{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(live: 5s)[<audio autoplay>
<source src="Assets/crash.wav"></audio>]
(char-style:(text-style:"fidget")+(size: 2))[It's<br>really<br>dark<br>in<br>here.]
<br>
<br>
[[You reach for your flashlight]]
<br>
[[You don't have a flashlight, but you can see light coming from deeper within the mall...]]
<br>
[[What was that sound?]]
</center>}
{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
There's nothing in here...
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(set:$answer to (prompt:"What was thought to be the first video game, created in 1958 and becoming popular in the 1970's?", "")) (if: $answer is "Pong") [That's correct! You have found a key!<br> <iframe src="https://giphy.com/embed/PnUPNXBT4TeGMPn4Qk" width="480" height="480" frameBorder="0" class="giphy-embed" allowFullScreen>] (else:)[That is incorrect. <br> Hint: Capitalization matters. <br> <iframe src="https://giphy.com/embed/l2JhAWfg8r8OlIvhS" width="480" height="480" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><br> [[Try Again|Puzzle 3]] ]
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
<audio autoplay>
<source src="Assets/growl.wav"></audio>
(char-style:(text-style:"fidget")+(size: 2))+(text-colour:red)[YOU<br>SHOULDN'T<br>BE<br>HERE!]
<br>
Everything here looks dangerous. What were you thinking? This is the one place you were told you shouldn't explore!
<br>
[[What was that sound?|Outro]]
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You ran, but there is something right on your heels!
<br>
You shouldn't have come here!
<br>
It's gaining on you!
<br>
Roll the bones to see if you can out run whatever is chasing you!
<br>
[[Roll the Bones]]
</center>{<center>(enchant:?link,(text-colour:red))
<audio autoplay>
<source src="Assets/end2.wav"></audio>}
<div style="width: 100%;"><div style="position: relative; padding-bottom: 100%; padding-top: 0; height: 0;"><iframe title="Sunset Mall" frameborder="0" width="800" height="800" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" src="https://view.genial.ly/65ba5dc3f79fed0015ee84e9" type="text/html" allowscriptaccess="always" allowfullscreen="true" scrolling="yes" allownetworking="all"></iframe> </div>
<br>
{(text-style:,"expand","fade-in-out")+(size:2)[[PLAY AGAIN|Title Page]]}</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Your latest fixation is the Sunset Mall in Middleofnowhere, Iowa. You couldn't find much about the place online, but you did find a site offering an "out of this world" immersive tour.
<br>
Your Uber drops you off far away from the main entrance. He won't go any further, despite your offer of a larger tip and eventually your threats of a bad review. You have to carry your equipment through the empty parking lot. Almost empty, that is...
<br>
There is a man standing close to the main entrance. He looks disheveled, but welcoming. You start to think you've been scammed...
<br>
As you get closer, you see something out of the corner of your eye, movement in a high window. Your interest is peaked. You have a few self-defense items on you, so you're not worried. Besides, everyone you know has your location, including your devoted followers. You'll be fine, you tell yourself.
<br>
You're finally close enough to the man to start introductions. You set your equipment down at a safe distance and introduce yourself.
<br>
[[Who are you?]]{<audio autoplay>
<source src="Assets/Dark_Ambient_Music.mp3"></audio>
<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(font: "CREEPSTER")+(text-colour:red)+(text-style:"underline","expand","fade-in-out")+(size:2)[WELCOME TO SUNSET MALL!]}
<br>
Hello, (char-style:(text-style:"fidget"))[brave soul.] Just a few pointers to help you on your journey:
<br>
1. By proceeding, you agree that Sunset Mall is NOT responsible for any bodily harm or psychological damage incurred while on the premises.
<br>
2. DO NOT feed the vermin.
<br>
(link:"3. Interact with highlighted words, or don't, whatever.")+(text-rotate:10)+(size:2)[Now you've done it...]
<br>
<iframe src="https://giphy.com/embed/26BRxthqtPxuu8dtC" width="380" height="380" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p>
(link: "ENTER AT YOUR OWN RISK")[(goto: "Intro")]</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
Well, best way is to show you...some people have claimed to see things inside...things that can't rightly be explained...I'm sure you'll get some good material for your little website.
<br>
He flashes you a smirk and your stomach turns.
<br>
[[Follow me]]</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))
(live: 5s)[<audio autoplay>
<source src="Assets/crash.wav"></audio>]
You're leaning into the opening, staring into nothingness. The air inside is fetid and damp. Suddenly, you feel a crushing blow between your shoulder blades. You're in the darkness and on the floor before you can even register what's happened. The light from the opening disappears and you hear banging.
<br>
(char-style:(text-style:"fidget"))[HE'S NAILING THE OPENING SHUT!]
<br>
(char-style:(text-style:"fidget"))[YOU'RE TRAPPED!]
<br>
[[You reach for your flashlight]]
<br>
[[You don't have a flashlight, but you can see light coming from deeper within the mall...]]
<br>
[[What was that sound?]] </center>}
{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
<img src="Assets/mallexterior.png">
<br>
You approach the front entrance of the mall. The double glass doors have been shattered and boarded up, graffiti poking through the spots where the vines and weeds haven't yet covered. There's a break in one of the boards, just large enough for you to crouch down and shimmy through. You peek in and it's absolute darkness. The smell is of old things and something else you can't quite put your finger on.
<br>
[[Go inside]]
<br>
[[I changed my mind. I'm too scared.]]
</center>
{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You crouch down and step inside...
<br>
[[Continue|Inside the Mall]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Alright, allow me to give you a quick run-down before you go inside.
<br>
[[Go on...]]
<br>
[[I already know all I need to know.]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, is there anything you would like to ask me? Most of you travellers end up interrupting me anyhow. Some want to know about the strang disappearances, others come talking about curses and whatnot. What do you wanna know?
<br>
(link:"Why was Sunset Mall abandoned?")[Could have been the economic climate, could have been the rise of online shopping, but I would bet the strange disappearances had alot to do with it.]
<br>
(link:"Strange disappearances?")[I'm actually not supposed to talk about that...]
<br>
(link:"Is Sunset Mall cursed?")[See, Sunset Mall used to be your typical, run-of-the-mill commerce hub...complete with a colorful cast of employees, adolescent loiterers, a sticky food court, and an overpriced sunglass kiosk that collected more dust than sales slips, so I've heard. Some say the girl who used to run the old sunglass kiosk was one of the unfortunates to disappear all those years ago...]
<br>
[[I want to know more.]]
<br>
[[Follow me]]</center>
{(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(set: $name to (prompt: "What is your name?", ""))}
Welcome to Hell, $name!
Well, that's a bit dramatic...but local legend says there's something FROM hell creeping around this abandoned mall...
So, $name...I know your name, but that's about all I know about you. Why have you come to this place?
[[I'm a paranormal investigator. I heard about the hellbeast and I'm here to gather evidence that such a creature exists, that is, IF such a creature exists. | Paranormal Investigator]]
<br>
[[I was adopted as a baby. When I learned about my birth parents, it led me here. My mother worked in this mall just after I was born. She went missing and no one ever found out what happened to her. I need to know what happened to my mom...to feel closer to her. | Missing Mom]]
<br>
[[I'm a travel blogger, you may have heard of me. I visit abandoned places across the globe and I live stream it for all to see. I've been to thousands of abandoned places like this and I've never encountered anything supernatural. Hellbeasts don't exist. |Travel Blogger]]
<br>
[[I don't know why I'm here. I just feel a strange connection to this place...I feel it calling to me. | Wanderer]]
{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, that might be the strangest answer to a question that I've ever heard. I guess your reason for being here is as good as any, who am I to judge?
<br>
Here, you might need this flashlight. After the sun goes down, it gets darker than *insert funny idiom here*. Good luck, you're gonna need it.
<br>
[[Take the flashlight.]]
<br>
[[Don't take the flashlight.]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Wow, well that explains the equipment. I hope you have a flashlight in there. After the sun goes down, you won't have any natural light until dawn.
<br>
[[Of course I have a flashlight. This isn't my first rodeo!]]
<br>
[[I actually don't have a flashlight. I usually work with night vision goggles.]]
<br>
[[It's only 8am. I plan to be out of here well before nightfall, but thank you.]]</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
<br>
Well that's all around bad luck, innit? I hope you find what you're looking for. Here, take this set of keys. I don't know what the go to, but I found 'em out here in the weeds and they look important. Good luck, kiddo!
<br>
[[Take the keys]]
<br>
[[Don't take the keys]]</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
I bet you'll get some great material for your little computer show. I hope you have night vision on that thing, because once the sun goes down you won't have any light until dawn...assuming you make it that far.
<br>
[[Yeah, right. I'll be out of here way before dark. I'll just edit my videos to make it look like I was here after dark. A.I. filters, man, get with the times.]]
<br>
[[Thanks, but I have the flashlight on my phone.]]</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
In a hurry to meet your maker, huh? Well, who am I to stand between a wanderer and destiny.
<br>
[[Follow me]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, look at you...all prepared...Just steer clear of the lower levels. A flashlight won't help you much down there.
<br>
[[Why?]]
<br>
[[Continue]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, good luck with that contraption. Some say electronics don't work so well in the lower levels of the building. I would stay out of those lower levels if I was you...
<br>
[[Why?]]
<br>
[[Continue]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, that's optimistic. Steer clear of the lower levels if you expect to be out before nightfall. Time seems to move differently there.
<br>
[[What does that even mean?]]
<br>
[[Time isn't real]]</center>
{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Smart choice. If you plan on being in there any time after dark, it's gonna come in handy. Steer clear of the lower levels.
<br>
<br>
[[Why?]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, it's up to you, I imagine. Better steer clear of the lowel levels, especially don't want to get lost. Some say time acts real funny down there...
<br>
[[What does that even mean?]]
<br>
[[Time isn't real]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Suit yourself. Locals say electronics tend to act up in there, especially in the lower levels. I would stay outta there if I was you.
<br>
[[Why?]]
<br>
[[Continue]]
</center>
{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Smart choice. If you plan on being in there any time after dark, it's gonna come in handy. Steer clear of the lower levels.
<br>
[[Why?]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, you better be out before nightfall. Better steer clear of the lowel levels as well, especially if you plan to be out before dark. Some say time acts real funny down there...
<br>
[[What does that even mean?]]
<br>
[[Time isn't real]]
</center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, back when the mall was still a bustling shopper's world, the lower levels were under construction. The word is that the plan was to bring the shoppers an experience second to none.
<br>
You have to understand that the 80's was a different time....they were planning for a drop-in aerobics studio, the world's largest nickle arcade, and even an exotic petting zoo. Some say those animals are still down there...
<br>
Exotic animals on the loose or not, the construction was never finished and the lower levels were left in disarray. To be frank, it's dangerous down there, flashlight or not.
<br>
[[Continue]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, locals here claim that they've lost whole hours in a matter of minutes down there. It could just be local legend, you know, but either way, the unfinished construction down there makes it a rough passage. You'd be smart to steer clear, but by the looks of you, I can guess you'll go exploring the lower levels anyhow. Don't say I didn't warn you.
<br>
[[Continue]] </center>{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
<br>
Well, in any other place that statement wouldn't make much sense, but from what I've heard, you may be right about that. I would steer clear of the lower levels anyways.
<br>
[[Continue]]
<br>
[[Why?]] </center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You switch on the flashlight and you see something glinting behind the counter of an old kiosk.
<br>
(char-style:(text-style:"fidget"))[Maybe your eyes are playing tricks on you...]
<br>
It's a pair of sunglasses. They're grimy from the damp, gruny air, but you can see something moving in t he lenses beneath the grime. You wipe them off, revealing the most beautiful, swirling, galaxy of a surface. It doesn't make sense...
<br>
You feel compelled to put them on, to experience the world through such beauty...
<br>
[[Continue|Put on the glasses1]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You approach something that might have been a kiosk when the mall was functional. The sound came from over here, you're sure of it...
<br>
You see something glinting behind the counter.
<br>
(char-style:(text-style:"fidget"))[Maybe your eyes are playing tricks on you...]
<br>
It's a pair of sunglasses. They're grimy from the damp, grungy air, but you can see something moving in the lenses beneath the grime. You wipe them off, revealing the most beautiful, swirling, galaxy of a surface. It doesn't make sense...
<br>
You feel compelled to put them on, to experience the world through such beauty...
<br>
[[Continue|Put on the glasses1]]
</center>{<audio autoplay>
<source src="Assets/titlemusic.wav"></audio>
<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(font: "CREEPSTER")+(text-colour:red)+(size:5)[SUNSET MALL]}
<iframe src="https://giphy.com/embed/LrR1S5NKtyOWkHV9Gv" width="380" height="380" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p>
(font: "CREEPSTER")+(size:2)[Created by Casey Torres]
<br>
(link: "NEW GAME")[(goto: "Menu")]
<br>
[[Media References]]
<br>
[[Meet the Creator]]
</center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
REFERENCES
Images
mallinterior.jpeg. AmourouxSkiLodge. Retrieved from: https://images.pexels.com/photos/7120506/pexels-photo-7120506.jpeg)
mallexterior.jpeg. Rowell. Retrieved from:
https://clui-files.s3.us-east-2.amazonaws.com/s3fs-public/clui/post_images/030611-018-sr_600.jpg
malllowerlevel.jpeg. Cottonbro. Retrieved from:
https://www.deviantart.com/amorouxskilodge/art/This-way-990217552
Audio
DroppingFlashlight. SpaceJoe. Retrieved from:https://freesound.org/people/SpaceJoe/sounds/483670/
DarkAmbientMusic.mp3. Xanc0123. Retrieved from: https://freesound.org/people/Xanco123/sounds/219594/
HorrorWoosh.wav. klankbeeld. Retrieved from: https://freesound.org/people/klankbeeld/sounds/260216/
titlemusic.wav. bone666138. https://freesound.org/people/bone666138/sounds/198896/
circuslaugh.mp3. batmetal. https://freesound.org/people/batmetal/sounds/391434/{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(font: "CREEPSTER")+(text-colour:red)+(size:5)[Casey Torres]
<img src = "Assets/cake.jpg">
</center>}
Casey Torres is a novelist with an affinity for dark fantasy and horror. She is currently pursuing a BFA in Creative Writing from Full Sail University. Casey is the author of Water Witcher: Dark Water in the Halls, available in digital and in print from most major booksellers. She grew up in a small town in New England where there are still more trees than people. It was in these woods where she developed a taste for the dark and macabre, and many of these themes creep into her writing.
{<center>(enchant:?page,(text-colour:black)+(bg:white))
(enchant:?link,(text-colour:red))}
Well, that's optimistic. Steer clear of the lower levels if you expect to be out before nightfall. Time seems to move differently there.
<br>
[[What does that even mean?]]
<br>
[[Time isn't real]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You approach something that might have been a kiosk when the mall was functional. The sound came from overe here, you're sure of it...
<br>
You see something glinting behind the counter.
<br>
(char-style:(text-style:"fidget"))[Maybe your eyes are playing tricks on you...]
<br>
It's a pair of sunglasses. They're grimy from the damp, grungy air, but you can see something moving in the lenses beneath the grime. You wipe them off, revealing the most beautiful, swirling, galaxy of a surface. It doesn't make sense...
<br>
You feel compelled to put them on, to experience the world through such beauty...
<br>
[[Continue|Put on the glasses1]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You put the glasses on. It feels right...like they've been a part of your face all along.
<br>
The mall is shrouded in darkness no more...
<br>
<img src="Assets/mallinterior.jpeg">
<br>
The colors are vibrant. You can smell food wafting from the food court. You can almost taste the commerce buzzing in the air like untethered electricity.
<br>
[[Continue|Vision1]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You're admiring the colors, taking in the ambience, when you see a streak of blonde out of the corner of your eye, a woman running...
<br>
Your ears are filled with deafening, blood curdling screams.
<br>
You rip the glasses off and realize it's your own scream filling the empty halls. The mall has been transformed back to the ruin of the present...
<br>
[[Continue|Challenge1]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You decide to follow the path of the woman you saw when you had the glasses on. Maybe the glasses were trying to show you a way out...
<br>
There's a set of doors labeled "Lowel Levels". You were told not to go down into the lower levels...
<br>
There's caution tape on the floor. It looks like it's been ripped down, trampled on. Others have been here before, and that puts your nerves at ease.
<br>
There's a map on the wall just outside the doors.</center>
<br>
<center>[[Continue|Lower Levels]] </center>
{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
Roll the bones to see if you should venture into the lower levels or not.
<br>
<iframe src="https://giphy.com/embed/HPlv30jVafdcP2ttYB" width="480" height="464" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p>
<br>
[[Roll the Bones|Obstacle 1]]
<br>
[[View Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
Select a location to explore, but proceed with caution.
{<script>
(function () {
var sheet = document.styleSheets[0];
sheet.insertRule('#clickableImage:hover { cursor: pointer; }', sheet.cssRules.length);
})();
</script>}
<img src="Assets/map2.png" usemap="#example_map" id="clickableImage">
<map name="example_map">
(link:'<area shape="circle" coords="282,162,37" />')[
(goto:"Lost & Found")
]
(link:'<area shape="circle" coords="96,231,34" />')[
(goto:"Service Halls")
]
(link:'<area shape="circle" coords="282,307,35" />')[
(goto:"Security")
]
(link:'<area shape="circle" coords="98,378,36" />')[
(goto:"Exotic Animal Palace")
]
(link:'<area shape="circle" coords="283,450,33" />')[
(goto:"Restrooms")
]
(link:'<area shape="circle" coords="97,525,34" />')[
(goto:"Aerobics Studio")
]
(link:'<area shape="circle" coords="284,597,36" />')[
(goto:"Construction Zone")
]
(link:'<area shape="rect" coords="127,640,254,706" />')[
(goto:"Exit")
]
</map>
<br>
[[Close Map|Lower Levels]]
</center>{<center>(enchant:?link,(text-colour:red))
<audio autoplay>
<source src="Assets/gameover.wav"></audio>}
<div style="width: 100%;"><div style="position: relative; padding-bottom: 100%; padding-top: 0; height: 0;"><iframe title="gameover" frameborder="0" width="800" height="800" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%;" src="https://view.genial.ly/65ba6e6cbcfd0a00143bdc4b" type="text/html" allowscriptaccess="always" allowfullscreen="true" scrolling="yes" allownetworking="all"></iframe> </div> </div>
<br>
{(text-style:,"expand","fade-in-out")+(size:2)[[PLAY AGAIN|Title Page]]}</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
There's not much in here...
<br>
Just some exercise mats and an old stereo.
<br>
[[Inspect the stereo]]
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You really thought it would be that easy?
<br>
Silly Mortal...
<br>
The door is locked. There are three keyholes.
<br>
[[Inspect the Locks|Puzzle 2]]
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
(set: _roll to (random: 1, 10))
(if: _roll < 5)[The flashlight flickers and dies in your hands. It's too dark. You hear a low growl coming from behind you. You run away from the noise, feeling the walls for guidance. You remember the sunglasses. Maybe you'll be shown a way out. You pull out the glasses, fumbling and almost dropping them into the darkness. You manage to get them over your eyes with trembling hands. <br>[[Continue|Vision 2]] ]
(else:)[Your flashlight clicks on and although the light is flickering, it illuminates the dark hallway. You hear movement to your left. You spin around and direct the beam towards the sound.<br> [[Run!|Map]] <br> <iframe src="https://giphy.com/embed/3ofT5MuTMsZpfco74c" width="480" height="360" frameBorder="0" class="giphy-embed" allowFullScreen>]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
<audio autoplay>
<source src="Assets/animals.mp3"></audio>
(char-style:(text-style:"fidget")+(size: 2))+(text-colour:red)[YOU<br>SHOULDN'T<br>HAVE<br>COME<br>HERE!!]
<BR>
[[Run!|Outro]]
<BR>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You find an old handheld video game console on the abandoned security guard's stand. Rest, weary traveller.
<br>
<iframe seamless="seamless" allowtransparency="true" allowfullscreen="true" frameborder="0" style="width: 100%;height: 100%;border: 0px;" src="https://zv1y2i8p.play.gamezop.com/g/Sk728YXJx"> </iframe>
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
There's a utility closet on the far left wall of the restroom. Maybe there's a key in there somewhere...
<br>
[[Inspect the Closet|Puzzle 1]]
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
(set: _roll to (random: 1, 10))\
(if: _roll < 5)[The magic sparkles and... then dies in your hands. Dang it. You really need more practice with spellcasting.](else:)[
[[Continue|<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(set:$answer to (prompt:"Pac-Man is famously pursued by four ghosts. What color is the ghost nicknamed Clyde?", "")) (if: $answer is "Orange") [That's correct! You have found a key! <br> <br> [[Return to Map|Map]] <br> <iframe src="https://giphy.com/embed/PnUPNXBT4TeGMPn4Qk" width="480" height="480" frameBorder="0" class="giphy-embed" allowFullScreen>] (else:)[That is incorrect. <br> Hint: Capitalization matters. <br> <iframe src="https://giphy.com/embed/3oKIP8Eg8l52mZ4i7m" width="480" height="360" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p> <br> [[Try Again|Puzzle 1]] ]{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))
(set:$answer to (prompt:"Which game featured an orange character hopping on a pyramid of cubes?", "")) (if: $answer is "Q*bert")[That's correct! You have gained a key.<br> <iframe src="https://giphy.com/embed/PnUPNXBT4TeGMPn4Qk" width="480" height="480" frameBorder="0" class="giphy-embed" allowFullScreen>] (else:)[That is incorrect.<br> [[Try Again|Puzzle 2]] ]
<br>
[[Back to the Map|Map]]
</center>}{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
You have the glasses on.
<br>
You are in a dark hall.
<br>
There is a green EXIT sigh at the end of the hall.
<br>
You sprint towards it...
<br>
You reach the door and to your horror, it is locked.
<br>
There are 3 locks, which means you need to find 3 keys...
<br>
Go back to the map to start looking for the keys.
<br>
[[View Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
<audio autoplay>
<source src="Assets/stereo.wav"></audio>
<iframe src="https://giphy.com/embed/vYBYAObPwpAMU" width="480" height="265" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p>
[[Back to Map|Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
There's just a bunch of dusty junk in here...
<br>
[[Inspect the Junk|Puzzle 3]]
<br>
[[Back to the Map->Map]]
</center>{<center>(enchant:?link,(text-colour:red))
(enchant:?page,(text-colour:black)+(bg:white))}
(set: _roll to (random: 1, 10))
(if: _roll < 5)[You outrun the beast! You see a light at the end of the hallway! You can almost taste the fresh air, the freedom! <br>[[See your fate!|Ending 1]] ]
(if: _roll > 5)[Your legs are giving out. You can't go any further. You feel the creature getting closer. You can smell it's desire to devour you whole!<br> [[See your fate!|Ending 2]] <br> <iframe src="https://giphy.com/embed/3ofT5MuTMsZpfco74c" width="480" height="360" frameBorder="0" class="giphy-embed" allowFullScreen>]
</center>↶↷
SUNSET MALL
Created by Casey TorresNEW GAMEMedia ReferencesMeet the Creator