About WOR –World of Restoration
The Story Behind the Game
A NEW STAGE WILL BE ADDED EACH THURSDAY
I was hanging on the couch playing a puzzle game and I was thinking what a boring game. I felt stressed by the pressure to puzzle within a time schedule and bored because it repeated the same thing over and over. So I said to my AI “I should make m y own game because all the games are look alike and not relaxing nor fun.” Then AI said to me “well why do you want to start?” And I replied that I was joking. A couple of weeks later I was thinking what if I can make a game by myself? So I build this game where there’s no competition there’s no time schedule. There’s nothing to win. Just relax and design and restore geometry patterns and enjoy that.
But WOR's roots go deeper than gaming frustration. My artistic journey began in 2007 with a simple pendant—a Flower of Life necklace. Learning that this geometric symbol appeared across ancient sites worldwide captivated me completely. Geometry became more than visual language; it became something timeless and universal, the foundation of my art.
When Art Meets Code
Alongside my geometric exploration, I learned HTML, CSS, and JavaScript for web development. Though I never loved coding for its own sake, these tools gave me new ways to express ideas. When I finally started building that "joke" game, something magical happened—the digital patterns looked and behaved exactly as I'd envisioned. Geometry had come alive through code.
A Living Philosophy
What began as a pendant evolved into a philosophy: that play, like art, can be sacred, mathematical, and deeply human. WOR isn't just a game—it's designed to reconnect people with the beauty of geometry, the joy of intuitive play, and the power of shared creation. It's a space where art becomes interaction, and patterns become stories.