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Versions

Rulers 2.1 Basic Rules - May 6 2026

Turn Order Reworked: Start of Turn and End of Turn are distinct phases. Warfare now happens after Action phase. All Actions can now be taken in any order during Action phase.
Navigation footer added.
All Actions reworded for clarity or to match new Turn Order.
Establish Settlement and Upgrade Settlement costs lowered. Reworded for clarity.
Send Message action renamed Send Messenger and reworded for clarity.
Draft Treaty action no longer has an Upkeep. Violating a Treaty no longer reduces Influence.
Sign Treaty cost changed and no longer has an Upkeep associated with it.
Assemblies defined as always happening on the New Year turn. Icon associated with Assembly.
Announce Assembly action cost increased. Reworded for clarity.
Muster Army action reworded for clarity.
Disband Army action now also puts a lock on Muster Army action until New Year.
Emissary’s Court building reworked.
Cavalry Stables building now affects Armies that Retreat or are Routed.
Removed fluff descriptions from buildings.
Battle Results changed for Retreat, Routed and Crippled. Defeated and Broken reworded.
Updated text on “Warfare” and “Taking a Turn” pages to reflect new Turn Order.
Various spelling mistakes and missing words fixed.

Rulers 2.0d Basic Rules - April 30 2026

Added “Taking Actions”.
Added Printable Character Sheet.
Added “Establish Settlement” and “Advance Settlement” actions.
Essentials of Basic Rules now complete with ability to produce new Settlements.

Rulers 2.0c Minimum Playable - March 25 2026

Added “Structure of Play”.
Added “Making it your Own.
Added “Traversing the Map”.
Added “Character Sheet”.
Rebalanced Actions.

Rulers 2.0b Minimum Playable - Jan 23 2026

Added “character creation”. Expanded on Setting up your Game.

Rulers 2.0a Minimum Playable - Dec 30 2025

Core economy and actions


👑 Rulers 2.0 Basic Rules | ⚜️ Setting up your Game | 🏺 Regions & Resources |
⭕ Actions and Turns | ⚔️ War and Armies | 📰 Character Sheets |
🧾 License | 🏅 Support Rulers | 💾 Versions |