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15AC/14HP/10AT/1DMG
Heal when open tile HP +1
Wizard

14AC/14HP/11AT/1DMG
Can open 2 tiles each turn
Monk

16AC/15HP/8AT/1DMG
Increased chance for a treasure to appear
Archer

14AC/13HP/12AT/2DMG
+1 to DMG
Knight

17AC/17HP/5AT/1DMG
Reduced chance for the enemy to appear
Necromancer

14AC/16HP/9AT/1DMG
All enemies are undead
Druid

15AC/16HP/8AT/1DMG
All enemies are animals
Roll
Unknown
Throw dice