtfully on the desk. "Your nervousness is understandable, presenting such an ambitious idea. Nonetheless, you've articulated it well..." He pauses, "But the technical challenges, those are significant," he muses, maintaining his thoughtful gaze.
<<include "Ch1 PresentEnd">>With a confident flourish, you place the folder firmly on the desk before Mr. Harrington. "Let me introduce you to the future," you declare, your voice resonating with conviction. "I call it the 'tele-voice'—a name that will soon be on everyone's lips."
"Tele?" Mr. Harrington's eyebrows arch in a mix of curiosity and skepticism as he leafs through your notes. "As in Morse and Ravenscroft's telegraph? With the remarkable advancements like the auto-telegraph, this does pique my interest..."
You lean in, seizing the moment. "The telegraph was just the beginning. Imagine a world where not just dots and dashes, but the very timbre of the human voice travels through wires. That's what the tele-voice promises."
Mr. Harrington's expression shifts, a glimmer of intrigue replacing skepticism. "You're suggesting something beyond the realm of the telegraph? An evolution of it?"
You spread your arms, encompassing the grandeur of your vision. "Not just an evolution, Mr. Harrington, but a revolution. The tele-voice will redefine communication, transmitting not just words, but emotions, nuances, the very essence of human connection."
"That is indeed ambitious," Mr. Harrington leans forward, clearly overtaken. "But how would it work?" he asks, flipping through your sketches and notes with growing interest.
"With groundbreaking innovation," you begin, gesturing towards the diagrams. "Where the telegraph transmits simple signals, the tele-voice transforms the vibrations of speech into a series ─ or a symphony, if you will ─ of electrical impulses."
Pointing to the diagram with a smooth transition, you explain, "Here, a person's voice animates a diaphragm. These vibrations are then encoded into electrical currents, far more intricate than anything even the auto-telegraph has achieved."
Mr. Harrington studies the diagram closely, his brow furrowing in concentration. "And these electrical impulses would then travel along the wire?"
"Precisely," you affirm, nodding emphatically. "And at the destination, this symphony is decoded back into the original voice. It's not just communication, it's the transmission of the human itself. As if the person you're speaking with is right beside you."
You can see the wheels turning in Mr. Harrington's head. "So, in essence, you're proposing to transmit the very essence of speech itself, across distances, through wires."
"More than that," you conclude with a confident smile. "The tele-voice is about sending the soul of speech, maybe one day across continents, bridging distances with the sound of a human voice."
Mr. Harrington leans back, clearly intrigued yet maintaining a cautious demeanor. "It's undoubtedly a fascinating concept," he acknowledges, tapping his fingers thoughtfully on the desk. "Your presentation was quite compelling—full of passion and grandeur. I commend you on that." He pauses, seemingly weighing his words. "But, while the vision is bold and ambitious, the technical challenges..."
<<include "Ch1 PresentEnd">>With a composed demeanor, you slide the folder across the desk towards Mr. Harrington. "Let's start with the concept," you begin, your voice steady. "I call it the 'tele-voice', a working title."
"Tele?" Mr. Harrington's eyebrows arch in a mix of curiosity and skepticism as he leafs through your notes. "As in Morse and Ravenscroft's telegraph? With the remarkable advancements like the auto-telegraph, this does pique my interest..."
You sense an opening, a moment to assert your idea's significance. "Yes, the telegraph is a marvel, a culmination of efforts by brilliant minds like Morse, Vail, and the Ravenscrofts. But consider this—what if communication could transcend beyond dots and dashes? What if it could carry the human voice itself?"
Mr. Harrington's expression shifts, a glimmer of intrigue replacing skepticism. "You're suggesting something beyond the realm of the telegraph? An evolution of it?"
"Exactly," you affirm. "The tele-voice isn't just an extension of the telegraph. It's a new frontier in communication, using sound waves to transmit speech over distances, much like the telegraph uses electrical signals, but with the human voice."
"That is indeed ambitious," Mr. Harrington leans forward, his skepticism mingling with a hint of intrigue. "But how would it work?" he asks, flipping through your sketches and notes with growing interest.
"The core principle," you explain, pointing to a detailed diagram in your notes, "involves converting voice vibrations into electrical impulses. A mouthpiece captures sound waves, causing a diaphragm to vibrate. These vibrations are then translated into electrical currents using a coil and magnet system, similar in concept to the telegraph but more intricate."
Mr. Harrington studies the diagram closely, his brow furrowing in concentration. "And these electrical impulses would then travel along the wire?"
"Precisely," you nod. "At the receiving end, the electrical impulses are converted back into sound, effectively recreating the speaker's original message."
You can see the wheels turning in Mr. Harrington's head. "So, in essence, you're proposing to transmit the very essence of speech itself, across distances, through wires."
"Yes. The tele-voice aims to capture and send the full spectrum of human speech, potentially across continents," you conclude, emphasizing the device's innovative potential.
Mr. Harrington leans back, clearly intrigued yet maintaining a cautious demeanor. "It's a fascinating concept, no doubt. And I appreciate your precise tellings. It's important not to embellish how something works to simply sell the idea... But the technical challenges..." he muses, tapping his fingers on the desk.
<<include "Ch1 PresentEnd">>"I understand the auto-telegraph seems like the pinnacle in communicating... but there's always m─"
"More," Mr. Harrington interjects, though his excitement is replaced with a thoughtful gaze. "?Mr. $lname, where did you undertake your studies?" he inquires, his tone suggesting the answer is crucial to his assessment.
Biting your lip, you pause, a rush of memories from your college days flashing through your mind. Your eyes drift downwards as you contemplate the weight of his question and its implications. But you answer...
<<nobr>><div class = choices><ol>
<li><div class = choice-item> [[Oxford.|Ch1 InvestOx][$rhetoric += 10; $history += 10; $college to "Oxford"]] </div></li>
<li><div class = choice-item> [[Edinburgh.|Ch1 InvestEdin][$innovation += 10; $science += 10; $college to "Edinburgh"]] </div></li>
<li><div class = choice-item> [[Imperial College.|Ch1 InvestImp][$techprof += 10; $industry += 10; $college to "Imperial College"]] </div></li>
</ol></div><</nobr>>